Mixed or average reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 20 out of 50
  2. Negative: 0 out of 50
Buy On
  1. Jun 6, 2016
    Faith runs with freedom in a game that feels as fresh as the original and gives a step forward in every aspect. If parkour is a religion, DICE is its particular Holy See.
  2. Jun 12, 2016
    DICE fixed nearly everything wrong with the original, expanded the world and made traversal faster and more exciting in every way.
  3. Jun 6, 2016
    Mirror's Edge Catalyst respects the legacy of the first game. Actually, it is neither better nor worse than its predecessor but the fact that it is a reboot allows a new audience to approach the series. The number of activities, the argument and 30 hours of gameplay make up for the bleak atmosphere of Glass City. DICE seems to have laid strong foundations this time and perhaps this is just the beginning of a new Mirror's Edge series.
  4. Jun 6, 2016
    Faith has put her running shoes back on and delivers a great free-running experience. The game looks fantastic and the gameplay is smooth. There are a few annoying things in the game like almost invisible glass, but still this is a game you should own.
  5. Jun 6, 2016
    Mirror's Edge Catalyst doesn't surprise anymore. Clean aesthetics and fluent, chained parkour movements are still there, although EA DICE decided to develop a sandbox game. If you are a fan, you won't see many differences and you will see some debatable design choices. If you haven't played the first one, give Catalyst the chance to surprise you.
  6. Jul 7, 2016
    Mirror’s Edge Catalyst is an improvement on all the things people loved in the original game. If it has a fault, it is that sometimes these improvements are just not as big as they should have been.
  7. Jun 26, 2016
    Mirror's Edge: Catalyst is a step above its predecessor in almost every way. No, it's not perfect, but when everything seamlessly blends together – the parkour, the speed, the city, the gameplay and the graphics – this is an experience like no other.
  8. Jun 10, 2016
    Catalyst works best when you’re ignoring its fiction, moving through its three-dimensional celebration of neoplasticism, crafting an experience that unfolds in an exhilarating interplay of form and motion and light.
  9. Jun 7, 2016
    Mirror’s Edge Catalyst drops the ball here and there but the City of Glass and the parcours-gameplay are good enough to leave a lasting impression.
  10. Jun 6, 2016
    With the addition of an open world, Mirror's Edge Catalyst successfully builds upon the fun, free running gameplay of the original to deliver exhilarating, high-altitude action. It's perplexing that, while demonstrating a clear understanding of what the first game did so well, this reboot still forces you – albeit relatively infrequently – into unsatisfying combat. Like Faith herself, this release is at its best when it's on the run, and while the combat, story, and characters do cause it to stumble occasionally, it never actually falls.
  11. Jun 6, 2016
    Mirror's Edge Catalyst makes some major missteps in the story and character department, but hey, that's what the mute button is for...More important is that when the action is go and Faith is in full stride, Mirror's Edge Catalyst is as thrilling and sure-footed as they come.
  12. Jun 6, 2016
    DICE may have failed to address all of the problems of its predecessor, but it completely re-captured what Mirror’s Edge was all about. Mirror’s Edge Catalyst is a great way to bring new fans–and old fans alike–back into the world of Faith Connors.
  13. 80
    If you loved the original Mirror’s Edge, you will likely love Catalyst as well. On the other hand, the same issues that some people had with the first game are still present in Catalyst. This doesn’t feel like it’s going to win over any non-fans of the franchise. Yet, I wouldn’t say that is a bad thing. Mirror’s Edge Catalyst knows exactly what it is, and more importantly what it is not. It is a stylish platforming game that just so happens to be in the first-person perspective; it is not a shooter, and it is not for everyone.
  14. 80
    Is there space in the gaming world for a first-person platformer? Absolutely, but I feel like the design decisions behind Mirror's Edge Catalyst limit the number of people it will ultimately appeal to. If it is "for you," you'll probably love it. If you're not sure about the first-person viewpoint or limited navigational tools, though, I recommend giving it a rental or a try-out with a friend's copy. It's a good game, but I can't guarantee it's one you'll enjoy playing.
  15. Jun 6, 2016
    If you can look past the weak story and the dull characters, Mirror’s Edge Catalyst has some of the best gameplay mechanics on the current gen by far.
  16. Jun 6, 2016
    Mirror's Edge Catalyst is quite a good game, but not the exceptional one we were expecting and looking for. The new open world scheme is good, while the main campaign is nothing to cheer for.
  17. 76
    Eight years after, unlike the always on-the-run Faith Connors, Mirror's Edge finds itself in the same, exact place we left it. Unfortunately, DICE promised something more. Like the original, Catalyst is the ultimate expression of virtual parkour, but it never manages to create a real connection with the player.
