- Summary: What if someone had the power to keep your loved ones memories alive? Fix memories, restore life. The fragility of the human mind is the subject of Ether One, a moving first-person adventure that subtly experiments with your feelings. Choose one of two paths through the world. One lets youWhat if someone had the power to keep your loved ones memories alive? Fix memories, restore life. The fragility of the human mind is the subject of Ether One, a moving first-person adventure that subtly experiments with your feelings. Choose one of two paths through the world. One lets you play through the game at your own pace, unfolding a story free from puzzles or challenges. The other is a deeper, more involving route, on which you'll encounter complex problems that must be solved to help rebuild a clients memory.… Expand
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ETHER One - The Restorer Trailer
Play UKJun 27, 2015An emotionally impactful tale that's enhanced by the game's commitment to its thematic core of memory, but one that can get frustrating due to its rather tricky puzzles. [Issue#258, p.71]
Playstation Official Magazine UKJun 30, 2015A beautifully judged, moving tale with puzzles cleverly entrenched in the story's take on mental illness. [July 2015, p.93]
Dec 8, 2015Although I enjoyed Ether One, the game is based entirely on exploration, and unraveling the story is key to its appreciation. Players who don't have the patience for this sort of slow-burn adventure might find that things are fairly incomprehensible if they don't take the time to do some of the non-essential puzzles. However, those who find the idea of a casual stroll through someone's mind would do well to check this one out.
May 25, 2015With an attention-grabbing story premise, clever puzzles, and gorgeous music, this game seeks to tackle mental illness in a profound way. While cracks show in the sound effects, technical issues, and convoluted aspects to the narrative and puzzle solving, there's a charm and respect that you cannot help but feel for the game, which will be sure to remain in the canals of your memory banks for some time.
May 14, 2015Ether One presents a spellbinding take on memory loss and what really goes on inside a person's head, but tedious voice acting, the pacing of certain puzzles, and the lack of guidance when some players need it the most may leave some folks just as confused as the poor woman who's going through all its torment.
May 7, 2015No, you can't invert the y-axis. No, it isn't super-fast paced with constant action. Is it that hard to appreciate the game for what it is andNo, you can't invert the y-axis. No, it isn't super-fast paced with constant action. Is it that hard to appreciate the game for what it is and where it came from? For what it is (part of that being that it is free right now), it is an experience unlike most that are being released right now.… Expand
Jun 5, 2015I wanted to love this game, from the pleasant art style and the potentially challenging puzzles that get you thinking in a logical manner allI wanted to love this game, from the pleasant art style and the potentially challenging puzzles that get you thinking in a logical manner all intertwined into a story that i got almost fully immersed in. Almost being the key word here, it was almost one of my favourite games however the frame rate issues that seemed to appear at some stages in the game caused some headaches for me and required me to stop playing, this i could look past but what i couldn't look past was when i returned to finally finish the game i was welcomed with a crash, not once, but every time i try to continue my game and yes, i could go back to an earlier save but the one that works is at the start of the game.
I really wish this game worked because from what i have played i have really enjoyed but until the game breaking crash is fixed i will not return to finish of the story (and the headaches).… Expand
Dec 21, 2015It's really atmospheric and interesting with a good mystery, but there are too many game-breaking things that can happen. More than half-wayIt's really atmospheric and interesting with a good mystery, but there are too many game-breaking things that can happen. More than half-way through the game, after loading a save after a patch, I encountered a glitch that made me unable to progress further - the elevator that was working before didn't work now. I stopped playing for a few months, picked it back up and loaded an earlier save so I could re-do the elevator puzzle. I did... then after an hour or two another glitch happened which made me unable to progress further. I was in a trophy hunter mode so I just decided, since it was so many months ago and the game is rather short, to replay it from the beginning and speed through the beginning.
Not everyone encounters the bugs but you're most likely damned if they do.
There is no action and no attacking, but it builds itself on a mystery, good voice-acting, puzzle-solving and interesting story. If you can appreciate that, you will probably appreciate this game. If it weren't for the bugs and glitches I would give this a solid 8.… Expand
Nov 17, 2015I'm perfectly happy to play story led games but, unless the gameplay is at least somewhat interesting or I can have some control over the wayI'm perfectly happy to play story led games but, unless the gameplay is at least somewhat interesting or I can have some control over the way events play out, I feel as though I may as well watch a movie instead. Unfortunately Ether One meets neither of those criteria, telling a linear (albeit potentially interesting) story though gameplay that involves little more than slowly wandering around low resolution locations reading notes and solving unimaginative puzzles.
I've played plenty of great indie games over the last few years but this isn't one of them.… Expand
May 11, 2015I love these types of games. Intriguing narrative told through exploration of the environment, almost like Myst and Portal had a baby. TheI love these types of games. Intriguing narrative told through exploration of the environment, almost like Myst and Portal had a baby. The story comes in chunks but from what I've understood, you play the part of a "Restorer" and you're put into someones mind digitally in order to sift through their memories to restore what dementia seems to have taken away.
