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9.1

Universal acclaim- based on 22713 Ratings

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  1. Apr 28, 2018
    5
    As a huge fan of the God of War series and The Last of Us, I was really excited for God of War, and seeing the many perfect score reviews come in made me drop everything to get it at launch. I knew this game would be different, and seemed really cool. Well, I was disappointed... a lot.

    The premise seems interesting, where Kratos ventures to a mountain with his son, Atreus. They clearly
    As a huge fan of the God of War series and The Last of Us, I was really excited for God of War, and seeing the many perfect score reviews come in made me drop everything to get it at launch. I knew this game would be different, and seemed really cool. Well, I was disappointed... a lot.

    The premise seems interesting, where Kratos ventures to a mountain with his son, Atreus. They clearly take a page out of The Last of Us' book, but this is much worse. Neither of the two are as likable as Joel or Ellie, and their relationship does not develop as well either. I don't want to sound like I'm comparing too much to another game, but since they clearly used the other game as an inspiration, it's hard not to. It is cool how the game is all in one take, instead of having separate cutscenes, and their are some interesting side characters, but overall the story is not that great or even close to as epic as the older GoW games.

    I thought that the graphics were great, with several beautiful environments and moments, and the voice acting and sound design was excellent as well.

    Now then, the gameplay. I didn't like it, at all. The combat is clunky and dull, where you have very limited weapons and fight repetitive enemy types numerous times. You mainly use one weapon, an axe, but it gets really really old to slash enemies with it, throw it, and do the same finishing moves over and over again. The boss fights aren't that great or exciting, either. I honestly felt like the combat was like the Witcher or Dark Souls, but more boring and repetitive, reminding me of an early PS3 game.There are some complex puzzles, new for a series, that are relatively fun.

    I am just so disappointed by this game, and do not understand the hype, at all. I know people will say those who don't like it is because it isn't like the older games, but it isn't that. I understand that combat isn't supposed to be the only focus anymore, and the game is supposed t include more of the story and have more nuanced, less brutal/graphic violence. But the combat isn't all that exciting, and with a subpar story and characters, there really isn't much here to be excited about. Other reboots or gameplay changes in series, such as Zelda BoTW, Tomb Raider, and MGS 5 have been great, so I was hopeful for this title. But instead, the changes made here are not successful and have created a very vanilla game. I will say that this is the most overrated game on the PS4.
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  2. May 19, 2018
    6
    Buen videojuego pero demasiado lento y repetitivo en ciertos momentos, cinematicas demasiado largas en ciertas ocasiones
  3. May 23, 2018
    6
    Generally speaking this is the type of game I want - single player, good narrative, action adventure type game. I want to support games like this so bought it day 1, but having now finished it I can only say I am extremely underwhelmed.

    The story was decent enough but I did not connect with it, or the characters in anyway. Graphics are solid but nothing spectacular given that it's a
    Generally speaking this is the type of game I want - single player, good narrative, action adventure type game. I want to support games like this so bought it day 1, but having now finished it I can only say I am extremely underwhelmed.

    The story was decent enough but I did not connect with it, or the characters in anyway. Graphics are solid but nothing spectacular given that it's a linear game.

    The level design is painfully repetitive - climb a bit, throw your axe at something, enter an open area, big surprise your ambushed by 5 or 6 bad guys! Then rinse and repeat with bosses thrown in every 2nd or 3rd cycle.

    Combat is my biggest problem. I've played plenty of games with very average combat mechanics (Mass effect, Last of Us) but they've been serviceable. With God of War each encounter was so tedious I am surprised I finished the game.

    The controls are sluggish, the camera and lock on system are messy. Even when dropping down to the default difficulty the enemies are total sponges. Even the most basic enemies take 5-6 hits to finish off so there is no feeling of power or impact in your strikes. In the end each encounter just felt like a joyless grind. It may be that playing Soulsbourne games have ruined other melee games for me however that said, I recently played AC Origins and found the combat there to be decent - far superior to GOW.

    So that's my honest opinion - I am clearly in the minority, but I just can't believe that critics/users scoring this a perfect 10 didn't run into any of the issues I have highlighted.
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  4. Apr 22, 2018
    6
    Not that special and way too over hyped. Also the trend to name a sequel as the first is the most stupid thing in this century.
    Anyway if you never played a GoW it's a good start, but i don't think you will feel comfortable with the first ones since it's still quite different.
  5. Apr 28, 2018
    5
    People too oblivious and just blindly go gaga for this game, crappy dodge mechanic, ridiculous grind in order to progress, or just get roflstomped on enemy bosses. Took a good game and decided to add crap mechanics to at depth gameplay. Stuff that was not needed in the game.
  6. May 8, 2018
    5
    God of War 4 made a fine show of well-made combat mechanics, groundbreaking video game animation and graphics, impressive audio, a superb plot, and a cast of excellent characters. However, it has disappointingly average bosses. God of War has annoying and inconsistent enemies and enemy levels. Off-screen cheap deaths are abundant. Mindless looking-around puzzles plague the majority of GodGod of War 4 made a fine show of well-made combat mechanics, groundbreaking video game animation and graphics, impressive audio, a superb plot, and a cast of excellent characters. However, it has disappointingly average bosses. God of War has annoying and inconsistent enemies and enemy levels. Off-screen cheap deaths are abundant. Mindless looking-around puzzles plague the majority of God of War 4’s puzzles. It’s exceedingly time-wasting and repetitive with its overly bulky loot system. The menu system is a piss-poor mess of convolution. The camera is uncomfortably zoomed-in far too much. There are numerous instances of confusing over-automation of character and world actions. The game has intolerably sluggish pacing as a whole. The ending is pathetic and not rewarding to the player. There is a jarring non-existence of a smooth transition from the third God of War to the fourth. God of War suffers from an overuse of derivative unnecessary RPG elements from Skyrim/Breath of the Wild. With all this information in mind, I have no choice as an honest reviewer who thoroughly beat the first three original glorious installments of God of War, but to award this game a generous 5 out of 10. Expand
  7. May 10, 2018
    6
    The reviews are overwhelmingly positive. GoW's moments of greatest arguably make it the best game in the franchise. Santa Monica Studio proved it could teach an old dog new tricks, but they laid a shaky foundation. The current iteration borrows heavily from Dark Soul’s, Last of Us, and Diablo but with disappointing implementation. GoW contains glaring problems fans are overlooking, such asThe reviews are overwhelmingly positive. GoW's moments of greatest arguably make it the best game in the franchise. Santa Monica Studio proved it could teach an old dog new tricks, but they laid a shaky foundation. The current iteration borrows heavily from Dark Soul’s, Last of Us, and Diablo but with disappointing implementation. GoW contains glaring problems fans are overlooking, such as uneven pacing, underwhelming story, and frustrating combat.

    The shift to Norse mythology isn’t surprising. Marvel’s cinematic universe has no doubt influenced the developers. Marvel’s biggest stars include Thor, Ragnorak, and other Norse beings and events. GoW’s story could’ve been more interesting, but it’s really a drawn out history lesson that presents superfluous information. The Norse world isn’t revealed thru events, but dialogue between Kratos’ son and a severed head. Other bits of mythology or inscribed on shrines that players must locate. Unless players pay close attention to EVERYTHING that’s spoken and find every shrine, key story elements are lost. Fans would be better served with a robust campaign that includes more enemies and deities, better boss fights, additional activities, and a new game+.

    Ironically, GoW penalizes players for exploring Midguard, yet everyone pushes Kratos’ to explore. If players explore early, they will encounter numerous obstacles which block their paths. Being under leveled is Kratos’ biggest obstacle, however, and he remains that way for most of the game. I completed the campaign on the harder difficulties and enemies are absurdly powerful. High levels enemies are everywhere, and they kill in 1 hit. They also spam AOE and ranged attacks and regenerate health. Even after grabbing awesome gear, GoW finds new ways to be unfair. So either players explore the same areas multiple times, clearing out additional enemies and obstacles each time, or they can simply wait until Kratos hits level 5 or higher. By then the story is over. And once the story is over, what’s the point in hunting down additional loot?

    Players won’t know where they can and can’t go until it’s too late and they’re killed by powerful enemies in areas accessible immediately after the tutorial. There are often no avenues for escape. It’s better to die with dignity, than pointlessly slog it out against a rigged system. High level enemies possess the same move sets as weaker ones, they just hit harder and soak up damage. A level 2 Kratos against level 5 baddies is no contest. Artificial difficulty at its best which reminds me of The Division. The same few enemies are recycled throughout the campaign. The same goes for bosses. Kratos fights the same baddies over and over. It gets dull quick.

    Midgaurd is a central hub that branches to surrounding areas. Exploration mostly entails rowing boats or climbing walls. All areas are linear and Kratos must follow clearly defined paths. If a wall doesn’t have yellow paint on it, Kratos can’t climb it. He can’t scale a 6ft rock, yet he flips an entire building with his bare hands. Makes sense, right? I had similar grips about Horizon: Zero Dawn. The developers want players coming back to the same areas repeatedly. Like the enemies, puzzles and obstacles are endlessly recycled. There’s a scant handful of uninteresting side quests which exist solely for completionists. Several areas are merely replayable trials that pad things out. And 2 other realms aren’t accessible until God of War 5 or future DLC.

    Kratos’ levels up by equipping better gear that enhances specific stats. It’s similar to Diablo III, so Kratos can alter his stats before/during each encounter. Kratos’ son is an invaluable combat asset and a welcome addition, so max him out early on. Combat-wise, the developers opted for a more deliberate style that tries to mimic Dark Souls. But on harder difficulties, the combat just doesn’t hold up. Parrying an attack or activating a runic strike is risky because Kratos can be killed by enemies he doesn’t see during the wind up animations. The over-the-shoulder perspective sucks when a dozen baddies are spamming ranged AOE attacks. So deaths are often cheap because players literally didn’t see them coming. I opted for strength, defense, and vitality and dumped runic abilities until the end. One of the best talismans available boosts shield parrying time. That alone saves the shield from being near useless. The stun mechanic is interesting, but at higher difficulties, even trash mobs need tons of punishment to stun. Play on the easier difficulties and save yourselves the frustration.

    GoW is more DLC than a full-blown game. Although it looks great and performs solidly, the anemic campaign, heavily recycled enemies/activities, and push towards postgame activities is a major turn off. As DLC, this would’ve been an 8 or 9, but as a standalone title there isn't much value. It’s highly overrated.
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  8. May 6, 2018
    6
    Buy this game with the understanding that it's a 6/10 or 7/10. There is nothing that makes this game 10/10, at all.

    If you play this game expecting it to be 10/10, you will constantly be asking yourself "How is this game 10/10? This is broken, this doesn't work, this is redundant, this is repetitive, etc." You will find way too much to critique about this game if you have played any
    Buy this game with the understanding that it's a 6/10 or 7/10. There is nothing that makes this game 10/10, at all.

    If you play this game expecting it to be 10/10, you will constantly be asking yourself "How is this game 10/10? This is broken, this doesn't work, this is redundant, this is repetitive, etc." You will find way too much to critique about this game if you have played any other game at all.

    In short,
    What is broken and poorly polished:
    -Controls.
    -Combat balance
    -Camera (in combat)
    -Hitreg
    -Stats. => RPG element destroyed.
    -Loot
    -Story
    -Boss fights.

    Things that ARE 10/10
    -Environment-> this one is 8/10, but it's still good. Nothing you will take screenshots of, but very pleasing.
    -Dialogue
    -Visuals
    -Dialogues can be interrupted and are then resumed by NPCs when it's safe.
    -The first boss fight(3/4 of it is scripted, though). But it's **** awesome. It's the ONLY boss fight that is good too.
    -NO Microtransactions

    Only the cosmetic part of the game being good, this can't be a 10/10. NEVER.

    It's an ok game, but that's it. It does not go beyond that. Also, this game copies every other game that is out there: Hellblade, Uncharted, The last of us, dark souls, Zelda, Batman Arkham, etc. And does it very poorly.

    _________________________________________________________________________
    Longer version:

    -Controls
    Classic control map prevents you from using some of the skills (button combinations). It's physically impossible, you will need a 6th finger. NOT THE DEFAULT MAP - THE CLASSIC MAP. It's optional, but still.

    -Combat balance
    if the enemies are too strong, you simply run away/shield and use your BOI to fight. A support character is supposed to be a support character, not a killing machine because YOU are too weak in a game. I'm a god ffs, let me kick a$$ when I level up to max. Oh, yea. Being max lvl with max stats does virtually nothing. You will still use the BOI way too much. I wonder who is stronger.

    -Camera (in combat). You see only 1/4 of the battlefield and 1/2 of it is taken up by Kratos's awesome tattooed head. They give you indicators to see attacks from behind => you end up fighting indicators instead of enemies 90% of the time. "Lock on" works 30% of the time. Bugged or something.

    -Stats. You do more damage in numbers and you have more defense in numbers but you don't feel it. For example, some enemies don't stagger, when you hit them with a strong attack. It doesn't matter if you have 0 strength or 150. You're still going to hit like a little b**ch and the big guy won't care.

    -Hitreg
    SOMETIMES, ok? Just sometimes it can happen that you hit an enemy and nothing gets registered. An unpleasant bug, but still, be aware of it. Sucks when it's an ultimate abity though.. ugh.

    -Loot
    ->Best equipment is found on Arenas. Everything else is 100% useless. However, all points of interest try to seduce you with loot. Knowing that the loot is useless, you find no reason exploring.

    -Story -> You know how it's going to end. Even from trailers. It's hard NOT to guess it. + Some of the relevant characters die with 0 consequence, some have an impact on the world for no reason. NO CLOSURE.
    Some realms that are in the game are closed behind a message "Locked by Odin", a.k.a. "buy our next game". Disrespectful to consumers 100% +Too much unnecessary fighting to fill time. Just waves of repetitive monsters to make the game longer. Sometimes with no context. Just waves of monsters. Fun? Meh...not really.

