Final Fantasy XII: The Zodiac Age Image
Metascore
86

Generally favorable reviews - based on 75 Critics What's this?

User Score
8.4

Generally favorable reviews- based on 440 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Enter an era of war within the world of Ivalice. The small kingdom of Dalmasca, conquered by the Archadian Empire, is left in ruin and uncertainty. Princess Ashe, the one and only heir to the throne, devotes herself to the resistance to liberate her country. Vaan, a young man who lost hisEnter an era of war within the world of Ivalice. The small kingdom of Dalmasca, conquered by the Archadian Empire, is left in ruin and uncertainty. Princess Ashe, the one and only heir to the throne, devotes herself to the resistance to liberate her country. Vaan, a young man who lost his family in the war, dreams of flying freely in the skies. In a fight for freedom and fallen royalty, join these unlikely allies and their companions as they embark on a heroic adventure to free their homeland.

    Final Fantasy XII: The Zodiac Age improves upon the 2006 classic Final Fantasy XII, now more beautiful and easier to play than ever. The high-definition remaster introduces several modern advancements, including reconstructed battle design and a revamped job system. With newly implemented trophies and share functions, as well as stark visual and sound improvements in true HD for the first time, players both returning and new to the game will experience a grand adventure that spans the world of Ivalice in an entirely fresh and improved way.
    Expand
Buy On

Trailer

Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Final Fantasy XII Gameplay Movie 11
Score distribution:
  1. Positive: 71 out of 75
  2. Negative: 0 out of 75
  1. LEVEL (Czech Republic)
    Sep 29, 2017
    100
    An excellent remaster of one of the most underestimated episodes of the series released at the dawn of old-gen consoles. Veterans will appreciate the number of new features and newcomers can taste this great Japanese RPG with beautiful visuals. [Issue#277]
  2. Jul 11, 2017
    90
    Final Fantasy XII: The Zodiac Age is, easily, the definitive edition of FFXII. It offers the same great adventure that many played and loved on PS2 and enhances it with many elements and additions that improve the overall experience. However, even with all of these, the game cannot avoid showing some aspects that look like little bit aged. Nevertheless, all of them are minimal and do not significantly affect the game by any means.
  3. Jul 5, 2017
    90
    Final Fantasy XII: The Zodiac Age is a remaster done right. The core content remains the same, but the changes in various systems add a new layer of discovery... Not every facet of the game has aged well, but the clever combat and fantastic cast earns this entry its status as classic RPG, and the Zodiac Age is the best way to play it. [Aug 2017, p.152]
  4. Jul 25, 2017
    90
    This might be the best RPG 2017 has to offer. The Gambit system and the MMO-like fights are very modern and the rest of Final Fantasy 12 is still a joy to play.
  5. Jul 10, 2017
    85
    Put aside any misconceptions you may have about the idea of re-selling old games in shinier coats, this is no lazy rehash and it was always a dang fine game to boot!
  6. Sep 13, 2017
    80
    The Zodiac Age is mostly a triumph. The few issues that do exist aren’t enough to detract from the overall quality of the underlying game, and most of the updates, upgrades and tweaks really work in the game’s favor.
  7. Jul 20, 2017
    50
    Final Fantasy XII was outdone by the competition when it came out eleven years ago, and The Zodiac Age changes absolutely nothing in that regard. An overpriced and undercooked re-release of a game better left forgotten.

See all 79 Critic Reviews

Score distribution:
  1. Positive: 35 out of 44
  2. Negative: 1 out of 44
  1. Jul 11, 2017
    10
    When I bought this game on PS2 I could barely get through it because it was such a line infested jag party, but now that they have finally putWhen I bought this game on PS2 I could barely get through it because it was such a line infested jag party, but now that they have finally put a fresh coat of paint on it... it's awesome and it feels like the official release of the game. I am not for remasters, but Square is on fire now and we are seeing some of that old Square magic here in Zodiac Age. Yet another must have title for PS4. Expand
  2. Nov 12, 2017
    10
    This review contains spoilers, click expand to view. Personally, one of my favorite Final Fantasy games of all time. I first played it on PS2 and found the game completely infatuating. The story line is superb, character development was excellent and it really had a modern feel to it regarding the battle system and movement. The remaster has really put a huge difference into the game-play, from now being able to control guest party members, to the separation of the MP bar and Mist gauge so that MP is not drained from use of Quickenings. The only issue that I would have with this game is the new license board system, it is a bit of a drag but I suppose it also allows for players to give characters a certain individuality that plays into your own hands, so I am more so on the fence than anything else. But above all this game would be one of my favorites, especially with the remaster. I'd thoroughly recommend this game. Expand
  3. Jul 12, 2017
    10
    Excelent remaster of an excelent game.

