- Summary: Experience an explosive game of cat and mouse set in a vast open world - rendered with the award-winning Apex game engine. Experience an explosive game of cat and mouse set in a vast open world. In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, andExperience an explosive game of cat and mouse set in a vast open world - rendered with the award-winning Apex game engine. Experience an explosive game of cat and mouse set in a vast open world. In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unraveling the mystery of what is really going on. By utilizing battle-tested guerilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.… Collapse
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Generation Zero - Gameplay Launch Trailer
Apr 9, 2019The nostalgia is strong in Generation Zero, both in and outside, and Avalanche Studios has more or less successfully bet on it. It worked for me even though I know it won’t necessarily work for everyone. Still, if you’re looking for something that does considerably less than most of those shiny games out there but at the same time has more integrity while doing so, Generation Zero might just be up your alley, although it’s a true niche title if there ever was one. To sum the game up, it’s like an 80’s Volvo; boxy but good.
Mar 26, 2019The gameplay loop of loot, shoot, and run all feels good, and I’d like to see more story added to the game. Also, it would be great if there were more machines, more weapons, and proper difficulty scaling for players who want to play by themselves. Above all, the world is just too big.
Apr 5, 2019I find Generation Zero to have an interesting, stealthy core that sadly is undermined by a somewhat empty world. The technical issues might lead some to hold off and I do hope Avalanche keep supporting this blueprint. There is an appeal to this that does want me to return, providing something more is on the horizon.
May 10, 2019Coming from seasoned developers who’ve turned out great games like Just Cause and Mad Max, the quality of this brand-new IP is incredibly disappointing. I hope that it continues to be patched and improved, because the current state of affairs can’t possibly showcase the vision Avalanche must have originally intended.
Mar 27, 2019Loving it so far. Played solo for about 8 hours (literally combing every part of the map) and I’ve only just tried to locate someone at theLoving it so far. Played solo for about 8 hours (literally combing every part of the map) and I’ve only just tried to locate someone at the sports grounds. I’m just taking my time and loving it, graphics are pretty damn good in my opinion and the environment is stunning. Long day/night cycle and awesome weather (snow will blow your mind) and the sound is especially good- you really must try play with headphones if you can.
Tonight was the first time I had the opportunity to play with a friend and that is what has spurred me into writing this review. All the “good times” I was having were suddenly doubled, the game really comes into itself when you can play it with friends.
All in all and so far into the little I’ve played I can say it was well worth the money I parted. I’d also be prepared to pay for any DLC that may (and hopefully will) arise as I can see my friends and getting into this game in the months ahead.… Expand
Mar 26, 2019Generation Zero is a nice Open World shooter with a lot of potential.
Some Pros and Cons: -Gun Gameplay and fighting against theGeneration Zero is a nice Open World shooter with a lot of potential.
Some Pros and Cons:
-Gun Gameplay and fighting against the machines is fun
-Decent Graphics and nice Effects like Weather, falling leaves.
-Dynamic Weather and Day/Night
-Nice Map and beautiful landscapes
-Story not bad so far
-Nice Weapons and good tactical equipment to fight the robots
-A lot of gear to customize your character
-Co-op with other 3 players that is fun !
-A lot of Copy and Paste in the map. Not many types of Houses and Objects
-No vehicle to travel. (At least a Bike would be something....or a pogo stick)
-Some Bugs (some of them crash the game sometimes)....please a patch to the devs
This game is a decent open world shooter with some usable tactics you can use on the machines. It has a great atmosphere that even a lot of triple aaa titles can not offer.
I played about 18 hours now and have a lot of fun. This game really surprised me. Its not perfect and cannot compete with the good triple a titles, but for a price of 32 euro its more than just good. i would pay the full price for it to be honest.
Give it a chance if you like survival tactical shooters with co op.… Expand
Jun 29, 2019My friend recommend the game to me and for once I decided to take him for his word and buy the game. I have a slow internet connection so IMy friend recommend the game to me and for once I decided to take him for his word and buy the game. I have a slow internet connection so I played the game on version 1.0 and holy **** is it a broken product! Graphical glitches galore and collision detection for the enemy was unbelievably bad. The houses in the most south-eastern part of the map are dull, rinse and repeat "copy and paste" design that did get a little dull. The environment however is stunning and makes for an enjoyable trek through the wilderness.
The weapons are a lot of fun to use and leave you with the constant urge to turn over every rock in a town, military camp, Army base, and bunker for ammo and new weapons. In version 1.0 they did not balance the ammo drop so when I hit the 5 hour mark of game play I had well over 1,500 rounds of 9mm FMJ (I wasn't complaining). You can modify your weapons in this game and when you slap them on you can see them on the weapon which is another plus.
Now missions can seem tedious but even the most mundane of them can add a piece of information to the overall story line. Some missions seem like busy work while others can net you a nice bounty of medic-packs, ammo, and EXP. While there is no cut scenes, the narrative you do find is in the missions you complete (I.E. radio transmission, SITREPS, scribbled notes left for family members) so you have to go out and explore to figure out what the hell happened to civilian population. You find a lot of dead military personnel in positions that are tell-tale to being ambushed and wiped out.
The HUD in version 1.0 was terrible and left a lot to be desired. Not much I can say about it besides just awful, I was just glad I had a compass so I could pick a direction on the map and keep my bearings without constantly going to the map and check where I am. Basic map reading skills come in handy because the map does have elevation lines so you can tell which mountain your looking at on the map and plan your course accordingly.
Now the combat is a very tense affair! Version 1.0 offered good combat but had some interesting bugs. Collision detection was horrible, robots half in the floor and glitching through walls makes fighting from a building frustrating. However has spongy as the enemies seem you have to find the week points and target them to bring them down faster. If you see a ricochet then hit another spot on the robot. If you see a shower of sparks then you found a sweet spot and need to target that till you blow up the module your shooting. Use of ambush tactics and setting traps to draw enemies into is very helpful and playing it smart.