  18. Jun 30, 2016
    It's not bad, with its sprawling white city and hard-to-resist freerunning gameplay. However, a disappointing story and graphics that don't always feel up-to-date keep it from joining the pantheon of current-gen genius.
  19. Jun 6, 2016
    The combat struggles to keep the level of the platforming on this new iteration of the Mirror’s Edge series. Catalyst is a nice mix between an amazing open world and an immersive first-person action experience.
  20. 75
    Mirror’s Edge feels far more refreshing now than it ever did eight years ago because in those eight years, first-person shooters have become ridiculously widespread, and the only other first-person options are more sedately-paced, heavily story-driven, and control-light. Catalyst sits in the middle of it all,imperfect, yet special in its own way.
  21. Jun 21, 2016
    Some curious design decisions dampen the whole affair and the game suffers as a result.
  22. Jun 7, 2016
    Mirror's Edge Catalyst is a good try to expand the mechanics that were introduced by its predecessor, but some technical issues like poor graphics and a flat level design prevent the game of becoming a much more enjoyable experience.
  23. Playstation Official Magazine UK
    Jul 16, 2016
    Mirror's Edge Catalyst offers free-running fun like no other game, but overly long fights and a truly sticking story force Faith to lose her footing along the way. [Aug 2016, p.78]
  24. Playstation Official Magazine Australia
    Jun 25, 2016
    There’s stunning art direction and addictive platforming, but none of it’s reflective of a reboot that’s risen to new heights. The old edge has been maintained, not honed. [August 2016, p68]
  25. Jun 24, 2016
    Just as the first game Mirror's Edge Catalyst failed to fulfill the potential of the concept and the game world. All improvements are indeed nice, but not essential and the great feeling of running and style is spoiled by frustrating combat and technical flaws.
  26. Jun 21, 2016
    A beautiful, open world and exhilarating parkour action just manage to cover up some irritating shortcomings in Mirror's Edge: Catalyst.
  27. Jun 17, 2016
    Our feelings regarding the reboot of Mirror's Edge are mixed. The parkour gameplay is amazing and it feels really quick, but all the other stuff, like the story, the open world and the RPG elements are big let-downs.
  28. Jun 10, 2016
    When Mirror's Edge released back in 2008, it felt like a polished technology demo. Mirror's Edge Catalyst promised to be much more than that, but it doesn't live up to all of those promises. There's still a good game here and something for everyone who fell in love with the original.
  29. Jun 9, 2016
    Mirror's Edge Catalyst is a classic example of form over substance. Pleasant, acrobatic sprint over futuristic roofs is often slowed down and distracted by focus on combat or hidden items. Basic gameplay and running in the City of Glass is still more than worthwhile though - there's no better courier than Faith.
  30. Jun 8, 2016
    Mirror’s Edge Catalyst represents a compromised vision. It’s one part exhilarating first-person platformer, one part bland open-world title. In a year crowded with great releases, not to mention last year’s Dying Light representing a much better open-world parkour experience, that’s a vision many people won’t want to put their money on the line for.
  31. Jun 6, 2016
    At its best, Mirror’s Edge Catalyst is a joyous flight across the rooftops of a gorgeous city, with a grace that belies the weight and impact of Faith’s movement, but DICE seem to forget this on a few occasions, dragging it down with combat that brings the free running to a halt. It’s a fantastic game at times, but just as with the utopian setting, there are problems that lie breath the surface.
  32. Jul 5, 2016
    It has been suggested that Catalyst is a remake of Mirror’s Edge, or a reboot, but it is in reality a re-alignment of the first game with the recognizable features of a mainstream videogame, a reparation between the most original of its ideas and the most generic features of its medium.
  33. Jun 6, 2016
    The staples of Mirror’s Edge remain refreshing and unique in the first-person genre in 2016, but Catalyst’s attempts to keep up with the open-world Joneses don’t always jive with its design strengths of movement and momentum. On top of that, muddy-looking console versions and a lame story filled with unlikable characters doom Mirror’s Edge’s return to fall short.
  34. Cliche story and awful storytelling, boring open word design, gross fight system and far from fulfill expectations… In brief; fans wanted a better Mirror’s Edge game, and DICE couldn’t it.
  35. Sep 7, 2016
    Catalyst is an example of how bigger doesn't always have to mean better. Some games don't benefit from becoming an open world adventure and should stick to what worked well, even amazing in the original. Catalyst unfortunately, traded quality for quantity.
  36. Jun 20, 2016