    I'll go straight into the changes introduced to this version: For those experienced with the
    Excelent remaster of an excelent game.

    I'll go straight into the changes introduced to this version:

    For those experienced with the original release, a few things to know: this version introduces the Zodiac Job System, which greatly encourages the use of all of your party members: the first time using the license board, players are tasked to give the party member 1 out of 12 zodiac signs, each one assigned to one job (or class, if you prefer). Por example: Aries are White Mages, and the licence board is balanced for that kind of class, therefore, no zodiac has all of the habilities in the game, unlike the original release, where the licence board was the same for every character, thus rendering all of the party embers the same. It might sound intimidating at first, but with propper thought and strategy, it gives each character an specific role, so it's a welcome adition. Do not fret, for you can chose in the early game a second zodiac (job[class]) for your characters, so you might aswell counter-balance the effects, for example making a character "Tauro-Capricorn" (lancer-black mage) or Leo-Aries (knight-white mage), the choice is yours: counter-balance their class, or enhance it even further.

    The game seems to be balanced for this change, though, as i felt the enemies and bosses where easier this time arround (but not a walk in the park, mind you, just balanced for the adjustments on the class system). Also, no longer is the Zodiak spear unattainable should you open one of those "forbidden" treasure chests of the original release, for there is one more way to get it (besides the Henne mines method), altough is also hard, but 100% safe.

    It helps a lot Square decided to make of the "L1" button a fast-forward button, speeding the game up to 4x, with this, farming and traveling is much (much!) less frustrating and repetitive, and should be a welcome change for "completisionists" out there.

    In the end, i felt this remaster to be the best i've played in years, and makes an awesome game even better. Final Fantasy XII deserves a second chance, for is it one of the best in the series, content and gameplay wise. Even then, on a second playthrough (1st one being back in 2006), this time the story felt way more interesting, either be that i already knew what to expect, or because our expectations betrayed us back in the day, regardless, i so much more enjoyed the characters and story this time arround.
    Expand
  4. Jul 30, 2017
    9
    This game returns memories. I liked this game on PS2 because it has a very good story and a gameplay. Remastered version of this game is evenThis game returns memories. I liked this game on PS2 because it has a very good story and a gameplay. Remastered version of this game is even better. I will not talk about the graphics and the sound because also graphics and sound was very good on PS2 and now remastered version only makes it better. I will actually talk about of improving the battle system.

    In PS2 version, all the characters had the same abilities which does not make a difference between them. Because they have the same abilities it was not the purpose of using all the characters, but only those you liked the most, the others was just a backup team. Also, there is no tactics in the battle if all characters have the same abilities and this makes the battle system boring. This was the same problem for me in Final Fantasy X and Final Fantasy XIII. I like the Job system which they used in previous games and I'm glad they return it back. The Zodiac Job System in remastered version make battle system much better because now all characters have different abilities (different jobs) which gives a tactical aspect in battle. Together, Zodiac Job System and Gambits System allows the player to create his own strategy in the battle by balancing strengths and weaknesses of the characters. This is the biggest improvement in remastered version of Final Fantasy XII.

    This is the best remastered version of old Final Fantasy game and I wish they did the same thing with remastered version of Final Fantasy X. They could improve the battle system of Final Fantasy X by adding the Job system as they did with Final Fantasy XII.

    I hope they will use the Job system and the ATB system in new Final Fantasy game because with combination of those two system they can make the best battle system in JRPGs.
    Expand
  5. Jul 13, 2017
    9
    Excellent remaster of one of my favorite Final Fantasy games. It feels good to be back in Ivalice! I've been able to put about 20 hours in inExcellent remaster of one of my favorite Final Fantasy games. It feels good to be back in Ivalice! I've been able to put about 20 hours in in 3 days thanks to having summers off as I work in the schools. The "new" Zodiac job system is amazing. I really have enjoyed being "forced" to spec a certain way and build a party around that. Graphically, it's not the best looking PS4 game, but it looks remarkable compared to it's PS2 counterpart. Cinematic scenes look really good. The remastered music is awesome. The optional speed up options 2x and 4x speed are a godsend as well. The negatives come in the same place they came back when this game first released. Vaan and Penelo suck and add very little value to the story. The camera is still crappy sometimes when you're fighting up against a wall. Looking forward to playing FF12 until I get the platinum. Expand
  6. Mar 16, 2018
    8
    ** OVERALL 8.0/10 ** Gameplay 9/10 - Creativity 7/10 - Music 8/10 - Visuals 8/10 - Characters 8/10 - Plotline 7/10 - Emotional Engagement 7/10** OVERALL 8.0/10 ** Gameplay 9/10 - Creativity 7/10 - Music 8/10 - Visuals 8/10 - Characters 8/10 - Plotline 7/10 - Emotional Engagement 7/10 - Replayability 8/10 - Difficulty 7/10

