Middle-earth: Shadow of War Image
Metascore
80

Generally favorable reviews - based on 69 Critic Reviews What's this?

User Score
4.4

Generally unfavorable reviews- based on 1363 Ratings

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  • Summary: Experience an epic open world brought to life by the Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth: Shadow of War. Go behind enemy lines to forge your army, conquer Fortresses and dominateExperience an epic open world brought to life by the Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth: Shadow of War. Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the award-winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth. In Middle-earth: Shadow of War, nothing will be forgotten. Expand
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Middle-earth: Shadow of War - Shelob Reveal Comic-Con Trailer
Score distribution:
  1. Positive: 53 out of 69
  2. Negative: 0 out of 69
  1. Oct 5, 2017
    100
    Everything about this game outdoes the first, and with the expanded Nemesis System, superb combat, and epic story, you'll be immersed for a long time.
  2. Oct 5, 2017
    90
    Middle-Earth: Shadow of War is Lord of the Rings turned up to 11. Improving on nearly every idea from the original Shadow of Mordor game, it’s a gargantuan sequel in both size and scope.
  3. Oct 18, 2017
    90
    A sprawling action-filled epic adventure with a compelling story and a living, breathing world that creates real consequences for your actions and failures. Its post-game Shadow Wars content is understandably polarizing but that shouldn't stop anyone from enjoying the core experience.
  4. Oct 5, 2017
    83
    Middle-earth: Shadow of War is a good sequel to Shadow of Mordor. Fortress sieges are a nice introduction, but in the long run things could get a little bit repetitive.
  5. Oct 5, 2017
    80
    Shadow of War does stumble into a bit of a grind in the latter part of the game and the Chests system could be tuned much better. As it stands now, it's transparent in wanting you to open your wallet and buy a bit of Gold. Those issues are what keep Shadow of War from being an absolutely amazing game, instead of just a great one.
  6. Oct 10, 2017
    75
    The Nemesis system is the best part of Middle-Earth: Shadow of War, but the rest of the game is overwhelmed with pointless grinding.
  7. 50
    The whole experience feels so utterly soulless it’s hard to really care about any of it. It feels like a game that has been carefully pieced together with every feature, bit of narrative and gameplay moment structured out of commercial desire, rather than any love or respect for the Lord of the Rings franchise. And as far as I'm concerned, for a game that's quite explicitly a Lord of the Rings game, that's a fail.

See all 73 Critic Reviews

Score distribution:
  1. Oct 10, 2017
    10
    WTF Man, all people are absolutely stupid who whining and complaining about Microtransaction on games if they love games and enjoying games soWTF Man, all people are absolutely stupid who whining and complaining about Microtransaction on games if they love games and enjoying games so far.. just ignore it and don't bother pay Microtransactions if they don't like pay for anything that interesting them. SMH. this game is hell fantastic game ever i playing on my PS4 Pro.. graphic look great but not better than AC Origins. gameplay is great. Story is very interesting. i having alot fun playing this for 4 hours now. Expand
  2. Oct 11, 2017
    10
    the good: big game a very open world very interesting story great gameplay and unforgettable game mechanics
    the bad: microtransactions that
    the good: big game a very open world very interesting story great gameplay and unforgettable game mechanics
    the bad: microtransactions that ruin the expreriencia for those who acquire it and bitter those who can afford it
    Expand
  3. Aug 26, 2020
    9
    Big fan of this game it must play on my opinion it has new things no other games has
  4. Nov 6, 2017
    5
    Short and sweet
    -Horrible Story with characters that range from horrible to somewhat promising
    -smooth and initially enjoyable gameplay,
    Short and sweet
    -Horrible Story with characters that range from horrible to somewhat promising
    -smooth and initially enjoyable gameplay, which unfortunately personally grew dull rather fast
    -Microtransactions in a singeplayer game that directly relate and effect the core mechanic of the game
    -is a sad excuse to be part of LOTR universe (Feels like its only LOTR for brand recognition)
    +core mechanic of nemesis system is a unique and impressive feature that makes all players experience somewhat unique and personal
    -Ratbag shoulda **** died in the first one bruh, thats BS

    Anyone who disagrees with my score, either thinking it should be lower or higher probably has some valid points, respect y'alls opinions either way
    Expand
  5. Oct 25, 2017
    1
    This game is a shame. The pushing of micro-transactions is really absolutely ridiculous. This game is REALLY Pay To Win. Too bad, because theThis game is a shame. The pushing of micro-transactions is really absolutely ridiculous. This game is REALLY Pay To Win. Too bad, because the previous game was fantastic. Expand
  6. Sep 23, 2020
    0
    absolutely garbage. Controls are seriously **** up. 99% of the time their auto targeting is off. **** up camera, missions are all **** chores.
  7. Oct 11, 2017
    0
    Mindless grind, unbalanced endgame, glitchy movement getting off boxes/walls, long orc monologues, combat doesn't flow, looks nice, Bruz isMindless grind, unbalanced endgame, glitchy movement getting off boxes/walls, long orc monologues, combat doesn't flow, looks nice, Bruz is cool, gear stats unreliable, skills often vague, stealth needs work, predatory.