    -Boss Fights:
    Some bosses have two random follow up attacks that are not blockable/dodgeable/avoidable, you just have to take it and randomly die. You can find it on the forums and people simply say "just switch to the easy difficulty for this boss fight". It's not fair to the players as no skill or wit gets involved. You're basically playing dice. Have a good one, and let the hype never fool you :)
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  9. Apr 28, 2018
    6
    Very overrated. I'm not sure the current generation of video game fans actually know what a good game is any more. Graphics are good in places though.
  10. May 4, 2018
    6
    Jefes parecen repetitivos
    Faltan mas Jefes
    Las animaciones de ejecución pueden resultar repetitivas
    Camara erratica y molesta
    Una exploración que puede tornarse repetitiva.
    Caída de frame y glitchs ocasionales
  11. Apr 26, 2018
    7
    I'll make this review short. I'm having fun playing this game (graphics, voice acting, weapon and armor upgrades are all nice as well as some of the combat mechanics) but I really don't understand why Santa Monica felt they needed to change anything else from the previous games. I don't think Kratos particularly needed a family to gain some sense of his humanity back. It just felt likeI'll make this review short. I'm having fun playing this game (graphics, voice acting, weapon and armor upgrades are all nice as well as some of the combat mechanics) but I really don't understand why Santa Monica felt they needed to change anything else from the previous games. I don't think Kratos particularly needed a family to gain some sense of his humanity back. It just felt like the obvious story arch for him that doesn't really make sense for his character or mental state. The character development is predictable. The game makes you feel confined (some points in the game Kratos is running but moving like he's almost walking??) It just doesn't have the fluidity of the other games which makes it feel less responsive to me. I think they could have incorporated everything that makes this game feel refreshing into their model of the previous games and it would have been just fine. The overall atmosphere of the game is great and there are lots of things to really enjoy here. I support the loyalty Santa Monica has to its customers and their model of making great AAA games without any additional BS, but just can't quite give this one the same scores as GoW 2 and 3. Expand
  12. Apr 27, 2018
    5
    I'm a big fan of what Sony does for us, making single player experiences count. However this game feels lackluster with it's reuse of the same enemy models over and over again, I've even seen the same boss model reused over and over again. Graphics wise it looks quite good but the sad fact is that it doesn't play as well as it looks. Frame rate feels like it's all over the place, whichI'm a big fan of what Sony does for us, making single player experiences count. However this game feels lackluster with it's reuse of the same enemy models over and over again, I've even seen the same boss model reused over and over again. Graphics wise it looks quite good but the sad fact is that it doesn't play as well as it looks. Frame rate feels like it's all over the place, which interrupts the flow of the gameplay. played on a ps4 pro on a 4k tv. Expand
  13. Apr 24, 2018
    5
    This review contains spoilers, click expand to view. Ok so lets get things started by saying that this game was long awaited, i mean the last GOW came out 2010....so obviously the expectations were high, so were the previous ratings (which were bought by sony (what a surprise)). (played on challenge difficulty)

    Lets start with the good part:
    The graphics and the dynamic gameplay are amazing, the switch from cutscene to fight and the fact that you dont have a god damn loading screen is just smooth and very encouraging to continue playing. Even to the day of release i havent noticed any bugs! Not a single bug, imagine this...

    The story and the background are well thought but as soon as i thought "ok things get serious now" the game just ends. After the fight with the first god (which was even on the 2nd highest difficulty far too easy) and that people kept telling you that things get serious now, the game ****** ends!! My dissappointment is immeasureable. I came like many other guys with the expectation to slaughter through the norse gods but you were granted just 1 real god fight (the other one is not worth mentioning,

    Next thing i dont like is the variety of enemies, which is sad aswell. Aside from like what, 7 types of enemies? 80% of bosses are ogres and trolls (at least in different colors), sadly the color variety checks in on every other enemy too, you got green draugr, red draugr, blue draugr,... Yaawwwn. That was boring as hell. Sadly, the fights are weird aswell, regular enemies are mostly harder than the bosses...?
    So after completing the entire game with every sidequest (collectibles aside) i only had a play time of roughly 25 hours...story and sidequests, let that sink in for a moment.
    Even though the character development and the amtosphere is incredibly catchy this game just didnt convince me. Overall this is a good game, but its not a good god of war game. Probably there will be a sequel to this (regarding the cliffhanger at the end, and public statements) but after 8 years im not really into waiting another 5 or 6 for another game that ended midway through the story.

    Even if you disregard the fact that this is not a real god of war i wouldnt give more than 7 points (with gratitude), simply because the playing time is a joke, and you only get 2 different weapons (cant believe that aswell).

    Keep giving unjustified and unexplained free 10 point ratings, this game cant compete with god of war 3!
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  14. May 14, 2018
    6
    I love Metacritic but sometimes I hate it as well. You see all the 10's this game has on this page? They lie.
    So why should you trust me, instead of so many other people that give it a 10? Well, for three reasons.
    1 . I have beat the game 2. I am not a fan boy 3. I do not have any financial interest as far as this review goes. And also I have played video games for many many years.
    I love Metacritic but sometimes I hate it as well. You see all the 10's this game has on this page? They lie.
    So why should you trust me, instead of so many other people that give it a 10? Well, for three reasons.

    1 . I have beat the game
    2. I am not a fan boy
    3. I do not have any financial interest as far as this review goes.
    And also I have played video games for many many years.

    I can assure you it's not a 10/10 and if you believe it is you will be disappointed. Is it a bad game then? No, of course not. Before you buy this you should ask yourself this: Do I like a lot of cut scenes, walking a lot in video games and a lot of dialogue? If the answer is no, then you probably will not like GoW. If the answer is yes, absolutely play the game, you will love it.

    Something that I think most people will agree on is that the camera is bad. I'm sure some will try to deny this and say they had no problem but those will be lies as well. The Field of View is terribly low, for technical reasons I presume.

    I gave this game a 6 because it is a movie-game and because I preferred the old GoWs . For you it might be higher than that. Technically wise it is absolutely incredible. But I know one thing for certain. This is not a 10/10 video game.
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  15. May 1, 2018
    5
    My first impression of GoW, wasn't the best at all.. I know that what I am about to say, will get alot of White knights pissed off. But GoW is definitely not the best game all times or anywhere near a masterpiece in my opinion. Besides the endless feeling of rage and defeat. Putting the game on Story mode, does not feel like I put it on story mode. I am myself not a hardcore gamer thatMy first impression of GoW, wasn't the best at all.. I know that what I am about to say, will get alot of White knights pissed off. But GoW is definitely not the best game all times or anywhere near a masterpiece in my opinion. Besides the endless feeling of rage and defeat. Putting the game on Story mode, does not feel like I put it on story mode. I am myself not a hardcore gamer that want the satisfaction of trying to beat a monster after it killed me atleast over 20+ times before I can finally FINALLY kill it. (Still on story) Yes I will get people to say now, git gud.. But I simply just want to enjoy the story.. nothing else.

    Besides all the trolls being a reskin, and same combat pattern almost every single time I fight them, Same goes for the valkyrie and draugrs and pretty much all the other monsters.. and locations.. And hearing the kid scream his head off like 100% of the time and not to forget all the puzzles being a little bit too similar from each other aswell. I don't feel any enjoyment playing this game so far.

    The whole difficulty settings are off... there is no reward difference depending on the difficulty level you are in. It's just pure bragging rights that you can beat the game on Give me god of war. Which is not something to be proud of. Good on you you finished, the most difficult setting, within the first 3 days! Will anyone remember you?? Nope!

    The manual save, and not being able to delete a manual save is a flaw. And they should have added that to this game.

    Hints for puzzles would be a nice addition for story mode.

    Basically, I would give this game a 5/10 and the five is mainly for the graphics and the little bit of story so far.
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  16. Apr 27, 2018
    5
    Mediocre. Family friendly. Average.
    I understand the intention - The perfect "selling-game" formula has been made and now almost every AAA project is done according to it. I'll break it up:
    1. Setting. While playing new GOW I've had a STRONG deja vu feeling all the way through. It reminded me of everything: Dragon Age: Inquisition, Shadow of Mordor, Horizon: Zero Dawn.... Everything,
    Mediocre. Family friendly. Average.
    I understand the intention - The perfect "selling-game" formula has been made and now almost every AAA project is done according to it. I'll break it up:
    1. Setting.
    While playing new GOW I've had a STRONG deja vu feeling all the way through. It reminded me of everything:
    Dragon Age: Inquisition, Shadow of Mordor, Horizon: Zero Dawn.... Everything, except for the God of War itself.
    I'm not a conservative type of a person but for the love of God, sometimes you just don't have to change anything.
    The good ol' God of War had its face. Sure it wasn't the most beautiful face out there, it didn't have a crazy twisted plot or something but still - it was unique. You couldn't confuse any God of War game and its gameplay with any other game. The Kratos was Charming even though he was EXTREMELY aggressive and somewhat insane - you still could understand him. As for me - in GOW 3 I was experiencing pure hatred for gods just because they were so... Ungodlike.
    Even compared to Kratos. This doesn't happen here, which leads us to point #2:

    2. Enemies.
    Remember Minotaurus from any other GOW game out there? Medusa? Maybe Harpies? Sure you do.
    How about the... Ummm... I dont know... Maybe blue guy or... Red Golem? Maybe blue Golem? Exactly, because
    every. single. enemy here is FACELESS. By that I mean those were just copy-pasted and that's it.
    Sometimes I couldn't even tell if those are different, because there are at least 2 green balls on a stick one of which spits acid at you and the second one heals enemies. But what are those? What is every enemy in this game?
    I understand the concept, again - sure, these are more like zombies that no one feels sorry for, thus the game may be considered "not as violent" compared to a rip-that-guy's-head-off or cut-that-god's-legs-off kind of a situation but was it really necessary? Fighting is neither fun nor memorable anymore. Which leads us to point #3:

    3. Fighting.
    Fighting? More like "Movie watching", am I right? Anyone?..
    Okay, there's nothing worse in this game than this. Not the script, not the setting or enemies or father-son relationships leading nowhere.
    Fighting is the weakest part of an equation.
    You wanted to make it "dark-soulsy", right? YOU HAVE FAILED, MISERABLY.
    Whenever you fight a regular enemy - you can't tell any difference between two.
    Whenever you fight a regular boss - you are not allowed to participate.
    The default fighting sequence is "throw an axe - combat roll - SON PLEASE SHOOT - throw an axe - repeat".
    The default boss-fight sequence is... It's pretty much the same, to be honest, apart from the tiny little difference that every single GOW fan wants to see here.
    Quick time events.
    You love them?
    You know them?
    You want some more of them?
    Now forget it. All you do within the boss-fighing sequence is "son-axe-roll" situation but the most EPIC and CINEMATIC sequences
    ARE NOT EVEN SOMETHING YOU ARE ALLOWED TO BE A PART OF.
    And if you have played any other GOW part and asked yourself "Oh god, is it possible to kill the fun in this game?" - the answer is "YES".
    Yes, you can. Just make people watch some movie instead.

    As a bottom line - It's not a God of War anymore, even though the Kratos is there, as it might seem. But it's not Kratos, this is a bad Kratos cosplay.

    Thank you for killing Kratos, he's been through a lot and deserves some rest.
    Just stop torturing his dead body, please.
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  17. Feb 3, 2022
    7
    They ruined the game with the updates.
    Terrible illumination
    Frame-rate at 15 constantly.
    Pixelated everywhere.
    Sometimes looks like a PS2 game.

    Update 03/02/2022: They fixed the game and now in PC looks amazing!!
  18. May 11, 2018
    5
    An average sequel bait game.

    Combat system is good for the first 1/4th of the game but enemy variety contains a ton of re-skinned enemies and you get bored of it by the end. Possibly the best part of the game. The story is annoying because of all the wasted potential. At no point does it explain how we got from the ending of the last game to the start of this one, it introduces a lot
    An average sequel bait game.

    Combat system is good for the first 1/4th of the game but enemy variety contains a ton of re-skinned enemies and you get bored of it by the end. Possibly the best part of the game.

    The story is annoying because of all the wasted potential. At no point does it explain how we got from the ending of the last game to the start of this one, it introduces a lot of potentially interesting characters and keeps all of the interesting ones off screen because it wants to do a sequel so it just decides it won't have any proper resolution to most of the conflicts presented or show you the parts of the world it presents as the most interesting.

    The voice acting is surprisingly good for some of the characters, I expected to dislike the kid but it turns out he was one of my favorites, the main "villain" is excellent too. The male lead and the female lead however are inconsistent and below average, although the first God of War game had worse voice acting than this (although there it was on some side characters) I also loved the Dwarven brothers, I think they genuinely had the best humor in a God of War game.

    The visuals are good, with great transitions between fights and cut-scenes and really beautifully designed backgrounds. Enemy designs are visually much more boring than in the original God of War series, but the views make up for it, it may be the most beautiful game on the PS4.

    This could have been a much better game, but it NEVER feels like a complete experience, the combat system is introduced and then minimally expanded upon, the story presents dozens of awesome sub-plots then proceeds to resolve exactly 3; The final boss is a good story moment but not engaging to actually perform mechanically; The visuals are technically amazing but don't have enough of an internal consistency between them, everything looks beautiful but it doesn't look like it belongs in the same video-game.

    It's definitely NOT a terrible game, but it was definitely NOT the game we were promised, it's NOT a complete experience and it sacrifices SO MUCH to plan out sequels that it fails to resolve most things and leaves most systems feeling intentionally incomplete just so they can be expanded upon in further games. If you don't care at all about the story you can probably add 2 points and make it a solid 7/10. If you REALLY liked the old God of War games then this game is definitely not made for you,
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  19. Apr 29, 2018
    5
    way over-hyped and over-marketed game by Sony, not on the level of No Man's Sky, but close enough...

    if the title was not "God Of War" but "Generic Game", this would have flopped really bad, the gameplay is as linear as it could be, there's no real exploration going on, you just move from point A to point B, you kill a huge amount of enemies over and over and over and over again, then
    way over-hyped and over-marketed game by Sony, not on the level of No Man's Sky, but close enough...

    if the title was not "God Of War" but "Generic Game", this would have flopped really bad, the gameplay is as linear as it could be, there's no real exploration going on, you just move from point A to point B, you kill a huge amount of enemies over and over and over and over again, then there's a series of qte that God Of War is known for (but given that it's their gimmick, this is fine with me), and then you move to the next section, that's it pretty much...

    the combat is atrocious, they tried really hard to copy Dark Souls style combat, but everything went bad, you just mash buttons hoping for the best, there's no real strategy involved...

    difficult level is a joke really, easy/normal are for kids, if you play in hard, there's no change to enemy behavior or anything else they promised, but they just send you 10 times the number of enemies and they have 10 times the health...they choose the cheapest way possible to increase difficulty, leading to pointless frustration, because unlike Dark Souls, here is just a matter of luck and being fast enough in mashing buttons

    your weapon does no damage at all (even after upgrades, they're mostly useless btw), so each enemy takes from 10 to 100 hits, EACH of them, bosses takes several hundreds of hits, so it takes forever to kill them, because you can only hit them 2-3 times, then they do their unstoppable 1-hit kill aoe, kinda like a mmorpg, so you're forced to retreat, wait for the next cycle, rinse and repeat, it's so boring and frustrating that you loose all interest for it

    in theory you're supposed to aim and throw your axe at weak points, well good luck doing it with pixel-perfect precision on a controller...I can do this with mouse+keyboard, not with a controller and the precision required to hit the weak points is insane, it's simply impossible to do it right with a controller

    the rune chests are terrible, you're supposed to always hit 3 bells, again with insane precision that cannot be possibly achieved on a controller, and you have no time to do them, but you're forced to do them otherwise you have too low health and rage, still pointless frustration for the player, which translates into cheap gameplay time extension

    pros:
    Graphics - it look good, really good, no point in denying that, especially on a PS4 Pro, with a 4k HDR tv, it's really beautiful
    Sound - it's ok
    Companion - he does not get in the way, they just copy-pasted The Last Of Us, which is a good thing
    Kratos - he's still good, not the unstoppable god-killing machine that he was in the past, but he's supposed to be older now
    Realms design - they look very different from each other, with a recurring theme, so at least they put some effort into it

    cons:
    Sony marketing campaign - it's really too much for this game, spend your money on hiring good game designers
    Enemy design - they all feel the same and fight in the same way
    Combat - one of the worst I've ever experienced on a PS4 game, feels like bad executed mix of Dark Souls, Nioh and Horizon: Zero Dawn, very, very bad and frustrating
    Story - yeah I was not expecting a good story from a game where the protagonist just rips open heads and bangs chicks with quick-time events, but they could have at least tried...
    Difficulty level - very cheap way to do this, if you want to copy Dark Souls or Nioh, at least do it right...
    Weapon(s) - useless, they do no damage
    Upgrades - confusing and useless, like everything else
    Skills - takes far too much to level up anything, so you end up not caring at all (and all the skills are useless, like crafting and weapon upgrades)
    Crafting - confusing and useless much like upgrades, it looks like this was thrown in at the last minute because "every game has crafting today"
    Gameplay - what gameplay? There's no gameplay at all, just mash buttons and hope for the best...it's just a one long linear movie

    very bad game overall, and I'm not even complaining about the shift in the gameplay from previous God Of War games, I have no problems with that, if the end result is good, but this is simply bad
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  20. May 12, 2018
    6
    The game looks absolutely stunning and sounds awesome to boot. The combat is weighty and satisfying, and the story is extremely well told and very heartfelt. Based on what I've seen from lower difficulty levels, this game is a must buy.

