User Score
8.7

Generally favorable reviews- based on 1410 Ratings

User score distribution:
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  1. Jun 23, 2020
    5
    A game that is all about beautiful potential, mostly squandered by not only being old-fashionedly restricted to a single pay-walled platform, sealing its fate into unfortunate obscurity.
  2. Feb 9, 2021
    6
    When I first heard about this game I got very excited. I thought I could make something special, as learning how to use the tools was said to be very easy. I was also fond of the idea of playing others' games. Unfortunately, a year after the game has come out and the community still hasn't created anything worth playing for more than 5 minutes. Moreover, the tools for creating gamesWhen I first heard about this game I got very excited. I thought I could make something special, as learning how to use the tools was said to be very easy. I was also fond of the idea of playing others' games. Unfortunately, a year after the game has come out and the community still hasn't created anything worth playing for more than 5 minutes. Moreover, the tools for creating games weren't as accessible as they were advertised. Having said that, some amount of fun can be had by trying out the user created games. Expand
  3. Aug 20, 2020
    6
    Mucho Bombo para un juego del montón.

    Ps promociono mucho, cuando tienes juegos muucho mejores como por ejemplo el gost of
  4. Jul 25, 2020
    6
    One of the games that I wish I didn't buy. Not because it's a bad game. It was not for me. For someone who doesn't have any design, IT or computer skills I found it hard to learn on how to create games. Also, I did not enjoy the games that people create. I'm sure some of them are fun but just not for me. I prefer full games made by professionals not just some short 'indie' type games.
  5. Mar 27, 2020
    6
    I honestly feel like there should be two separate user scores when it comes to this game but as there isn't I will be giving it a 6. As far as creation goes the game is amazing giving users the ability to realize their own "dreams" into actuality. Though I personally have no interest in creating and bought the game for the same reason I have bought every little big planet game because theI honestly feel like there should be two separate user scores when it comes to this game but as there isn't I will be giving it a 6. As far as creation goes the game is amazing giving users the ability to realize their own "dreams" into actuality. Though I personally have no interest in creating and bought the game for the same reason I have bought every little big planet game because the user created levels are a blast and so creative. On the other hand, I feel that the user created levels in dreams are a bit lack luster. I feel crappy writing this as I am not a creator and can't even imagine the hours these creators put into their games. I guess more than anything the magic just doesn't feel there especially when compared to LBP. Still that isn't my biggest issue with dreams cause I can only imagine that the creators are only going to get better and better with the create function of the game. My biggest problem with dreams is the game play and visuals. Visually the game is hideous, the characters are blocky, they cloud like state of the world just doesn't really add anything, visually it looks like a free to play mmorpg graphically. and then comes the game play mechanics, the controls just don't work that well, which is kind of saddening considering how fluid everything ran on LBP. One of my biggest issues is the jump functioning its overly sensitive, honest most of the controls are. I guess all in all dreams is a ps4 game that should have come out on the pc, Still i do like that it was only 40 dollars and I did play a few games that were fun. All in all I feel that's its a game that's either for you or not for yo. If you're a creator its amazing but for people just looking to find really awesome created games it can be a challenge to find those games. I'm glad media molecule created such an amazing game for creators, I'm just hoping for their next project they create something that is also fun for just players Expand
  6. Jul 22, 2020
    7
    I was an early adopter, buying Dreams in its beta phase and while I appreciate what this game is doing, I find the controls quite clunky to work with. Its fun playing other peoples creations but I found myself getting bored quickly. Its one of those that if you have time to invest, you will get the most out of it.
  7. Feb 29, 2020
    5
    This game needs keyboard/mouse support as soon as possible.

    When I first started Dream Shaping tutorials, it was a struggle. But as I advanced through the tutorials it just started to being a painful experience. I mean literally, my hands started to get cramps, my shoulders tired. I just want to connect a kb/m to my PS4 and build my creations but the developers enforces motion controls.
    This game needs keyboard/mouse support as soon as possible.

    When I first started Dream Shaping tutorials, it was a struggle. But as I advanced through the tutorials it just started to being a painful experience. I mean literally, my hands started to get cramps, my shoulders tired. I just want to connect a kb/m to my PS4 and build my creations but the developers enforces motion controls.

    It could also use graphic tablet support, but it's not an option for a PS4 I guess. I hope they release, at least the Dream Shaping feature of this game on the PC in the future so we can use the peripherals that we're more comfortable with.

    Dream surfing feature is almost perfect though. If you just want to play creations, you won't have many of these issues.

    But if this gets an update for supporting kb/m on Dream Shaping, I'll change my score to 9 or even 10.
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  8. Feb 22, 2020
    7
    It is a VERY cool game and art development tool. However messing around in the editor is the most fun I've had with this game and having to use the motion controls on the dual shock just makes me wish it was on PC (or at least have mouse/keyboard support).

