User Score
8.0

Generally favorable reviews- based on 337 Ratings

User score distribution:
  1. Negative: 39 out of 337
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 8, 2018
    6
    This is a pretty flat entry to the game. It does do SOME things better than any other Dishonored game and overall i don't regret buying the game. At the same time I never beat it so...yeah I dont know quite how to feel about it.

    Story/Characters - This is by far the weakest part of the game. Flat character development and a bit of a lobotomization of the main characters. Theres a lot
    This is a pretty flat entry to the game. It does do SOME things better than any other Dishonored game and overall i don't regret buying the game. At the same time I never beat it so...yeah I dont know quite how to feel about it.

    Story/Characters - This is by far the weakest part of the game. Flat character development and a bit of a lobotomization of the main characters. Theres a lot of wasted potential, but I dont want to spoil anything so I'll leave it at that.

    Gameplay - This is a mixed bag. I like the idea and experimentation angle the team went with. I definitely got a "guinea pig" vibe with this entry. It almost feels like a Thief game in a few levels (3rd one in particular), with multiple ways to progress, powers that revolve around planning and strategy rather than being a "ghostly shadow god among the dumb mortals" like a fully powered Corvo. Overall it changes the approach to situations. Also I noticed significantly less health items and equipment, with more exploration needed to find them. This amplifies the risk reward idea. However the powers are very underwhelming. I get they fit a new playstyle the dev team was trying to push onto the player, but that restricts freedom, and taking that away when it was in EVERY other installment makes it feel restricted and lackluster at times. Also, the "blink" ability is super clunky compared to the fluid acrobatics of Daud and Corvo. On the side note the backstab/choke mechanic feels like it took a BIIIIIIIG step backwards. Get ready to have to stand and stare at the back of a lot of heads while the game decides if you within the 4cm area directly behind the NPCs to justify a backstab/choke. Cant tell you how many times I had to load my game because I poked a guard in the butt rather than jam my sword through the back of his neck. Really frustrating

    So in conclusion I liked this game, but hated some parts leaving me with a mixed feeling. I will probably never beat this game because I really dont care what happens. More than likely I will just replay a few levels down the road the obviously had the most love and time put into them and forget the rest to the depths ooooofffff theeeee voooiiiid oooOOooOOooOOooOO hahahaha

    Truth is I will buy any installment of Dishonored unless it goes full Konami. I love that the dev team is trying new things and will always support them in that endeavor
    Expand
  2. Sep 16, 2017
    7
    Same great gameplay experience as other immersive sims and old dishonored games. Maybe i missed more superpowers and runes, maybe billie is not so interesting character but whatever, even if dishonored never had a great story, it's one of the most addicted single campaign games. I love atmosphere, details and design. Already spend 10 hours and still in chapter 3 because of "play your way"Same great gameplay experience as other immersive sims and old dishonored games. Maybe i missed more superpowers and runes, maybe billie is not so interesting character but whatever, even if dishonored never had a great story, it's one of the most addicted single campaign games. I love atmosphere, details and design. Already spend 10 hours and still in chapter 3 because of "play your way" style and enjoyable trophies. Expand
  3. Sep 16, 2017
    5
    EsTora - That's a well-written negative review with quite valid points on story, character and themes. I just wish you rounded it out with thoughtful reflection on gameplay, mechanics and such. The game was an enjoyable playthrough, but I agree with your points on story. Honestly, Dishonored is one of those few games that didn't really merit a sequel, it was such a well-writtenEsTora - That's a well-written negative review with quite valid points on story, character and themes. I just wish you rounded it out with thoughtful reflection on gameplay, mechanics and such. The game was an enjoyable playthrough, but I agree with your points on story. Honestly, Dishonored is one of those few games that didn't really merit a sequel, it was such a well-written self-contained story. Dishonored 2 was a stretch and seemed superfluous. And a final 'stand-alone' seemed excessive. Expand
  4. Sep 16, 2017
    6
    Dishonored Death of The outsider
    Improved gameplay in a just okay world
    Death of the outsider is a standalone expansion of dishonored 2 that seems to set out to end the story of this franchise... Here you play as Billie lurk, out to put an end to the outsider... aka the guy that gave everyone their fancy moves... Playing aggressively I beat this expansion in about 4 hours, so needless
    Dishonored Death of The outsider
    Improved gameplay in a just okay world
    Death of the outsider is a standalone expansion of dishonored 2 that seems to set out to end the story of this franchise...
    Here you play as Billie lurk, out to put an end to the outsider...
    aka the guy that gave everyone their fancy moves...
    Playing aggressively I beat this expansion in about 4 hours, so needless to say it’s pretty lengthy for what it is as I’m sure a pure stealth play through would double the size…
    Billie brings her own set of skills to the table..
    you’re still able to dash through the air like corvo, but she’s able to get her Eliza Thornberry on and talk to rats to get clues on her task at hand, steal the identity of npcs to sneak pass guards, and freeze time to play as an orb of energy like in beyond two souls where you can go through cracks to spawn a point for you to teleport to
    also mark bone charms around to buff your characters stats
    you have a sword and bolts at your disposal for combat..
    And thankfully this time there are no skill trees...
    and I say thankfully because every ability is unlocked through story progression and this means that the game forces you to use abilities for level progression like I’ve been suggesting the game does from the start…
    This means even the most aggressive person like me isn’t just going in there parrying and dodging bullets..
    I had to use my abilities to problem solve…
    the world is crawling with targets of course and even contracts…
    but unfortunately the world here in death of the outsider just isn’t interesting to explore..
    It’s probably the laziest design I’ve seen in a dishonored game…
    this is where this otherwise solid expansion is hurt the most...
    absolutely 0 memorable moments or levels…
    the end of the outsider deserved a much better send off than what he’s been given here…
    I still had a decent amount of fun disarming traps and outsmarting enemies..
    especially once I unlocked the ability to blast enemies in the air with my sword
    and of course I love the fact the game goes the rout I’ve always wanted with designing levels around abilities… and as a result abilities being able to be used frequently without consumables attached
    but these levels are just a bore making death of the outsider a very forgettable experience…
    if you’re a dishonored fan of course pick it up to see what potentially is the end to this series…
    but as a for stealth fans in general.. This if a very skippable standalone…
    I give Dishonored Death of the Outsider
    a 6.5/10
    Expand
  5. Sep 17, 2017
    5
    It's like a mini-Dishonored 2, only without runes to upgrade or acquire new powers, or even a heart to locate the bonecharms. It also features many technical bugs such as clipping and guards that can mysteriously spot you through solid objects - with autosaves upon detection apparently. Either this game just hates me, or this is simply not a good game in its current form.
  6. Dec 11, 2020
    6
    Despite being marketed as a stand alone experience I wouldn't recommend this game to anyone who isn't a huge fan of the franchise, otherwise you will have no stake in what happens.
    This game manages to use three of the most interesting characters in the Dishonored franchise and not do anything with them, or change them so completely you wonder what's the point.
    Billie - despite being
    Despite being marketed as a stand alone experience I wouldn't recommend this game to anyone who isn't a huge fan of the franchise, otherwise you will have no stake in what happens.
    This game manages to use three of the most interesting characters in the Dishonored franchise and not do anything with them, or change them so completely you wonder what's the point.

