Final Fantasy Crystal Chronicles: Remastered Edition Image
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Mixed or average reviews - based on 39 Critic Reviews What's this?

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5.0

Mixed or average reviews- based on 33 Ratings

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  • Summary: The Return of a Masterpiece

    FINAL FANTASY CRYSTAL CHRONICLES is back and more beautiful than ever on Nintendo Switch and PlayStation 4, fifteen years after the classic original. FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition follows a young group, known as the Crystal Caravans, as
    The Return of a Masterpiece

    FINAL FANTASY CRYSTAL CHRONICLES is back and more beautiful than ever on Nintendo Switch and PlayStation 4, fifteen years after the classic original.

    FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition follows a young group, known as the Crystal Caravans, as they embark on an epic journey to search for myrrh, a precious and rare liquid needed to cleanse and maintain a crystal protecting their world from the deadly gas, miasma.

    Team up with faraway friends to take down fearsome foes! Enlist comrades to your crystal caravan in an online multiplayer mode for up to four players.
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Final Fantasy: Crystal Chronicles Gameplay Movie 4
Score distribution:
  1. Positive: 6 out of 39
  2. Negative: 5 out of 39
  1. Aug 27, 2020
    80
    A fun little hack-and-slash. The nostalgia of playing on a GBA might not be there anymore, but there's a lot of adventure packed into a small package. Its biggest flaws are that it doesn't feel particularly inimitable nowadays, and the multiplayer is almost a must. If you're looking for a relaxing way to beat down some baddies with your friends, Crystal Chronicles gives you everything you might be looking for — without having to shell out for four portable systems.
  2. Oct 2, 2020
    75
    It’s too bad the journey can feel so aimless and disjointed at times with the mixed storytelling and the cumbersome mechanics that stick each component of gameplay together. It can be occasionally exhausting to navigate through the menus, swapping in different spells and items constantly as you beat on your foe for a good 30 minutes. I really wish Square Enix would give it the fair shake it deserves with modern conveniences, instead of dredging up dated gameplay mechanics that overshadow a wonderful, mystical little world. Still, getting to play a family-friendly tale with my daughter does make up for a lot of this, and if you can get some friends together, it could be the same for you.
  3. Aug 31, 2020
    70
    Final Fantasy Crystal Chronicles Remastered Edition is a fantastic game that is hindered by some multiplayer hindrances. With a few updates and some additional work, this game could overcome its flaws and relive its glory days. Unfortunately, there's no telling whether or not these changes will be made, or how serious Square Enix is about maintaining the title now that it has been released to the wild. Players should try and take the game at face value, as difficult as it may be to look past its differences from the original.
  4. 60
    Final Fantasy Crystal Chronicles Remastered Edition could have been a success had it simply nailed the multiplayer, but cumbersome limitations make it difficult to enjoy with friends. Overall the Remastered Edition is a prettier, yet lesser experience all these years later, so unless you're itching for that sweet hit of nostalgia and don't mind playing with strangers, it's perhaps best to sit this journey out.
  5. Sep 25, 2020
    60
    If the Final Fantasy franchise has appeared intimidating in its more modern form, then Crystal Chronicles Remastered might be a decent entryway. The game is clearly its own beast. Again, I’m all for trying something new and if a lot of the things I found particularly annoying about the gameplay loop of Crystal Chronicles were overhauled, it could actually be pretty fun. The return to a sword and sorcery fantasy setting since Final Fantasy IX is in itself refreshing but that’s pretty much the only kudos I can muster right now. A product of a different time, Final Fantasy Crystal Chronicles Remastered is a game that makes a hard case for itself to solo players.
  6. 60
    It's not the worst remaster but Final Fantasy: Crystal Chronicles should have been a great remaster but Square just didn't do enough to make the game feel like it belongs in this day and age. Co-op is a chore to even get started and having no couch co-op to play with your family takes away the identity of Crystal Chronicles and what made it such a stand out - traveling and exploring as a family.
  7. Aug 26, 2020
    30
    Dated design, clunky multiplayer systems, and unacceptable load times make playing Final Fantasy Crystal Chronicles Remastered Edition a terrific chore.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 3 out of 14
  2. Negative: 9 out of 14
  1. Aug 28, 2020
    8
    I love it. Never wanted to play online so all the co-op issues are a non issue to me. I've had a great time in the 15+ hours I've played solo.
  2. Aug 31, 2020
    8
    I am enjoying the game very much. I don't really understand the complains of most people, for me it's just complains which aren't really thatI am enjoying the game very much. I don't really understand the complains of most people, for me it's just complains which aren't really that important. f.ex the non local coop mode. I dont mind not having a local coop mode since i'm not going to friends either way to play it since covid19. But then again I haven't played the GC one, so who am I to judge?
    For those who haven't played the GC one, yes the game should have been remade, it's just an HD port.
    BUT I'm having extremely fun playing it. I haven't had any issues with online, got a lot of friends to play it with me because of the lite version. People are complaining but they are literally getting the game for free in a way and you have cross-play which is a big plus in my opinion.

