- Publisher: Codemasters , Deep Silver
- Release Date: Jun 6, 2017
- Also On: PC, Xbox One
Generally favorable reviews- based on 183 Ratings
User score distribution:
Positive: 124 out of 183
Mixed: 31 out of 183
Negative: 28 out of 183
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Jun 22, 2017First impressions - 8 or 9 out of 10. But playing for a few hours, you quickly realise that the handling is way too easy, there's no way in hell a rally car grips that well, especially under braking. The thing seems glued to the track, even on slippery surfaces, even with "simulation" mode on. Then, you experience deja vu, and you swear you just went through that combination of corners 30First impressions - 8 or 9 out of 10. But playing for a few hours, you quickly realise that the handling is way too easy, there's no way in hell a rally car grips that well, especially under braking. The thing seems glued to the track, even on slippery surfaces, even with "simulation" mode on. Then, you experience deja vu, and you swear you just went through that combination of corners 30 seconds ago. This feeling repeats itself and becomes more frequent, until you can basically predict 3/4 of the course, even though it is 'randomly seeded'. They did enough to pull the wool over reviewers eyes but there is no longevity in this game whatsoever. Stick to Dirt Rally which has lovingly hand crafted courses with some real variety. All the dirt 4 courses feel identical.… Expand
Jun 12, 2017If you are a big fan of Dirt Rally, like I am, the Dirt 4 is a bit of a disappointment.
First of all, the tracks of the Dirt Rally were designed perfectly well, but in Dirt 4 they don't feel like anything. It's like you were always driving the computer generated roads that all are the same and dull. Also, I loved the distinctiveness on different countries of Dirt Rally. There still isIf you are a big fan of Dirt Rally, like I am, the Dirt 4 is a bit of a disappointment.
First of all, the tracks of the Dirt Rally were designed perfectly well, but in Dirt 4 they don't feel like anything. It's like you were always driving the computer generated roads that all are the same and dull. Also, I loved the distinctiveness on different countries of Dirt Rally. There still is some kind variety between countries, but it's not that clear anymore. And finally what I miss most from the Dirt Rally are the Finland, Monaco and Germany, those countries were so different. There's no feel of speed in Dirt 4 like there were in Finnish or German tracks in Dirt Rally.
One more thing about the tracks is that this game have a lot more different tracks than Dirt Rally had. Basically in Dirt Rally you drove same tracks or parts of them in both directions. The developers told us that in Dirt 4 it's more like actually rally where you don't learn the tracks, but instead learn only to drive by the co-driver guides. In some points the co-driver's notes might be a bit too late or there are harder parts to drive in tracks. In Dirt Rally when you played enough, you learned how to drive some parts. I liked the Dirt Rally more in this because in gaming, the game should reward the player for improving. In both games if you improve on driving by the co-driver notes, you'll drive better, but only in Dirt Rally you could also improve by learning some harder points of some tracks. Dirt 4 have taken this out from us. The developers tried to add realism and get rid of one aspect of fun of playing. Maybe it's just less expensive to let computer generate maps than use human designers to make them?
Now comes the second major failure with Dirt 4 which will shorten the lifespan of this game radically if average track quality doesn't. In Dirt Rally when you ranked high enough in champion ships, you got to next level which automatically increased difficulty by making opponents harder. Also you had to drive more and more tracks in every level. If you failed, you couldn't restart the championship but just try to drive and improve your skills and start again once the whole championship is over. This added major adrenaline rush because you really had to drive faster and faster but not to fail or you have to drive all tens of tracks from start again. I have played Dirt 4 for couple of days only, but in Dirt 4 all this adrenaline rising mechanism seems to be gone because you can freely select easier/harder opponents for each short event/championship. If you don't do well enough in some tracks, just lower the difficulty and you will get to the next level anyway. And even if you try to drive against harder opponents, you only have to restart from couple of tracks earlier, so it's not that big deal.
When I bought Dirt Rally about a year ago, I wanted to have best available wheel and the pedals and ended up buying Thrustmaster T500 RS. It was better than I expected with Dirt Rally, I even had to lower down the force feedback to make it playable, the force is so strong with this once. It turns out the Dirt 4 doesn't initially support T500 RS. When trying, it seems to work, but it disconnects after couple of minutes from starting a race and acceleration pedal stops working after that. A workaround for this is to disable the force feedback. It feels very dull to drive without it and you lose the feel of the road, but at least you can play. Codemasters haven't announced whether they will fix the issue or not, they have only reported that it's not in the list of (initially?) supported list of wheels.
The car and team management is improved from Dirt Rally a lot and you can choose your sponsors which adds some mini goals to races like winning certain amount of stages in an event or driving perfectly without hitting anything outside the road.
I haven't tried rally cross or other mini games, I like to play actual rally only, so this review was about rally itself only.
It might be only me, but I also liked the Dirt Rally graphics a little bit more. Now it's like a little bit dull and outdated.