    Billie - despite being the lead - gets no motivation of her own and no character growth. Nothing she does seems to be her own choice save for the one and only choice the game let's you make and even then her reasoning seems absent.

    Daud, despite being alive and so having to be low chaos Daud, seems to have regressed to even before Dishonored 1. His reasoning to kill the Outsider makes no sense considering what he says in his own DLCs, and what the story tells you has happened to him since that time makes no sense either. It genuinely seems like the people who wrote this forgot there were other stories that featured him and simply started with a blank character. The few things that happen with him in the rest of this game make little sense either.

    The Outsider meanwhile has changed from the enigmatic figure he was in Dishonored 1 or the slightly more emotional but still somewhat detached figure he was in Dishonored 2 to an emotional volatile wreck. Perhaps that would have worked if they had spent any time on his character in this game, explored his motivations a little, but they do not.

    The story itself is very unsatisfying as well. Like I said before, Billie is missing any motivation of her own or character growth, meaning you're left with an empty shell you will only feel attachment to if you played D1 DLC and D2. Nothing you do in the game feels like your accomplishment either because Billie is literally handed everything she needed to succeed. The whole plot goes 'we need to do this, well here's this MacGuffin we suddenly know exists and poof it's in your possession/ reach.'

    There are strictly speaking targets in the game, they'rejust not mentioned and not part of your mission. You can go after them and some will have minor consequences in the world but really the game does not really focus on that. The only thing it focuses on is getting the next plot (often literal) device.

    The contracts are extra things you can do, but they really only offer some filler. They have no real consequences, are really bare bones when it comes to plotting and have no choices to be made. "Get this" "kill this person" that kind of thing.
    I avoided doing the ones that required killing during the first mission because I had managed to avoid all spoilers, meaning I was unaware that this game actually got rid of the main mechanic of the Dishonored games. The Chaos System.

    I will never understand why they got rid of their defining mechanic. It boggles the mind. I still finished my first playthrough as what would have been low chaos, but it felt a bit hollow. After all succeeding means nothing if there's no chance for failure. The second time around I killed everything in sight and man was it easy. High chaos has always been easier, but in this no chaos playground it was ridiculous. It did make Billie's final morality speech hilarious.

