Mirror's Edge Catalyst Image
Metascore
69

Mixed or average reviews - based on 50 Critic Reviews What's this?

User Score
5.7

Mixed or average reviews- based on 712 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Through Mirror’s Edge Catalyst, experience the emergence of Faith, a brave Runner who uncovers a hidden truth inside the walls of the city of Glass. Through her journey, Faith explores every corner of the city, from the highest, most pristine skyscrapers, to the dark and dingy tunnels thatThrough Mirror’s Edge Catalyst, experience the emergence of Faith, a brave Runner who uncovers a hidden truth inside the walls of the city of Glass. Through her journey, Faith explores every corner of the city, from the highest, most pristine skyscrapers, to the dark and dingy tunnels that underlie the city. Players must master the environment, using their momentum and timing their combat to fight the oppressiveness of the ruling elite, uncovering the dark secrets behind the city’s beautiful façade. Mirror’s Edge Catalyst offers players the freedom to explore the expanse of the city, discovering a variety of new activities, like ‘Dash’, races from point A to B, environmental puzzles and story missions to complete at their leisure. [EA] Expand
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Mirror's Edge Catalyst E3 2015 Announcement Trailer
Score distribution:
  1. Positive: 20 out of 50
  2. Negative: 0 out of 50
  1. Jun 6, 2016
    92
    Faith runs with freedom in a game that feels as fresh as the original and gives a step forward in every aspect. If parkour is a religion, DICE is its particular Holy See.
  2. 80
    If you loved the original Mirror’s Edge, you will likely love Catalyst as well. On the other hand, the same issues that some people had with the first game are still present in Catalyst. This doesn’t feel like it’s going to win over any non-fans of the franchise. Yet, I wouldn’t say that is a bad thing. Mirror’s Edge Catalyst knows exactly what it is, and more importantly what it is not. It is a stylish platforming game that just so happens to be in the first-person perspective; it is not a shooter, and it is not for everyone.
  3. Jun 26, 2016
    80
    Mirror's Edge: Catalyst is a step above its predecessor in almost every way. No, it's not perfect, but when everything seamlessly blends together – the parkour, the speed, the city, the gameplay and the graphics – this is an experience like no other.
  4. Jun 21, 2016
    70
    A beautiful, open world and exhilarating parkour action just manage to cover up some irritating shortcomings in Mirror's Edge: Catalyst.
  5. Jul 5, 2016
    68
    It has been suggested that Catalyst is a remake of Mirror’s Edge, or a reboot, but it is in reality a re-alignment of the first game with the recognizable features of a mainstream videogame, a reparation between the most original of its ideas and the most generic features of its medium.
  6. Jun 6, 2016
    65
    Unfortunately, a sterile open world and excessive backtracking drain Catalyst of the fun found in the original.
  7. Jun 10, 2016
    50
    Mirror’s Edge Catalyst was an answer to intense fan demand for a new game, and that seems to be all it is. Catalyst has nothing to say and less than nothing to add to its genre. Unimaginative and repetitive, with a story that goes absolutely nowhere, Catalyst serves only as a way to waste some time if there’s nothing better to play...It’s not offensive, and it’s not an actively bad time, but it’s so very bland and uneventful. I can’t really speak for the developers, but Catalyst certainly gives the impression that they’d rather be working on literally anything else.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 56 out of 128
  2. Negative: 44 out of 128
  1. Jun 7, 2016
    10
    Mirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many ofMirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many of the things that fans wished for. The open world is gorgeous and incredibly fun to run around in, the story is exciting and touching and the characters feel much more alive. It took me about 7 and a half hours to finish the story of the game, which is also a huge step up from the original's 2 and a half hour story mode. And I still can't put the game down, thanks to its plethora of side activities that are just as fun as the original game's time trials.

    If there's anything I'd complain about in this game, it would only be that the ending of the story didn't really reach much of a conclusion. I was hoping for the protagonist's actions in the story to have more of an impact, but to be honest, the ending made sense and it was actually very refreshing to get a story that doesn't have an overly happy ending.

