User Score
5.3

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 10 out of 23
  2. Negative: 10 out of 23

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  1. Jul 3, 2017
    3
    It's a sad attempt really, and it's a shame, because the game idea and look are both pretty neat. I mean, who don't want to fly a monstrous capital space ship into the fray?

    However Dreadnought is just... awful. I played a couple of hours, and we steamrolled or got steamrolled in a dumb as hell Team Deathmatch mode that was basically either both sides standing in place shooting at each
    It's a sad attempt really, and it's a shame, because the game idea and look are both pretty neat. I mean, who don't want to fly a monstrous capital space ship into the fray?

    However Dreadnought is just... awful. I played a couple of hours, and we steamrolled or got steamrolled in a dumb as hell Team Deathmatch mode that was basically either both sides standing in place shooting at each other or two sides circling around scoring some hits. There was no strategy, no planning, no fun in these enounters and all ships pretty much felt the same, despite their assigned roles and guns... Mostly due to gameplay muddling down to "Lock onto a SLOW AS HELL big target and keep pressing Left mouse button to smash".

    This turned out to be obviously extremely boring and without even a smidgen of a thrill to it. Add the constant nagging to get 'Elite', painful, World of Tank'ish grind through the tech tree and stupid as hell tutorial and you got a really bad game. Even steering your ship is clunky! No strafing? No side boosters? You feel like you are moving a very obsolete wooden barge, not advanced spaceship.

    Conclusion? Go and spend your cash on Fractured Space - their MOBA mechanics, tight controls and fantastic menu of very different ships offers what Dreadnought would like to be... Just Fractured Space does it really well.
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  2. Jul 14, 2017
    0
    Great potential and atmoshpere. Good work with models and stuff.
    However the rest of the devlopment team fraked up big time.
    1. UI and user experience are half-baked and havent changed a bit for a better since the closed tests i have participated in looong time ago. Stupid splash screens forcin you to wait to look at simple window animation with a pictogram on it for several seconds,
    Great potential and atmoshpere. Good work with models and stuff.
    However the rest of the devlopment team fraked up big time.
    1. UI and user experience are half-baked and havent changed a bit for a better since the closed tests i have participated in looong time ago. Stupid splash screens forcin you to wait to look at simple window animation with a pictogram on it for several seconds, each time you unlock new module and buy new module. Devs dont respect players' time whatsoever.
    2. Gameplay and balance are horrible on higher tiers where people actually know how to use adventages.
    3. Seems like servers are US only cause while playing in EU my latency combined with the game's design on higher tiers makes my Dreadnought feel like a mouse insetad of a cat. Where i have to run away from Corvettes and hide in the flock, becouse nomatter how i lead the target i will hit 1 out of 10 on any player who understund he can change vectors of movement. That ruins the fun, immersion and athmoshpere and turns you into a frustrated ragequitter.

    Seriously they should revamp the hitboxes, latency compensation mechanics and projectiles speeds (or maybe just install EU servers if thats the issue).

    For tier 1-2 i have had a blast in Dreadnought. Now while facing tier IV corvettes its a hell (players move and dodge more). Bah even support vessel can destroy me in Dreadnought, due to the problems i have with even hitting them up close.

    My shots connect and show hit indicator where on the screen they fly past the targets. Its absolutely fubar. Cant stand the hardcore diehards who play only the corvettes realising how fraked the aiming mechanics and balance is, playing with any player who thought dreadnought would be strong, cat and mouse style and laughing how easy it is and how good they are, while in fact the lag and fubar mechanics make them simply invulnerable to-fast-for-you-at-all-times Neos.

    Also any long-range fire fights are also fantasy you wont experience in the game past first tiers, cause free, rapid "strafing" up and down. It doesnt use any energy and is very rapid, so its a perfect dodge. On higher tiers any target you see at range will be bouncing up and down like rabbit. Also ruins immersion and gameplay fun.

    There are more things that will turn you from hyped dreadnought captain into frustrated alpha tester. Even reporting feedback and bugs on forums is frustrating cause even their forums are half-baked, hard to navigate, unintuitive and slow as frak.

    Avoid this half-baked visuals-only product.
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  3. Apr 20, 2018
    0
    Complete garbage of a game.

    Terrible user interface. Only a few type of skills and ship designed swapped around a few combinations. Heavy flak cannons that do less damage than flak cannons. Melee fighters with no HP. Healing that makes ships essentially invincible especially if you got more than one healer. You essentially just sit there stationary firing or healing for some ships. You
    Complete garbage of a game.

    Terrible user interface. Only a few type of skills and ship designed swapped around a few combinations. Heavy flak cannons that do less damage than flak cannons. Melee fighters with no HP. Healing that makes ships essentially invincible especially if you got more than one healer. You essentially just sit there stationary firing or healing for some ships. You cant even change the camera angle to look at somewhere else. The warping is for a set short difference, the direction control is bugged and doesnt work properly sometimes.

    Game modes which are essentially the same just with different names. Basically kill the other team reach either 100 or 300 points. One of the mode offers a command ship that is worth more points. All the other modes you will never get a game started because there are no players.

    Lots of balance issues that will not get addressed. Lackluster "contracts". The game basically copies from other games and has no unique idea of its own. It is also extremely grindy. Ship prices and subscription like "elite" status is very pricy. It is impossible to progress past tier 3 without elite status boosts.

    The battle itself is a huge mess too. Its not really about dreadnoughts either. They are not really much bigger than the other ships and its really more about the other ships particularly the healers rather than dreadnoughts. Also you need to be in a team to coordinate otherwise it will be extremely hard to fight. Then there's the camera angles, terrible minimap, information given on ships, markers, endless list of problems.

    Its just complete garbage and total lack of effort and any idea what they are doing. It also doesnt look like it will be fixed considering how long this game has been in development. This game is not worth your while. Stay away, particularly if you are on the PS4. The controls are harder to use.
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  4. May 2, 2018
    0
    Graphics are really sub par for a PS4 game at this point. Just takes World of Tanks business model and amplifies it to the point of tedium. Sorry but I just am not interested in another pay for everything grind fest arena, bad matchmaking, overpowered ship everyone uses, slug fest of everyone stand around and first at each until someone wins. Moving your ships feels like an earth wormGraphics are really sub par for a PS4 game at this point. Just takes World of Tanks business model and amplifies it to the point of tedium. Sorry but I just am not interested in another pay for everything grind fest arena, bad matchmaking, overpowered ship everyone uses, slug fest of everyone stand around and first at each until someone wins. Moving your ships feels like an earth worm slugging through mud. Nothing really interested here. Could have potential, but it will just fall flat on its face quickly. pass....Healing is way overpowered... Expand
Metascore
72

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. Apr 16, 2018
    63
    It feels unfinished and technically unstable. While the core mechanics are spot on and motivating they are held back by technical shortcomings.
  2. Jan 15, 2018
    75
    Dreadnought is off to a good start. Whether Yager's pretty, engaging space battler has long-term legs will depend on how it grows the ship roster, and on how many people, overall, are willing to commit.
  3. Jan 1, 2018
    80
    I have yet to find another free-to-play game that is so fair to the player not spending any money on it.