    The entire plot only has one choice to make - you probably know which one - and you can always unlock both endings. Doesn't matter what you did or didn't do, there's only one dialogue option that determines the outcome. And what a disappointment that was.

    First off, despite there being hints in the other titles about what the Outsider's end could mean for the universe this takes place in, this game seems to ignore all of that. It fails to explore any of it. It even fails to explain to us why Billie would or wouldn't kill the Outsider. The ending also felt very abrupt, with just two epilogue slides that clearly leave the door open for Arkane to milk this franchise that probably should have stopped after the D1 DLCs rather than repeating plots in D2 and now refusing to stay consistent with their own storytelling in DOTO.

    The gameplay is fine, though far too easy. The ng+ is badly implemented, still sticking you with preset powers you can't even upgrade. That along with the lack of a Chaos system or choices really kills the replay value.
    The game also reuses so many assets from Dishonored 2, even a whole level. It even reuses its own levels.

    If you're interested in this game, I'd wait for a sale because at 30 bucks I felt duped.
    Expand
  7. Nov 19, 2018
    7
    Игрк портит довольно посредственный сюжет, начиная от мотиывции главной героини аж до обоих концовок. А так по геймплею это высочайший уровень Dishonored 2.
  8. Mar 25, 2019
    7
    Too small to be a game and too big too be a DLC, so we'll call this "Dishonored 2.5." Nothing of interest has developed graphics wise, this game did come out very fast after the second game, so no surprise there. They also took the liberty of reusing some levels, which would be a problem if the game costs $60, but instead it costs $30. Again, this is more like a D-2.5 not a D-3. You getToo small to be a game and too big too be a DLC, so we'll call this "Dishonored 2.5." Nothing of interest has developed graphics wise, this game did come out very fast after the second game, so no surprise there. They also took the liberty of reusing some levels, which would be a problem if the game costs $60, but instead it costs $30. Again, this is more like a D-2.5 not a D-3. You get what you pay for.

    Billy isn't that bad of a character, just a little underwhelming. A person said that because she is in the game it is just an SJW mess. Not really. There is no racial tension in the game, unlike some other games and movies. Billy is just Billy.
    This game does well on presenting new and creative powers. You don't feel like Corvo or Emily with a new face.
    Its story is not half-bad and how the Outsider was dealt with was phenomenal.
    Expand
  9. Sep 3, 2020
    6
    I’ll start by saying that this game has a better, more interesting story than the first Dishonored, and I enjoyed that very much. After I started the game, the story was what kept me going through it. But after about the third hour, I had turned the difficulty to the very lowest setting and was begging, no, pleading with the game to just end already so I could see how it resolved.

    The
    I’ll start by saying that this game has a better, more interesting story than the first Dishonored, and I enjoyed that very much. After I started the game, the story was what kept me going through it. But after about the third hour, I had turned the difficulty to the very lowest setting and was begging, no, pleading with the game to just end already so I could see how it resolved.

    The problem is level design. There are too many enemies, enemies on top of enemies, enemies crawling out the ears of other enemies. It makes my preferred style, nonlethal ghost, an absolute grindfest, because you are constantly being spotted by an enemy who was strategically positioned to intercept your route as you approached a different enemy.

    And every time that happens, you have to reload your last save, which takes longer than it did last game. Not much longer, mind—but every little bit counts when you have to do it over and over and over again.

    By the end of the game, with the game on the lowest difficulty, I began simply aggro-ing all the enemies of every room at once, just so it would be over and I could watch the ending (an ending which did not disappoint, mind you).

    5.5/10, but I’ll give it a 6 because I’m feeling generous.
    Expand
  10. Jun 24, 2020
    7
    If you liked Dishonored and Dishonored 2 you will probably like this one es well. It feels as if this one offers more improved gameplay but I found stories of the first two games more interesting. It's not that I was bored but I was happy that this one wasn't too long.
  11. Dec 24, 2022
    7
    Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words.
Metascore
82

Generally favorable reviews - based on 47 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 47
  2. Negative: 0 out of 47
  1. Jan 30, 2018
    80
    Although this is ultimately just more Dishonored, fans now have five more missions to play and some new powers to test out. Those who didn’t like the original games or who feel burned out on the franchise won’t find anything here to change their minds, but if this is, indeed, Arkane’s sendoff for the series, they went out on a good note.
  2. CD-Action
    Dec 19, 2017
    80
    In contrast to Emily or Corvo Billie does not offer the sense of true power, which might be disappointing to some, but to me was refreshing. Death of the Outsider provides just five missions, but one of them is so good and so extensive that I replayed it over and over again to find every alternative path and hidden event. [12/2017, p.70]
  3. Playstation Official Magazine UK
    Nov 20, 2017
    90
    A fine send-off for the Dishonored series, with enough new tricks to let you experiment freely, explore, and execute in a shorter but no less satisfying campaign. [December 2017, p.83]