    There's a lot more that I would love to say about this game, but I'm not very good at expressing myself in text, so I'll let the short description of what I liked and disliked and the score I gave speak for those masses of thoughts I have for this game.
    Expand
  2. Sep 29, 2017
    10
    Это первая игра за последние несколько лет которая зацепила. Другого и не ожидал, так как первая часть очень понравилась. Для меняЭто первая игра за последние несколько лет которая зацепила. Другого и не ожидал, так как первая часть очень понравилась. Для меня аудио-визуальная составляющая игры входит в гармонию с моим восприятием мира, и наверное поэтому я могу бесконечно бегать смотреть и слушать музыку в игре. Это как слушать эмбиент, когда ты не бежишь а течёшь по локации но ещё и с визуализацией, гениальная игра, спасибо. Expand
  3. Jun 13, 2016
    9
    It's distasteful and ridiculous that other user reviews are bombing this game ubdeservedly with 0/10. Mirror's Edge Catalyst is a streamlinedIt's distasteful and ridiculous that other user reviews are bombing this game ubdeservedly with 0/10. Mirror's Edge Catalyst is a streamlined experience for all gamers who are accustomed to open world games. It's competent in runnig 60fps at 900p on ps4 straight out of the box.
    There is an engaging and accessible 8-10 hour main campaign for all players. For those seeking to quenche their collectible thirst will find an abundance of objects tucked away in the city of Glass. If it's a challenge you're after, try completing any of the many side missions while achieving full star. Better yet, try one of many user created time trial gauntlets, or create one yourself.
    This game offers top class first person parkour gameplay in a unique dystpian setting.
    The only reason that I took a point off is because combat is undercooked and could be more engaging - though it isn't the main focus of the game.
    Expand
  4. Mar 13, 2017
    7
    Despite its obvious flaws I enjoyed the original Mirrors Edge title and this sequel (or more accurately prequel) is an overall improvement.Despite its obvious flaws I enjoyed the original Mirrors Edge title and this sequel (or more accurately prequel) is an overall improvement. One of the originals biggest issues was the combat, particular the awkward shooting sections for which the controls simply weren’t up to the task. Catalyst does the sensible thing by completely removing guns from the equation and integrating the hand to hand fighting into the parkour. Keeping your speed up now builds a ‘momentum meter’ that, as well as allowing you to dodge bullets, also makes your attacks more powerful. If you can get the timing right you can take down many of the enemies in one hit without having to interrupt your free running. Some of the sections where you have to fight enemies within a tight space still play a little awkwardly but the combat is much better than it was previously.

    The actual free running itself is of course still great fun and there is still no other game that offers such fast paced, first person action. Giving players the option of how much assistance the “runner vision” provides is a nice touch that allows players of all abilities to jump, swing and slide their way around the environment feeling in complete control.

    At this point in the review a seven out of ten probably sounds like a bit of a low score, unfortunately however Catalyst still has a few issues preventing it from reaching its full potential and can be frustrating at times. As with the original Mirrors Edge it is still pretty easy to miss-time a jump, especially when the game tasks you with jumping between platforms at lower speeds, and the fact that death results in a 5-10 second loading screen doesn’t help matters. The switch to a more open world environment, complete with side missions and collectables, doesn’t really work either. Not only is the format completely overused these days but here its only purpose seems to be to artificially extend the length of the game. Safe houses to which you can fast travel can be unlocked but it sometimes feels as though you are spending as much time running to missions as you do actually completing them and. I’m all for player freedom in video games but Catalyst is at its best during the parts of the game where the gameplay is more tightly scripted The side quests that appear as little icons on your map (how original!) are not particularly imaginative and mostly consist of timed runs to deliver objects from one location to another. Not only do they become repetitive very quickly but failing a mission because you turned up one second late when delivering ingredients for a meal just makes no sense. Seeing NPC characters just standing around waiting for you also takes away from the immersion of the games world and story and serves to constantly remind you that you’re playing a video game.

    To be honest I can’t remember all that much about the plot of the original Mirror’s Edge and give it a few weeks I’m pretty sure I won’t remember much about this one either. Like the first title in the series you seem to be fighting against some giant, faceless corporation but a couple of hours into the game I started skipping most of the cut scenes as I had little to no interest in the games storyline.

    Overall then this is an improvement on the original but Catalyst still doesn’t truly realise the potential of its central concept.
    Expand
  5. Oct 22, 2017
    5
    Story - This game is considered either a prequel or a reboot of the series. Either way, the story's setting is in an area called The City ofStory - This game is considered either a prequel or a reboot of the series. Either way, the story's setting is in an area called The City of Glass and a story line where the oppressive reign of the Conglomerates dominates everybody and limits their freedom. The protagonist is Faith Connors and her role is fighting against this Conglomerate and her fighting for the sake of freedom and her family and friends. Story imo is very typical you see in every futuristic or dystopian games. Some of the supporting cast are interesting like Icarus and Plastic, some are not like Noah. The main villain in addition is not highlighted much in the game for you to care or worry about him whatsoever. The MC however Faith for me is pretty likable cause of her fiery, daredevil and tomboyish attitude. However, everything in this aspect as a whole is so-so. Thus, a fair score of 5/10.

    Gameplay - Now, as someone who has played the linear style of the first game. I am disappointed that they made this game as an open world. It doesnt fit its game style and I didnt enjoy you keep on running in point A to B as well as taking repetitive side missions, fetch missions, etc. In addition, fast travel isnt obtained until the middle of the game where you wasted time traveling from it. Another issue is that the guideline that you follow is sometimes unreliable as well as the stupid enemy AI of the game and the oh-so-awful fighting mechanics in-game. You could see that I have a lot of complaints in here but there are still some positives like some of the missions are fun and also I rarely encounter any game breaking bugs/glitches or issues (though there are occasional crash in game) and in my opinion I still liked its parkour elements though to be honest it is inferior compared to the first game. Taking all my points into a score, I will give this part a bad score of 3/10.

