- Publisher: Bethesda Softworks
- Release Date: Sep 15, 2017
- Also On: PC, Xbox One
Generally favorable reviews- based on 337 Ratings
User score distribution:
Positive: 247 out of 337
Mixed: 51 out of 337
Negative: 39 out of 337
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Jan 9, 2021Game ruined by constantly moving interface, which make you dizzy on the first seconds. I liked reading all the notes in Dishonored 2 as it gives more to the story and necessary if you want to find some secrets. Here, I can't read those when text is constantly moving on the screen.
Sep 16, 2017This review contains spoilers, click expand to view. DOTO is a step backwards from the impressive writing that the Dishonored franchise is known for. The story is incoherent put against its predecessors and the characters are flat. For 30 bucks you can complete this extension within six or so hours. A few scenes within the game were disturbing in its implications, such as The Outsider pinning Billie Lurk and forcing supernatural powers on them as Billie tries to fight them off.
The levels were recycled from Dishonored 2 and felt uncreative. DOTO’s small saving grace is Billie’s powers are interesting, but not enough to call this game enjoyable. Other than that, Billie is this character with no real motivation, is directed by Daud (who is scarce within the game and dies off screen, out of the blue) on what is to be done, and limps through a story that doesn’t quite make sense. I would recommend watching playthroughs and if you find it interesting, then spend. This is not Arkane’s best and, to be honest, continuing to extend the DH franchise feels like a stretch. DH did a great job creating a self-contained and fantastic story. DH2 hit a few marks in that area, but it felt like an unneeded continuation. The ribbons and bows were already neatly tied in DH regarding story and its universe. This installment, DOTO, is a painful stretch and we see characters and the universe suffer because of it through the writing.… Expand
Sep 28, 2017Less than the sum of its parts....
With the series in full swing after two solid games, the decision to expand this DLC into a stand alone release seemed like a decent idea.....but its just not worth your time or the extra price. Everything about D:DOTO seems hugely lackluster compared to the two main titles. The writing is weak, the game play is far less nuanced and choices you gotLess than the sum of its parts....
With the series in full swing after two solid games, the decision to expand this DLC into a stand alone release seemed like a decent idea.....but its just not worth your time or the extra price.
Everything about D:DOTO seems hugely lackluster compared to the two main titles. The writing is weak, the game play is far less nuanced and choices you got used to in Dishonored 2 have been removed.
Now maybe you arent a big Dishonored fan and wont miss the game play from Dishonored 2 because you didnt play it......well, i would definitely tell you to avoid D:DOTO because you will be lost. You are expected to know a lot of background info you could only have gotten from playing Dishonored 1 & 2.
Characters that have been subtly fleshed out over the coarse of the franchise suddenly act in ways that seem odd.....im looking at you Mr. Outsider....
The main character, who could have been an interesting protagonist, just wasnt.
Overall, its just a far inferior version of Dishonored. It would have been better off being made into a smaller, more focused, less expensive DLC.
Save your money and either wait for a super sale, or until the inevitable "Game of the Year" edition Dishonored 2, which includes D:DOTO.… Expand
Sep 17, 2017This review contains spoilers, click expand to view. Game, I dub thee, “the game that had some cool ideas and a lot of potential and absolutely wasted all of it”.
I’m going to start with the bad, just to get it out of the way.
-Billie was given very little motivation of her own, taking her cues from Daud instead and making the game about him when it should’ve been focused on her.
-People have already done a much better job of explaining why Billie and Daud’s motivations make no sense than I could, but anyway, their motivations make no sense.
-The level recycling was a bit exhausting.
-The scene where the Outsider shows up and takes Billie’s arm and eye is… very violent. And I don’t necessarily mean that in the way you might be thinking, but I think it’s important to note that the Outsider, who has never shown any inclination to touch anyone before, suddenly manhandles Billie and essentially forces her powers on her. There are some uncomfortable implications that go along with that, especially when you consider that he gave the Dishonored 2 main characters a choice, but not Billie.
-The lack of the chaos system. The game doesn't have stakes anymore.
-“Daud never stopped killing.” This makes absolutely no sense to me, because the fact that he canonically let Billie go would mean that he would’ve had to be low chaos in Knife of Dunwall. But according to Thomas (I’m assuming that was Thomas), he’s still the same assassin? Sure, game. Sure.
-Missing pieces of lore. Sure, killing the Outsider/turning him human renders him unable to give magic to people, but the game doesn’t explain what happens to those he’s already marked (of which I’m pretty sure the only one who’s left alive is Emily).
Now, here are the things that I thought were interesting, or had potential, but didn’t end up going anywhere or were underused.
-Billie’s connection to the change in time at Stilton’s manor. Obviously this is important, as it’s the reason for her nightmares and the reason why she can see all the hollows, but for some reason the game never does anything with it. Billie never expresses any interest in finding out why she has the dreams, and she never gets to find out that the reason she loses her eye and arm is because Emily went back in time and saved Aramis Stilton. I personally think that the main plot of the game should’ve been about her figuring this out.
