Mirror's Edge Catalyst Image
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69

Mixed or average reviews - based on 50 Critic Reviews What's this?

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5.6

Mixed or average reviews- based on 661 Ratings

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  • Summary: Through Mirror’s Edge Catalyst, experience the emergence of Faith, a brave Runner who uncovers a hidden truth inside the walls of the city of Glass. Through her journey, Faith explores every corner of the city, from the highest, most pristine skyscrapers, to the dark and dingy tunnels thatThrough Mirror’s Edge Catalyst, experience the emergence of Faith, a brave Runner who uncovers a hidden truth inside the walls of the city of Glass. Through her journey, Faith explores every corner of the city, from the highest, most pristine skyscrapers, to the dark and dingy tunnels that underlie the city. Players must master the environment, using their momentum and timing their combat to fight the oppressiveness of the ruling elite, uncovering the dark secrets behind the city’s beautiful façade. Mirror’s Edge Catalyst offers players the freedom to explore the expanse of the city, discovering a variety of new activities, like ‘Dash’, races from point A to B, environmental puzzles and story missions to complete at their leisure. [EA] Expand
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Mirror's Edge Catalyst E3 2015 Announcement Trailer
Score distribution:
  1. Positive: 20 out of 50
  2. Negative: 0 out of 50
  1. Jun 6, 2016
    92
    Faith runs with freedom in a game that feels as fresh as the original and gives a step forward in every aspect. If parkour is a religion, DICE is its particular Holy See.
  2. 80
    If you loved the original Mirror’s Edge, you will likely love Catalyst as well. On the other hand, the same issues that some people had with the first game are still present in Catalyst. This doesn’t feel like it’s going to win over any non-fans of the franchise. Yet, I wouldn’t say that is a bad thing. Mirror’s Edge Catalyst knows exactly what it is, and more importantly what it is not. It is a stylish platforming game that just so happens to be in the first-person perspective; it is not a shooter, and it is not for everyone.
  3. Jun 26, 2016
    80
    Mirror's Edge: Catalyst is a step above its predecessor in almost every way. No, it's not perfect, but when everything seamlessly blends together – the parkour, the speed, the city, the gameplay and the graphics – this is an experience like no other.
  4. Jun 21, 2016
    70
    A beautiful, open world and exhilarating parkour action just manage to cover up some irritating shortcomings in Mirror's Edge: Catalyst.
  5. Jul 5, 2016
    68
    It has been suggested that Catalyst is a remake of Mirror’s Edge, or a reboot, but it is in reality a re-alignment of the first game with the recognizable features of a mainstream videogame, a reparation between the most original of its ideas and the most generic features of its medium.
  6. Jun 6, 2016
    65
    Unfortunately, a sterile open world and excessive backtracking drain Catalyst of the fun found in the original.
  7. Jun 10, 2016
    50
    Mirror’s Edge Catalyst was an answer to intense fan demand for a new game, and that seems to be all it is. Catalyst has nothing to say and less than nothing to add to its genre. Unimaginative and repetitive, with a story that goes absolutely nowhere, Catalyst serves only as a way to waste some time if there’s nothing better to play...It’s not offensive, and it’s not an actively bad time, but it’s so very bland and uneventful. I can’t really speak for the developers, but Catalyst certainly gives the impression that they’d rather be working on literally anything else.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 49 out of 114
  2. Negative: 39 out of 114
  1. Jun 7, 2016
    10
    Mirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many ofMirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many of the things that fans wished for. The open world is gorgeous and incredibly fun to run around in, the story is exciting and touching and the characters feel much more alive. It took me about 7 and a half hours to finish the story of the game, which is also a huge step up from the original's 2 and a half hour story mode. And I still can't put the game down, thanks to its plethora of side activities that are just as fun as the original game's time trials.

    If there's anything I'd complain about in this game, it would only be that the ending of the story didn't really reach much of a conclusion. I was hoping for the protagonist's actions in the story to have more of an impact, but to be honest, the ending made sense and it was actually very refreshing to get a story that doesn't have an overly happy ending.

