Take part in the next saga of FINAL FANTASY® XIV Online with the next legendary expansion pack—SHADOWBRINGERS.
New jobs: Gunbreaker and Dancer New races: Viera and Hrothgar Level cap increased: 70 to 80 New cities: The Crystarium and Eulmore Journey through expansive new areas, suchTake part in the next saga of FINAL FANTASY® XIV Online with the next legendary expansion pack—SHADOWBRINGERS.
New jobs: Gunbreaker and Dancer
New races: Viera and Hrothgar
Level cap increased: 70 to 80
New cities: The Crystarium and Eulmore
Journey through expansive new areas, such as the Rak’tika Greatwood, Amh Araeng, Il Mheg and Lakeland.
New trails, including harrowing encounters with Titania and Innocence.
New beast tribes: pixies, Nu Mou, and dwarves
New 8-player raid: Eden
An exciting new series of alliance raids YoRHa:Dark Apocalypse
The Restoration of the Holy See of Ishgard - In the aftermath of the Dragonsong War, Disciples of the Hand and Land work together to rebuild Ishgard… Expand
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Final Fantasy 14 x Final Fantasy 15 - Collaboration Trailer
Aug 8, 2019As I said before, I cannot recommend Shadowbringers more. The story, visuals, music, vocal performances, and gameplay all combine together to create a phenomenal gaming experience. Final Fantasy XIV has only gotten better over time, and after playing Shadowbringers I have simply no idea how they are going to better this expansion in the future. It really and truly is that good.
Playstation Official Magazine UKJul 30, 2019By sticking to classic Final Fantasy elements – an expansive world, and a deftly-told story that weaves in themes – Shadowbringers is one of the best MMO expansions we’ve ever played. The main drawback is that you have to play through the previous ones to access this new content, or pay extra for a story skip. But with all side-quests in Shadowbringers syncing to your player level, and a New Game+ allowing you to replay old quests on the horizon, this might be something we’ll see further in Final Fantasy XIV’s future. [Issue#165, p.92]
Jul 12, 2019Shadowbringers delivers on all fronts, offering up great new instances, vast new zones to explore, and a new storyline worthy of almost any best-of list. Despite its few early day hangups and minor missteps, Stormbringers excels on almost all counts.
Aug 10, 2019The question that every Final Fantasy fanatic poses is probably if it is still worth tackling all the extra obstacles, just to experience another epic adventure. As an online role-playing game, it requires a usual monthly subscription and every single expansion also has its price. If you look past that detail, Final Fantasy XIV: Shadowbringers is yet another excellent game in the series, albeit a little too adapted for online gambling to attract exactly all "regular" Final Fantasy fans.
Jun 14, 2020Amazing - visual, characters, music and story all were extremely entertaining. Plenty of plot bombs that made you go “so that’s why” or “noAmazing - visual, characters, music and story all were extremely entertaining. Plenty of plot bombs that made you go “so that’s why” or “no way” and just generally fleshed out the story in quite a clever way. The twinning dungeon is one particular instance that come to mind although theres quite more!… Expand
Jul 27, 2019This review contains spoilers, click expand to view. The storyline of this game is SO good, it could win an Oscar. I really loved the tragic tale of the Ascians, which takes everything we thought we knew about the penultimate bad guys of FFXIV and turns it completely on its head. Just when I was beginning to lose faith in developers Square Enix comes to the rescue with the first real gem of 2019 :) The soundtrack is great, personally I love the vocalizing in the Ratika Greatwood, but thats not to discount all the other great music throughout the game. The graphics, of course, are great - as has been the case since the game's release and the new classes for Gunbreaker and Dancer are pretty fun with their own system of mechanics. They added a new race too (Viera, AKA "Bunny People") - cool I guess, lol. Looking at this release overall, this is a can't miss for MMOs not in just this year but all time and one of the few 10/10s ive given on Metacritic in the last several years.… Expand
Jul 2, 2019This is a expansion worth every single Dollar the Story is soooo good it puts other Mmo's to shame and every song of the Soundtrack isThis is a expansion worth every single Dollar the Story is soooo good it puts other Mmo's to shame and every song of the Soundtrack is Amazing, better than Stormblood heck.. even the best expansion ever !… Expand
Jul 15, 2019Game is so good, never played before but as an old wow player it feel good.. But if like me you're acustomised with blizzard godlike customerGame is so good, never played before but as an old wow player it feel good.. But if like me you're acustomised with blizzard godlike customer support you will be really disapointed if you need something from ffXIV game master team, one of the worst GM ive seen in 20 year of gaming.… Expand
Nov 11, 2020ShB has been around for one and a half year and we know what it is now, you can of course trust all day 1 reviews or the recent ones.
