Even with something as pedestrian and well-canvassed as arena mode DLC, Yoko Taro found a way to do what he does best: question our fundamental understandings of things we tend to just take for granted, and tear at the fabric of the circular logic that holds those things together. Arena modes are the purest form of the idea that combat is the pinnacle of fun in games, so Taro made an arena mode that undermines that very foundation. The best part, though, is what comes after you’ve finished all three colosseums (and no, I’m not talking about the well-publicised CEO boss fight). The arenas represent maybe three quarters of the DLC, and thought-provoking as they are, they’re not a patch on the final chapter. I’ll leave it at that, because it’s best discovered with as little prior knowledge as possible, but suffice to say that 3C3C1D119440927 is a lot, lot more than just an arena mode with some costumes attached. It's an insightful look at the very nature of arena modes and games' general obsession with violence, and the perfect epilogue to the greatest game ever made.
If more hard-hitting story is what you’re after, then surprisingly 3C3C1D119440927 might just be for you. It will come across as just another arena mode for many, but there are enough little details layered in to make this combat-centric content worthy of any fan’s time. It’s a little pricey being over ten dollars, but I assure you that this one is definitely worth it.
Nier: Automata – 3C3C1D119440927 is a short but sweet addition to what is arguably the year’s finest game, and definitely something fans and newcomers alike will enjoy.
NieR: Automata’s 3C3C1D119440927 DLC isn’t the most accessible or substantial DLC you’ll ever play, but it still manages to capture some of that magic that the base game had no shortage of.
If you only really play Nier Automata in a casual manner… then perhaps sit this out… though the chance to fight a real “boss” battle may be worth even grinding that bit to get to the required level… maybe wait for a special before putting your cash down.
Honestly I didn't think this DLC would give so many additional hours to play. I was looking for a reason to come back to the game, I just didn't want to leave it. The story is decent, I didn't expect it to be like the base game obviously, but it's interesting and sad. But the combat arenas were incredible, especially the last ranks (the Special ones) which require a bit of chip farming to beat them comfortably.. A lot of people may find chip farming a bit annoying, but for me it was fun, and the satisfaction for completing absoultely EVERYTHING in the game was worth it.
This DLC is one of the oddest and bizarre pieces of content I have seen in a long time. It feels like a troll piece from the game's writer Yoko Taro who often pokes fun at players of his games often and in different ways. I have no doubt that this is the case because I was equally frustrated and yet enjoying the absurdity of it. The main premise of it is going through six trials in three different regions, following that with three max level bosses, a hilarious secret boss duo and then finishing with an interesting mini story that ends the game with something I was not expecting. So how come this deserves a 7/10 then?
Well I think of a 7/10 as a good score, but with issues that hold back the game/dlc's despite the potential. The first criticism I have to hit it is the dedication factor. If you have beaten the true ending of the game, it will take ALOT to get you to motivate toward this dlc, and thats due to the astoundingly high level trials. You will likely have to grind if you want to complete all the said trials at all which could be a turn off. The second is the concept that comes with; without spoiling much the game emphasizes the theme of meaninglessness and that conflicts with this design philosophy since most players will have completed virtually all the game by this point, and doing the true ending will feel a bit harsh (unless you have a second slot then its fine I suppose).
The third is the trials themselves. The combat of Nier Automata is good but it has many issues and seeing the stress of your skills highlights alot of problems. The one area focuses on killing enemies in waves, another on piloting robots and the last is over killing enemies with a certain challenge put in. Because the combat and difficulty system in this game is easy to exploit and more old school, this deeply conflicts the trials if you are too high or too low in level. The levels for each one is too large of a jump if you try to be balanced with the challenge. The killing enemies in waves is too easy, but the mini story that comes with is very fascinating. The robot piloting is very frustrating and was not properly tested to see if every model would work for the trials. Only a few models were all I needed because the rest were so weak and so easy to die with that I felt like this was the lowest the DLC got for me. The special wave fight is the best of the three, but the same problems crop up just like the wave killing trial where it can be too easy or too hard and theres no middle ground at all and if you even do go middle, now the next trial is too high for you to complete (to where you have to play the rest of the playthroughs to even have a strong enough character). Overall it just feels lackluster and not challenging in the ways a game of this type should.
The fourth is the price itself. If we narrow down the DLC's content it is a bunch of costumes, cosmetics, some extra music, three challenge areas, and a couple surprises. Based on playing strictly that and not counting grinding to get to the next part, this was around a 2 hour experience. Alot of gamers have the foolish notion that game length equals price and that is completely hogwash because I would rather play a game that has less time to it, but more grander moments that keep me coming back to it. This game unfortunately barely has enough to warrant me to return to after completing it and the price of being $14 is too much. Half the price or less would be far better of a proposition.
3C3C1D119440927 is a weird DLC; it has frustrated me, made me laugh and disturb me much for what it is and as a result it has made it more memorable because of it. Despite the issues, I still think it is worth playing if you are an absolute nut for Yoko Taro's work or the game itself. For anyone who is strapped for cash or uncertain of wanting to get this, you should hold off until a sale comes by. Thankfully this is all optional and keeps the main game pure as can be. It is a good, odd and different experience overall, just be prepared for the issues it has present.
Hey, thanks for wasting my finite free time by making me replay your dull intro... No save point before the first semi challenging conflict, because what, the save mechanic is part of your game? Lame.
Now I am stuck watching your load screen that threatens me with a 3rd replay of that annoying intro. Well I have been meaning to explore PSN return policy.
....................noioso a morte !!!
dopo 10 ore di gioco non sono riuscito a continuare ....
-------------------------------------------------------
SummaryThis DLC pack adDS “Revealing Outfit” costume for 2B, “Young Man’s Outfit” costume for 9S and “Destroyer’s Outfit” costume for A2. AfteR completing new sub quests in this DLC, you CAn enJOy playing the game while wearing these costumes from NieR Replicant. Sub quests take the form of three different battle challenges at three different c...