Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition Image
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91

Universal acclaim - based on 25 Critic Reviews What's this?

User Score
8.1

Generally favorable reviews- based on 131 Ratings

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  • Summary: The Definitive Edition includes all the content from the original release of the acclaimed DRAGON QUEST XI, and adds extra character-specific scenarios, the choice of playing with the original soundtrack or a grand orchestral version of the music, the ability to switch between 2D and 3DThe Definitive Edition includes all the content from the original release of the acclaimed DRAGON QUEST XI, and adds extra character-specific scenarios, the choice of playing with the original soundtrack or a grand orchestral version of the music, the ability to switch between 2D and 3D graphic modes, a Japanese voice-acting option, and much more. Expand
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Score distribution:
  1. Positive: 25 out of 25
  2. Mixed: 0 out of 25
  3. Negative: 0 out of 25
  1. Dec 18, 2020
    100
    Dragon Quest XI: Echoes of an Elusive Age - Definitive Edition earns my absolute highest recommendation. I cannot wait for more people to experience such a joyous celebration of all things Dragon Quest.
  2. Dec 1, 2020
    100
    If you've never played a Dragon Quest game before, this is the best introduction to the series you could ask for. If you're a Dragon Quest fan and haven’t played it yet, then you need to get on this. This game made me re-approach how I view not just past Dragon Quest games, but every RPG I play from now on. Dragon Quest XI S is a near unrivaled masterpiece, one I wish I could erase my memory of and re-experience for the first time. Having said that, this second time through has been special in its own way. Going back and playing older Dragon Quest games has only increased my appreciation for it. This final version of the Definitive Edition of one of my favorite RPGs is a great send-off as we await the anticipated release of Dragon Quest XII.
  3. Jan 4, 2021
    97
    I typically favor games that introduce something new to the gaming landscape, because I think trudging through old waters — even incredibly — doesn’t really push us forward as a culture or in terms of design. Dragon Quest XI is just too good, though. In fact, it’s one of the best games I’ve ever played. I laughed, I cried, and I’ve felt a part of this cast. I’m actually on hour 140 with no signs of stopping, and I couldn’t be happier. Without question, this is one of the best-designed games I’ve played to date, and I’ve had the beautiful opportunity to share it with my daughter who has adorably pointed at the screen, screaming, “It’s a monster octopus!”
  4. Dec 1, 2020
    90
    Dragon Quest XI remains a game to get lost in. We weren't entirely sold on the idea of playing through such a gigantic adventure all over again, but Dragon Quest XI S has only served to solidify our opinion that this is one of the best Japanese RPGs ever made.
  5. Dec 2, 2020
    90
    The original version of Dragon Quest XI was already a near perfect JRPG that I would’ve recommended to anyone to at least try out. Though the changes aren’t huge, Dragon Quest XI S adds just enough to make it the objectively better option between the two. If you have any interest in replaying Dragon Quest XI or if you’re looking to play it for the first time, Dragon Quest XI S is the way to go.
  6. Dec 10, 2020
    88
    While it's a shame the game is just a port of the Switch version from last year, there is no denying this is one of the best JRPG's in recent memory. The game is excellent in almost every way. If you can't get the Switch version, this is the way to go.
  7. Jan 8, 2021
    80
    Even though it suffers from a few graphical downgrades being a Switch port, the Definitive edition truly is definitive. Packed with content, it's what you should get if you are even considering trying the Dragon Quest XI out.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 17 out of 28
  2. Negative: 5 out of 28
  1. Jan 15, 2021
    10
    What a game. It gave me Final Fantasy 7-10 vibes all the way. While the menus could be a bit better the fighting, collecting, making armor andWhat a game. It gave me Final Fantasy 7-10 vibes all the way. While the menus could be a bit better the fighting, collecting, making armor and questing were top notch. The story is just beautiful and funny while keeping the tension high.
    I just finished perfect armor an all characters and will finish the last boss fight tonight. I might cry a little afterwards.
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  2. Jan 30, 2021
    10
    It's honestly a better and more complete game than that overrated final Fantasy 7 remake
  3. Dec 7, 2020
    10
    This game is a love letter to JRPG fans, and a great introduction for people that want to get into the genre. Not only one of the JRPGs I'veThis game is a love letter to JRPG fans, and a great introduction for people that want to get into the genre. Not only one of the JRPGs I've ever played, but one of my favorite games of all time, this is a masterpiece no one should miss out on Expand
  4. Nov 8, 2021
    9
    I have a lot of love for Dragon Quest as a series and Dragon Quest XI is my favorite to date. I hadn't played many traditional JRPGs for aI have a lot of love for Dragon Quest as a series and Dragon Quest XI is my favorite to date. I hadn't played many traditional JRPGs for a long time until I picked up Persona 5, and shortly thereafter the original Dragon Quest XI launched. I had a bit of a difficult time getting into the original though due to the grating midi soundtrack. So once I found out that the definitive edition would feature a fully orchestral score, I was ready to jump right back in.
    And boy am I glad I made that jump. DQXIS has quickly become my top "comfort game", beating out Stardew Valley and Spiritfarer.
    I'll start off by saying I wasn't impressed by the story at first, as it was very heavy on fantasy tropes and cliches and I predicted almost every major plot point (though there was one move in the second act that I thought was pretty ballsy and didn't really expect). But what made it click was realizing that it was the closest a game I've played has come to capturing the feel of a D&D game. I even made the realization early on that almost every character is basically a personified D&D class and has similar ability sets. That's when the game's writing clicked and I actually got really on board, despite the fact that it didn't surprise me that much, if ever.
    This was strengthened by its wonderfully fun gameplay and stunning art direction. While neither had quite the same level of depth or ambition that Persona 5 did, that never made the game feel shallow or dull. The battles were thoroughly fun, if at times a bit grindy.
    If there's one thing I wish, I'd say that I wish there were more than two battle tracks, especially considering that neither of the battle tracks are that interesting. I'll also say there are some dungeons that feel like they're padded with some meaningless fluff that I wasn't entirely on board with.
    All in all, Dragon Quest XI is about as cookie-cutter a JRPG as you can get, but I'll say two things about that: 1. Dragon Quest reverses a right to be a bit generic since it's the granddaddy of JRPGs and 2. what kind of soulless monster doesn't like cookies?
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  5. Sep 16, 2021
    7
    JRPG normalito, la mayoría de los personajes son bastantes carismáticos, la historia es lo de siempre. Mundo vacío y repetitivo. Las misionesJRPG normalito, la mayoría de los personajes son bastantes carismáticos, la historia es lo de siempre. Mundo vacío y repetitivo. Las misiones secundarias en 2D están curiosas un rato hasta que te cansas Expand
  6. Jan 3, 2021
    6
    I don’t know how this game has received such stellar reviews. I can only presume that reviewers are either biased due to nostalgia or haveI don’t know how this game has received such stellar reviews. I can only presume that reviewers are either biased due to nostalgia or have only played the earliest hours for the best impression.

