Episode Gladiolus is worth checking out for its rugged action and blood-pumping music, though its plot points really should've been part of Final Fantasy XV in the first place.
The story seems like a missed opportunity and the gameplay, although fun, is far less than perfect. But it's difficult to refuse the opportunity to go back to the world of Final Fantasy XV for that price.
The game focuses on Gladiolus' combat, and in just a minute, it was great already! Knowing how strong this character was, it's ironic how the DLC focuses on the combat, simultaneously telling a short story.
Episode Gladiolus its a really good and enjoyable DLC. The only big flaw it has resides, once again, in its camera which suffers from the same mistakes of the core game. Aside from that (and even with the fact of its linear level design) its one episode fans will enjoy and good excuse to come back to the game.
The foundation of Episode Gladiolus is excellent, which is why it's disappointing when the adventure comes to an end after less than an hour (not including cutscenes).
As someone who absolutely loved every member of the bro-trip party, I was hoping for a little bit more from the first major round of Final Fantasy XV DLC. The game has already received a ton of fantastic free updates, but so far the "Episode" format seems to be something all of us should enjoy in the Game of the Year edition, and not piecemeal.
With its focus on lackluster hack&slay fights and an interesting but totally underutilized narrative Gladiolus’ solo adventure doesn’t seem to fit into the big FF15 picture.
If you liked XV, Gladio and Cor, trust me, EPISODE GLADIOLUS is worth the money. For $5, it's a great deal! The DLC is action-packed with a new and awesome strategic combat system. Story wise, it's straight to the point, where Gladio separates from his crew to seek power in a secret dungeon of the world of XV. This will be content added to the main story of the game but from Gladio's and Cor's perspective. Last but not least, the music is great, it totally fits Gladio's personality and the dark dungeon setting, and the final boss theme is a masterpiece. On my first playthrough, it took me 2-hours to beat the first trial on Normal Mode. The length of the dungeon is perfect. After you complete the first trial, you unlock extras that will add 2 to 4-hours of extra gameplay (depending on your level of skill and chosen difficulty level), making a total of 4 to 6-hours of gameplay for Gladio's $5 DLC. If you do well, you will win prizes that will pass over to the main game. Beware, the optional super boss is very hard to defeat (which is a great thing), I suggest replaying Score Mode until you have mastered Gladio first. I hope Square Enix continues to add more DLC and updates to FFXV, it's a really good game.
Well worth the $5 price with a lot of value and bang for the buck. Playing as Gladio was much better than I expected and the boss fights felt challenging. Graphics were top notch and the music was spectacular, especially Okabe's rendition of Battle at the Big Bridge and Gladio's theme "Shield of the King. Learning more about Cor was something I wanted so this delivered for me.
The highlight of this DLC is the lore within it, the combat is as good as the base game but nothing that different, sure Gladiolus uses a great sword as a normal sword so its a different wielding than Noctis's but you will adapt easily to this one.
The campaign will take you more or less 1 hour and a half, it's easy, save the last boss fight which has a better challenge and is kind of a cool fight, merge that with a nice backstory for Cor and Gladio and you'll have an OK game.
I like my time within this episode but it felt short and a little underwhelming, my favorite aspect so far was at the save points, where you can ask some questions to Cor about the past, those interactions were pretty great, if you care for the lore of FFXV that is, if not, you can stay away of this DLC.
A bit linear and short. Shorter than 2hs how they said it was going to be. The gameplay is interesting but simple. The problem for me is not the linearity nor the wasted opportunity to introduce new cool bosses but the difficulty. Very same issue with XV main campaign. Love the whole package but I hope next Final Fantasy games to take care a bit more of the no-so casual audience.
The music from Keiichi Okabe is one of the best things. Let's see what happens with Episodes Prompto and Ignis. I can't review this Episode without acknoledging is a 3 part DLC and without being a bit lenient. 7 is a "decent".