    The gameplay is really well done, especially for a FF game. It might be the best fight mechanic for an RPG that I’ve ever seen. The gambit system for giving very fine-tuned control over the rules your party follows in battle is really exemplary. I wish other games had that level of control. I’d say that the only bad side of that is that it also left me feeling out of the loop. After you set up your rules, you almost don’t need to touch your controller any more. That being said, you don’t have to turn it on, so it’s entirely up to you how hands-on you want to be with the battles.

    The world setting and visuals were good. They didn’t stand out to me as particularly special, but they were still well crafted and engaging.

    The music was pretty well done. A little above standard fare for quality triple-A games these days, but not quite the top tier like the mind-blowing Nier:Automata soundtrack.

    The plotline was good. Also HUGE. Main plot line took me 70+ hours. I’ve heard people complain about the plot, but it made way more sense than FFIX and FFX to me. In fact, it’s the most realistic and believable FF plot out of all of them, other than FFT. It’s a war chronicle, not so much a monomyth arc. Maybe that throws people for a loop.

    Also, I’ll address this at the same time as characters, because it’s related: Vaan is not the main character. Sure, he’s the one you control, but the main focus is elsewhere. However, no ONE other character is really the “main” either. A whole bunch of people are intertwined in a global set of events. Thus the “war chronicle” mention above. On one hand, this means there’s no great Hero’s Journey and singular focus character. On the other, since when did every story need to be that? Vaan is a stand-in for the narrator. He’s a witness. He isn’t world-changing in himself, he’s just a naive but kind kid that’s tagging along and witnessing history in the making.

    All of the other characters I liked quite a bit. There’s not as much heavy interaction between them as, say, Tales of Berseria. But they’re well done and everyone has their own important arc and place in the patchwork quilt of the plot. No cloyingly grating characters like Quina and Zidane in FFIX.

    Call out for some stupid sexualization fan-service crap. Fran and every Viera are all sexed up all the time. Ashe’s miniskirt can’t possibly be shorter and get a non-Mature rating. Penelo’s bodysuit is fine but we desperately need to see her inner thighs, apparently. And there are a handful of ridiculous barely-clothed characters in the background - geez that lingerie-wearing pirate was over the top.

    There’s a ton of side quests and post-game, though almost all of it is more hunts for monsters. I think FFX had more, but I didn’t platinum either of them, as I got bored of just doing fights over and over. A few of them (like Yiazmat) are literally 4-10 HOUR long battles that are more about babysitting your automated characters than really fighting.

    Another major issue is that most of the skills and magic in the game are not purchased. They’re in random buckets strewn across the countryside. Really. Forgot to open that one chest tucked into the tree in that level 3 plot points ago? Guess you don’t need that spell after all. Good luck going back to find it later, you’ll never purchase it. It hits the later spells harder - Cure isn’t one of them, but many of the basic RPG staples are literally hidden in buckets.

    Also, espers are completely useless. You need to use one for a plot point. I never used one again. You collect all 13 if you want to play Pokemon.

    Also the job system is crap. Just turn it off and play the original license (ability) board instead, where everyone can be everything. Otherwise, you must immediately pick a class for each character when you get them, and you can NEVER change class.

    Replayability is decent, there’s two New Game+ modes - strong and weak. One is you starting at level 90 (no other carry overs) and the other is you stuck at level 1 forever and forced to do a low-level game.

    The Trial mode (100 consecutive battles, completely separate from the game - literally a different selection on the Title Screen) is also interesting - you can get some good XP and goodies there. Don’t forget it to look up how to transfer your goods back to the normal game.

    The difficulty was medium. You can easily run off to a hard area and get creamed, so be careful, though. Also, don’t feel like you need to do every available hunt as soon as it pops up. Wait a few levels or it can get really frustrating.

    Overall good. IMHO the best FF up to this point since FFVII. Good and bad points, but overall a quality game and worth a play.
    Expand
  7. Jul 31, 2017
    0
    Unpardonable sins:

    -They changed the awesome fonts to plain ones like Courier New. -They removed the Prelude music at startup (the main
    Unpardonable sins:

    -They changed the awesome fonts to plain ones like Courier New.
    -They removed the Prelude music at startup (the main theme of Final Fantasy!).
    -They removed the opening cutscene that played behind the title screen and changed it to just a black background.
    Expand

See all 44 User Reviews