    Currently, the games available are all pretty mediocre, even the top rated ones. At best I think "Wow this person is very talented
    It is a VERY cool game and art development tool. However messing around in the editor is the most fun I've had with this game and having to use the motion controls on the dual shock just makes me wish it was on PC (or at least have mouse/keyboard support).

    Currently, the games available are all pretty mediocre, even the top rated ones. At best I think "Wow this person is very talented and put a lot of hard work into it." then I play it for 2 minutes and quit because of either clunky controls or its just a very short game or demo. Some of them obviously have had a lot of long hours from some talented people, but even the best games have pretty bad platforming, horrible hit detection, annoying camera controls etc. Making something like Art's Dream in the tool obviously will take hundreds if not thousands of hours, and even that was about 2 hours long and a lot of the platforming was pretty meh.
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  9. Apr 14, 2020
    6
    As expected, long time motivation isn't there at all. And all creations are of course not as big as everyone had hoped for. Since even with those nice tools, it's still a lot of work to do to get something big enough created to motivate someone playing it for a longer time. All creations are mainly some nice gimmicks, or short levels of a concept, or broken and buggy as hell. Nice in all,As expected, long time motivation isn't there at all. And all creations are of course not as big as everyone had hoped for. Since even with those nice tools, it's still a lot of work to do to get something big enough created to motivate someone playing it for a longer time. All creations are mainly some nice gimmicks, or short levels of a concept, or broken and buggy as hell. Nice in all, but yeah, as expected. Expand
  10. Mar 11, 2020
    7
    Idéia bem interessante, mas o jogo em si é b fraco. Ponto positivo para poder criar jogos "beta", nele.
  11. Jul 23, 2020
    7
    I had this game for a long time now and still don't feel like "playing" it. I really have a problem calling this a game. A game-maker is more like the right word. It's too advanced for a usual gamer and this is not a kids game. BUT i really think that this game is worth supporting.
  12. Mar 3, 2020
    5
    Really? This game isn't bad, but it isn't good. Average, i'll say.
    First of all, how this game became top1 on metacritic? What makes it special? I've spent some money on it, and i still didn't get it.
    Meanwhile, some REALLY good games having at least 60-65 score, like Fallout 4, Death Stranding, The Humankind Odyssey and etc.
  13. Feb 14, 2020
    6
    This is a creative suite for PS4, but it's more or less unplayable because it makes your PS4 fan sound like a really old vacuum cleaner that's so loud that you have to shout to be heard. If the creators (Media Molecule) can't fix this issue very soon I think only the most dedicated fan-base will still be using Dreams a few months from now.

    For years before launch, Media Molecule's staff
    This is a creative suite for PS4, but it's more or less unplayable because it makes your PS4 fan sound like a really old vacuum cleaner that's so loud that you have to shout to be heard. If the creators (Media Molecule) can't fix this issue very soon I think only the most dedicated fan-base will still be using Dreams a few months from now.

    For years before launch, Media Molecule's staff members posted information about Dreams that we now know was completely false.
    They claimed that you could create almost endlessly large levels because of the revolutionary graphics that wouldn't require almost any memory, but instead the "thermometer" that shows how much memory you have left fills up very quickly.
    They claimed that you'd be able to add textures to your materials, when in reality the only available textures are the painterly "flecks" that most users just try to hide as much as possible because nobody likes how they look.
    They claimed that anyone would be able to quickly learn the tools when in reality Dreams is almost as complicated to learn as any other game engine.
    Yet, where is the public outrage? Any other developer would've faced a rage storm over smaller lies.

    But not Media Molecule. Why? Well, you've probably seen the fan-base on social media. They're the ones who post all the ridiculous 10/10 reviews here, despite the many, many flaws in Dreams. They are Media Molecule-worshippers, a sect who pretend that Dreams is this perfect and flawless product despite its many obvious limitations and confusing design choices. Nothing they say or write can ever be trusted.

    One of the absolutely worst things in Dreams is how you vote in the so called "Community Jams" - the competitive side of Dreams where anyone can submit their creations based on themes. Rather than letting you see thumbnails of every submission, to help you quickly ignore all the troll-submissions, you're only given five submissions at a time to vote for, and you can't see any more submissions until you've played every single one of those first five.
    This leads to a voting system that is completely unreliable, because most people just give up voting after having been forced to play dozens of excruciating troll-submissions made only for in-game "imp points". As a result, very few people actually even see the best submissions.