    There's a lot more that I would love to say about this game, but I'm not very good at expressing myself in text, so I'll let the short description of what I liked and disliked and the score I gave speak for those masses of thoughts I have for this game.
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  2. Jun 17, 2016
    10
    One of the greatest sequels ever made. Up there with Assassins Creed 2 as far as a sequel that builds, and completely improves upon theOne of the greatest sequels ever made. Up there with Assassins Creed 2 as far as a sequel that builds, and completely improves upon the original in almost every single way but not only that, it's easily one of the best games on PS4 in its own right.

    Parkour has never been so much fun. Well, in a video game I mean, I don't do it IRL. The gameplay is just awesome, much more intuitive and smooth than the first one, and the missions as well are much more varied and interesting. There's also a ridiculous amount of things to do in the city in addition to user created content.

    I was skeptical about the open world setting, linear games are typically better, more focused, and I seriously loved the first Mirror's Edge but bottom line, this is where Mirror's edge belongs. The world they have crafted is just too perfect to lock it down to linear missions. And I always did kind of have that feeling in the first one.

    It always bums me out when a video game gives you an amazing city skyline but doesn't really let you explore any of it. That is not the case with this one. You get to explore most of the highlights of this amazing city. One of which is the new "Shard" which looks like it's at least 1 mile tall if not 2 (so cool).

    the graphics are great for the most part. 900p is a big drawback though. Like most 900p games it always looks fuzzy and frankly subpar. Otherwise the game is gorgeous and features an amazing art style, excellent lighting, nice reflections, and surprisingly great character models and facial animations. Sometimes there are some subpar decals/textures though (the ALLCOM logos next to many of the circuit boxes)

    The story is another big surprise. It does somewhat retread some elements of the first game (it is based on the same basic plot ideas after all, it's mirror's edge) but otherwise it was much better than I expected and infinitely better than the first game. I didn't mind the story in the first game but it was at times way too cheesey. This on the other hand was much more mature and well written in addition to being less predictable but I won't go into spoilers.

    Overall, this is a perfect sequel, it is everything I hoped it would be, and for that I'm giving it a perfect score.

    And seriously F%^& all the idiotic haters. It's the first game all over again with these idiotic reviews and moronic gamers. People always want something unique and innovative until they actually get it. You all can burn in hell. EA took a risk making this game, and because of dicks like you people, we might not get a third one
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  3. Jun 21, 2018
    9
    As fun as the original mirror's edge with a decent story, clean graphics and in my opinion one of the best ps4 games available. The story keptAs fun as the original mirror's edge with a decent story, clean graphics and in my opinion one of the best ps4 games available. The story kept me entertained through to the end even if it could have been better. The much maligned combat isn't bad and when you get some speed going can be very fun. Even the time trials which I usually hate are great fun, trying to cut milliseconds off of your time to get 3 stars. Overall I would recommend this game. Expand
  4. Aug 5, 2017
    7
    The first Mirror's Edge, that came out around 9 years ago, was a simple experimental game by developer DICE, to see how a first-person parkourThe first Mirror's Edge, that came out around 9 years ago, was a simple experimental game by developer DICE, to see how a first-person parkour game could be handled. It was a decent game, but didn't have nearly enough content to be a great game. However, some years later, DICE has returned to try to make a sequel to the first underwhelming game, powering it on the amazing new Frostbite 3 engine, that powered BF4 and Star Wars Battlefront. First off, just like most DICE titles these days, the graphics are really impressive. And the parkour mechanics are just as good, if not better than they were in the original Mirror's Edge. But, for some reason, DICE removed the ability to disarm guards, which makes combat a lot harder. Also, the story is even more bland than the original, and is pretty short too. Not to mention the barren and boring open-world. This game is not worth the money. Sorry for the short review. My heart was just not in this. Expand
  5. Jan 30, 2017
    5
    This is a cool game, but there are so many flaws that bring it down. Most notable is the excruciating load times. If you happen to fall, andThis is a cool game, but there are so many flaws that bring it down. Most notable is the excruciating load times. If you happen to fall, and you will - ALOT, it's a good 20 seconds to bring you back. The main story is not exactly captivating and the side quests are insanely difficult. They are all timed (does anyone ever like timed missions?) and it is impossible to make even the minimum time if you follow the guided path flawlessly. You are required to find an alternate route, but you don't know where your going until you fail the first (of many) attempts. Also, if its so urgent to deliver something in under 38 seconds, why are people just standing around on rooftops waiting for a runner to happen by?
    It's a shame because I really enjoy the aesthetic and the running. Let's hope the fix the flaws for the next one.
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  6. Jan 7, 2019
    4
    In my opinion, the original game was tremendously better. The game is playable. It never crashed on me. That's all that redeems this joke of aIn my opinion, the original game was tremendously better. The game is playable. It never crashed on me. That's all that redeems this joke of a game for me. Expand
  7. Jun 25, 2019
    0
    Ich bin ein großer Fan des ersten Teils und halt es für eines der besten Spiele die je gemacht wurden. Entsprechend Enttäuscht war ich vomIch bin ein großer Fan des ersten Teils und halt es für eines der besten Spiele die je gemacht wurden. Entsprechend Enttäuscht war ich vom zweiten teil. Ich Kritiken zum ersten Teil gelesen in denen Kritisiert wurde das, das Schießen nicht vernünftig umgesetzt war. Diese Kritiker haben Offensichtlich den Zweiten Teil entwickelt oder Maßgeblich beeinflusst. Schon beim ersten Trailer war zu vermuten das das Spiel komplett in die Hose geht. Aus diesem Grund habe ich es mir zum Release garnicht erst gekauft.

