While many players may have not used their PlayStation VR in awhile, Marvel's Iron Man VR is without a doubt the game to get people to dust it off and play again. Far more than a tech demo, Marvel's Iron Man VR actually makes you feel like you are flying around and firing repulsor blasts in one of the most immersive VR experiences to date.
Being Iron Man looks, feels and plays great, even if long loading times and a steep learning curve kill the joy a bit. One of PS VR’s most engrossing titles, nevertheless.
Marvel’s Iron Man VR is not the next Marvel’s Spider-Man, and it’s not a system-selling killer app for the PSVR. But despite falling short of those admittedly high bars, it’s still a fun time. While Tony Stark’s story may not have grabbed my interest at all, flying around as his alter ego was a thrill, and its intuitive aerial combat stayed engaging even as mission and enemy variety thinned. It has plenty of extras to keep completionists playing after the credits roll too, even if there’s not much incentive to do so beyond wanting to feel the wind on your helmet... or collecting Trophies.
Iron Man VR gives you a great sense of freedom as you fly around the skies of various cities, but the levels and combat becomes repetitive rather quickly.
Crushed beneath a monotony of drones to trash, muffled dialogue to decipher and environments to float amidst, there are brief pleasantries and welcome respites in Marvel’s Iron Man VR. Distractions that unfortunately amount to the only genuinely welcome highs in a VR effort that, commendable an effort it is to move out of the regular shooting gallery format, are wound up in one too many technical follies and lackluster mission objectives for the implied liberties to feel substantial. Yet in a game with such dire over-reliance on its players treating its controls and combat — both at the same time — like second-nature, when the erroneous ways with motion controls crop up, the damage to one’s time (and thus one’s enjoyment) is far more detrimental. Appeasing fans with its source material, on its own, is a harmless endeavor. So long as there are little difficulties and confusions with the gameplay accompanying it. Marvel’s Spider-Man proved what good-will can be generated out of such licensed iterations, when wielded properly. Marvel’s Iron Man VR, however, is a flawed but ultimately frustrating effort to sell. Twisting the once-attractive proposal of being Iron Man into a clumsy misdirection.
I finished the game on ps5 with vr and I overall enjoyed it. I really enjoyed the story, voice acting and music. The game play is fun but can be a little clunky at times.
Ironman VR is the swan song to PSVR... and you can tell. Dont get me wrong, while many aspects of the game are fun, it becomes repetitive very quickly. It also pushes the PS4 Pro to its limits with mediocre graphics and extremely long load times which constantly take you out of the moment. On a positive, Camouflaj are to be commended for the tight controls and slick gameplay... but after 1 hour with the game, it quickly unmasked itself to be a one trick pony. The most fun I had with this game was actually with the time trials as I found the story to be generic and the voice acting getting annoying at times. The time trials were great fun with Camouflaj cheekily posting their insane times at the end of each course, pushing you to get better. Overall this is a fun game with a few shortcomings that you should at least check out if you already own PSVR.
I finished Iron Man VR. It IS fun
There's an issue here, what passes in VR would NEVER get a pass in 2D. So compared, only VR to VR, and really only within its pool of PSVR only.
So, the most obvious horrific problem with Iron Man VR is load times and black screens. Load times in the minutes in duration, each, on PS4Pro. Every location transition, every room, huge load times, often followed by, load times. The levels are barely longer than the load times.
The graphics are, ok. This is NOT the game that sells PSVR or brings people back to it. This late in PSVR life and this is it? After finishing this, I feel maybe PSVR is in more trouble than I thought. The story is quite fun, but very, very predictable.
Major pop-in and frame rate drops. Even screen tearing!
This is NO Half Life Alyx challenger. I wonder how many PC VR headsets were sold to PSVR fans wanting better??
Update: 28/8/20
They updated the Load times.. it appears now, you get faster load indicators, longer black screens with nothing. I also put the game onto a USB3 connect NVME drive.
I bought the psvr iron man bundle, I really disappointed about this game this game have a worst vr game gameplay & graphic this game really make dizzy cuz this game you need turn move 360 with movement ! The development spend the money all with the marvel iron man copyright ! for those who played First person view game will dizzh highly no recommendationfor buying to play !
SummaryIn Marvel’s Iron Man VR the player, who plays as the genius inventor Tony Stark, confronts ghosts from his past—powerful forces who seek to ruin him and everything he stands for. By fully embracing the magic of PlayStation VR, players will come face-to-face with iconic allies and Super Villains as they jet around the globe on a heroic mi...