    The so called "imp quest" system is an aspect of Dreams that's already causing many annoying problems. The system rewards you (with in-game points and even PS4 trophies) for completing various quests regardless of how well you do them, which makes thousands of users spam the "dreamiverse" with utter garbage just for the points. In fact, many of the imp quests require that you create a scene and upload it and make it public, which has obviously lead to tens of thousands of awful creations that only make it harder to find good ones.

    The main campaign (story mode), called Art's Dream, is supposed to show off everything that can be done in Dreams, if you have a team of 100 people working on it for many years, and yet it's a sloppy looking 2-hour game about a depressed old dude. Honestly, there is already user generated content that's more impressive in every way. How anyone can be impressed with this campaign is a complete mystery to me.
    The problem with the campaign mode shows the problem with Dreams at large. There are many thousand creations in the dreamiverse, many that small teams of users have worked on for an entire year, since the beta went public in January 2019. And yet there's nothing except some short demos, mini-games and one-level-trials to play. After a year. How many years must Dreams exist before there will be a real game in there? Again, even Media Molecule's own team could only create a 2-hour story with these tools. There's a big gap between what we're told that we can do with these tools and what people actually do with them in real life.

    No, this isn't a 10/10 title by any stretch of the imagination. Most people probably love the idea behind Dreams, the philosophy of its creativity, and confuse it with the actual product.
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  14. Feb 14, 2020
    7
    Dreams has limitless potential in its create mode, but also wasted potential as a whole. Lack of multiplayer, which Media Molecule's predecessor LittleBigPlanet had, creates a sort of disconnect for friends who play or create, when this game needs a strong sense of community. VR support has no signs of appearing anytime soon when this game would be an absolute seller of it. Not being onDreams has limitless potential in its create mode, but also wasted potential as a whole. Lack of multiplayer, which Media Molecule's predecessor LittleBigPlanet had, creates a sort of disconnect for friends who play or create, when this game needs a strong sense of community. VR support has no signs of appearing anytime soon when this game would be an absolute seller of it. Not being on PC and Sony's poor marketing means this game will have a smaller playerbase than it could definitely take advantage of. Ultimately, it seems like the type of game for the average player to boot-up for a few minutes, play work-in-progress/tech demos and then come back some time later when some meaty creations actually exist. Expand
  15. Feb 27, 2020
    5
    Beware. Most reviews smells fishy.
    I don´t underlook any type of dev software because it can be a powerful tool for very creative people. But like any gaming editor creating is not for all. And like mention in other reviews you´ll have a lot of clunky suff created from brats who are only undertanding and experimenting just to leave it after a while. Even from grown up people who dedicate
    Beware. Most reviews smells fishy.
    I don´t underlook any type of dev software because it can be a powerful tool for very creative people. But like any gaming editor creating is not for all. And like mention in other reviews you´ll have a lot of clunky suff created from brats who are only undertanding and experimenting just to leave it after a while. Even from grown up people who dedicate a lot in this stuff you´ll have a mixed experience of ups and downs, most downs. Most people aren´t into this type of games because it requires a lot of time to understand. And once you´ll get used to it can became dissapointing when you see the limitations of the game expecting more. Add to this the fact is having some preassure from MS adressing the consoles battle and Sony haven´t announced their console yet. I will take the reviews with caution. Anyway this is dissapointing from media molecule after the aclaimed Little big planet series. Sony´s the only one to blame.
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  16. Feb 14, 2020
    7
    If you’re a creative person you will love this game if you really enjoy indie titles you will love thus game. If you don’t have patience or like steady action don’t touch it. If you’re on the fence I suggest renting or waiting for a sale. Don’t listen to the 10s it’s not being honest.
  17. Feb 14, 2020
    6
    + Though hard to learn it's really not that hard comparing to pro software.
    + Community creations load extremely quickly.
    + It's crazy how many different things you can make in Dreams. +- Story mode is FANTASTIC but ultra short. So don't buy Dreams for this alone. - Even in high resolution mode, Dreams looks a bit blurry and dotty in places. - Objects are made up of 'flecks' and
    + Though hard to learn it's really not that hard comparing to pro software.
    + Community creations load extremely quickly.
    + It's crazy how many different things you can make in Dreams.
    +- Story mode is FANTASTIC but ultra short. So don't buy Dreams for this alone.
    - Even in high resolution mode, Dreams looks a bit blurry and dotty in places.
    - Objects are made up of 'flecks' and levels can look too fluffy.
    - My biggest issue is my PS4 Pro fan is VERY loud while playing Dreams. Irritating!
    - Very strict limits on the number of different objects in a scene.
    = I was one of the lucky ones to get into the Dreams alpha, but I just can't give this game a high score with just how horrible it can be to play when your console sounds like a vacuum cleaner while playing it and I am shocked they just never did anything about it with any of the updates.
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  18. Feb 14, 2020
    5
    Interesting tool, and some very good creations. But as games, most creations are boring or uninspiring. There are definitely some great ones mixed in though.