    In short try the lite version and judge the game by yourself.
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  3. Sep 6, 2020
    8
    As a singleplayer game it's flawed but functional. Combat is very basic, the story isn't great, and the game wants you to play the same dozenAs a singleplayer game it's flawed but functional. Combat is very basic, the story isn't great, and the game wants you to play the same dozen dungeons over and over. However, the art direction and music are phenomenal, and it's an exceedingly comfy fantasy game. The broken multiplayer is a missed opportunity, but the core game is actually a decent remaster. Expand
  4. Aug 30, 2020
    4
    I'm so disappointed by this remaster.

    If you played the original FFCC on GCN you'd know that it's almost great, but flawed in one major
    I'm so disappointed by this remaster.

    If you played the original FFCC on GCN you'd know that it's almost great, but flawed in one major way, which is the clunkiness of its multiplayer. There was some negativity around the original when it came to expectations. The name "Final Fantasy" causes players to expect a certain type of turn based RPG, and this is not it. This is a spin off which uses more of a beat-em-up action rpg style combat. While it's technically playable solo, it's just not fun to play on your own. It feels lonely, the levels and puzzles are clearly designed to be tackled by a group of friends, and the combat system isn't deep enough to keep you entertained for a whole game when playing solo. But the one big flaw of the GCN version was the multiplayer requiring a lot of hardware and setup.

    This remaster was a chance to fix that one major flaw. And they really failed. There's no local/couch co-op like the GCN version. Instead it's online only. The online multiplayer in the remaster is limited to dungeons only. The ability to create 4 characters with your friends, all from the same hometown, and travel together in a caravan across the game map is completely gone. All you can do is travel to a dungeon on your own and then connect online with 3 friends via a cumbersome friend code system, or 3 random people. You can then run that one dungeon together, but then you separate once it's over. If you're playing with friends, you'll all have to disconnect, then travel to the new dungeon alone offline, then connect again with the 3 friends to run the next one. Not only is this multiplayer bad, and worse than the original, it's also poorly explained. You'll stumble through creating "lobbies" without ever being told you're doing so, and then get punished for "creating too many lobbies" if you try to reconnect after getting kicked by a bad connection.

    In the multiplayer mode, whether playing with friends or strangers, only one player can be the "host." Only the host receives myrrh, the story collectible explanation for why you're traveling, meaning only the host progresses toward completing a "year" in game. Guests do receive artifacts, which are basically what level up your character, which does give some incentive to replay old dungeons. But expecting every person to host every dungeon at least once is expecting too much out of replayability. Yeah, sure I'll go back to an old dungeon a second time, maybe a third. I am not running every dungeon in the game 4 times. Additionally, only the host player gets mail from their family at the end of a dungeon, while all the guests have to sit there and... watch. You can't leave the instance, you can't do anything, you're just stuck watching as the host player navigates menus that you can't even see.

    There's technical problems as well. I had a lot of noticeable slowdown when playing offline in certain dungeons when there were a lot of enemies or effects on screen. When playing online, the slowdown and lag are even worse. Loading times are long, and pop up very often. Every time you go in and out of a town, or hit one of the random story events that can happen on the road, you're hit with a loading screen before and another one after. This was my experience on the Switch version, which I know is not as powerful a console as the ps4, but still, it's a gamecube game from 20 years ago. It should not be huge chore to load.

    This game was delayed, which is something I'm generally in favor of if it helps the end result. But even now it still feels unfinished. It's possible it will be patched, but I don't have high hopes. Some of these decisions are too fundamentally built into this version to be easily corrected.