-The juxtaposition of Billie and the Outsider. Again, the game had some interesting moments where it’s pointed out that the Outsider and Billie have gone through similar experiences - of not having a choice, and of undergoing childhood trauma. It could’ve been a fascinating parallel throughout the game, except that it’s ruined almost immediately by - you guessed it - the Outsider not giving Billie a choice in accepting her powers.
-The relationship between Billie and Daud. There was no tension between them at all. I feel like there should’ve been some initial wariness and even some animosity between them at first - after all, it’s been fifteen years, and the last time they saw one another Billie had betrayed him. They shouldn’t have just been like, “Yeah, it’s all good, let’s just do our thing.” I expected more there.
-The Eyeless. On the surface, just another nut-job cult, but more insidious than they appeared. But again, Arkane could’ve done a lot more with them.
-There was the whole thing about Delilah’s witches joining the Eyeless after Delilah was overthrown, and it was clear that the witches had contempt for their fellow cult members. To them, the Eyeless were just a bunch of wanna-bes. Arkane could’ve taken this plot and run with it, could’ve turned it into an eventual civil war within the cult, could’ve given the player the ability to manipulate both sides - it would’ve been the perfect example of how it’s the choices we make determine our fate, because in the end the cult would have self-destructed.
-I think, in general, I think that this game should’ve been about Billie taking down the cult, not the Outsider.
-The ‘choice’ theme. At least, I think Arkane wanted this to be a theme. The Outsider talks about Billie having a choice, his whole creation revolved around him not having a choice, human beings are the ones who make their own choices, etc. Once again, this is ruined by the Outsider not giving Billie a choice at the beginning of the game.
And now, the things that I liked:
-On a very superficial level, I like the non-lethal ending. It's not very realistic, but still nice.
-The hollows were cool. Kinda pointless, but cool, nonetheless.
-It’s still fun to play. Billie’s powers are great, the exploration is fun, and the puzzles are still fun to solve.
-Worldbuilding and the overall aesthetic was still cool.
As you can see, based on the above, the things I like about the game are not the things that are important to me in a game… Expand
Oct 6, 2017This review contains spoilers, click expand to view. Fantastic!
As a massive fan of Disonored 1 & 2 this stand alone extra which I got on the day of release by preorderering for £15 didn't disappoint. New powers, new weapons. I was very surprised they didn't just reuse any of the last games levels. I can't give it a 10 because that means there can never be a better game. Brilliant story, brilliant gameplay. I love this game which I stretched 20 hours out of one play through. Also there's a new game plus mode letting you use the Disonored 2 powers. I can't stop playing.… Expand
May 17, 2021Another clone game, this studio burnt out of ideas on their first game. A dry super wahmen story in a world where you go from tiny area to tiny areas spending ages in each one
Nov 28, 2021Do not play in any way. The add-on just spits on the excellent plot of both the first game and the second, if you liked the plot of the first two games even a little, don't touch it. From the point of view of mechanics, the addition is much weaker than the main campaign, nothing like what happened in the main game here do not expect.
Не играть не в коем случае. Дополнение просто плюет наDo not play in any way. The add-on just spits on the excellent plot of both the first game and the second, if you liked the plot of the first two games even a little, don't touch it. From the point of view of mechanics, the addition is much weaker than the main campaign, nothing like what happened in the main game here do not expect.
Не играть не в коем случае. Дополнение просто плюет на отличный сюжет как первой игры, так и второй, если вам хоть немного понравился сюжет первых двух игр не трогайте это. С точки зрения механик дополнение намного слабее основной кампании, ничего подобного тому что было в основной игре тут не ждите.… Expand
Oct 26, 2022I have enjoyed this game. Nice graphics and level design. Wish there will be a Dishonored 3
Mar 19, 2023Essentially just an expansion to Dishonored 2. It can be fun just like the other Dishonored titles and fans of the series will probably like it but it's a little egregious how much content and assets are reused from Dishonored 2.
Awards & Rankings
Jan 30, 2018Although this is ultimately just more Dishonored, fans now have five more missions to play and some new powers to test out. Those who didn’t like the original games or who feel burned out on the franchise won’t find anything here to change their minds, but if this is, indeed, Arkane’s sendoff for the series, they went out on a good note.
CD-ActionDec 19, 2017In contrast to Emily or Corvo Billie does not offer the sense of true power, which might be disappointing to some, but to me was refreshing. Death of the Outsider provides just five missions, but one of them is so good and so extensive that I replayed it over and over again to find every alternative path and hidden event. [12/2017, p.70]
Playstation Official Magazine UKNov 20, 2017A fine send-off for the Dishonored series, with enough new tricks to let you experiment freely, explore, and execute in a shorter but no less satisfying campaign. [December 2017, p.83]