    This review, however, is a warning to all of those who wish to play God of War at the highest difficulty setting: Don't. Even if you think you can beat
    The game looks absolutely stunning and sounds awesome to boot. The combat is weighty and satisfying, and the story is extremely well told and very heartfelt. Based on what I've seen from lower difficulty levels, this game is a must buy.

    This review, however, is a warning to all of those who wish to play God of War at the highest difficulty setting: Don't. Even if you think you can beat it, don't. Even if you can beat it, don't.

    The game is full of random 1-shots, deaths to things you've already dodged, erratic behaviour where enemies float around the battlefield for no apparent reason, walls that don't work, and the camera "assist" loves to make it completely impossible to pull off a lot of trick shots that would make the game more playable.

    Boss encounters typically have 3 moves in their moveset, and that moveset subtly evolves over the course of the bossfight in distinct phases. The checkpoint system is very liberally used, and the gameplay is hilariously punishing, and the result is that bossfights basically boil down to attempting the same 20% of a boss 50+ times until the boss randomly doesn't do "the thing", and then you win.

    It is very, very obvious that the combat designers have absolutely no clue what they're doing at all, and this mars what should have been an otherwise great game.

    However, the game is still pretty and the combat still looks good, so I'll give it a 6. If you play to play it on a lower difficulty setting, the 9 and 10's that have been rightfully given are more appropriate.
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  21. Apr 21, 2018
    5
    Don't believe the hype! I really wanted to like this game, but after an hour or so it became quite boring. When I play a game, I want to play the game, not listen to a story. Half of the first hour of this game is just that; boring cutscenes..I suspect that half of the game is cutscenes. This game is a 5 at very best. Just another hack and slash button masher for casuals. PleaseDon't believe the hype! I really wanted to like this game, but after an hour or so it became quite boring. When I play a game, I want to play the game, not listen to a story. Half of the first hour of this game is just that; boring cutscenes..I suspect that half of the game is cutscenes. This game is a 5 at very best. Just another hack and slash button masher for casuals. Please FromSoftware can you hurry up with Bloodborne 2! Expand
  22. Apr 20, 2018
    5
    Cara o game não possui nenhuma mecanica inovadora que já não foi usada em outros games o jogo e hype puro simplesmente repetitivo ao extremo
  23. Apr 23, 2018
    6
    God of War 3 is still the best game in the series. As a long time fan of these games, having owned the originals on the PS2, then the HD collections on the PS3, plus the epic GoW 3 remaster for the PS4, I have to say that this new incarnation is somewhat disappointing. It feels like more of a Dark Souls rip-off than an actual God of War game, with elements of Uncharted and the new TombGod of War 3 is still the best game in the series. As a long time fan of these games, having owned the originals on the PS2, then the HD collections on the PS3, plus the epic GoW 3 remaster for the PS4, I have to say that this new incarnation is somewhat disappointing. It feels like more of a Dark Souls rip-off than an actual God of War game, with elements of Uncharted and the new Tomb Raider sprinkled on for good measure. It's not that this is the worst thing Sony could've done with this franchise, it just feels too formulaic and borderline generic at this point. After going through Bloodborne and Nioh in the past year I had my fill of Souls-style gameplay. That entire sub-genre of hack-'n-slash games is starting to become overused and played out. This isn't the direction I wanted God of War to move in.

    The combat feels much slower and clunkier compared to any other GoW game. There's no stamina bar but you have a shield to parry now and every battle feels drawn out and methodical. Not necessarily a bad thing, but it seems to have lost the sheer intensity that made the other games such classics. Another sort of odd design choice is the removal of jumping and aerial attacks, which is something I loved about the older games. You fight every enemy on the ground now. This was kind of a letdown. The combat itself is satisfying enough but it still feels painfully similar to, you guessed it, Dark Souls. You use the right shoulder buttons for light & heavy attacks now ala Dark Souls. L1 blocks like usual, but holding L2 & pressing R2 throws his axe to be implanted in an enemy or object. Pressing Triangle retrieves it. Just like Thor's hammer!!!

    The axe itself is an allright game mechanic but still not as memorable, brutal and captivating as the Blades of Chaos. The Blades of Chaos are supposedly unlocked later in the game but I imagine that even this weapon has been awkwardly dumbed down to fit this new style of gameplay. At times the game feels way too easy. There were boss fights where all I had to do was throw and retrieve my axe. This is laughable compared to the difficulty of the older games.

    Speaking of bosses, so far I've only seen 3 different kinds of bosses and 2 were completely recycled later in the game. This just seems like laziness from the developers, whereas the old games would continuously present a variety of bosses to fight. Even the QTE's have been dumbed down in this game, where you usually just mash circle instead of all the different joystick and button combinations of the old games. The blood and brutality has also been scaled back. You no longer see Kratos drenched in buckets of blood or dismembering his foes, and most enemies simply get shattered into ashes or ice crystals. They also removed the nudity and sexual content to make the game more "family friendly". The one woman you expect Kratos to hook up with is nothing but a tease. Plus there's one character who cusses like a sailor and I'm not sure if I ever heard a curse word at all in the original GoW games. Very strange.

    Kratos somehow has a son now, who becomes more of an annoying sidekick than anything. He constantly shouts "behind you!" even though you have a targeting reticule indicating the direction enemies are attacking from. Pressing Square will have him shoot arrows to distract your enemies so you can sneak up and strike them. A somewhat useful feature, but I honestly feel that Atreus could've been scrapped from the game entirely.

    The purpose of Atreus is of course to show the father/son relationship with Kratos. Kratos now seems completely mellowed out as if he's been smoking pounds of weed ever since he fought Zeus at the end of GoW 3. I sort of miss the blind rage that fueled Kratos to brutalize his opponents, so this change was hard for me to take.

    The "open world" is sort of a faux open world, where you mostly just find diverging pathways leading to chests and other collectibles. You constantly loot fallen enemies like most action RPGs, plus there's a crafting system along with skill trees. This all just seems like too much to throw into a GoW game. The old games kept it simple: power up your weapons to get more moves. This new GoW is only making this more complicated to have a false sense of depth in the gameplay.

    The graphics are outstanding, possibly some of the best I've ever seen. Sound quality and music is superb as well. Absolutely no complaints there.

    Overall I feel this game is good and worth playing, but it's just not exactly what I wanted from a God of War game. They were trying way too hard to appeal to fans of the Dark Souls style games and now it feels like God of War has lost its own identity. I honestly hope they release all the classic GoW games for the PS4 because I really wanted that edge-of-your-seat, arresting combat that made those games so great. What we got instead was yet again a rip-off of other games as these companies once again go for mass-market appeal over originality
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  24. Apr 25, 2018
    7
    I just finnished the game and im changing my review. I expected alot more. The enemies are repetetive and the camera is pure cancer. The only memorable bossfight is the dragon which isnt even that hard to beat. The story is ok, but it fell short. Just when you think the game is going to take off the game ends, like, WTF? IS THIS IT? The game has some really memorable moments but if youreI just finnished the game and im changing my review. I expected alot more. The enemies are repetetive and the camera is pure cancer. The only memorable bossfight is the dragon which isnt even that hard to beat. The story is ok, but it fell short. Just when you think the game is going to take off the game ends, like, WTF? IS THIS IT? The game has some really memorable moments but if youre expecting Big fights with large monster bosses like the previous god of war games you will be dissapointed. The 10 out of 10 reviews are obviously paid by sony because there is no way all these critics are this blind. Its a decent game but not a 10/10 Expand
  25. May 2, 2018
    6
    Well, writing this with mixed feelings.
    Clear pros:
    - new GoW is visually impressive even at basic PS4; It's ultimately the most beautiful game at nextGen right now; - plot is quite OK, maybe it's not the strongest side of the game, but definitely not the weakest one. You do feel for Kratos and his son; - realms are nice and exploring every one of them is huge delight. Things which
    Well, writing this with mixed feelings.
    Clear pros:
    - new GoW is visually impressive even at basic PS4; It's ultimately the most beautiful game at nextGen right now;
    - plot is quite OK, maybe it's not the strongest side of the game, but definitely not the weakest one. You do feel for Kratos and his son;
    - realms are nice and exploring every one of them is huge delight.
    Things which are ok, but far from perfect:
    - crafting system is basic and not very handy;
    - foes are designed in economy mode, like having just one finishing animation per enemy - looks unexpected for a project with such impressive production;
    - generally game brings no new ideas, you just have decent compilation of existing ones, some are polished, some are not. Simply speaking, it is nice ripe apple, but not the apple tree which will push the genre and inspire new projects/approaches.
    Things which disappointed me:
    - low number of villain types, killing the same kind of troll 10 times is a joke;
    - difficulty level does not influence villains behavior, which is a pity. Health and numbers boost is the only difference;
    - combat is VERY repetitive and tiring;
    - puzzles are... well... they are there but unimpressive and not very evident sometimes.
    So I think the best way to enjoy the game is to set easy/normal difficulty level and run through the story. If you want to enjoy combat - welcome back to e.g. Bloodborne (what I actually did).
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  26. Apr 20, 2018
    5
    I will not say this is a bad game at all, but this is not a GoW game at all. Where is the thundering sound track?, Where are the stunning landscapes?, Where are the mighty Titans?, Why is there a child?, Where is the square, square, triangle formula? Where is Kratos? He used to be a tough guy blinded by his vengeance desires. Now is a melancholic dude that keeps saying "I do don´t know".I will not say this is a bad game at all, but this is not a GoW game at all. Where is the thundering sound track?, Where are the stunning landscapes?, Where are the mighty Titans?, Why is there a child?, Where is the square, square, triangle formula? Where is Kratos? He used to be a tough guy blinded by his vengeance desires. Now is a melancholic dude that keeps saying "I do don´t know". Well I know, this is not a GoW game! Expand
  27. Apr 29, 2018
    6
    El juego estaba muy bien hasta el último parche que arruino la iluminación y genero pixeleo y framerate inestable esperemos que lo corrijan pronto por que la experiencia es muy mala después del último parche.
  28. Apr 30, 2018
    7
    This is my honest opinion. I had high expectations from the game but it was mediocre at best. The main quest had a good story. It was emotional and made you care about the characters. But once you finish the main quest there's not much to do. I mean there are a few fetch quests, boss battles, and rescue missions but other than that there's not much. The gameplay was solid and the combatThis is my honest opinion. I had high expectations from the game but it was mediocre at best. The main quest had a good story. It was emotional and made you care about the characters. But once you finish the main quest there's not much to do. I mean there are a few fetch quests, boss battles, and rescue missions but other than that there's not much. The gameplay was solid and the combat system was satisfying. The game did punish you and it had the classic GOW formula where you get to point A but you can't unlock point A without item Z. The other thing I didn't like was the back tracking. I found it cumbersome. I understand they were trying something innovative with the no-cut camera and that was fine because there weren't any load screens. But I just found the back tracking annoying. Other than that if you've got 20-25 hours to kill it's a great game. Expand
  29. Apr 27, 2018
    6
    Finished the game now. Not a bad game at all, but definitely over-hyped and not very deserving of the top scores it got. Fine, a story can be linear and your actions could have practically zero influence on the outcome, but at least linear games have to give you exploration and open side quests option. The linearity of the game is just so frustrating that you are even physically bound inFinished the game now. Not a bad game at all, but definitely over-hyped and not very deserving of the top scores it got. Fine, a story can be linear and your actions could have practically zero influence on the outcome, but at least linear games have to give you exploration and open side quests option. The linearity of the game is just so frustrating that you are even physically bound in your actions: you can park your boat to THIS particular space, you can climb specifically from THIS particular side of the wall, you can fight precisely in THIS limited space and nowhere else, these all pile up into a very anti-climactic experience.

    The story is good, voice acting and graphics are also good, but combat dynamics are very stale, hugely disappointing and repetitive boss fights (oh why don't you like the same EXACT monster in four different elemental states given to you as if new bosses?), upgrades are very static and relationships between characters are under-done, maybe with the exception of Kratos-Atreus. It is as if nobody else lives in the vast world this adventure takes place other than the 5-6 main characters.

    Overall, it took me about 2 days to finish this in medium difficulty and was just so underwhelmed by the whole experience that I didn't even bother to do post-game ending exploration. Linear stories can be done well (see: last of us), but this game isn't one of them - definitely too short and really anti-climactic ending. (wait, the game is finished?)
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  30. Apr 21, 2018
    6
    This reincarnation of the series is mediocrity at its finest. The game reuses the same mechanics and plot delivery as Uncharted games and Last of Us, shows the same fake open world as Uncharted 4, and completely rips off Souls-like battle system, that does work fine during the battle one-on-one, but is an absolute garbage when there are more the 1 enemy against you. I completely don'tThis reincarnation of the series is mediocrity at its finest. The game reuses the same mechanics and plot delivery as Uncharted games and Last of Us, shows the same fake open world as Uncharted 4, and completely rips off Souls-like battle system, that does work fine during the battle one-on-one, but is an absolute garbage when there are more the 1 enemy against you. I completely don't understand how the game, that delivers ZERO new experience to players, with features and mechanics we've already seen in every other franchise, is scored 10 out of 10 by every magazine. I was raging about TLOZ:BOW getting 10 out 10, but this games beats it. This game is a finest example of a hype, built up by internet incompetence and good job of Sony's PR department. Expand
  31. Apr 20, 2018
    5
    Got this early, played through the whole thing and beat it. It's a good game - not a great game. The story was enjoyable and the combat, while rather one-dimensional (despite what you may read), was still decently fun. I played through on Give me a Challenge mode and it was kind of a slog, with encounters remaining very same-y throughout the end game. They do some interesting things withGot this early, played through the whole thing and beat it. It's a good game - not a great game. The story was enjoyable and the combat, while rather one-dimensional (despite what you may read), was still decently fun. I played through on Give me a Challenge mode and it was kind of a slog, with encounters remaining very same-y throughout the end game. They do some interesting things with the axe and Atreus, but it feels very lacking compared to the variety of all of the previous games in the franchise. I expected more.

