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74

Mixed or average reviews - based on 72 Critic Reviews What's this?

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7.4

Mixed or average reviews- based on 189 Ratings

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  • Summary: Inspired by Chrono Trigger, I am Setsuna is an homage to the JRPG masterpieces of yesteryear. Journey with Setsuna as she prepares to make the ultimate sacrifice and save the people of her land.

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Project Setsuna - Tokyo Game Show 2015
Score distribution:
  1. Positive: 43 out of 72
  2. Negative: 0 out of 72
  1. 100
    What really impressed me about I Am Setsuna is the way that the various systems layered on top of one another to reinforce and complement the intense, powerful themes that sit at the core of the game.
  2. 90
    While Square Enix is largely focused on the future with upcoming games like Final Fantasy XV and Kingdom Hearts 3, they are not one to forget the past and I Am Setsuna is one game that not just '90s RPG fans will love, but even general fans of the genre should really enjoy.
  3. Playstation Official Magazine UK
    Sep 6, 2016
    80
    Basic but beautifully crafted JRPG in the vein of the pre-PS2 Final Fantasy games. If you reminisce fondly about the genre's Golden Era, this is essential. [Sept 2016, p.102]
  4. Jul 20, 2016
    75
    A lack of balance robs the combat of much of its fun and renders many of the more interesting gameplay systems moot, but it didn’t dampen the emotional impact of I Am Setsuna’s heartfelt message for me.
  5. Aug 3, 2016
    70
    I Am Setsuna seems to come straight from the classical JPRG genre. The game looks amazing and the gameplay is very smooth. The lack of length is therefore a real pity.
  6. Jul 20, 2016
    70
    I am Setsuna is as vintage as it can get and manages to recall what we did love about the JRPG genre in the '90. It is however very low budget and comparatively expensive. It also tries to tell a good story at a somewhat frantic pace in repetitive locations and throughout extremely simple fights.
  7. Jul 18, 2016
    50
    Who would have thought a game with a snowy setting such as this would look so dull? There’s some good to be discovered in I Am Setsuna, but it’s overshadowed by its sheer unoriginality and repetitiveness.

See all 74 Critic Reviews

Score distribution:
  1. Positive: 21 out of 29
  2. Negative: 3 out of 29
  1. Jul 19, 2016
    10
    I am Setsuna is an amazing take on the old school rpg genre that molded the games we play today, but what makes it stand out in that fashionI am Setsuna is an amazing take on the old school rpg genre that molded the games we play today, but what makes it stand out in that fashion is that it also, for the most part, play as those games did as well. The updated graphics and amazing soundtrack was just what was needed to revive the dying format. This game also provides an entry to the intense rpg genre that frightens most players away from the long playtime required to finish it. Still at being roughly 40 hours long, this game provides a plethora of story. While this game doesn't serve much in the form of cut scenes, the narrative will keep you going for the hours that are up ahead, so keep in mind that a love for reading makes a love for this style of game. Expand
  2. Jul 22, 2016
    10
    I am writing this just to put the game “I Am Setsuna” into perspective.

    It is based around PS1 era role playing games (RPGs). During that
    I am writing this just to put the game “I Am Setsuna” into perspective.

    It is based around PS1 era role playing games (RPGs). During that period of time (Golden Age of RPGs) the story lines of those games (FF7, FF9, Xenogears) were original and comparable to the best books and movies ever made.

    The graphics are superior in current popular games but RPGs are not based on looks, they are based on interactive gameplay, story and strategic battles.

    However the resolution of the animation in this game is excellent.

    As for the actual story, battle system, and gameplay, I cannot really comment on that because I have not played the game.

    It may or may not be suitable for kids being introduced to RPGs. If you are looking for that sort of game you may want to check out World Of Fantasy.

    If you enjoyed games such as FF7, FF9, Xenogears, etc; when you were younger, then you will probably enjoy this game.

    There is also another important consideration when reading any reviews, if reviews are written almost immediately after a game is released, chances are the critics/users likely have not played the game at all and/or rushed through them.
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  3. Jul 19, 2016
    9
    I absolutely love this game. While the story hits a lot of familiar beats (as most JRPGs have done since '93), it's really the developers goalI absolutely love this game. While the story hits a lot of familiar beats (as most JRPGs have done since '93), it's really the developers goal of making a spiritual successor to Chrono Trigger that brought a smile to my face.

    Glad this isnt some 75-hour long snooze-fest taking place in another school full of students that we need to make connections with because reasons.
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  4. Aug 10, 2016
    8
    I am Setsuna is a classic action turn based JRPG set in a snow covered world where our hero Endir must travel with Setsuna to fulfill herI am Setsuna is a classic action turn based JRPG set in a snow covered world where our hero Endir must travel with Setsuna to fulfill her destiny as the sacrifice and save the world. The main marketing of the game is the classic combat system we've seen from classic Final Fantasy and Chrono Trigger games and it does this effectively and beautifully while telling a intriguing story.

    Pros:

    + Combat system is a big plus in this game and the main reason I was interested in it from day one. It uses the combat from games like chrono trigger which is an active turn based battle system. Each character has technical abilities they can use leaving it to the player to choose their best dynamic team and making sure everyone has a role. I believe more RPGs should use this kind of system.

    + The characters in I am Setsuna are well written with character developments integrated into the storyline. Every character gets a side quest as well as a section in the main storyline which further expands on both their origins and personality.