    This could have been a great game, an amazing game, that's what frustrates me the most. The other extremely frustrating thing is the complete lack of honesty & integrity of most of the critics. It's pretty obvious that Shadow of War was delayed 2 months to give Monolith time to jam this game full of hours & hours of mindless grinding.

    Unfortunately, I feel that at this point the only option is for government to step in & regulate these predatory gambling systems. I really don't want that to happen but that's exactly what's going on here, gambling with real money in a game that is intentionally vague & secretive about the odds. I've signed every online petition I could find, requesting government to step in a curb these practices that seem to be targeted towards children & people with addictive personalities.

    Giant companies don't need white knights. Anti-consumer business practices drastically impact this game, devs did very little to mask their intent. 2 months wasn't enough time to prevent the complete ruination of what clearly used to be a great game. It's still there, gasping for air, struggling not to be suffocated by garbage.

    Greed proved too alluring for Monolith/WB, this single player game is the epitome of pay to win. Not only that but the methods used to incentivize/strong arm players to fork out more money, are truly pervasive & predatory. Think any F2P mobile game, only $60-$100. They intentionally made the back end of this game painfully boring, to devistating effect.

    The game is not balanced, Monolith. After 12-15 hours of gameplay, I'd received zero gold, but I had plenty of worthless mirian. This is a problem because mirian, the currency that you actually earn steadily in game for killing enemies and completing quests, is essentially worthless. Only the lowest tier crates & upgrades can be purchased with the silver mirian, everything else requires gold. Gold is doled, out at an unbearably stingy rate, an obvious attempt to get you to spend real money. Monolith and WB didn't just use the F2P playbook, they copied it.

    The drop rate quality from the low tier mirian chests are so poor-mediocre, it's a joke. I pre-ordered the gold edition, so I got to check out the real lootcrates while experiencing the gold drought. As expected, the low tier crates don't even compare.

    The game was good, until about halfway through when you begin to notice how grindy & repetitive it's becoming. By the final act (54 hours of storyless, mindless grinding to dominate/level up high enough level Orcs/Uruk) the game becomes painful work. The mechanics & overall feel only serve to remind you of what could have been. In an obvious attempt to separate you from your wallet, Shadow of War doesn't even attempt to hide its true intentions at this point.

    It's baffling to me, did these critics play the same game I did? Are they just that compromised? The only reasons I can think that this game would receive the score it did, is that either the critics didn't play the entire game or they aren't being honest. I don't know which one is worse.

    The entire 1st half, Shadow of War got my hopes up, I was thinking "Hey maybe they did it right, greed didn't screw the game up." Then the third & mostly the forth act crash through that thought like a freight train. Nope they ruined a potentially amazing game.

    I won't be purchasing any other games that Monolith is even remotely connected to until they see the errors of their ways & decide to start caring about their customers. I don't see that happening any time soon but I can live with that. There are still a few great companies out there, like CD Projekt Red. I'm aware that WB published the Witcher 3 but you can clearly see that CDPR wasn't going to allow them to ruin an incredible game. Monolith was all too happy to lie straight to our faces & collect their loot.

    The animation they decided to use for the Marketplace in Shadow of War is incredibly ironic, a really ugly orc grinning & incessantly rubbing his disgusting hands together in glee. That's what I picture going on at Monolith/WB every time they read a review written by a dishonest shill, every time someone uses their credit card to buy gold, etc..

    Its exactly what everyone was afraid they would do, what everyone predicted would be the natural progression of these business practices years ago.

    Don't buy this game, or at least don't buy it at full price. Wait until it becomes heavily discounted, if you must. The bottom line is I regret paying over $100 for pre-ordering the gold edition of Shadow of War, I won't ever be making that mistake again. I really hope it was worth it, Monolith/WB, & the dishonest critics/shills. You've broken a lot more than trust & I won't forget that.
    Expand

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