    The biggest issue with this game is how the PS4's hardware weighs down the experience. Even on my Pro's "performance mode," the game almost never reaches 60 FPS at all on 1080p, hovering in the 40s most of the time. This is ABSOLUTELY UNACCEPTABLE for any game in 2018. The 30 FPS 4K checkerboard mode looks nice when you're standing still, but in motion, the blur and total lack of fidelity and smoothness will give you a headache and totally detract from your experience. I couldn't get past this. The 30 FPS is constantly in your face and unavoidable, and impossible not to notice even if you only own a console and might not know any better. I can only describe it as truly awful.

    This game would be an 8 or even a 9 on PC, but as it is, the games industry is once again held back by the primitive and outdated technology that consistently hamstrings otherwise gems like this one. Such a damn shame. Can't wait to get sold on the rerelease for the PS5 in 2025 which will only offer locked 60 FPS, something we should already have.

    Not impressed, Sony.
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  32. Apr 20, 2018
    7
    A great game but I don't think it deserves the 10/10 that lots of people give or the 0/10 neither.

    Sadly, it looks way too similar to "modern" and sucessful games like Uncharted, Last of Us, Batman Arkham stuff, The Witcher, and maybe more. Meaning it looks generic at this point, but still great. * Gameplay and mechanics are great, but it's not the God of War from PSX 2 and 3
    A great game but I don't think it deserves the 10/10 that lots of people give or the 0/10 neither.

    Sadly, it looks way too similar to "modern" and sucessful games like Uncharted, Last of Us, Batman Arkham stuff, The Witcher, and maybe more. Meaning it looks generic at this point, but still great.

    * Gameplay and mechanics are great, but it's not the God of War from PSX 2 and 3 anymore. Also, doesn't seem to innovate on the"modern third person" formula.
    * Story telling and poetics is nothing impressive but it does it's job. At the same time, this is not the same Kratos that you knew before, full of anger and energetic, that may feel sad for some fans.
    * Graphics are impressive but also nothing that we haven't seen before; And finally,
    * Music and Sound is forgettable, generic, it doesn't add anything to the game.

    Overall, the devs, designer and producer don't seem like they took any risk on the Game Design, which is ok, but also takes away some things that fans would have expected from the franchise.
    For me, it felt like the game was stuck at the beginning and never really progressed.
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  33. lru
    May 2, 2018
    7
    It's fine. Extremely derivative, down to Mimir who probably owes his existence to the Head Lopper comic book series. If you agree with all the critics who think that Last of Us Remastered and the most recent installments in the Uncharted series are the greatest PS4 games of all time, then you'll probably like this. If you're like me and thought that those titles were a little too flashyIt's fine. Extremely derivative, down to Mimir who probably owes his existence to the Head Lopper comic book series. If you agree with all the critics who think that Last of Us Remastered and the most recent installments in the Uncharted series are the greatest PS4 games of all time, then you'll probably like this. If you're like me and thought that those titles were a little too flashy and lacking when it came to actual substance, then this is going to be another title that has little replay value and leaves you wondering, "is that it?" Expand
  34. May 2, 2018
    7
    Lets get one thing right off the bat, the visuals of this game are incredible. Other things that are great are the boy's mechanics, the leviathan axe, music, and voice acting. By all means this is a great game that sadly at times is quite annoying. One of the great parts of the previous games were the unique and important to the story boss fights...this one 90 percent are trolls. It neverLets get one thing right off the bat, the visuals of this game are incredible. Other things that are great are the boy's mechanics, the leviathan axe, music, and voice acting. By all means this is a great game that sadly at times is quite annoying. One of the great parts of the previous games were the unique and important to the story boss fights...this one 90 percent are trolls. It never gets boring but it just sad that it was handled better in the previous games. While the voice acting is good there needs to be more of it. Especially on the higher difficulties the bosses need more than three lines said over and over and over again. By all means the game is great in terms of story and world building, but sadly some of the finer details after playing this game for a lot of hours make the game annoying rather than incredible fun. Expand
  35. Apr 20, 2018
    6
    God of War was always a game about visceral combat. The combat system in this game feels like an afterthought and is a huge disappointment. I'm not sure who the target audience is but it isn't typical God of War fans.
  36. Apr 21, 2018
    7
    no time to read all green feedbacks, this is random green feedback

    "Pretty much everything Ive ever wanted from a God of war game. Excellent story, deep combat and great graphics. Great experience from start to finish" God of War without jump sucked very very much, now this is not the dynamic game for witch I bought PS every time , now it is interactive movie! But maybe I am getting
    no time to read all green feedbacks, this is random green feedback

    "Pretty much everything Ive ever wanted from a God of war game. Excellent story, deep combat and great graphics. Great experience from start to finish"

    God of War without jump sucked very very much, now this is not the dynamic game for witch I bought PS every time , now it is interactive movie! But maybe I am getting old.
    For graphics and story I will give 6 but gameplay is lagging way behind!
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  37. Apr 26, 2018
    7
    Decent game overall. I had high expectations after reading all of the positive reviews, but unfortunately I can't tell that I'm very impressed with the result. Sure there are some very good elements but certain issues disappointed me. For example, the FPS. Resolution mode can't keep the 30 FPS consistently and performance mode is unlocked which means quite unstable, but still feels muchDecent game overall. I had high expectations after reading all of the positive reviews, but unfortunately I can't tell that I'm very impressed with the result. Sure there are some very good elements but certain issues disappointed me. For example, the FPS. Resolution mode can't keep the 30 FPS consistently and performance mode is unlocked which means quite unstable, but still feels much better that resolution.

    I also can't say that I like the camera and the red/yellow/purple/whatever arrows you get when an enemy is behind you/attacking you. I found some dialog quite boring and repetitive and I also find the menus/map etc not very intuitive.

    In certain areas, it feels that Kratos should be able to walk on a ledge, but no, no luck, you have to go round. A lot of things I could say about it that left me unsatisfied but I want to keep this review short. Please, please don't compare it with gems and true masterpiece games.
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  38. May 16, 2018
    6
    This game is NOT a 10/10. Don't believe the hype. You know why? Because it's average in everything but graphics & story. The game play is janky at one moment & perfect the next & hit boxes are broken. You can perfectly dodge an attack & you'll still get hit even though you can tell plain as day it didn't hit you. Then there's the camera. It is awful. Whoever thought it was a goodThis game is NOT a 10/10. Don't believe the hype. You know why? Because it's average in everything but graphics & story. The game play is janky at one moment & perfect the next & hit boxes are broken. You can perfectly dodge an attack & you'll still get hit even though you can tell plain as day it didn't hit you. Then there's the camera. It is awful. Whoever thought it was a good idea to have the camera up Kratos' rear the entire time is a fricking idiot. You WILL get hit by attacks that you can't see & even though there's supposedly an arrow showing incoming attacks, at times it will be off camera & you won't be able to see the arrow. The leveling system is also terrible. It's based on gear & good gear is NOT easy to come by in this game. Progression is slow, very slow. Finding a new piece of gear that's actually good is a painstaking process & even then it becomes obsolete fairly quickly, so don't bother upgrading anything. The difficulty is also an unbalanced mess. It's like they looked at Dark Souls & had NO IDEA WTF Dark Souls was because even when playing this game on normal it's impossible. You better get ready to drop the difficulty down to easy cause that's the only way most people will be able to actually play this game. And don't get me started on "Give me a challenge" mode. It's more like, "Please stick this sharp rusty knife up my ass then gouge out my eyes" mode. Don't even bother trying the "Give me God of War" mode. It's unbalanced to all hell & basically impossible.

    Overall, game is a broken unbalanced mess but the story, characters, world & exploration is top notch & the only reason I'm giving this game a 6/10. Everything else about this game is awful. Progression, combat, leveling, gear, everything else just sucks.
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  39. Apr 22, 2018
    7
    I'll keep it brief; God of War 2018 is super over-hyped. I'm not sure what fever has gripped certain people over this game. It's beautiful and the controls are great, but it doesn't compare to other more ambitious recent titles. It has a strong narrative and some may find the characters interesting but it is linear and highly scripted, which is tough to forgive in this age. I don'tI'll keep it brief; God of War 2018 is super over-hyped. I'm not sure what fever has gripped certain people over this game. It's beautiful and the controls are great, but it doesn't compare to other more ambitious recent titles. It has a strong narrative and some may find the characters interesting but it is linear and highly scripted, which is tough to forgive in this age. I don't understand the appeal and it's going to take a lot of effort to soldier through the rest of it. I don't get it. Expand
  40. Apr 22, 2018
    7
    Combat is too dull for a "God of War" title. You're a God of Boomerangs if anything. RPGs have done everything better except the touchy-good-feeling kid story which is a copy of the Last of Us. This game is not at all a GOAT. Nothing unique is here.
  41. Apr 22, 2018
    6
    I always wanna to always play GOW3, the settings were appealing to me, but I hade the game control and camera. This one is perfect for me, the game is very similar to Last of Us. However, I struggle to see how this game getting 10/10, don't get me wrong the game is good in every way nut it is just OK. i kind of forcing me to play it, which is not good for a story based game.

    PS The
    I always wanna to always play GOW3, the settings were appealing to me, but I hade the game control and camera. This one is perfect for me, the game is very similar to Last of Us. However, I struggle to see how this game getting 10/10, don't get me wrong the game is good in every way nut it is just OK. i kind of forcing me to play it, which is not good for a story based game.

    PS The position cages are no hardy a puzzle and they are annoying as fu..
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  42. Apr 29, 2018
    7
    This game was good till I met the valkyries, that just broke the game. Not even sure Im going to finish it entirely now. These fights are SO stupid, been doing them over and over and over. And they rip me a new one in the last seconds before they die - Each and every time. This is just bad game design or some horrific wish to be like dark souls and end up ruining the game because of that.This game was good till I met the valkyries, that just broke the game. Not even sure Im going to finish it entirely now. These fights are SO stupid, been doing them over and over and over. And they rip me a new one in the last seconds before they die - Each and every time. This is just bad game design or some horrific wish to be like dark souls and end up ruining the game because of that. So disappointed, the rest of the game was epic and really well done. Now it means nothing because of the lack of balance in these fights... so stupid. I even put this 2 difficulties down from hardest to get past this stupid fight and I still get killed by 1-2 hits. Expand
  43. Apr 20, 2018
    7
    Кратос... Спасибо что живой?

    God of War образца 2018 года - идеальная игра, если вами были пропущены все проекты жанров "Beat ’em up" и "Hack and slash" за последние ДЕВЯТЬ лет, кроме данной вселенной. При этом технологическое чудо команды Santa Monica Studio всеми силами хочет сохранить своё лицо, но получается едва ли. Постановка, картинка и звуковое сопровождение - всё, что хоть
    Кратос... Спасибо что живой?

    God of War образца 2018 года - идеальная игра, если вами были пропущены все проекты жанров "Beat ’em up" и "Hack and slash" за последние ДЕВЯТЬ лет, кроме данной вселенной. При этом технологическое чудо команды Santa Monica Studio всеми силами хочет сохранить своё лицо, но получается едва ли. Постановка, картинка и звуковое сопровождение - всё, что хоть как-то напоминает о былом величии серии. Словосочетание "ПРОСТО ИНАЧЕ" может позволить себе огромнейшая масса людей, которой либо НИКОГДА не нравилась идейность голого, животного насилия, где очень бережно, как вуалью сверху, была накинута глубочайшая драма Призрака Спарты или же те, кто не хотел углубляться в мир игры, а рассматривал сей продукт только с точки зрения спинномозгового развлекалова. На фоне своих коллег по цеху продолжение саги меченного воина зачастую проигрывает то в глубине моральных вопросов, то в недостаточно кровавом месиве, зато более грамотно позволяет обращаться с предоставленной "свободой" и исследованием лок.
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  44. Apr 25, 2018
    7
    It's a really long movie with some button pressing. It's not GOW, and becomes boring after two hours. Very beautiful game, but boring game play. They tried to copy Zero Dawn but failed. Save your money.
  45. Apr 20, 2018
    6
    Fair gameplay, Repetitive and slow combat, nothing really innovative, good story
  46. Apr 20, 2018
    6
    O visual ta bacana,a história está fraca, inimigos repetitivos, vilão sem graça, os bosses estão genéricos. Não está épico quantos os anteriores, um jogo genérico com o nome god of war, esperava mais, visaram apenas lucro, criatividade deixaram de lado.
    Pra quem quer um jogo genérico e famoso esta ai, mais quem esperava uma obra de arte, vamos ter que esperar o proximo.
  47. Apr 20, 2018
    6
    I prefer the God of War as always, this game is fine, I've been with it for several hours, but it's flat, slow, the camera is bad .... Come on, it's not worth the score given by the media. A shame.
  48. May 7, 2018
    6
    I change my review. This game is not bad but it's not good also.
    I had fun to play this game only at endgame or at least when you stop looking for collectables (and around the lakes) and chests (one chest = one puzzle, really annoying) and you have all your different powers.
    This could be really really good if it was something more like Diablo, where you evolve and find best gear each
    I change my review. This game is not bad but it's not good also.
    I had fun to play this game only at endgame or at least when you stop looking for collectables (and around the lakes) and chests (one chest = one puzzle, really annoying) and you have all your different powers.

    This could be really really good if it was something more like Diablo, where you evolve and find best gear each time. And so you can play in multiplayers for dungeons...if only.