    Aber wieso?

    Ganz einfach das beste am ersten Teil war das Laufen je schneller desto besser. Jeden Sprung hinkriegen und jedes abrollen. Mit Wallruns abkürzungen laufen. Schlecht waren beim ersten teil die Kämpfe, weil sie einem komplett im flow unterbrochen haben und das Gameplay zerstören. Allerdings waren die Kämpfe im ersten teil nahezu komplett Überspringbar und grade das hat beim zweiten, dritten und vierten run den Reiz ausgemacht. Nichtnur die kürzeste Route zu finden sondern die schnellste wo man nicht Kämpfen muss.

    Dann kam der Trailer zum zweiten Teil und man sieht direkt das Faith am Kämpfen ist. Da frage ich mich wieso? Wieso wird versucht den schlechtesten Teil des Vorgängers eine größere Rolle zuzuweisen? Das ist wie zu erwarten voll in die Hose gegangen, weil man mit jedem Kampf eben aus dem Flow rauskommt.

    Die Openworld ist für ein solches Spiel eine Katastrophale Entscheidung, das besondere an jeder Karte wurde dadurch zerstört. Die Openworld wirkt unübersichtlich und längst nicht so fein Ausstrukturiert. Es wirkt so als wäre die hälfte des Teams gefeuert worden und man konnte sich deshalb nicht soviel mühe geben. Was für mich nicht nachvollziehbar ist. Da die Maps das Kernelement dieser Art von Spiel sind. Die meisten ME1 spieler wären vermutlich mit neuen Karten zufrieden gewesen

    Wer sich den Greifhaken ausgedacht, hat offensichtlich den ersten teil nicht gespielt. Beim ersten teil ging es darum alles zu perfekt wie möglich zu machen um Kontrolle über die Bewegungen der Charakters. Der Greifhaken nimmt einem diese Kontrolle weg.

    Ein Talentbaum, wo man abrollen erst freischalten muss. In einem Parkour spiel.

    An sich wäre Catalyst bestimmt "okey" gewesen, aber die Fußstapfen des Ersten Teils sind einfach zu groß. Wer den ersten teil kennt wird hier enttäusch werden. Wer den ersten teil nicht kennt und nicht weiß wie es z.b. in sachen Mapdesign viel viel viel besser geht, kann hier villeicht Spaß haben.

    Wieso ich 0 Punkte gebe ist daher sehr einfach. Ich wünschte das Spiel nie gespielt zu haben und nicht erleben zu müssen was sie daraus gemacht haben.
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See all 114 User Reviews

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