    More of a "game" for hobbyist developers rather than gamers
  19. Feb 27, 2020
    5
    Okay guys, I dont know how you can build these amazing games in dreams because the building controls are so terrible, i want my money back!
  20. Feb 21, 2020
    5
    Dreams PS4 is a magnificant step in the gaming industry to evolve what is possible, by letting gamers create and share whatever they have in mind that is an amazing thing. Media molecule was not lying you can create whatever you want, however, to actually Create it how you want is a whole nother story. Dreams PS4 treats everything like a cartoon painting so if your expecting to make aDreams PS4 is a magnificant step in the gaming industry to evolve what is possible, by letting gamers create and share whatever they have in mind that is an amazing thing. Media molecule was not lying you can create whatever you want, however, to actually Create it how you want is a whole nother story. Dreams PS4 treats everything like a cartoon painting so if your expecting to make a good Quality game you're not going to be able to do that in dreams which is very disappointing Expand
  21. Feb 14, 2020
    7
    Prior rating was a 1, thought it was for kids, which it is tbh. Edit: This rating was shared onto a forum on Twitter by David Jetta to his pony friends because he can't take personal opinions seriously, so much hypocrisy in the Playstation community it's incredible. Edit 2: Played the game more, still don't think it'll find it's place in the eyes of Unreal and Unity but it's a fun andPrior rating was a 1, thought it was for kids, which it is tbh. Edit: This rating was shared onto a forum on Twitter by David Jetta to his pony friends because he can't take personal opinions seriously, so much hypocrisy in the Playstation community it's incredible. Edit 2: Played the game more, still don't think it'll find it's place in the eyes of Unreal and Unity but it's a fun and creative game that will evolve for years to come. Giving it extra ratings for the community in the game but will fairly low until a multiplayer infrastructure is implemented, whereby Dreams can truly become something great. Made some changes because of pony's... The game is pretty much targeted at kids, won't see any grownups playing this. The tutorials are some how fun but using this on a dual shock controller imo is a nightmare. Mouse and Keyboard support is needed, easy to use node structure like unreal and unity. Would like a c# or c++ plugin so I can bring things over from other platforms. I'd like a way to import my own fbx files onto Dreams, if that was possible then **** this would be even bigger. The game deserves more marketing but at the end of the day the community is the marketing strategy, what the community creates is what sells the platform. Is this what you wanted? Expand
  22. Feb 21, 2020
    6
    Joguinho meia boca. Não é tudo isso que foi divulgado. Também achei caro pela experiência que proporciona.
  23. Nov 30, 2020
    7
    Tutorial is annoying, I can't seem to turn it off, just want to play and experiment. Good game of it wasn't for that.
  24. Jun 10, 2021
    7
    Not 100% sure how to define Dreams, is it really a game that can be completed? With all the content people add over time? I only played the little story mode that was available at launch and finished it in one sitting. I had a really good time, the characters were all really cute and I was surprised at how invested I got in such a short time! The singing parts were kinda cringe though.. INot 100% sure how to define Dreams, is it really a game that can be completed? With all the content people add over time? I only played the little story mode that was available at launch and finished it in one sitting. I had a really good time, the characters were all really cute and I was surprised at how invested I got in such a short time! The singing parts were kinda cringe though.. I never dove into the actual creator this game has because I don’t wanna know what abominations I’m capable of creating. If I could barely build a good stage in Smash Bros Brawl I doubt I could make a working game lol. Overall I’m glad I experienced Dreams! Expand
Metascore
89

Generally favorable reviews - based on 80 Critic Reviews

Critic score distribution:
  1. Positive: 75 out of 80
  2. Negative: 0 out of 80
  1. Aug 4, 2020
    80
    Dreams’ creative mode might not integrate with PSVR as naturally as hoped, but its cemented position as a hub of invention makes it an easy recommendation. Paired with the platform’s inherent comfort issues, its sprawling, untamed ecosystem can prove to be a minefield to navigate, but for every unwelcome rollercoaster ride (literally and figuratively), there’s another wish waiting to be fulfilled or something genuinely original to discover. The only way to truly judge Dreams is by the strength of its creations and those already speak for themselves; if you want to embrace VR’s experimental side, you shouldn’t miss it.
  2. Apr 10, 2020
    90
    On one hand, Dreams is a bottomless bag filled with toys, vignettes, and indie games. On the other, Dreams is a must-own for anyone who's ever been curious about game design.
  3. Apr 7, 2020
    100
    A game that will define all future games. If this masterpiece is running on a PS4, imagine what we could do on a PC.