    Pros:
    - Music is awesome by Bear McCreary
    - Graphics (BUT a lot of fog, small places, and LAGS on PS4 (not pro))

    Cons:
    - Craft : why i would upgrade an armor if i can buy something else better later ?! Useless.
    - Hero progression via side quests mandatory!
    - Puzzle game, you spend more time to resolve puzzles than playing.
    - Camera and controls! during fights, it's hard to remember everything and a lot of missed combo because why my hero doesn't have his axe in the hand!!!
    - this is a MOVIE-game, seriously, too many cutscenes, I want to play!
    - Speed travels... really annoying to unlock them later, and still, you go at a previous place to find a locked path and all you have to do it's walking back ....
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  49. Apr 20, 2018
    7
    its very good game and you will feel that a AAA game for sure
    but sorry this is not a GOW game at all
    the combat is boring and not fun
    and the game is too slow for GOW you will feel like your playing the last of us or Uncharted
    I GIVE THE GAME 7/10
  50. Apr 20, 2018
    7
    This is a great looking game with a strong linear story. Gameplay punishes you for being aggressive with a terrible healing mechanic. This forces you to play passive with range and as the "god of war" makes for a disappointment. Lack of varying enemies push the combat back even further but the visuals, sound, and story make for an enjoyable experience. If you like uncharted or last of usThis is a great looking game with a strong linear story. Gameplay punishes you for being aggressive with a terrible healing mechanic. This forces you to play passive with range and as the "god of war" makes for a disappointment. Lack of varying enemies push the combat back even further but the visuals, sound, and story make for an enjoyable experience. If you like uncharted or last of us you will love god of war. If you enjoy dark souls this game will be a disappointment. Expand
  51. Apr 20, 2018
    7
    The usual Sony exclusive template, cinematic, dark, "mature". This game is The Last of Us mixed with Dark Souls, with the difference being that Dark Souls is actually hard and not full of QTEs, but that's just how God of War is, a mindless but fun buttonmasher and this game does not change that fact, despite the different camera angle. The strongest point of this game is the presentation,The usual Sony exclusive template, cinematic, dark, "mature". This game is The Last of Us mixed with Dark Souls, with the difference being that Dark Souls is actually hard and not full of QTEs, but that's just how God of War is, a mindless but fun buttonmasher and this game does not change that fact, despite the different camera angle. The strongest point of this game is the presentation, from cinematography to the visuals, it's all top notch (though there are better looking games out there). The weakest points however are the somewhat repetitive and dull gameplay and the FoV. The occasional "power" moves and the Blades of Chaos are nice to see though. As for the FoV, if the camera was just a bit further away from Kratos, it would look much better. Also some of the animations look a little clunky but it's not really that bad.

    So, as someone who always liked God of War, I can appreciate the new approach, but I also think they could have changed the name, replace Kratos and keep everything else and you wouldn't be able to tell you're playing a GoW game. But at least it's better than Ascension.
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  52. Apr 20, 2018
    7
    I FEEL NOTHING! Exactly, this game lacks originality compare to the original trilogy. If you're new to the series and didn't play the original when it was fresh, then this might seems good to you. Huge disappointment from me. The killing/combat felt held back and not as spectacular as the first three games. It feels like Kratos had been brainwashed by the liberals at Sony HQ and given taskI FEEL NOTHING! Exactly, this game lacks originality compare to the original trilogy. If you're new to the series and didn't play the original when it was fresh, then this might seems good to you. Huge disappointment from me. The killing/combat felt held back and not as spectacular as the first three games. It feels like Kratos had been brainwashed by the liberals at Sony HQ and given task to babysit an annoying little man. Removing the female nudity is not so much of a problem for me, but making Kratos into a "vegetarian wanna be cool dad" is just not what I want from him and the franchise.

    Huge waste of time and production budget from Santa Monica studios. If they want to make something similar to The Last of Us go ahead, just don't use God of War franchise as the basis for it. To me Kratos is always an avenger, an angry half-god who brutally murders gods and shreds titans into pieces and destroys cities with all of the civilians in it without any second thought . He was betrayed and he got nothing to lose. He is the GOD OF WAR, he did it for his family. I gave 7 for the visual alone, other than that Kratos is dead.
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  53. Apr 20, 2018
    5
    The God of War became another conveyor exclusive game from Sony. The franchise has lost everything that was the real God of War. What I played yesterday is a mixture of Dark Souls, Last Of Us and Uncharted. Sorry that all exclusive games from the company become similar one and the same.
  54. May 13, 2020
    5
    Fancy Graphics, Animations and Sound Effects but everything else I loved about the previous God of War games is gone. Crap story, script, always trying to be funny with lame kids humour. The gameplay is just slow and clunky now.
  55. Mar 5, 2021
    5
    So it's a game about guy who looks like Kratos and a boy who looks like Starkiller from Force Unleashed, in a mostly bland grey environment. It has HDR support.

    Never been a fan of the series but I appreciated original games a lot because they were simply good. Now it's just Dance Dance Revolution Kratos. You watch arrows around your character turn red to dodge and mash brainlessly. Hit
    So it's a game about guy who looks like Kratos and a boy who looks like Starkiller from Force Unleashed, in a mostly bland grey environment. It has HDR support.

    Never been a fan of the series but I appreciated original games a lot because they were simply good. Now it's just Dance Dance Revolution Kratos. You watch arrows around your character turn red to dodge and mash brainlessly. Hit boxes aren't improved from the original series, but they took away Kratos mobility which makes actual combat worse. You've got the turtle run to make the game feel bigger, but it's useless in combat, and you've got sprint, but you cant really sprint sideways effectively, so it's useless in combat. Dodge is short too so all you've got is block. But there are now flashy unblockable attacks, all of which are conveniently line attacks not to expose how poor dodging is.

    Enemy tracking is ridiculous, you can see them glide towards your character from far away which allows them to reduce distance really fast. This is especially fun when they're out of camera.
    They added that kid so one enemy can focus on him, to make the gameplay feel less cheap.

    Story is very minimalistic, just a bunch of excuses to make Kratos backtrack a lot. Kratos goes to the mountain, but it has to be a bigger mountain so Kratos goes to the other mountain. Fantastic. Oh yeah, and it's not open world as numerous reviews stated. There's one lake they couldn't stuff with knee high obstacles, everything else is basically a corridor. Platforming elements reduced to boring, hidden loadings.

    You share the journey with a kid and a reanimated head who can't shut the f**k up saying same three lines for each situation. What's even worse the f**king head joins you somewhere mid game and has the audacity to inform you about every little character status change. Dodge, dodge, dodge, dodge, dodge, find health, dodge, dodge, dodge, dodge, dodge, oh no yu ded.
    Another dumbed down game for people who can't notice that long green bar becomes short when you don't defend. F**king stupid.

    Camera is now closer to the character, which makes battle orientation harder than previous games, and actually harder than any melee combat game. But they added enemy arrow indicators so it's your fault when you get hit from off-camera angles. Great design. Basically the only difficulty comes from bad camera and micromanaging it because with some attacks you actually have to see the enemy to notice if he telegraphs unblockable or undodgable one.

    Enemies put you in a massive stun state, but you rarely can do the same to them.

    There's no freeform combat anymore. Game has a semi lock on which will make you attack not the generic grey zombie warriors you want to attack. And bosses have those terrible mandatory invulnerable states.

    Another smart design are shields. Yours has small angle within which it will defend you, some shield enemies can block with their backs towards Kratos.

    There's very little enemy variety and bosses are basically boring damage sponges.

    I believed the hype. F**k those fools. I feel like I'm playing the same bad wannabe action game for the past 15 years. It did not evolve anything, just a massive step back for the series.

    Gud graphiks, Kratos stronk. 11/10.
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  56. Mar 15, 2021
    5
    Combat needed work. Many enemies are working against the systems the game has in place, such as revenants and dark elves. Kratos is also quite frail. Having enemy levels is a lazy design choice.

    Exploration is okay. I do not like the hidden object game you have to play every so often to open treasure chests.

    Story is good, but who cares when the core game play isn't fun.
  57. Feb 21, 2022
    6
    Juego aceptable pero decepcionante. Hay muuuy poca variedad de enemigos, el combate se hace repetitivo, pocos bosses, la cámara esta muy cerca de Kratos, el sistema de armaduras me parece innecesario y poco original.
  58. Jan 23, 2020
    5
    Rarely has a game let me down the way that God Of War let me down. When this game first debuted at E3 I thought I was in for a game of the generation and bought it after the rapturous reviews confirmed what I had been feeling since its debut, that this was a game that combined mature storytelling with excellent gameplay. I enjoyed my first playthrough fine enough & platinumed the game butRarely has a game let me down the way that God Of War let me down. When this game first debuted at E3 I thought I was in for a game of the generation and bought it after the rapturous reviews confirmed what I had been feeling since its debut, that this was a game that combined mature storytelling with excellent gameplay. I enjoyed my first playthrough fine enough & platinumed the game but when I got to the end of the rainbow I felt empty & couldn't quite understand why. After some thought I realized that the reason why I didn't care for God Of War (2018) was that it had next to nothing memorable about it as a result of liberally stealing from superior titles to the point that it had no identity. When I play other games there is always a moment when everything clicks into place: In Bloodborne it was when I defeated Father Gascoigne on my first try in 2019 after he punted me in 2016. In Sekiro it was when I had a epic clash with Genichiro atop Ashina castle and defeated him on my last sliver of health. In Persona 5 it was when I reached the climax of the second palace and the gameplay, artistic style, and music came together in perfect symphony. And in the Witcher 3 it was when I failed a quest line by falling for a ghosts sob story. These moments crystallized why these games were great in my mind and God Of War only had a single moment that came close which is the ludicrously entertaining battle against the Stranger which occurs in the first two hours in a 40 hour game with unfortunately the rest of it being a rote predictable example of an industry that is at its worst when it acts desperate and in need of validation from the worlds of literature & movies. The story of this game is a barebones rip off of The Last Of Us copying many similar beats while failing to understand what made that game soar which was it's moral & emotional complexity that allowed characters to simultaneously be likeable & flawed. GOW gets close at times but fumbles at every opportunity because it won't allow Kratos to truly be flawed when Mimir can just handwave away his issues and the villains are barely above the likes of Micah Bell so the be better spiel comes across hollow because Kratos is always in the right. The basic writing of the game was too weak with the plot structure & pacing being atrocious with so many macguffins to collect & obstacles to overcome making the game wear out its welcome fast. The combat was initially the saving grace of the game but after playing Sekiro & Bloodborne it just feels like a pale imitation of a superior studio as the camerawork is obnoxious making enemies hard to keep track of (the camera work is also a clear rip off of Metroid Prime which forced a perspective change to change the feeling of the game & make you feel like Samus), the healing system stinks (a canned animation nice), and the combat devolves into Atreus spamming arrows & Kratos spamming special attacks over the better balance seen in FromSoft games. Finally why are the RPG elements here? it adds nothing to the game & feels just as cheap & tacky as it did in a game like Destiny.

    Overall God Of War (2018) is a disappointment through & through, a game so desperate for praise & sales that it sold out every piece of unique identity it had in favour of being the most bland Triple A game ever assembled (sans multiplayer & micro transactions). Ultimately failing to improve on the games it ripped off (Metroid, Souls, Tomb Raider, and The Last Of Us) or provide much of a reason for its own existence. This game would score a 5/10 and while that might be harsh to some I have so rarely wanted to trade in a game as much as I wanted to with this one.
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  59. Jan 17, 2020
    6
    I just don’t think this type of games for me. Finished it and throughout my play through I expected there to be something just around the corner to justify the huge praise for the game - however it never came. Fun combat for the first 10 hours, but a pretty standard action game after that. The story was ok - but not amazing.
  60. Xam
    Jun 8, 2020
    7
    God of War 4 c'est la fusion de Kratos pour les quelques combats qui restent, Lara Croft pour la quantité de tombeaux à piller et de Denis la brocante pour la montagne de breloques à trouver. Le jeu est très beau certes, mais il est monotone. De plus la carte et l'interface sont peu pratiques. Et biensûr le moutard Atreus est pénible. Enfin la conclusion est famélique et le choix de laGod of War 4 c'est la fusion de Kratos pour les quelques combats qui restent, Lara Croft pour la quantité de tombeaux à piller et de Denis la brocante pour la montagne de breloques à trouver. Le jeu est très beau certes, mais il est monotone. De plus la carte et l'interface sont peu pratiques. Et biensûr le moutard Atreus est pénible. Enfin la conclusion est famélique et le choix de la mythologie nordique se révèle absurde autant par le lieu que par la chronologie. Un bon jeu malgré tout, mais sans plus ; préférez God of War 3 Remastered. Expand
  61. Feb 10, 2020
    6
    They went Dark Souls. It is a great game but it doesn't feel like God of War. Plus the nordic mythology is boring. They should have choosen egyptian mythology instead
  62. Feb 25, 2021
    5
    the story sucks. Atreus sucks and sound like a c unt. the camera suck dick.
    the boss fights repetitive as f*** , it's clearly a copy Paste of trolls with different colors.
    No mini sex games. it's a f****** RPG game who don't belong in a god of war game it suck balls. The Combat suck balls and slow. Kratos dies like a **** from a fly. puzzles are weak and were made for **** No jump
    the story sucks. Atreus sucks and sound like a c unt. the camera suck dick.
    the boss fights repetitive as f*** , it's clearly a copy Paste of trolls with different colors.
    No mini sex games.
    it's a f****** RPG game who don't belong in a god of war game it suck balls. The Combat suck balls and slow. Kratos dies like a **** from a fly.
    puzzles are weak and were made for ****
    No jump button.
    Kratos story doesn't make sense like how the f*** did he survived from the God of War 3 and did he forgot about his past and who is his new wife that made us go that uninteresting Journey to spread her ashes in the Mountain. and they don't explain why he is changed and when. it's like they creating a new fking game and reused the title God of war just to get more sells and trick people. fking whor es. they tricked us.
    RIP God Of War 2015-2013. it is resting on the hands of the sissy generation of the PS4. a lot of them didn't play the previous games so *** them, or played it and didn't enjoy it but for the most part it was an amazing game before better than this garbage anyway.

    the positive are the visuals, that's it, thank you very much, modern games for you here. enjoy it.
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  63. Dec 16, 2022
    7
    Как по мне игра сильно оверхайпнута. 8/10 это максимум что она заслуживает. Ни о какой "игре года" речи быть не может, учитывая что в тот год был RDR2. Сюжет здесь довольно посредственный, графика звук и тд хорошие, попадаются интересные виды но в целом ничего сверхестественного. Бои к концу игры нагоняют скуку, я абсолютно не чувствую что играю за бога войны.
    Единственный объективный
    Как по мне игра сильно оверхайпнута. 8/10 это максимум что она заслуживает. Ни о какой "игре года" речи быть не может, учитывая что в тот год был RDR2. Сюжет здесь довольно посредственный, графика звук и тд хорошие, попадаются интересные виды но в целом ничего сверхестественного. Бои к концу игры нагоняют скуку, я абсолютно не чувствую что играю за бога войны.
    Единственный объективный плюс это крутые экшн сцены, кинцо и впрямь неплохое.
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  64. Mar 25, 2020
    5
    This review contains spoilers, click expand to view. O jogo tem gráfico, história bonitos porem não tem a jogabilidade que relembre os clássicos o jogo tem combate muito repetitivo os combos são muito poucos o jogo era pra ter pulo pra relembrar pelo menos os clássicos o inimigos sao repetitivo ao mapa tem obstáculo inúteis pra criança fazer o jogo tem muito diálogo que mais jogo Expand
  65. Jul 8, 2021
    7
    In my experience, the game is too long and the exploration only serves the RPG side of the game. Very little is worth seeing or hearing about the characters and world. The best thing is the combat and story. The first yet could use a little improvement, but it's worth your money!
  66. Jun 9, 2020
    6
    I don't get that hype around this game. Worst GoW game ever. I miss those old games.
  67. Jun 8, 2021
    7
    I'm surprised by how I didn't like this game as much as I thought I would. I haven't completed it yet, but what I have played so far is still good, at times great even. But as linear and straight foreward as it is, it gets a little boring when I meet a road block and have to solve a puzzle that I am too dumb to solve. I fully acknowledge this is a me thing, I just didn't enjoy these partsI'm surprised by how I didn't like this game as much as I thought I would. I haven't completed it yet, but what I have played so far is still good, at times great even. But as linear and straight foreward as it is, it gets a little boring when I meet a road block and have to solve a puzzle that I am too dumb to solve. I fully acknowledge this is a me thing, I just didn't enjoy these parts of the game. There is a portion where your traveling through a dark fairy hall with no light and you need to find your way across, and it's really frustrating to solve because anytime you think you've found the answer, like hurling your axe at a crank, you realize that's not it.