    Graphics - The overall graphics of this game is on the plus side. I really loved how pretty and cool Faith's character model and design is as well as other characters like Icarus, Nomad and Noah, the other unnamed NPC though are just recycled with different coloring and accessories though, but thats minor. As to the environment, the city of glass is pretty especially in areas you take main missions, however, the open world of it is plain. Its...just...white with few other light colors. There are also very few or rare fps drops I encounter in-game thus I usually enjoy a free flow movements in game without annoying issues. Overall, A good score of 8/10.

    Sound - Voice acting, Its decent but most of the voice acting in game lacks emotions, feels like im talking to a robot when speaking to NPCs in game, however, Faiths voice is great, It really fits her rebellious attitude though I would recommend more strength in her voice. The music however is different, I loved the main ost of the game as well as its soundtracks. Thus, another good score of 7/10.

    Fun Factor - Honestly, I didnt really enjoyed this game. The open world did not fit its gameplay, repetitive side missions, average storyline and plain envionmen, numerous collectibles that is more of a hassle than to enjoy. Though I liked the timed challenges in the game and the parkour elements and main missions. It is not enough for me to say that it defeats the negative part of the game. Thus, a score of 4/10 in this aspect.

    Average score - 5.4
    Expand
  6. Jun 25, 2019
    4
    Not as interesting as I thought it would be and a little clunky compared into how I generally hold the controller. If your interested and findNot as interesting as I thought it would be and a little clunky compared into how I generally hold the controller. If your interested and find it at a low price might not be a bad purchase but it’s fine Expand
  7. Jun 25, 2019
    0
    Ich bin ein großer Fan des ersten Teils und halt es für eines der besten Spiele die je gemacht wurden. Entsprechend Enttäuscht war ich vomIch bin ein großer Fan des ersten Teils und halt es für eines der besten Spiele die je gemacht wurden. Entsprechend Enttäuscht war ich vom zweiten teil. Ich Kritiken zum ersten Teil gelesen in denen Kritisiert wurde das, das Schießen nicht vernünftig umgesetzt war. Diese Kritiker haben Offensichtlich den Zweiten Teil entwickelt oder Maßgeblich beeinflusst. Schon beim ersten Trailer war zu vermuten das das Spiel komplett in die Hose geht. Aus diesem Grund habe ich es mir zum Release garnicht erst gekauft.

    Aber wieso?

    Ganz einfach das beste am ersten Teil war das Laufen je schneller desto besser. Jeden Sprung hinkriegen und jedes abrollen. Mit Wallruns abkürzungen laufen. Schlecht waren beim ersten teil die Kämpfe, weil sie einem komplett im flow unterbrochen haben und das Gameplay zerstören. Allerdings waren die Kämpfe im ersten teil nahezu komplett Überspringbar und grade das hat beim zweiten, dritten und vierten run den Reiz ausgemacht. Nichtnur die kürzeste Route zu finden sondern die schnellste wo man nicht Kämpfen muss.

    Dann kam der Trailer zum zweiten Teil und man sieht direkt das Faith am Kämpfen ist. Da frage ich mich wieso? Wieso wird versucht den schlechtesten Teil des Vorgängers eine größere Rolle zuzuweisen? Das ist wie zu erwarten voll in die Hose gegangen, weil man mit jedem Kampf eben aus dem Flow rauskommt.

    Die Openworld ist für ein solches Spiel eine Katastrophale Entscheidung, das besondere an jeder Karte wurde dadurch zerstört. Die Openworld wirkt unübersichtlich und längst nicht so fein Ausstrukturiert. Es wirkt so als wäre die hälfte des Teams gefeuert worden und man konnte sich deshalb nicht soviel mühe geben. Was für mich nicht nachvollziehbar ist. Da die Maps das Kernelement dieser Art von Spiel sind. Die meisten ME1 spieler wären vermutlich mit neuen Karten zufrieden gewesen

    Wer sich den Greifhaken ausgedacht, hat offensichtlich den ersten teil nicht gespielt. Beim ersten teil ging es darum alles zu perfekt wie möglich zu machen um Kontrolle über die Bewegungen der Charakters. Der Greifhaken nimmt einem diese Kontrolle weg.

    Ein Talentbaum, wo man abrollen erst freischalten muss. In einem Parkour spiel.

    An sich wäre Catalyst bestimmt "okey" gewesen, aber die Fußstapfen des Ersten Teils sind einfach zu groß. Wer den ersten teil kennt wird hier enttäusch werden. Wer den ersten teil nicht kennt und nicht weiß wie es z.b. in sachen Mapdesign viel viel viel besser geht, kann hier villeicht Spaß haben.

    Wieso ich 0 Punkte gebe ist daher sehr einfach. Ich wünschte das Spiel nie gespielt zu haben und nicht erleben zu müssen was sie daraus gemacht haben.
    Expand

See all 128 User Reviews

Related Articles

  1. Most Anticipated Video Games of 2016, Part 1: Sequels, Remakes and Adaptations

    Most Anticipated Video Games of 2016, Part 1: Sequels, Remakes and Adaptations Image
    Published: January 19, 2016
    Preview 25 notable videogame franchises returning with new titles in 2016, including Uncharted, Mass Effect, Dark Souls, Legend of Zelda, and more.