    Catalyst isn’t as good as it should be. It’s maddening, because there’s so much potential here for it to be a good game, but so many odd design decisions result in an experience that’s actually less than the sum of its parts.
  37. Jun 10, 2016
    While the fragmented story never gets a hold of the player, only the strong parkour element and large amounts of user-generated content keep this follow up from being an utter disappointment.
  38. Jun 6, 2016
    Unfortunately, a sterile open world and excessive backtracking drain Catalyst of the fun found in the original.
  39. Dec 1, 2016
    While there’s nothing else out there that can deliver the thrill of racing across this vast city and scaling massive buildings using insane parkour techniques, the sense of wonder isn’t as strong as before. Catalyst is held back by a horrendous combat system and a lackluster story that takes itself too seriously. If you can get past its flaws, you’ll find Mirror’s Edge Catalyst is still a modest platformer.
  40. Edge Magazine
    Aug 26, 2016
    The game's huge assortment of side missions and time trials, along with Gridnode runs, represent its most appealing offerings as you hone your route and - for the most part - focus on nothing but running. [Issue#296, p.108]
  41. LEVEL (Czech Republic)
    Jul 12, 2016
    When you're running, the game works great. Slow game moments push the quality down. Although it is still fun, not all improvements are appraised and the entertainment is not what was expected from the sequel. [Issue#265]
  42. Jun 25, 2016
    If thinking about freerunning puts a smile on your face, this is the game for you. If you are looking for a good story or a diverse world however, Catalyst is not for you. Mirror's Edge deserves more love than this.
  43. 60
    And at its best, Mirror’s Edge: Catalyst is a fun and enjoyable parkour playground that delivers a solid adrenaline rush. We’ve seen parkour take center stage in open-world games before, most notably in last year’s Dying Light, but it’s never felt more fluid and natural than it does in Catalyst. The story could have been stronger and more original, and at times, the environments can look a little bit sterile and boring.
  44. Jun 11, 2016
    At its best, Catalyst is like a giant schoolyard playground, in which players can freely explore and make their own adventures.
  45. Jun 8, 2016
    For a game that only exists because a die-hard group of fans demanded it, Mirror’s Edge Catalyst should have been better. Unfortunately, it’s a mediocre follow-up at best.
  46. Jun 6, 2016
    When you’re flat-out sprinting, Catalyst feels wonderful. When standing still, in the Grid Nodes, it’s great too. It’s only in that mid-region, either gaining or losing momentum, that you end up clumsy and infuriated.
  47. Jun 6, 2016
    It has a weak supporting cast, a forgettable story, and it simply doesn’t know how to engage its players on a narrative level. It’s a real pity, especially since this is a refreshing game that has such a uniquely designed world that you won’t soon forget, and it’s proof that DICE has the potential to create something truly special here.
  48. 60
    A better game than the original, but it still suffers from many of the same problems – with desperately uninteresting storytelling and combat.
  49. Jun 6, 2016
    Catalyst does some interesting stuff but doesn’t add enough to the mix. It’s a game I enjoyed but one that also left me feeling partly frustrated and sad. While it has good ideas and mechanics, they peak early and, in such a sparse and minimalist space, struggle to carry the whole game.
  50. Jun 10, 2016
    Mirror’s Edge Catalyst was an answer to intense fan demand for a new game, and that seems to be all it is. Catalyst has nothing to say and less than nothing to add to its genre. Unimaginative and repetitive, with a story that goes absolutely nowhere, Catalyst serves only as a way to waste some time if there’s nothing better to play...It’s not offensive, and it’s not an actively bad time, but it’s so very bland and uneventful. I can’t really speak for the developers, but Catalyst certainly gives the impression that they’d rather be working on literally anything else.
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  1. Jun 15, 2016
    By celebrating freedom, the game enables the player to marvel at the richness of its action. When that freedom is restricted, everything that goes with it—movement, agency, nuance—are muted to the point of being dull and dreary, a far cry from the saturated playground we’ve come to expect.
  2. Jun 8, 2016
    While Mirror’s Edge Catalyst opens up the city rather than confining you to discrete levels, its design woes feel precisely like the original. The odds of me clearing a mission on the first try were approximately zero. Not because my reflexes weren’t up to snuff—I swear it!—but simply because the missions are so tightly timed, the positioning so precise, that there really isn’t any time to figure out what the plan’s going to be: you simply have to do. And while that may (I can only assume) genuinely recreate the sorts of fast decisions you’d have to make if you were really trying to outrun the cops on foot, it doesn’t make for a game experience that feels fair.
User Score

