Metascore
65

Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 0 out of 9
  2. Negative: 0 out of 9
  1. Mar 11, 2019
    72
    Conarium is an enjoyable first-person adventure game featuring a very nice atmosphere, an interesting story featuring core themes from Lovecraft's works and unusual spin on game progression reminiscent of Metroidvania games. The game, however, does very little outside the usual for the genre, so if you're not into Lovecraft-inspired games there isn't anything unique that Conarium can offer you.
  2. Feb 27, 2019
    70
    Conarium's storytelling and the ominous setting are the game's strong points and they make for an interesting game. As a walking simulator, interaction with the world around you is extremely limited though and the voice acting is a bit over the top. Apart from these minor blemishes, Conarium is a solid experience nonetheless.
  3. Feb 13, 2019
    70
    Conarium is a good, plot focused and atmospheric walking sim puzzler. Though it's billed as horror, it serves to get under your skin, rather than producing any massive frights. That said, the world created is wonderfully realised and quite beautiful in its freakishness. The way that the game captures the otherworldly vibe of Lovecraft’s work, and develops such an engaging story quickly, is something to applaud. Ignoring the poor voice acting, bad character models, and the odd frustrating puzzle, if you’re looking for a disturbing, plot focused walking sim experience, or you’re just a huge Lovecraft fan, you won’t go far wrong here.
  4. Feb 11, 2019
    70
    Conarium offers a game with a extremely simple gameplay that relies completely on its narrative aspect. In spite of some flaws, this reimagination of a lovecraftian world is visually stunning and able to catch the players’ attention from the very beginning and retain it through the whole game.
  5. Feb 24, 2019
    65
    Conarium is a horror adventure inspired by the stories of H. P. Lovecraft, but also too linear and with trivial puzzles.
  6. Feb 23, 2019
    60
    The foundation sounds promising, but storytelling as well as puzzle mechanics lack suspense, challenge and dynamics.
  7. 60
    When looking back at my time with the game, I don’t feel horror at its revelations. I feel disappointment in light of what it could have been concealing, and simply wasn’t.
  8. 60
    Conarium leans too heavily on Lovecraftian mythos without bringing anything new to the table. Complete lack of peril in the game robs it of any meaningful stakes. Most puzzles in the game are simplistic, and the most difficult ones were not particularly challenging. The storyline is a muddled mess that relies too much on style and not enough on substance.
  9. Feb 12, 2019
    60
    Conarium is a good example of a Lovecraftian game. It focuses on the atmosphere and lore that characterises the genre whilst mostly avoiding the worst excesses. It tells an intriguing story well despite the slightly dodgy voice acting and presents a good approximation of the impossible non-Euclidean geometry of the Elder God’s world. If you like a touch of Cthulhu in your life, then you could do worse than venturing into Conarium’s brand of madness.
User Score
2.7

Generally unfavorable reviews- based on 6 Ratings

User score distribution:
  1. Positive: 1 out of 6
  2. Negative: 4 out of 6
  1. Apr 15, 2019
    6
    Lovecraft-Games boomen! Erst kürzlich erschien das Ego-Adventure Call of Cthulhu, im Juni geht es bei The Sinking City sogar in dieLovecraft-Games boomen! Erst kürzlich erschien das Ego-Adventure Call of Cthulhu, im Juni geht es bei The Sinking City sogar in die Open-World. Das jetzt auch für Konsolen erhältliche Conarium bleibt aber in Umfang und Gameplay deutlich kompakter: Im ganz grob auf Berge des Wahnsinns basierenden Walking-Abenteuer löst Ihr in unterirdischen Tempeln, einer ruinösen Villa sowie einer verlassenen Arktis-Station schlichte Rätsel, widmet Euch aber ansonsten im langsamen Spieltempo der entspannten Exploration. Dafür sind die Lovecraft-Anspielungen umso üppiger: Gruselige Sprechmaschinen kommen direkt aus Der Flüsterer im Dunkeln, Dimensionsreisen erinnern an Der Schatten aus der Zeit. Zusätzlich verteilen Tagebücher, Zeichnungen und unheilvolle Skulpturen den Lovecraft-Rundumschlag. So ist das unspektakuläre, aber ziemlich atmosphärische Spiel zumindest für Weird-Fiction-Fans eine klare Empfehlung. Full Review »