    The graphics in this game can be a mixed bag. Many of the backgrounds and environments are very colourful and vibrant, although nothing really pushes the PS4 to the limit. The game suffers from a bit of blandness, as enemy sprites become very repetitive and you can see swapping of colour palettes. The game could have benefitted massively from more customisation, including seeing the armour you equip cosmetically change the character’s appearance. Speaking of which, I’m not sure I’ve ever seen a more bland protagonist devoid of character and personality, making him quite unrelatable.

    Dragon Quest 11 also dropped the ball a lot more when it comes to story. It falls on the old cliché of the chosen one who sets out to save the world and bands together a pack of misfits whose narratives become intertwined with predictable tropes such as ‘she’s actually your long-lost cousin’ etc. There are two problems here. Firstly, the story is incredibly generic, much like the game in general. Secondly, the story and game are simply far too bloody long. Coming up to 30 hours I didn’t even seem to be at the midpoint of the game and found it hard to justify going any further as the game had been quite generic thus far. Being a long game isn't a problem when it's compelling, but Dragon Quest would have held my interest knowing I had a shorter time left.

    One thing of note is the severe banality of the side-quests. Most resort to tired mechanics such as delivering or fetching, which is quite sad to see in a game released post-2016. If the previous 10 instalments are like this then I’m glad I missed them.

    The gameplay is potentially the best aspect of Dragon Quest, however this brings with it some questionable design choices. I loved the choices for combat to proceed automatically, however this also highlights the heavy grinding necessary. There is a mechanic where you can gallop into weaker enemies on your horse, defeating them immediately. This would have been better served by accumulating experience points for this to save on grinding.

    The game unfortunately repeats the same basic cycles found in JRPGs of old; go to a place, get sucked into a mini-story, conclude it, forget it and move on. Each town is hard to distinguish from the last. Despite boasting a wide open map, the game is essentially a series of small sandboxes and the sailing aspect is as irritating as it is liberating.

    The skill tree is an interesting concept but the execution is limited, gating off too many skills behind obsolete skills. Contemporaneously this is also a rather basic skill tree, superseded by games like FF12, which was released in 2006. Throughout the game, this theme of being outdated becomes more prominent.

    What is quite bewildering about this game is that there are at least ten games that came before it, yet Dragon Quest 11 feels more like the first JRPG a company makes. Everything is basic, generic and cliched. We have the Yakuza series, Zelda, Nier Automata and Trails of Cold Steel that have all shown evolution into modern expeditions, while Dragon Quest 11 feels like I’m playing a remaster of an old game or a trip down memory lane. It is a difficult game to recommend amongst the aforementioned company.
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  7. Dec 26, 2020
    0
    Спасибо, что заботитесь о русскоязычных игроках. Как всегда все языки мира кроме русскогоСпасибо, что заботитесь о русскоязычных игроках. Как всегда все языки мира кроме русского

See all 28 User Reviews