Mixed or average reviews- based on 582 Ratings

User score distribution:
  1. Jun 7, 2016
    I'm here to give my honest review, not try and raise or lower the overall score. The fact that is happening to the user reviews for this gamesI'm here to give my honest review, not try and raise or lower the overall score. The fact that is happening to the user reviews for this games tells me that children should not be aloud to use the internet.

    I was a fan of the original. This game is more of the same with a story just as weak as the original. The gameplay is very good with some quirks just like the original. The AI is very bad just like the original. So like me if you liked the original you will probably enjoy this. 7.5 for me. Stupid internet.
    Full Review »
  2. Jun 7, 2016
    Mirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many ofMirror's Edge Catalyst is exactly what I hoped for, and more. They've taken Mirror's Edge and solved its every flaw, while also adding many of the things that fans wished for. The open world is gorgeous and incredibly fun to run around in, the story is exciting and touching and the characters feel much more alive. It took me about 7 and a half hours to finish the story of the game, which is also a huge step up from the original's 2 and a half hour story mode. And I still can't put the game down, thanks to its plethora of side activities that are just as fun as the original game's time trials.

    If there's anything I'd complain about in this game, it would only be that the ending of the story didn't really reach much of a conclusion. I was hoping for the protagonist's actions in the story to have more of an impact, but to be honest, the ending made sense and it was actually very refreshing to get a story that doesn't have an overly happy ending.

    There's a lot more that I would love to say about this game, but I'm not very good at expressing myself in text, so I'll let the short description of what I liked and disliked and the score I gave speak for those masses of thoughts I have for this game.
    Full Review »
  3. Jun 7, 2016
    This game can be explained in four words lifeless, wasted potential and boring.

    When I first heard the idea of open world Mirror's Edge I
    This game can be explained in four words lifeless, wasted potential and boring.

    When I first heard the idea of open world Mirror's Edge I was excited sadly this is just plain trash, you no longer can pick up weapons for some reason, the characters are terrible just awful, the story is short and awful, the combat is clunky and buggy, the world design is horrible and the parkour is ruined by even more linear levels than the first game when this is supposed to be open world.

    I am dumbfounded by how trash this game is, never buy this not even for a single dollar.

    EA- Making Things Worse
    Full Review »