    I will say that, if there's one thing that saves this game from being stale to me, the combat is the most satisfying of any game I've played. It's super fun to hurl an axe at enemies with light and heavy combo's, and I can only imagine how fun it'd be with the blades of chaos.

    So far, it's still a fun game, and I do think a lot of good things are here!
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  68. Sep 12, 2021
    7
    Ok time to make some enemies. God of War 4 -because screw you titling the nth game in the series the same as the first is ridiculous and confusing and I wish to Odin people would stop doing it- is a good game, but it's not nearly as good some people like to say it is. It sacrifices the addictive, fun and cinematic gameplay for far slower, more personal gameplay, which isn't necessarily aOk time to make some enemies. God of War 4 -because screw you titling the nth game in the series the same as the first is ridiculous and confusing and I wish to Odin people would stop doing it- is a good game, but it's not nearly as good some people like to say it is. It sacrifices the addictive, fun and cinematic gameplay for far slower, more personal gameplay, which isn't necessarily a bad thing, but it is here.

    God of War 4 acts as a soft reboot of the series after God of War 3 seemingly capped off the series with Kratos killing his father Zeus, so what do you do when you've butchered the entire Greek Pantheon and left Greece in ruin? You move to Norway. Yes GoW4 moves to Norse mythology and barely takes advantage of that fact. The game gives you a whole host of worlds existing within Norse Myth but only lets you explore a handful, the game tells you about Thor and Odin and the closest you get to meeting either of them is a teaser for Ragnarok, you get to fight Baldur, a Greek god and his boss fight is great but it's the final fight and he's the only god you get to fight. This combined with the game failing to outdo the old games in many regards such as general combat, where the originals had you fight in big open spaces with a zoomed out camera and free control, GoW4 has you fight in open spaces with a clingy camera with minimal control, the fact that you can't pan the camera to watch behind you while you run for a health item results in countless hits and or deaths that should be totally avoidable, and I know SA knew this, because they had Atreus, Kratos' son, yell directions enemies are at, as well as having on screen prompts, but this doesn't really help for big AOE attacks on bosses or when Atreus is absent from the fight. Not helping matters is the lack of maneuverability, Kratos is more sluggish but also bafflingly, can't jump and therefore can't perform aerial attacks. Exploration has taken a NaughtyDog approach, in that you can't jump unless contextual, the game is riddled with sleep inducing climbing sections that have all the gameplay of a walking simulator.

    Where the game shines is with its characters and dialogue, Kratos and Atreus are remarkably enjoyable characters which is surprising when Kratos is pretty unlikeable, what with him murdering, slaughtering and butchering his way through Greece before, and Atreus is a child, generally unlikeable creatures, but he's wonderful, he's funny, endearing and intriguing, and it's endlessly captivating watching the two interact. Kratos going to console his son but backing away too afraid to let his guard down, even to his own child, no doubt riddled with ptsd and regret from his last family, Atreus telling a bad joke and Kratos laughing, only to deny it, Kratos believing Atreus to be injured, hearing his voice break from his general brooding demeanour into genuine worry and concern for his son, made absolutely unforgettable by Christopher Judge, Kratos' new voice actor. Speaking of voice actors, I was surprised to find Atreus voice actor, Sunny Suljic was a rare case of a genuinely fantastic child actor, which makes him a great child actor, a great child character and a great escort character... the man simply defies logic and I thought his VO work was great, especially during emotional scenes like where Kratos leaves for a few minutes but when we arrive back at Boy, we seem to have been gone several hours at least and he yells at Kratos... before going back to acting like normal like nothing happened... sorry this was meant to be the positive part of the review but that part really irked me.

    Overall, God of War The 4th, is like I said, a good game, a VERY good game, but it's not great, not even close. It thinks it's better than it is and has somehow convinced droves the same thing, acting as if the series only JUST got a good story when that has in fact, always been the case, whether or not you took notice because you were too busy distracted by it's complimentarily fantastic gameplay, is not the fault of the game. And unfortunately, Gears of God 4 doesn't quite match up to that level of superb dichotomy of gameplay and story, and relies solely on its story, which is great mind you, but hopefully Ragnarok can deliver both this time around rather than being a One-Trick. Nevertheless, I am very excited to see where the story goes next, and maybe actually fight more than one god and hopefully 0 Trolls with bloody rocks.
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  69. Feb 6, 2021
    5
    To hear tell, one might be inclined to think this is a miracle game, but it is not. It’s boring and repetitive. You’ll want to rage quit after you hear the 1000th “boy” being called out, and the repetition in enemy types is infuriating. The story is ok, but lots of plot holes ruins it. My advise: skip this one unless it is free.
  70. Oct 12, 2021
    5
    This game is one of the most low-end middling things I have ever laid my hands on. I'd rather have a one time paper cut on my urethra than having to deal with this game and its gameplay until completion, but let's take it from the beginning:

    I decided to play it since the recent "Best videogame ever" statement (or award?) was thrown out there about God Of War. Wow, talk about a daring
    This game is one of the most low-end middling things I have ever laid my hands on. I'd rather have a one time paper cut on my urethra than having to deal with this game and its gameplay until completion, but let's take it from the beginning:

    I decided to play it since the recent "Best videogame ever" statement (or award?) was thrown out there about God Of War. Wow, talk about a daring call to play it, right? So i scrounged my backlog and decided to give it a chance. Despite how bitter I may be about the game, I think there are a lot of good, perfect things about it, like its story and character development. Sadly, this shares around 50% of the time and focus of the experience, hence this score: 5/10. This obviously means that the gameplay, whatever this hot mess is supposed to be, is absolutely and categorically garbage.

    Who took this game to this strange hack & slash/RPG direction and/or combination that has you min maxing your character more than playing the game? Who thought it was good to give the players a million collectibles and customizations and upgradables instead of giving us character levels? Why the hell does the game pause you at ever second to give a tutorial about upgrading your weapons and armor but doesn't tell you that you have combat abilities?
    This game for some reason starts with a sort of Uncharted-esque style of level to then give you a somewhat open world and a overhead compass, which I hate and thought was idiotic, given the simplicity of the levels and the genre of the game, and gives you side missions that lead you to places you're not supposed at your current "level" only to get bent over by common overleveled enemies. So, what is the point of giving me freedom of movement when I can't face and unlock the things I see in the world? Making me go back as if this was a final fantasy or a dragon quest even though it's less than them but also not as much as a hack & slash as others? Who tf thought this was a good idea for a satisfying gameplay?

    The UI is also dreadful. A menu that closes the moment you want to go up a level in this submenu hell impossible to comfortably maneuver or that leaves you stucked in a tutorial about the millionth upgrade and blocks your inputs until you press X, X, R1 and square to equip your +3 attack cock-ring that won't save you from the skull purple enemies that one-hit kill you. What an absoiute mess.

    Ever since I was a teenager I was very into Norse mythology but I understand this is just an imagining inside the world of God Of War, so I don't have much to say regarding the art direction and the roles of the gods and Kratos in the game, I just want to say it's nothing special. I also thought that the depiction of Baldur was pretty offensive, not in the "I'm a snowflake and think this is culturally degrading", but as in "why tf is a messiah, Jesus Christ-like figure like Baldur portrayed like a drunk assholish lackey of Odin? He was his SON and not only that, his favourite one. Yes, his favourite son. Pick up a book, Studio Santa Monica".

    Overall, I think game should get the award "Most overrated mediocre game because we're frothing at the potential second coming of another videogame messiah" Award.
    Do you want to play a hack & slash? Pick up like Bayonetta or a Devil May Cry. Need an RPG? Think Persona, Final Fantasy or Dragon Quest. Need a Norse Mythology fix? Pick up a book about the Norse Eddas or one of the Joanne M. Harris books. Just don't play this hot mess, and if you need to play crap like this, at least don't praise it as the second coming of videogame Christ because it is only like being approach by a homeless junkey that's trying to get a couple dollars from you for another fix at Walmart. What a disappointment...
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  71. Mar 24, 2021
    7
    God of War it's a fun game that let you explore the God of War universe in a different way. It's way better than the other games in the series , but for sure it's not a 10 mark game.
  72. Mar 24, 2021
    7
    Some great action setpieces, a pretty good story, lovable characters and mostly great humor bogged down by repetitiveness and random difficulty spikes that the player does not benefit from in a few small areas along with mediocre puzzles,
  73. Sep 23, 2021
    6
    This review contains spoilers, click expand to view. I think that this game is a game that this is. So I give it a pasta out of 10 Expand
  74. Oct 11, 2021
    5
    Uno dei migliori giochi che abbia mai giocato su PlayStation.
    Il gameplay è magnifico, storia molto appassionante e una mappa fatta come Dio comanda.
    Forse l'unica pecca è la cam che in alcune situazioni è leggermente fastidiosa, ma per il resto giocone tripla A.

    Voto 9,5
  75. Feb 21, 2022
    5
    I understand that the game is good, but I tried 4 or 5 times to force myself to play it.

    I get bored from the storytelling, from the gameplay. Many friends told me that I just needed to play more, but even after 6-7 stories, I lost the desire to continue. I do not have enough dynamics, I do not like the dialogues of Kratos with his son. They are uncomplicated, sometimes stupid and
    I understand that the game is good, but I tried 4 or 5 times to force myself to play it.

    I get bored from the storytelling, from the gameplay. Many friends told me that I just needed to play more, but even after 6-7 stories, I lost the desire to continue.

    I do not have enough dynamics, I do not like the dialogues of Kratos with his son. They are uncomplicated, sometimes stupid and naive. The graphics are beautiful, but it's not enough to keep playing.

    Too bad this game didn't work for me.
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  76. Dec 18, 2022
    6
    One of the most overhyped games ever created. Doesn't do anything particularly well and brings nothing new. Super boring 6/10
  77. Dec 21, 2022
    6
    The gameplay here (similar to Naughty Dog's) is outdated. You explore extremely linear levels, fight enemy after enemy, and only stop to pick some random loot up in a corner somewhere. The level design, the puzzles, are below average at best. The combat is fun, but tedious when its 99% of the gameplay, and most bosses can be juked and abused.

    The reason these games are considered great
    The gameplay here (similar to Naughty Dog's) is outdated. You explore extremely linear levels, fight enemy after enemy, and only stop to pick some random loot up in a corner somewhere. The level design, the puzzles, are below average at best. The combat is fun, but tedious when its 99% of the gameplay, and most bosses can be juked and abused.

    The reason these games are considered great are the graphics and storytelling. Well I've never cared much about graphics, and I've read a lot of books and rarely come across a video game with much merit in its story. Here the dynamic between Kratos and his son is actually pretty great and the writers do have enough subtlety and intelligence to say something meaningful. The rest of the plot isnt particularly brilliant though. So I'd have to say this game, like most games of this kind, is insanely overrated.
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  78. Aug 11, 2022
    6
    The worst God of War game, together with Ascension. Gameplay is now horrible: repetitive and lacking enjoyable action. I personally dislike this new mythology, too; not for nothing, they've had to keep some of the old one in this game to make it work. I finished the main game and instantly deleted the game, since I was already bored enough. There are a lot of better action/adventure gamesThe worst God of War game, together with Ascension. Gameplay is now horrible: repetitive and lacking enjoyable action. I personally dislike this new mythology, too; not for nothing, they've had to keep some of the old one in this game to make it work. I finished the main game and instantly deleted the game, since I was already bored enough. There are a lot of better action/adventure games than this new God of War, I don't recommend it unless you truly like the character. From my point of view, they've ruined a great series of action video games. Expand
  79. Nov 19, 2019
    5
    Amazing looking game solid controls bring on the next one it's gonna be unbelievable just like this
  80. Feb 14, 2019
    5
    This review contains spoilers, click expand to view. I just finished the game. I really wanted to like this game, but in the end I'm scoring this at 5/10.

    To all the people who think this is 10/10 or 9/10, good for you. We all have different tastes, and the beauty of internet reviews is it aggregates all our impressions toward a game into a score.

    On a positive note, the game is beautiful to look at. I also enjoyed a few moments during the ending that I will not spoil here.

    Here are the downsides for me:

    I am really annoyed at all the puzzles. I usually like puzzles in an RPG, but I doubt anyone enjoyed the different types of doors that are unlocked by magic chisel, winds of hel, and whatnot. I also don't appreciate the many flavors of "throw your weapon at this thing" puzzles. I also am generally not a fan of spiky ceilings and rotating blades in games. Puzzles should be used as a nice break to action, but it got too distracting.

    I am not a fan of pacing, especially all the "your princess is at another castle" moments. It feels like trying to cook a meal, but you keep forgetting an ingredient so you end up making 5 other grocery runs. A short and sweet main story could have been better for the pacing. This also ruined the boat rides for me. I like conversations while walking around (like in The Last of Us), but because of the pacing I felt frustrated with the boat rides towards the middle half of the game. I kept waiting for the game to pick up the pace, but that never came.

    Combat is decent, nothing special here. A lot of people like the slow, brutal nature of it. I think it's ok, but Bloodborne may have made me set the bar very high on combat now. What I think is missing here is the incentive to use different attacks. I like it when a game rewards you for playing a certain way - those little twists that differentiate games from being gameplay clones of each other. In some old WWE games (haven't played one in years), the crowd turns on you if you spam a move. In Devil May Cry games you get a better score and more orbs for mixing up moves and taunting. In Bloodborne you are encouraged to go offensive with the regain system and to learn parrying. Witcher 3 encourages you to plan ahead and brew potions and bombs before a big monster fight. In GOW I didn't feel like there was a need for me to learn all the moves - I just needed the basic R1 combo, arrow spam, runic attacks, and the parry.