    The biggest problem with this game was just the decision making. They took a Gamecube game that was built entirely around couch co-op and then decided in the remaster to remove the couch co-op. The online multiplayer that was offered instead has less functionality than the original's couch co-op, leaving you with a game that will feel like a solo experience with occasional pop-in from some random strangers online who you can't speak to. That solo experience is lonely and not very engaging, and will just leave you wishing you had friends next to you who could actually join you on your journey.
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  5. Aug 28, 2020
    3
    The names Square Enix, Squaresoft and Final Fantasy used to be synonymous with quality.

    This remaster is just the latest evidence that things
    The names Square Enix, Squaresoft and Final Fantasy used to be synonymous with quality.

    This remaster is just the latest evidence that things have long since changed.
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  6. Sep 10, 2020
    2
    This review contains spoilers, click expand to view. Critical Review of Final Fantasy Crystal Chronicles Remastered Edition. Square Enix re-made this title with the same
    Concept for Game Cube, have it be the most expensive game to play. The initial cost is $29.99, then additional $50.00 in DLC puts this at $90, per person. On top of that there is no central management system. Bought this game on PS4, and want to play on iOS? Fork over more cash. Speaking of iOS, while you are figuring out how to try multiplayer, watch your iPad or IPhone continue to play the opening movie, again and again. So that was frustrating, so now I am just going to play the game I bought on PS4 Pro. I am one of those geeks that changed out the hard drive for a 1 TB SSD. And helped with larger games like FF7R, or FF XV. No help here, get ready to continue to looking a now loading screen up to 60 seconds in some areas. Wait until you play the Moschet Manor level. Now loading every time you pass through a door. The timing of the game is off, in the first level River Belle Path, you will be laying a key down and by the time the sequence completes enemies will possibly knock you down 2-3 Health bars. The AI for Mog not dependable. In areas like Rebena Te Ra in single player mode, Mog is not going to help you open multi step doors that require magic. After painting him over and over again, I finally gave up and completed the level with out the chest. And as everyone else has complained there is no couch co-op play, so cross that off the list. Finally the end of the game. This is where you know this was just upscaled by AI. With out spoiling the end game, just be ready for seizure inducing cut scenes. I think the ideas was to be cute and magical while on a bad mushroom trip. Post game there are dungeons that still affected by miasma (even though you cleared the world of it). The challenge levels are brutal on single player mode. This is when I decided I was done with the game. Finally the trophies/achievements for the game are lame, only 9 and no Platinum trophy for PSN. 5 of the trophies are possible to obtain on the first play through (3 of them are missable). With the other 4 coming on post game play through. This game was announced to come out in early 2019 along side other Final Fantasy titles going cross platform. I am not sure what SquareEnix did in the extra year+ with the title, with it being a “Remastered Edition” but it was not released in a cohesive, playable state for the price tag it begs.
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  7. Sep 2, 2020
    0
    Actually, I wanted this game for years, and even with the multiple delays I was still very exciting without even a bad word. If it would beActually, I wanted this game for years, and even with the multiple delays I was still very exciting without even a bad word. If it would be released half a year later, I would still be fine with it.

    First things first, I played this game when I was 12-14 with multiple friends, and it was great. The only downside of the GCN version was the hard setup with one link adapters and one GBA per player. It was really hard to get all that equipment as a child, but it was still doable and me and my friends enjoyed it so much.

    I was really looking forward to the switch release, and since I live with 4 flatmates, this was the perfect time to relive this moment. I mean, the game is a cooperative experience, the gameplay alone is okay-ish but the magic is missing. Even the design is clearly for multiple players. Okay, I gathered my people really excited to finally enjoy FFCC on the switch many many years after the original, to figure out there is no more local multiplayer. Even during the singleplayer start there's something missing, usually it would show all the characters, but it's only you alone. We discussed if we should get the game for the other switches(everyone has one) but after doing research, we decided against it, because you can only invite friends for dungeons and can't really travel together. The game is about travelling together and to live adventures with your friends, both was executed poorly.

    Honestly, Square Enix, I had so high hopes, and I am so heavily disappointed. I bought your games for years over and over, and you still didn't learn after other poor remakes to listen to your audience. I will never do the same mistake again, I would consider this remake as disappointing as warcraft 3.

    I'd rather enjoy my memories than go back to the remake, even doing the hassle with multiple emulators would be more enjoyable for me than this game.
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See all 14 User Reviews