Now the missions on version 1.0 are a **** mess. That was my biggest concern and ended my gaming session on version 1.0. "Another Castle" became broken after an hour of searching a bunker and left me a little angry. The manifest I was suppose to pick up complete the mission was not there leaving me with nothing to do but hope the update would fix it which it did.
Now since I have downloaded update 1.7 the game is a lot more stable, the HUD has been improved, enemies hit even harder, ammo is sparse, mission bugs fixed, and feels like a more finished product. The only bugs I have encountered is when my friend was unable to find ammo in munition containers while playing co-op and when I we took out a Grey Walker Tank there was a very irritating bug. I Looted a Gold condition Barrett 50.Cal but had to rearrange items in my inventory to make room for ammo. When I went back to loot the ammo I was no longer able to interact with the downed robot.. Besides that I have not encountered any other bugs (fingers crossed).
Overall I recommend this game for people who like to explore, shoot, and loot. The story is a great mystery and the fact that the game doesn't hold your hand when it come to progression appeals to me. The environment is stunning and well worth exploring, dynamic weather and daynight cycle is awesome, and with the update 1.7 the houses now feel and look a little different. The game was released feeling like a "Beta" version but has quickly been updated to feel like a finished product.… Expand
Apr 2, 2019Metabashing ? A critic is aimed at having the scrutinized object to meet its potential happy audience .. Bashing is aimed at pleasing oneselfMetabashing ? A critic is aimed at having the scrutinized object to meet its potential happy audience .. Bashing is aimed at pleasing oneself by throwing bullyish and at times pretty unfair arguments - I hate, hence I exist.
You can hate a game and yet, by your truly critical eye, have it to meet its audience - bashing is low passion, critic is deconstruction .. at the service of others passion (making you a saint in the process, wings and all).
I understand the urge to warn our fellow gamers about what we take as a waste of time and money - but again, please give those strangers a honest and complete overview, so that they can make their own minds, according to their own inclinations - and yes ! masochism can be one of those .. Amen.
"Generation zero", then.
Graphics : it's visually stunning, no less, vibrant with atmosphere. The copy-paste argument stands for the most common buildings (houses, barn, shed) - but you won't spend much time in them, unless you use them to fight (in which case you won't give a damn, busy at surviving).
Difficulty : it is real - you charge headlong, you die on the spot or waste precious ammo. The game is about tactics, and mastering them (fireworks to saturate captors, tape recorders to attract, gas cans initially placed to be blasted from a distance, etc). Sometimes evading combat is the best option .. if you can !
Combat : the choice of ammo is crucial, depending on the target .. and your skill (aiming at soft spots in the heat of the battle can be tricky ! - shotguns deliver ..)
It's a demanding game, and a rewarding one too - kill an enemy without blasting him to smithereens, and you might get very useful spare parts ..
Mission structure : the developers won't take you too blatantly by the hand. You start by finding (or not) a clue in the environment, and then you unroll it all (for instance, the headlights of a crashed car leads to its trunk leads to a written note leads to a place somewhere on the map).
You see a dirt road that leads apparently nowhere ? - take your time, follow it, there might (just might) be something there ..
The overall investigation stands - what the hell happened ?
Walking simulator, they say : the rythm is not that of an all-out war (at least initially, I'm 25 slow hours into the game), it's more a matter of picking your own fights. Getting the right gear, setting an ambush (a lot more so in coop, but guerrilla tactics do work in solo thanks to the generous array of gizmos), enjoying a sunset, waiting for the night to fall so as to pick up the whereabouts ot your enemies .. More like "Slow and furious", if I were to describe it.
But again, when you manage to unlock a safe haven, your character is then free to teleport back to it. And characters do run, at that, at a pace clearly higher than in many AAA fps I've been experiencing ..
Inventory : a lot of possibilities implies a lot of different gear .. yet space is limited (though it can be upgraded, as many other things). You are forced to choose, as if you were actually carrying all this silly stuff ! Those choices, as irritating as they may be, contribute to the atmosphere and the construction of your character - you are what you do, and how you do it. Lean and mean, you prowl ..
Make up your mind, then - Sweden looks great, by the way.… Expand
Apr 21, 2019The first impression of the game is really mind blowing, I love this kind of Stranger Things vibe that you are feeling. The graphics areThe first impression of the game is really mind blowing, I love this kind of Stranger Things vibe that you are feeling. The graphics are really good for such a big open world game, specially the light effects.
BUT! But the longer you are playing this game, you are getting more disappointed of the imput they put into the game. Bad storytelling, houses look the same from the inside, stupid KI, and a whole bunch of bugs.
I would give this game a 10 out of 10 when they finally fix the quests, fix the enemy KI, add vehicles, and more loot variations.
The game is not yet finished and you know that dear Avalanche Studios.… Expand
May 19, 2019Graphics and lighting are good. The map is big enough. BUT missions are too bad. They are very few types of enemies in the game. TheGraphics and lighting are good. The map is big enough. BUT missions are too bad. They are very few types of enemies in the game. The environmental design is very poor. The atmosphere of the game is poorly made. AS A RESULT, after you start playing this game you will ask yourself "why am i playing this game". Game is too expensive so don't buy it's waste of money… Expand
Mar 28, 2019Again another developer who thinks we all like Dark Souls and enjoy dieing all the time. Sigh i'm getting sick and tired of this. ControlsAgain another developer who thinks we all like Dark Souls and enjoy dieing all the time. Sigh i'm getting sick and tired of this. Controls are horrible on console and another developer that i will never ever buy another game from again.… Expand