    On a side note, I think the decision to go with just that one long camera shot is interesting. The downside to that is it really killed the pacing, because things that are usually a quick cut to a new location end up being a 60 second boat ride or jog in the portal thingy. I feel like it could be better used in a shorter game, one with quicker pacing to really make you feel you are in that story.

    10/10 and 9/10 mean different things for different people. To me, I reserve those scores for those games that keep me hooked, the ones where you think about them while you're not playing them. As much as I want to like it, my gripes made my playthrough more frustrating than fun.
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  81. Feb 9, 2019
    5
    I will agree this game is one of Greatest games of all time (if not the greatest) I'm a fan of the original God of trilogy with that in mind I was really excited for this game. I will keep it short this game has a great story, amazing combat and really that's about it. I was expecting a more action packed game not a trekking and a rowing simulator which I got. The combat got repetitiveI will agree this game is one of Greatest games of all time (if not the greatest) I'm a fan of the original God of trilogy with that in mind I was really excited for this game. I will keep it short this game has a great story, amazing combat and really that's about it. I was expecting a more action packed game not a trekking and a rowing simulator which I got. The combat got repetitive with same boss fights all over again. As a fan of the original game was really disappointed how the game turned out inspite all the praise it has been getting,people never looked at the flaws of this game. Well For players new to the franchise this might have been a perfect game but Compared to the Original it doesn't come even close. Expand
  82. Jul 14, 2020
    6
    Mediocre game that looks pretty but isn't god of war, also for some dumb reason we can't jump anymore.
  83. Feb 6, 2019
    7
    It is a wonderful game, but the transition to 3rd person was a mistake. I consider this a downgrade from GoW III, which was a much more better game in every possible sense.
  84. Nov 26, 2019
    6
    Great characters and a good story are not enough to make a game entertaining. It doesn't do anything bad but does nothing good as well.
  85. May 2, 2021
    6
    This game lost several points for lack of variety in enemies, lack luster game play, boring storyline and boss battles.  I mean you battle the same character 3 times, it shows lack of creativity to me.  This is especially in comparison to the overall scale, scope and epic nature of Kratos's original games, this just does not compare to the majority of them. When the action and game playThis game lost several points for lack of variety in enemies, lack luster game play, boring storyline and boss battles.  I mean you battle the same character 3 times, it shows lack of creativity to me.  This is especially in comparison to the overall scale, scope and epic nature of Kratos's original games, this just does not compare to the majority of them. When the action and game play finally began to pick up I was shocked that I had reached the end of the story, how anti climactic.  I immediately closed the game and uninstalled.  This reintroduction to the franchise has earned it's place on  list just above Chains of Olympus (2nd from the bottom) based upon the graphic fidelity alone.  I recommend this to anyone who is new to the franchise because you will have no expectations going in. Really hoping the sequel to this disappointing entry turns out better. Expand
  86. Aug 6, 2022
    6
    boring,
    in all aspects, in short.
    a big Serpent in a teaser trailer, in the game it was shown for 15 seconds. in fact, the whole game is about cartoonish little monsters that you swing with an ax every 5-10 minutes. on hard difficulty, it's ridiculous to the point of insanity that every 5-10 minutes you have to beat small "bosses" for hours. and on an easier difficulty there is
    boring,
    in all aspects, in short.
    a big Serpent in a teaser trailer, in the game it was shown for 15 seconds.
    in fact, the whole game is about cartoonish little monsters that you swing with an ax every 5-10 minutes.
    on hard difficulty, it's ridiculous to the point of insanity that every 5-10 minutes you have to beat small "bosses" for hours.
    and on an easier difficulty there is nothing to do at all.
    game is empty.
    honestly, objectively - a toy for kids.
    The game was rated not honestly and it is not clear why.
    they managed to deceive me, I spent the full price on the game and it was my own fault, I had to check it out.
    got caught like a kid. )
    character control is not realistic enough, Assassin's creed is better.
    sonny is well animated, his facial expression, some moves, but this is not visible, by chance noticed when they spoke with the gnome and the camera finally broke away from Kraktos and everyone was visible from the front. A lot of little things, over which they tried very hard.

    by the way, the graphics and animation of the serpent surprised me with its poor quality, except for his sound.
    and Krakos, khm, Kaktus, Kraktos moves like a turtle with his axe.
    thinks like a turtle too.

    But there is another side to the game, which is revealed gradually, the spiritual and relationship side and quite believable and real. In this regard, we suffer a deficit, if there is a relationship, it is very flat between a guy and a girl, but here between parents and children, brothers. Changing the habitual path for the better, etc. Also humor and an interesting plot with puzzles. Well, the inherent cinematography and theatricality of the series with a mythological atmosphere.

    You can buy and play this game on easy, defeat bosses on hard by digging through abilities, even without taking damage, or on easy without digging. And you get a pretty good average game. But, unfortunately, most of what is there is meaningless in combat and it is there only to make it difficult to find what is really effective in this rhythm of combat and for various animations on easy. And changing the difficulty level every time is very inconvenient. Most of the options that the game provides you are not balanced, it's called "painter's quirkiness" and we shouldn't suffer from it, therefore of course, I don’t recommend it. But if without any special expectations, you are satisfied with going through the average game, enjoying the average level and you want a quality story and all that another side that I described above then you can buy.
    Those who will pass the bosses on difficult, do not skid or proud to pass everyone on difficult, you will lose all meaning and enjoyment of the game because the game, the combat is not balanced.
    And there are bosses that repeat every time, big ugly ones from some unsuccessful cartoon, you also go through them on easy and do not lose the pleasure of the game.

    The fight is more interesting and comfortable with a movable character, as well as one that moves quickly as in life and so that it is also easy to aim in the game as in life. And not each new boss must be learned and replayed 20 times in order to pass without getting damage, for realism or just to pass. Taking damage is not realistic, it's impossible. Besides, no challenge and not looks good with taking damage. Took more damage, less, what's the difference?
    After all, in the life the hero would not have been killed or injured, otherwise there would be no story. He can get hurt once or twice according to the plot, but not a thousand times as happening in the game and then swallow green things. He could dodge until he figured out how to win, he should be faster. No replays, especially when you have to run again.
    I like the rhythm of the combat in this game, but Kratos is slow to the point of being absurd, not believable. Even a disabled pensioner moves faster and this is not even a joke or an exaggeration, have you played the game, Developers?
    In many places on hard it is impossible not to take damage, this option should be on any level. Kraktos, khm, Kratos is absolutely not adapted to fight with several enemies, although according to the plot he should be. About the tediousness and absurdity of small monsters every step was mentioned above.

    Best regards ;-)

    By the way, respected developers who took the myth of a funny silly policeman and convincingly appropriated it for themselves - bang your head against your valkyries yourself and dig around the internet for information on getting completely pointless Ivaldi equipment. Next time I will think twice before buying your game. With all the stupidity in Assassin's creed Valhalla (waste of time, bugs, garbage, hackwork, inconvenience in control), your game are far from this level even further. There are not a lot games with such quality and criticism, it is relative to this game, but it is impossible to compare it with others. So much nonsense but no place, so goodbye ;-)
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  87. May 5, 2018
    6
    Competent but quite overrated. Less exciting then past games, guess the dull back and forth and poorly paced second half is less noticeable with shiny textures.
  88. May 7, 2018
    7
    Hm. It's a good game, but not great. Graphics and story (although a bit confusing) are great, the combat system is super deep and rewarding, but movement and exploration is really lame. Kratos can only walk on paths. He's a god and he can't jump over a little rock? Come on. In 2018 on a PS4 I would have expected exploration like in Zelda, not a game where a god can only walk on pretrampledHm. It's a good game, but not great. Graphics and story (although a bit confusing) are great, the combat system is super deep and rewarding, but movement and exploration is really lame. Kratos can only walk on paths. He's a god and he can't jump over a little rock? Come on. In 2018 on a PS4 I would have expected exploration like in Zelda, not a game where a god can only walk on pretrampled paths. Also the puzzles are very basic and repetitive already a few hours in the game. Sorry for the comparison with Zelda, but if you want a 10, you gotta be up par with a 10. ;) I'm not sure why, but the last God of Wars just felt more epic, also in the size of fights with monsters. Maybe because its pace is a lot slower than before. Expand
  89. May 6, 2018
    7
    I can only give this game about a 7.5 First the game is too hard. I don't know if they were trying to compete with From Software or what they were thinking. The difficulty of just getting around has taken all of the joy out of this video game. Most of the time, I was not having fun. The fast travel is a joke. You don't even get it until about 61% completion of the game. WarningI can only give this game about a 7.5 First the game is too hard. I don't know if they were trying to compete with From Software or what they were thinking. The difficulty of just getting around has taken all of the joy out of this video game. Most of the time, I was not having fun. The fast travel is a joke. You don't even get it until about 61% completion of the game. Warning there are timed events in this game. I hate timed events in video games. The main line story is very good, and the combat is good. Some of the enemies are op'ed, and you don't have a great chance at winning. There are some very annoying fights. I like the side quests, and that is what kept me playing. I was good at finding the ravens, and lining up the light root puzzles. I did feel an accomplishment there. My husband was trying to go platinum, but he said the developers made the game too difficult for many people to achieve this accomplishment. A lot of the areas you have to grind. All in all I would rank all of the souls games, charter games, skyrim etc above this game. Expand
  90. May 18, 2018
    7
    Es un gran juego, aun que de inicio no tiene nada de god of war nada mas que el nombre y los personajes, pero con forme vas avanzando tiene ciertas cosas en comú; la jugabiliadad es muy buena, en especial el modo "god of war" un autentico dolor de cabeza cuando enfrentas a mas de 4 enemigos a la vez, un verdadero reto, historia... pudo ser mucho mejor en algunos aspectos, por algunosEs un gran juego, aun que de inicio no tiene nada de god of war nada mas que el nombre y los personajes, pero con forme vas avanzando tiene ciertas cosas en comú; la jugabiliadad es muy buena, en especial el modo "god of war" un autentico dolor de cabeza cuando enfrentas a mas de 4 enemigos a la vez, un verdadero reto, historia... pudo ser mucho mejor en algunos aspectos, por algunos momentos sentí un poco forzada la relación entre kratos y atreus, como si te quisieran meter por los ojos una vez mas la relación entre joel y ellie. Expand
  91. Feb 2, 2019
    7
    Acción y aventura.
    Esta review no va a ser muy popular pero voy a intentar dar mis razones para ello.
    Es el primer GOW que he jugado por lo que cualquier referencia a los anteriores no la he podido detectar y apreciar. Empecé a jugar después de que lo nombrarán GOTY y mis expectativas eran bastante altas tras haber jugado al RDR2. Empiezo por los defectos que le he encontrado y luego
    Acción y aventura.
    Esta review no va a ser muy popular pero voy a intentar dar mis razones para ello.

    Es el primer GOW que he jugado por lo que cualquier referencia a los anteriores no la he podido detectar y apreciar. Empecé a jugar después de que lo nombrarán GOTY y mis expectativas eran bastante altas tras haber jugado al RDR2. Empiezo por los defectos que le he encontrado y luego comento lo que me ha gustado.

    El primer punto es la dificultad, en mi opinión mal gestionada. Jugando en fácil los enemigos de la historia principal están desequilibrados en comparación con los de las actividades secundarias. Si aumentas la dificultad no se corrige lo único que aumenta es el tiempo que tardas en derrotar a los enemigos haciendo la experiencia más tediosa. Creo que falta un punto medio entre la dificultad fácil y la normal para encontrar el punto óptimo, al menos para mi.

    Precisamente los enemigos son el otro punto débil que veo, no hay demasiada variedad y las animaciones de ejecución son siempre las mismas o varia entre 2 a lo sumo. Debido a la mala experiencia que he tenido jugando no he realizado muchas actividades secundarias pero tengo la impresión de que en estas actividades es posible que si haya enemigos más variados. No obstante, de ser así no entiendo por qué no los han incluido en la historia principal.

    El sistema de combate no me ha resultado divertido y los movimientos que vas desbloqueando no mejoran la experiencia (con la excepción del golpe fuerte del hacha). He tenido la sensación de que es indiferente el ataque que realices porque todos hacen el mismo daño incluidos los combos. Esto enlaza con el tema de la dificultad, creo que falta un equilibrio entre la vida de los enemigos y el daño que debería hacer y recibir Kratos teniendo en cuenta quien es.

    Hay unos cuantos fallos de diseño y usabilidad como por ejemplo al abrir caminos hacia atrás tirando cadenas por una pared, Kratos siempre se cuelga de la cadena independientemente de que queramos o no bajar (normalmente es que no), o elementos que debemos utilizar en unos combates obligatoriamente pero en otros no podemos utilizarlos pese a que están en el escenario y desde un punto de vista argumental sería completamente aceptable.

    El sistema de runas y armaduras le añade una capa de profundidad que creo que no se necesita ni se llega a aprovechar all 100%. Sin embargo la progresión de las armas y de los personajes si me parece acertada y creo que funciona muy bien en un juego de estas características.

    En cuanto a la historia como conjunto me ha gustado, no conocía a penas la mitología nórdica y me ha interesado bastante. Los distintos personajes que salen tienen un gran diseño y personalidad, sin embargo hay bastantes puntos que no me parecen coherentes, como la misma premisa de la historia o los cambios de humor y moralidad repentinos del hijo.
    La evolución de Kratos creo que es lo que salva todo el juego, ver su faceta de padre y sus luchas y dudas internas es verdaderamente emotivo.

    Por último, gráficamente es espectacular, de los mejores gráficos que he visto y la ambientación suma una gran cantidad de recuerdos imborrables a la experiencia. El modo foto está bastante logrado y puedes sacar infinidad de fondos de pantalla de cada momento del juego.

    En conclusión, me ha resultado un experiencia agridulce, disfrutar de la historia y los gráficos me ha gustado mucho pero la jugabilidad me ha planteado muchas dudas a lo largo de todo el juego.

    Personalmente no lo recomendaría a nadie que no haya jugado los juegos anteriores, acabo de finalizar el GOW 3 y puedo entender la emoción con la que los fans han recibido este juego. Sin embargo, para una persona que entre nueva a la saga no creo que lo pueda disfrutar igual.

    Historia 7, Jugabilidad 5, Gráficos 10
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  92. Feb 2, 2019
    7
    This game has truly fantastic graphics, really good interface and one of the best storyline / cinematic styles in any game I have played.

    The reasons for a relatively low score (7/10) for me are that I found the interface and various button sequences needed to do everything a little overwhelming, I found the battles (especially the boss ones) too long (how many times do they need to
    This game has truly fantastic graphics, really good interface and one of the best storyline / cinematic styles in any game I have played.