    + A mechanic of a long era is using a world map in which the player can explore. The player can use this area to save, use tents and eventually fly an airship to travel around the world. Its a mechanic that is never used and its nice to see it can still work in modern games.

    +The music and sound effects in the game are fantastic. Tomoki Miyoshi writes a fantastic soundtrack with piano being used as the only instrument. It can sometimes feel out of place and perhaps a couple of other instruments were needed for certain tracks but nevertheless the sound in this game is great.

    +The spritnite system is nicely created combined with the talisman combos and bonuses. Equipping certain talisman can get you bonuses for your spritenite that can be very useful in battles. Having exclusive spritenites for each player allows the player to choose a dynamic team instead of allowing them to equip a spritenite to whoever and effectively making the characters irrelevant.

    + The art style and aesthetics to this game are beautifully created and the detail put into them is fantastic.

    Cons:

    - Momentum mode and Fluxes are badly explained in this game. It was hours into the game before I understood the system and even then I had to go online to research to make sure I was doing it right. The notes in the menu are no real help.

    - While the environment is beautifully created artistically their use of recycling assets can make the player lose interest hours into the game. Many villages look almost the same and I found it difficult to remember which village was which since nothing really stood out. Also the entire world is in snow making some of the environments seem dull after hours of just seeing snow.

    - Fides joins your team far too late in the game. He joins when you're just about to face the final boss which makes him ineffective and just doesn't seem to be much point of him joining at that late stage.

    - The introduction to the story and game was one that confused me. It seems very rushed and gives no real introduction to who Endir is and why hes doing mercenary work. Seeing as this guy is the main protagonist it would make more sense to have a proper introduction to his character rather than the player feeling perplexed as to who this guy is.

    - A bit disappointed at the lack of additional sidequests and locations to explore after you acquire the airship. A few more wouldn't have gone amiss.

    Overall its a good JRPG that's a throwback to the classic style of JRPGs like Final Fantasy and Chrono Trigger that shows these mechanics can still thrive in modern games. Recommended for anyone who's been looking for this style of game for a while like myself.
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  5. Jul 22, 2016
    8
    It isn't Chrono. It isn't Final Fantasy X. It isn't Final Fantasy VI. It isn't Pokemon (what? some of the enemy attacks look like PokemonIt isn't Chrono. It isn't Final Fantasy X. It isn't Final Fantasy VI. It isn't Pokemon (what? some of the enemy attacks look like Pokemon attacks, and I swear that was a Buneary in the snow).

    What it is, is a damn good game for those who enjoyed the first 3 mentions above.Yes, yes, it's a little confusing how normal enemies are normal sized, but bosses are colossal. Even I had trouble understanding that, but then assumed it was a joke, since in many RPGs (not Chrono until Lavos), bosses tend to be rather disproportional to our hero sizes (read: every boss is the size of SIN from FFX).

    The battle system is basically Chrono Trigger. Wonderful combo attacks, just like Chrono. Enemy difficulties are a little uneven. You'll fight 5 enemies and easily kill them, but the boss right after will be 10x harder than the boss just twenty minutes ago. This, however, tends to happen with studios that focus a lot on certain elements (in this case nostalgia) while forgetting the other parts. And I would say it is precisely this unevenness that make me take away 2 points from a 10. I did not expect a NEW story. That is not what this game is getting at.

    The music is piano-only (probably synthesized), like other indies that use few instruments (Fez, To the Moon, etc), but for this game, this intimacy seems to work great considering the setting (no spoilers).

    I would say that the game should be in the $20-$30 price range. $40 is a little much, considering the studio making it isn't doing anything specifically new in the genre, so less creative time is needed... same for the music. But I understand Squenix was probably the one to put that tag on it, since - from seeing their mobile retros - they love overpricing "retro-oriented" things... and "I Am Setsuna." is no exception. This is an old soul in new rags.
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  6. Aug 3, 2017
    8
    For the first game, Tokyo RPG Factory made a good JRPG. They have returned the traditional JRPG to PS4. Interesting story, beautiful designFor the first game, Tokyo RPG Factory made a good JRPG. They have returned the traditional JRPG to PS4. Interesting story, beautiful design and a good battle system. The most I like in this game is the battle system because it is the ATB system. Other elements of gameplay are also interesting. This game can gives the feeling of the traditional JRPG to new generations. I hope that Tokyo RPG Factory will do a good job with their new game Lost Sphere. I hope that this new game will be even better than I am Setsuna. Expand
  7. Sep 9, 2016
    3
    I'm estimating I'm pretty close to the ending of this game and sadly it disappointed me very much. It's so clear to me how Square just grabbedI'm estimating I'm pretty close to the ending of this game and sadly it disappointed me very much. It's so clear to me how Square just grabbed a classic rpg formula and created a completely generic game from it.

    The scenarios are just snow. Snow, snow and snow. The villages all look the same. The characters are the cliches you always see in JRPG's, the silent knight, the loving sweet girl, the sassy girl, the bigger guy with a giant sword, etc, they have no depth at all. The story has absolutely nothing new and the game is awfully linear to the point that they don't even pretend to give you proper sidequests. The soundtrack is full of good compositions but there is no instrumentation at all, it's all on piano and you get tired after some time.

    I'm giving it a 3 because of the art and music quality, even though they're repetitive. The rest is disposable.
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See all 29 User Reviews