They added actual songs in this game. It's OK to have them, but I liked Dirt Rally soundtrack bit better. The theme for Dirt Rally was lot better than Dirt 4's main theme. This is just a minor thing.
If you love Dirt Rally, this game is OK but it's not even close to Dirt Rally feeling, game play and most of the adrenaline rush is gone. I wish they had only released new countries to Dirt Rally instead creating Dirt 4. I would have paid the same for new Dirt Rally tracks any day. Dirt Rally is still king of the hill of rally games.… Expand
Jun 11, 2017If you're a fan of DiRT Rally, this game will offer little more than what the fun but shallow offerings from Milestone in this genre can provide. If you feel like a fun offroad racer, maybe pick this up in a sale.
Jun 9, 2017Sadly most everything that was good about Dirt Rally has been lost here on just another simcade rally title. The presentation and structure is abhorrent and has no connection to any form of realistic rally events. It is a shame to see so many misleading and narrow minded critic reviews on this title which will no doubt lead to its sales success. Buyer beware.
Jun 9, 2017If you are a fan of dirt rally, this is not what you’re looking for. The supposed “Sim” handling is on rails and the cars have an unrealistic amount for grip. When you through the back out the game steps in and assists with recovery, I matched the setting to my Dirt rally settings and it did not help. The car just seems to want to stay on the track and doesn’t have to be forced to stay on.If you are a fan of dirt rally, this is not what you’re looking for. The supposed “Sim” handling is on rails and the cars have an unrealistic amount for grip. When you through the back out the game steps in and assists with recovery, I matched the setting to my Dirt rally settings and it did not help. The car just seems to want to stay on the track and doesn’t have to be forced to stay on. The cars feel under powered and the sense of speed is gone. Hitting a random bump in the road and flying of track in to a tree at 100mph that’s rally that’s dirt rally. In dirt 4 when the car hits a jump or bump the physics feel heavy almost as if the track is magnetic. When in the air you can see the game forcing the car straight trying to land on either the left, right two or all four tyres as if those are the only 3 outcomes available instead of just letting the physics dictate it. The other users reviewing the game positively are newcomers and not hard-core fans, the applaud the games accessibility yet fail to see that the success of dirt rally was in its lack of accessibility. Hard-core gamers want hard-core games with no limitations in the physics to “assist” new comers, this game will never be competitive for this exact reason it’s not a level playing field. The entire gaming industry is threated by developers pandering to casuals for a quick buck instead of listening to dedicated life-long fans. It would not have been hard for Codemasters to simply add a Dirt rally handling option yet they have not….Why? because the physics don’t allow it. When I first heard of Dirt 4 I thought na it’s too good to be true this soon, I was proven right. The exact team who created dirt rally should be used for dirt rally 2 I don’t want to have to wait through another 3 of this trash before it happens. Come on codemasters you had it right with dirt rally all you needed to do was give us a few more tracks and cars and we would have been more than happy instead you pander to these scum casuals, even if you would have just gave us DLC for dirt rally I would have paid for it rather than waste money thinking this is it when it isn’t. The casuals you are appeasing will be gone when the next gimmicky trash comes along and we the real fans will be waiting as usual at the back of the queue.… Expand
Jan 15, 2018I've never been so frustrated with a racing game like this in my life. The racing itself is fine. Its fluid, responds well and seems some-what consistent. But the single player campaign is a complete piece of junk. Just middle tier races consist of 4 events with 6 races each. Which seems doable but each race is pretty much an endurance race. Same track, same corners, same music... over andI've never been so frustrated with a racing game like this in my life. The racing itself is fine. Its fluid, responds well and seems some-what consistent. But the single player campaign is a complete piece of junk. Just middle tier races consist of 4 events with 6 races each. Which seems doable but each race is pretty much an endurance race. Same track, same corners, same music... over and over and over again. It gets so old. The championship races are even worse. Even MORE races per event. It's like eating glass... I hate this game. It is NOT fun.… Expand
Dec 18, 2017Keep Dirt Rally, Dirt 4 is trash. The graphics are even worse with bland textures with poor arcade physics, it's seriously junk. It's not like Dirt 3. It's indescribable. Any other review is lying.
Aug 24, 2020Хуита, галимая. Графика хуже второй части на ps3, генерация трасс полный шлак, автопарк раз два и обчелся и ебучий режим joyride (за этот режим разработчикам надо хер поотрезать и отправить их на пидорский рынок на продажу)
Awards & Rankings
Playstation Official Magazine AustraliaFeb 8, 2018Once you strap yourself into the rollcaged bucket seat of Dirt 4 it’ll be extremely tough to extricate yourself from it anytime soon. [September 2017, p69]
Playstation Official Magazine UKAug 9, 2017Finishing a race carries as much emotional punch as entire other games. [Aug 2017, p.94]
Jul 9, 2017DiRT 4 is postulated as the best videogame of rallies of this generation. It has many hours of fun, many game modes and a competent online. However the technical section is not what was expected.