That being said, the enjoyment stops there. I wanted to enjoy this game more, but the game breaking bugs are all over the place. And they are as follows:
1.)I've lost count as to how many times I've clipped through walls, into areas I'm not supposed to be, fallen through floors into inescapable areas or the game has simply frozen for no reason.
2.) The amount of texture popping or textures not showing up is inexcusable.
3.) A majority of the time when I resume my game, a good number of the items I've collected have disappeared from the shelves in The Case.
4.) My projector count keeps resetting to 0 and I can't access any area of the game I've been previously because they disappear from the map as if I've never been there.
5.) One of the trophies is impossible until they fix the game because you can't use one of the shelves in The Case.
6.) My personal hated flaw, there's no way to invert the Y-axis.
Individually these issues might not amount to anything more than a minor flaw, but together I've experienced all of them in one single playthrough. A playthrough that I now have to restart from the beginning because when I warp from The Case into the world, I spawn outside of the world and fall forever, and since I don't have the ability to transport to any other unlocked area, I'm doomed. The bottom line is that you can easily tell that the developer hastily ported this otherwise amazing game onto the PS4 and in the process created more bugs than this player can handle. If you're obtaining it through PS Plus, give it a shot, but don't pay money for it.… Expand
Sep 2, 2015This is a pig of a game. The engine really gives the PS4 a hard time causing the fans to howl. Movement is like through treacle and there areThis is a pig of a game. The engine really gives the PS4 a hard time causing the fans to howl. Movement is like through treacle and there are frequent crashes and freezes. To top it off there was a bug making the platinum trophy impossible. I think it's fixed now but I just can't bring myself to play this again. Some of the gameplay conceits are silly, such as only being able to carry a single item. There also seems to be a lack of persistence in some of the settings, e.g. invert y-axis. Ugh!… Expand
Jun 6, 2015I just "finished" playing this game on the PS4. First let me list the things that do not bother me. Whatever the Y-axis thing is. I neverI just "finished" playing this game on the PS4. First let me list the things that do not bother me. Whatever the Y-axis thing is. I never change this so being unable to change it didn't affect me. The game moves the way I would expect it to. The graphics and the glitches don't bother me. The puzzles being difficult and requiring a lot of exploring and trial and error does not bother me. That's why I played.
Now to the reason I gave it a zero. Those who played on a PS4 may have encountered the glitch where you can not open a door after the elevator ride will know what I am talking about. I tried several times, went online and found that it wasn't me, but a really bad bug that can not be worked thru. Then (and hats off to the PSN system) I saw that an update had been done automatically. I tried again and sure enough, I was able to move on.
Now, just today, I was playing and I figure I was maybe 10 to 20% thru the game. This was based on the large amount of things that I had seen while moving thru 3 of the 4 areas. I had completed the 8 ribbons for 2 of the areas and traveled thru the doors with the camera. There were at least 20 to 30 things that I knew of that needed to be solved. Combinations needed to be found, and many other things that I saw as potentially enjoyable and challenging puzzles. Many of which I was looking forward to. I had accumulated dozens of items, expecting to use most or at least some of them at some point. I think I may have used 2. I only remember adding a combination wheel to a safe and opening it. As far as the projectors go, I completed maybe 3 or 4 of them, was never really enlightened by what I saw, and I estimate that I saw at least 12 more in places that I either didn't assemble at all, or put part way together. I was waiting for some kind of ah-ha moment where it would start to tie together. I found all 8 of the 3rd ribbon set (I think the 4th one was a mine or something) and when I was entering the door next to the collected ribbons, the woman said something about whenever I am "ready" to go on this "final" journey.....WHAT? OK, so I will bite. Maybe this is where it starts to get good. But then, sure enough, I basically ended up in the final sequence of the game. As I went on, I just kept thinking, could this really be the end of the game? And then, it was. I can't imagine how much gameplay and possible enjoyment I may have missed and even though I could go back, now that I know how it "ends" (was that really an end??????) I definitely won't bother. What the H*** was that. YES, I know it is about mental illness and I am not trying to be crass, but it just seemed like no end at all. And while I was still holding out hope that this apparent end was not going to actually be the end of the game, the screen goes black and I get: "Thank You For Playing" And just in case you are someone who likes bizarre and confusing things like some independent movies and shows like Twin Peaks and other surreal experiences, THIS IS NOT THAT! I am that kind of person, so don't go disregarding this review thinking that I didn't "get it". Everyone certainly has a right to seek out their own enjoyment, so you may enjoy it. I am just saying that you shouldn't read my review and say "Wow, sounds really creepy and confusing, maybe I'll like it". You most likely won't. Especially if it ends early. OK, so maybe I should have turned around and continued to play the game when she said something about the final journey, but do I really have to do the developers work for them and realize that I should not go there yet? Here's a pointer for them, if you don't want the player to finish the game yet, then don't let them. PERIOD.
In hindsight, this ending may be one of the most shocking moments of gameplay I have had in my 40 years of gaming. But not good shocking..........… Expand