Mark McMorris Infinite Air Image
Metascore
50

Mixed or average reviews - based on 16 Critics What's this?

User Score
7.2

Mixed or average reviews- based on 58 Ratings

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  • Summary: Mark McMorris Infinite Air is a fresh welcome into snowboarding for newcomers and a challenging step into ungroomed territory for seasoned boarders. Get ready to shred custom-built runs and show off gnarly tricks across vast, personalized terrain parks and 100+ square miles of back country.
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Mark McMorris Infinite Air - Launch Trailer
Score distribution:
  1. Positive: 0 out of 16
  2. Negative: 5 out of 16
  1. Nov 2, 2016
    65
    Behind tough controls there's a game quite enjoyable, that makes up for its lack of content with good options for user generated content.
  2. Oct 30, 2016
    60
    It doesn’t quite strike a perfect balance between simulation and arcade-like accessibility.
  3. Nov 6, 2016
    51
    I was really looking forward to Infinite Air with its skate-infused controls. But unfortunately the control scheme is clumsy so your boarder feels like someone who had a few too many shots before going on the slope.
  4. Oct 30, 2016
    50
    Mark McMorris Infinite Air gets the fundamentals roughly right and has quite a bit of customisation, but that's about all there is to it. It's a blank, newly laid sheet of snow – fresh and clean, but nothing exciting comes of it.
  5. 50
    Mark McMorris Infinite Air is not going to appeal to more casual snowboarding fans, and unfortunately I would include myself in that category. If you are looking for a game that you can pick up easily and pull off some crazy looking tricks, you might want to look elsewhere. However, with properly aligned expectations and a willingness to sink some time into learning the game's mechanics, you can get a lot out of this one.
  6. Nov 1, 2016
    40
    There just isn't much fun to be had with "Infinite Air" because of a steep learning-curve that isn't overcome in a reasonable amount of time.
  7. 35
    Avoid this poorly structured game as if it was a tree in your riding line.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 21 out of 26
  2. Mixed: 0 out of 26
  3. Negative: 5 out of 26
  1. Jan 2, 2017
    10
    Base on 80 hours :
    Infinite AIr is the most authentic snowboarding game ever made. Learning curve is massive, animations are impressive,
    Base on 80 hours :
    Infinite AIr is the most authentic snowboarding game ever made. Learning curve is massive, animations are impressive, sound design is nearly perfect and, the most important, gameplay is fantastic. Don't trust official reviewers and try this game (free demo on steam).
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  2. Jan 14, 2017
    10
    The sheer variety and depth of tricks and ways to perform them make me rate this so high. The park editor adds a lot of replayability. TheThe sheer variety and depth of tricks and ways to perform them make me rate this so high. The park editor adds a lot of replayability. The controls are difficult to master and will take time, but it is worth getting to know them. Expand
  3. Mar 20, 2019
    10
    No clue why this game has such garbage reviews, my friends and I love it. No real story mode once you pass the circuit challenges but theNo clue why this game has such garbage reviews, my friends and I love it. No real story mode once you pass the circuit challenges but the mountain is huge making free riding consistently interesting, making runs and courses is fun and infinite in possibility, and the user-made runs are absolutely insane. Controls are tricky at first but certainly learnable and fairly automatic after an hour or two. Once you play for a bit you learn the nuances of flips, spins and grabs. Building a run is difficult at first but again only takes a couple of tries to get good at, and once you have gotten proficient the possibilities are insane. Again, love this game and super happy i stumbled across it. Expand
  4. Dec 28, 2016
    9
    One of the best snowboard games to come out in a long time. This game seems to take it's cues from EA's Skate series not only in regards toOne of the best snowboard games to come out in a long time. This game seems to take it's cues from EA's Skate series not only in regards to it's control scheme, but also the overall style of gameplay. You'll find a section of the hill that you'll session for an extended period of time until you hop back into the helicopter in search of another line.

    The circuit (a collection of challenges) is a fun distraction, but the real meat of this game is exploring the mountain at your leisure, designing a run, or creating multiple runs of your own procedural generated mountain. There is a lot of user made content floating around, and while some of it is poorly constructed, there are lot of different runs that are immensely enjoyable. From realistic terrain parks to insane, death defying, hyper-unrealistic playgrounds, the user generated content has it all.

    The controls seem to be a pain point for a lot of the professional critics, and I think that is a fair point. It's not a game you can just pick up and master in a day. It takes some practice to understand the timing, but once you get a handle on it, the game's doors are opened and you can have a lot of fun. You can ride as realistically or as over the top as you like. Backside 180s, frontside 360s, and rodeo 720s feel satisfying. If you want to get crazy you can find the right line and throw a 2160 quintuple misty flip. Hitting rails and boxes is fun, too.

    The gear is a bit limited in terms of clothes, boards, boots, and so on, but the devs seem to be making an active effort to include more.

    I'm writing more than I intended so I'll stop myself here and leave you with this (if you made it this far). The game is a lot of fun and I highly recommend it to anybody who is looking for a snowboard game with a more realistic approach.
    Expand
  5. May 23, 2019
    9
    Another original and amazing game taken out at the knees by self-styled game "journalists".

    I'm 40+ hrs into this and still seeing no end
    Another original and amazing game taken out at the knees by self-styled game "journalists".

    I'm 40+ hrs into this and still seeing no end in sight. Literally infinite mountains of content, boundless room for creativity exploring (still) active community content -cross-play supported.
    Technical, but intuitive controls serve to insure that if it can be done IRL, I can do it in Infinite Air.
    Turn off the HUD and in-game music, crank up your "chill" playlist, and just ride. You can also text a friend and slay a park or mountain together.
    What might not be obvious from looking at the box is the colossal mini-game included where you can build your own back-country kicker, or an entire fricken ski resort, grooming your own runs and custom place every chair-lift, jump, rail, shack, and lodge.

    Beware, this isn't a racing game with a snowboard themed skin. This baby is a full-on sim, and bar none the absolute closest you will ever get to IRL snowboarding in a video game.
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  6. Oct 30, 2016
    8
    definitely not a game for everybody, as the learning curve is quite steep. it takes some time getting used to the controls, but as in skate itdefinitely not a game for everybody, as the learning curve is quite steep. it takes some time getting used to the controls, but as in skate it feels all the more rewarding once you've completed this one trick or line you've been working on.

    if you are a casual ssx player looking for a fast and cheap thrill you will have to look elsewhere. but if you like the sport and are willing to work out the necessary timing for prewinding rotations and flips, trying again and again to get that perfect line, you're gonna have a lot of fun with this game.
    Expand
  7. Nov 14, 2016
    1
    What a waste of an opportunity. This game could have been so good, I was hoping it would be. The controls are horrendously complex, it's hardWhat a waste of an opportunity. This game could have been so good, I was hoping it would be. The controls are horrendously complex, it's hard to imagine someone designed them that way. And what's with the stupid respawning? There's graphical issues with clipping and the snow disapearing in large patches. It's not work the money or the time. This game was a good idea, but so poorly executed. Expand

See all 26 User Reviews