LetsShB has been around for one and a half year and we know what it is now, you can of course trust all day 1 reviews or the recent ones.
Lets break this down in 3 Categories. Story, Gameplay and Content.
The entirety of 5.x is a side quest, it was not needed to be done. We could have marched for Garemald, instead we visited a different version of our world. 4.x obviously lead up to it with the spirited away plot they added but if not for that it came 100% out of the blue.
The Story that was written for 5.0 was mostly fine, while the game says "Shadowbringers" and treats light as something that's not always good (that's a good idea) it fails to deliver the sentiment by ... making you defeat the final boss (dark based) with light. So i guess light as the ultimate "good" tool.
5.1 nosedives the story, fetch quests and nothing of value, so does 5.2 to the point you wonder if those things even needed to be there. 5.3 did pick it up again but failed by giving the OG Warrior of Darkness a proper sent off while you defeat the being that has taken his body.
Tanks: Enmity is now a joke as all enmity moves (cept for ranged) are removed, the Stance now offers so much hate that its impossible to lose threat. Warrior which was my main since 2.0 feels boring to play.
Healers: Lost a lot of their dps spells and skills, Sch faceplanted with a fairy nerf, Ast lost its unique card buffs. Whm is further moved towards a full dps.
Dps: Full rework on multiple classes, there is STILL not a mnk fix which was a problem in the last expansion.
And this is where ShB shows its NASTY face.
We have cut down from 3 to 2 Dungeons in HW, and now from 2 to 1, they say it helps the quality, however there is a point were you can have the best food in the world and still starve.
Deep Dungeon: Was fully removed, which was one of the most fun and random things.
Deep Sea Fishing: Was dead 2 weeks upon arrival
Bozja: Came out in 5.35 ... once again later then it should have. Eureka was added 4.25 and diadem 3.15, this was one of the big grind things and they keep pushing it further back.
Relics: We could've used a long and nice grind now during Covid but ... you got the first step for free and the next one had you do fates in a lv 60 zone ... why?
Recycling ... this is a big one.
Lets go over the music first, which is a huge deal for this game.
ShB Dungeons: all feature their own track but they all use the ShB boss theme ... thats okay i guess.
Titania: Has her own track, nice
Innocence: Remix of dungeon boss, bad
Hades: ShB title music, fine
Ruby Weapon: Remix of ultima, meh
Memoria: ShB dungeon boss music, wtf
WoL: Remix of title music, bangs tho
Eden 1: FF8 Track
Eden 2: FF8 Track
Eden 3: Leviathan Remix
Eden 4: Titan Remix
Eden 5: Ramuh Remix
Eden 6: Garuda/Ifrit Remix
Eden 7: FF8 track Eden 8: Shiva Remix. Fights, almost the entire Eden right is recycled, we now have 5 Shiva fights. Also remember this is not "we are sorry we cant deliver because of covid" nah this is what was planed, every expansion we get less ... players don't realise on how much of a drop we are atm. The rating this game has is based on 80% of "first day impressions" which is shameful. If you believe you can rate an expansion that lasts 2 years on the first 2 months during the honeymoon period ... you are wrong.… Expand
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