    The reasons for a relatively low score (7/10) for me are that I found the interface and various button sequences needed to do everything a little overwhelming, I found the battles (especially the boss ones) too long (how many times do they need to come back up and carry on hitting you?) and the violence and gore was a little too close and personal for me.

    Games I have preferred include Skyrim and Horizon Zero Dawn; read into that as you will!
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  93. Nov 13, 2018
    7
    I give this game a 7, because I know a lot of time and effort went into this game.

    I'm a fan of the original trilogy and let me tell you I had to push myself through the camping on this one. If you wanna see an honest review of this game check out TheGamingBritShow, this guy was spot on and I agree with him. Overall this is a perfect game for people who are not that into video
    I give this game a 7, because I know a lot of time and effort went into this game.

    I'm a fan of the original trilogy and let me tell you I had to push myself through the camping on this one. If you wanna see an honest review of this game check out TheGamingBritShow, this guy was spot on and I agree with him.

    Overall this is a perfect game for people who are not that into video games. It seems to me that the developers decided to do the following> ok we can't do the same thing over and over again, let's do something different. What's all the rage now? Dark Souls? Last of us? Uncharted? unskippable cut-scenes? great, let's throw all of that in the pot.

    Graphics are freaking amazing btw.

    Don't get me wrong this is not a bad game, it's just way over hyped and overrated. Disappointing.
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  94. Jun 3, 2018
    5
    The title screen of a bland ass unimpressive grey forest says it all...GoW has lost it's soul. God of War 2 and 3 along with Shadow of the Colossus are some of my favorite games of all time, so I was extremely excited for this game. Bought it at midnight on launch and was left wondering what happened in the following days. Now that I've completed all the trials and completed the gameThe title screen of a bland ass unimpressive grey forest says it all...GoW has lost it's soul. God of War 2 and 3 along with Shadow of the Colossus are some of my favorite games of all time, so I was extremely excited for this game. Bought it at midnight on launch and was left wondering what happened in the following days. Now that I've completed all the trials and completed the game entirely except for the frivolous tasks like Odin's where's waldo ravens I can safely say this game is by far the worst in the series. Worse than ascension and worse than ghost of sparta on psp. There's just no real satisfaction to the clunky combat. THE CAMERA IS SUCH A STEP BACK, and it just feels like they tried too hard to be the last of us. I get an over the shoulder cam for resident evil but for a 3rd person hack and slash? Most of the time you take damage if you are skilled it feels cheap and from some off screen **** not to mention it is just clunky and disorienting and the lock on mechanism is terrible, especially against the 9 Valkyries. On top of that there is LITTLE to NO VARIATION in terms of enemies, boss fights or boss kills. The gore is mostly white washed, say goodbye to classic GoW disembowelment and hello to ripping people apart to have them burst into...orange goo? It would probably get a 7 if they had called it "plodding norse axe man" but to call it God of War is a disgrace. The graphics are amazing but really I had much more fun gameplay wise with Assassins Creed Origins, which btw they completely ripped off in terms of controls (thats right they have you using R2 to swing rather than face buttons) and many other aspects, such as the Hud and menus. There's only 2 real epic moments, the world serpent reveal which they blew in the trailer (had to make it seem cool I guess) and a mother-son moment at the end but overall the story was a dull experience playing chaperone to mini Kratos' field trip. Corey Barlog, please hand the reigns over to someone else from now on if you feel like an old man rather than pull Kratos down with you and have them back the camera up 10 feet while they're at it. Expand
  95. Jun 12, 2018
    5
    I liked the deeper combat system but in didn't buy this game for emotional **** with his son. Just because of the little **** whining all the time, I had trouble to get to the end of the game. Really needed days off just not to listen to him. If the game is sequeled, remove the kid. I wouldn't care so much if the game wasn't GOD of war and named differently with some other protagonists.
  96. Jan 16, 2019
    7
    I just finished this game yesterday, the story that is, and needless to say, I had very high expectations considering all the praise it's gotten.

    this was my very first time playing this franchise, so this review will also reflect that somewhat. one of the first things I noticed starting the game, and it was quite discouraging too, is how underpowered Kratos is in the beginning. just
    I just finished this game yesterday, the story that is, and needless to say, I had very high expectations considering all the praise it's gotten.

    this was my very first time playing this franchise, so this review will also reflect that somewhat. one of the first things I noticed starting the game, and it was quite discouraging too, is how underpowered Kratos is in the beginning.
    just beating the most basic enemies almost became a chore, especially since they consistently seem to gang up on him from behind, making for some cheap deaths early on.

    what was really exciting was several of the mini-boss fights. huge cave trolls, rock-monsters etc, not to mention these Valkyrie-creatures, which are a great challenge to beat. it was really satisfying to finally bring them down after a tough fight. so later in the game, Kratos does get significantly more powerful with better equipment and stronger weapons, but in my opinion, it just takes too long to upgrade it.

    the story was another thing I didn't particularly care for, there are just too many twists & turns all the time, making it feel inconsistent and downright confusing. it almost felt like the point of the whole game was lost in translation or something. thankfully, there is a particular character you meet mid-way in the game, that also joins your journey, that is very likeable.

    all the cut-scenes & cinematics became very tedious towards the end, and it almost felt like playing an interactive movie, that really detracted from the overall fun quite a bit unfortunately.

    I didn't feel compelled to explore much either, the world simply isn't that interesting Imo. it is too linear, climbing is very slow and awkward, and the travel itself is also too slow. for the most part, I just followed the story to the end.

    this review might seem overly negative, but when very high expectations aren't really met, this is bound to be the result. I did really like the game overall, it has a lot of interesting things going for it, like huge creatures that look amazing, many of the enemy encounters were great, and the visuals - just wow! the characters look amazing - especially Kratos. the details on him are simply wonderful to look at.
    this game might be the best-looking this gen, at least from a technical standpoint. there is so much detail everywhere and in everything, and I played this on a Ps4 slim, which is comparable to the base Ps4 in terms of power.
    the Ps4 is truly a powerful little machine, capable of graphics & performance such as this game, I'm just amazed.

    overall: a very good game with great high's, but also disappointing low's. there are several times in the game it feels like a chore, and this can last for several hours so that isn't fun. but there is also much greatness to it, like enemy encounters, the visuals, up-grading your characters weapons and equipment, and some of the vistas are also interesting.
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  97. Jul 5, 2018
    6
    God, this game turned out to be soooo mediocre. I was too much excited i guess and i waited for more.

    First of all, visuals and sound is great. I'm no diehard fan of the old series and i'm totally fine with the new concept: more about adventure instead of a hardcore slasher. Great, i love characters, plot and adventure. However, the level design (gameplay-wise!!!) is as bland,
    God, this game turned out to be soooo mediocre. I was too much excited i guess and i waited for more.

    First of all, visuals and sound is great. I'm no diehard fan of the old series and i'm totally fine with the new concept: more about adventure instead of a hardcore slasher. Great, i love characters, plot and adventure.

    However, the level design (gameplay-wise!!!) is as bland, generic and uninspiring as it can be. Here's a spot with 10 monsters appearing out of nowhere so you could swing your axe, here's a spot with a puzzle because we're ADVENTURING, here's a dialogue spot so you could get more attached to your son, here's 10 monsters respawning out of thin air in case if you got bored, our dear player. Oh, here's another copypaste puzzle to throw your axe at something, we hope you're satisfied with how were spoonfeeding you our rich content. Right, and don't forget to collect all the glowing **** and check every corner because we have ancient sarcophagi lying here and there for you to collect more glowing ****.

    Combat is boring and uninspiring again. I've chosen the third difficulty (one level above default one) so i'm not sure how it's at the default settings, but i hate how you need to hit every single enemy (even the basic ones) at least 10-20 times to kill it. You deal miserable damage and have to keep clicking and clicking and clicking one or two buttons till that bastard is dead and you can move on to the next one until they stop freaking respawning. Guess it doesn't come as a suprise that you die in 3-4 blows. Bosses take a ton of clicking before they go down of course. Camera is pretty bad too. It can't properly autolock targets even when autolock is on, it can't show who's attacking you from behind with "autolock = on" until you rotate the camera manually, sometimes it fails to lock-switch to next target after you killed the current one. Jeez, i started God of War after i finished Vampyr (yeah, the one from Dontnod who previously made an adventure about school girls) and you know what? I find the combat system and the camera in Vampyr more satisfying compared to this game.

    How is this game getting 10 out of 10s all over the place? Have people gone made? This game is terribly overrated.
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  98. Jun 30, 2018
    6
    There's no denying this game is absolutely beautiful, but I do get a very "Breath of the Wild" overrated vibe here... I think we have gotten away from some of the key aspects that have always made the God of War franchise great.

    + visually stunning + the musical score is intense + some cool fights, especially Baldur + decent puzzles - Atreus. I understand we are have written a new
    There's no denying this game is absolutely beautiful, but I do get a very "Breath of the Wild" overrated vibe here... I think we have gotten away from some of the key aspects that have always made the God of War franchise great.

    + visually stunning
    + the musical score is intense
    + some cool fights, especially Baldur
    + decent puzzles

    - Atreus. I understand we are have written a new story for Kratos, but good **** lord almighty. This is God of War, maybe the most machismo franchise of all time. I just don't understand who thought putting a whiny, nagging prepubescent child to accompany Kratos was a good idea. I couldn't even enjoy the fight with Thor's nephews because Atreus' constant "Don't talk about my mommy!" AWFUL
    - Just like "Breath of the Wild" I don't understand the need to try to make this game into another Elder Scrolls. There's no need for stats and gear, just focus on making the fights creative.
    - This seemed to have the laziest enemies in any God of War entry. How many re-skinned trolls were there, like four, maybe five? Compared to God of War 1-3, the enemies and bosses in this game don't hold a candle.
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  99. May 24, 2018
    7
    This review contains spoilers, click expand to view. Here's a list of things I didn't like about the game I posted on a YouTube video comment section:

    1) *Character movement:* OK, I get it, each game is different and you should get used to the mechanics. Still, I hate that Kratos never turns to the direction of the analog. He walks sideways, he walks backwards, he does all sorts of weird stuff except the most intuitive. I hate to actually press a specific button to do a quick turn. What is the sense in that? I know GoW is not the only game that does this, but I hate whenever a developer chooses this path.

    2) *Character speed:* The quests can get repetitive after a while and I would like to cover more ground more quickly, but I can't. There's no option for running or sprinting. Climbing chains and debris is a real nuisance, I felt like dying from boredom. Especially when you have to cover the same area multiple times. It could learn from Uncharted.

    3) *Shift rolling for sidestepping:* Again, GoW is not the first or only game to do that, but I hate when the mechanics change from rolling to quick-stepping when you have your lock on. It makes dodging projectiles impossible. So you have to unlock, dodge, lock again. And in the heat of a fight it's rarely that easy. And again, it's the kind of thing I don't see the purpose of. Bloodborne is also like that.

    4) *Locking:* Usually locking will help you keep your aim at a specific target. And while it helps with melee, whenever you have to throw your axe or Atreus' arrows it does absolutely nothing to help you.

    5) *Can't quit a fight:* Sometimes you'll encounter an enemy much stronger than you, but you don't have the option to flee, only to fight or resign to a quick death and avoid the area next time. I understand when it's a boss fight, or a mandatory fight to progress through the main quest, but when it's an optional fight - like those floating bubbles - it makes no sense. The Witcher also sins from that.

    6) *Forced perspective:* Sometimes the camera will stuck in an angle and you can't move it. God only knows why. It feels the studio was more concerned with the cinematic experience rather than with the gameplay experience. Uncharted also does that, especially the ps3 installments.

    7) *Less QTE, please:* I know the whole franchise (and Santa Monica Studio for that matter - who remembers The Order 1886?) is famous for the use of QTE. Ditch it already. I'm playing a game, not an interactive movie.

    8) *Story: (SPOILERS)* I appreciated the twists in the Norse mythology, and if you're a fan like myself, you'll notice and appreciate the variations in Mimir tales. To be honest, when I was a kid reading the prose Edda, I always thought the Aesir gods were kinda jerks. Still, I'm divided about making them down right evil while Loki is the good guy.

    9) *Not really an RPG:* I know the GoW franchise was always more of a heck&slash kind of game with some, even if little, RPG elements. I'm happy that the story has taken the front seat, but I don't feel like I'm on the wheel yet, but rather at the passenger's seat going for a lift. Since they were willing to do a overhaul of the franchise and by watching the trailers, I sincerely hoped it would be closer to an RPG. I wanted to have dialogue options that would steam out different outcomes, even if only in the side quests. Which leads me to:

    10) *Side-quests:* It's always a challenge for the dev team to make the side quests interesting enough so that the player don't feel bored or missing out on the main quest. Or feel like they're just farming for resources. That's exactly how I felt. The quests are mostly boring and repetive. So much so I didn't go back to the game after the main quest was over. And there are tons of unexplored content and areas. And I don't feel like I'm missing out on anything. Just a shame, I think everybody should take a lesson from the Witcher, where most of the side quests are as interesting if not more than the main quest.

    11) *Unpopulated:* The world is empty of NPC, except for the Dwarf Brothers (I guess some ghosts).

    12) *Combat:* Combat is non responsive, the game prioritizes animation. Which means an enemy can one-hit kill you, if you don't dodge in the right time. Except you cannot dodge because you already started an attack animation, and it won't change midway through, even if you press the button at the right time.

    13) Climbing down the chain when kicking it.

    14) Running around in circles when fast traveling to disguise the fact that they ARE cutting the camera.

    15) The game is too linear. Nuff said.
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  100. Aug 27, 2021
    6
    Fun game but way overhyped. Has beautiful visuals but average gameplay, the story is nothing special and it needs more boss fights. Some of the older God of War games did things better.
Metascore
94

Universal acclaim - based on 118 Critic Reviews

Critic score distribution:
  1. Mixed: 0 out of 118
  2. Negative: 0 out of 118
  1. LEVEL (Czech Republic)
    Sep 13, 2018
    100
    The return of the furious Spartan warrior was made well. God of War is already a great contender for game of the year and you shouldn't miss it. [Issue#285]
  2. CD-Action
    Jul 6, 2018
    100
    Cory Barlog and his team achieved what many thought impossible – despite having changed almost everything Santa Monica managed to preserve that elusive spark that makes God of War game feel like a God of War game. They created one of the defining titles of the current generation and a technical marvel whose stunning beauty in motion words cannot describe. And there’s one more thing. Barlog’s touching reaction to his masterpiece’s scores shows that even in the world of huge budgets, micropayments, loot boxes and sales forecasts there still is a place for artists who pour their hearts into their work. We need someone to remind us of that once in a while. [06/2018, p.38]
  3. Jun 7, 2018
    95
    Where most games excel in one single area, God of War manages to deliver on every front, providing players with one of the best experiences we’ve seen so far this generation.