Matterfall Image
Metascore
72

Mixed or average reviews - based on 57 Critics What's this?

User Score
7.2

Mixed or average reviews- based on 34 Ratings

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  • Summary: As a hero-for-hire, survive high-intensity side-scrolling war zones in vertical cities overrun by mysterious smart matter. Weaponize alien tech to destroy enemies infected by deadly Red Matter -- and control Blue Matter to manipulate the world and forge the path forward.

Trailer

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E3 2017: Matterfall - Official Trailer
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Score distribution:
  1. Positive: 29 out of 57
  2. Negative: 0 out of 57
  1. Aug 15, 2017
    90
    Matterfall is a fluid, frenetic, explosively colourful arcade shooter sure to satisfy both casual players and high-score chasers.
  2. Aug 15, 2017
    83
    Matterfall is a challenging game with simple controls and stylish combat. While some sections are more frustrating than others, it'll keep daring you to come back and try to beat it once and for all.
  3. Aug 15, 2017
    80
    Quotation forthcoming.
  4. Aug 14, 2017
    75
    Housemarque could have gone a bit farther with Matterfall, because while the general theme is on point, several elements, the protagonist design included, failed to make their mark on me. While it remains stylish throughout there were a few sections where I felt like I was just going through the motions, doing things I had done many times before, just with a nice HDR sheen to it. It's not quite Outland (which Housemarque also created), but it'll do.
  5. Aug 16, 2017
    70
    It's an entertaining genre mix full of effects, but it loses its charm fast due to the narrow scope and modest replay value.
  6. Aug 16, 2017
    66
    Matterfall is a game filled with ideas and mechanics that seem fine on their own, but contradict and conflict with each other when added together. The experience is so short and stifled, that even with some enjoyable moments along the way, it’s hard to recommend.
  7. Edge Magazine
    Sep 14, 2017
    50
    It never quite feels natural, and you'll quickly find yourself pining for another recent Housemarque release, Nex Machina. [Issue#311, p.120]

See all 58 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Sep 21, 2017
    10
    Increible, no puedo decir nada más. Solo 20 euros, una jugabilidad super divertidad y una banda sonora de electronica ochentera que es unaIncreible, no puedo decir nada más. Solo 20 euros, una jugabilidad super divertidad y una banda sonora de electronica ochentera que es una delicia; no puedo decir nada malo de este juego sinceramente Expand
  2. Sep 9, 2017
    7
    Not bad, but nowhere near the standards set by Housemarque in Nex Machina or Resogun. It's by no means a bad game, much better than mostNot bad, but nowhere near the standards set by Housemarque in Nex Machina or Resogun. It's by no means a bad game, much better than most titles, just not as good as I was hoping it would be. Expand
  3. Aug 15, 2017
    7
    This is a rare miss by the folks at Housemarque. Matterfall tries being one part Metroidvania and one part twin stick score attack shoot-em-upThis is a rare miss by the folks at Housemarque. Matterfall tries being one part Metroidvania and one part twin stick score attack shoot-em-up and ends up being inferior versions of each. Bosses fights are frustratingly inconsistent, the dash mechanic isn't nearly as refined or as tight as it is in Housemarque's other games like Resogun or Nex Machina, and the Metroidvania platforming is very rudimentary. While playing I couldn't help but feel that there was a lot more that could have been done. In fact, my mind kept going back to Shadow Complex and Epic Games' take on the genre back in 2009.

    The biggest issue, in my opinion, is that the game is painfully short. Three acts of three levels each. On veteran, that took a mere 3.5 hours to complete from start to finish. This is a great example of the game being stuck in-between worlds; Short gameplay based on score attack gameplay works well in games like Resogun or Nex Machina which are modern takes on old quarter munching arcade titles but Matterfall is a take on a completely different genre where "score attack" matters less than providing a solid platforming experience with satisfying progression and boss fights. The relay value doesn't seem to justify the $20 price tag and, again, made me recall when Shadow Complex launched for a mere $5 more with significantly more content and more reasons to replay besides Matterfall's score attack.

    Ultimately, I'd recommend putting this on a wish list and waiting to see if it goes on sale during one of Sony's periodic flash sales or potentially given as a "free" PS Plus game later down the line. I'd give it a 6.5 if I could but in this case I'll round it up to a 7 rather than down to a 6.
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