Samurai Warriors: Spirit of Sanada Image
Metascore
74

Mixed or average reviews - based on 31 Critic Reviews What's this?

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6.9

Mixed or average reviews- based on 17 Ratings

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  • Summary: Struggle for survival. Death before surrender! Experience the dramatic story and epic, action-packed battles of the Sanada clan during Japan's Warring States period.
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Score distribution:
  1. Positive: 14 out of 31
  2. Negative: 0 out of 31
  1. 100
    By the end of Spirit of Sanada you’ll have learned something, enjoyed the prettiest Warriors game to date, and seen just how far Koei Tecmo’s been able to take this series, so that it’s no longer purely an action game. With Spirit of Sanada, we see a future for the Warriors franchise where every battle and event is given context and purpose, and it’s a far deeper and more rounded experience for that.
  2. May 23, 2017
    82
    Spirit of Sanada is more than just a Samurai Warriors side story, bringing the series to new heights with its largest roster and longest battles to date. The new multi-stage battles will have players take a more tactical approach if they want to reap the rewards.
  3. May 29, 2017
    80
    An interesting title which offers a different experience from the Sanada's clan point of view. With some new features and characters this game is a good option in the series.
  4. May 23, 2017
    72
    This Samurai Warriors spin-off feels outdated in many aspects, but it is fun to play and offers deep strategic options for a "musou" game.
  5. May 31, 2017
    70
    When all’s said and done, Samurai Warriors: Spirit of Sanada is a fine game, but not a very memorable one despite all the tweaks. I had a blast plowing my way through waves of disposable bodies and feeling like an unstoppable juggernaut, but once the carnage came to an end, the high was fleeting. I doubt I’ll ever revisit this game, nor even remember it a month from now.
  6. May 23, 2017
    70
    Quotation forthcoming.
  7. Jun 30, 2017
    50
    It would have been better for Samurai Warriors Spirit of Sanada if it was released as an additional content for a recent Warriors games than as a stand alone title. As it is, it does not deliver anything new and it looks more of a rehash of elements from previous games.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. Feb 17, 2018
    10
    Eu adorei essa nova versão, com o roteiro da história expandido, Chacha finalmente deu sua aparição no jogo. A jogabilidade está bastanteEu adorei essa nova versão, com o roteiro da história expandido, Chacha finalmente deu sua aparição no jogo. A jogabilidade está bastante divertida, o novo modo de submissões e cidade. QUEM NÃO GOSTOU É SÓ MORRER Expand
  2. Jan 30, 2019
    8
    This may be biased given that I am a fan of Musou/Warriors games, but Spirit of Sanada is comfortably the best entry in the franchise for me,This may be biased given that I am a fan of Musou/Warriors games, but Spirit of Sanada is comfortably the best entry in the franchise for me, and I am trying to remove myself from my fan status to write this! It is set apart from other entries in the depth of its story and character development. I never expected to feel emotionally connected to this game, given that the others tend to introduce characters, let you play as them, and then move on. By focusing on the exploits of the likable Sanada clan, everything is seen from a different perspective. Each victory and defeat means so much more in this format, and the introduction of other characters makes sense.

    Gameplay-wise, there's nothing new in the combat system but the 1 vs. 1000 hack-and-slash system is refined to perfection, with the usual versatile light, power, hyper, special and musou attack combos. With 50+ characters to play as (divided into story-relevant and peripheral), each with unique styles, special moves and strengths, it has never been more fun to smash through hundreds of petty soldiers with ludicrous weapons. The tactical depth of gameplay is at an all-time high too with the introduction of the Stratagem/Feat system. By performing Feats in previous stages (e.g. taking out a specific enemy, capturing all bases, or allowing a specific ally to survive), you unlock extra Stratagems in the next stage. These turn the tide of the battles immensely by uncovering map information, weakening bosses or speeding up player movement. Add to this the necessity to play as two characters and strategically command your partner to accomplish tasks at opposite ends of the map, and I loved every single battle. AI is generally quite good when given instruction, but occasionally allies can die at other ends of the map, ending the mission, when up against seemingly fair opposition, so be careful.

    The story is reasonably historically accurate (albeit exaggerated and perhaps adapted to a Sanada focus). Most characters are true to their historic motivations and major events in Japanese Sengoku history are all here (the Battle of Sekigahara, the two Sieges of Osaka etc). I truly learned something playing this and I can say that despite the same setting, SoS tells the story SO much better than Nioh (this isn't saying anything about their relative gameplays, mind). Furthermore, once a character has been encountered in the story, they are unlocked to play in Free Mode - you can play any stage you want with any character you want from the base camp Libraries. You can even 'buy' non-story characters from the mid-game onwards with items acquired through gameplay. It's so satisfying to see every single character across all of the SW entries available for play!

    My main criticisms of the game would be the necessary uninteresting 'skirmishes' where you roam around non-battle environments completing monotonous tasks between missions, collecting upgrade materials. They absolutely stall the pace. I can see the purpose of these, but the endless trawling around castle maps followed by 4 end-to-end skirmishes took the shine off the 'exploration' focus. The upgrade system for weapons didn't feel very relevant either, and the loot/gold system felt a bit shallow. Adding extra EXP to officers was available but almost impossible to use. I perhaps upped 10 levels in total across ALL playable characters using this feature. It seems broken. Finally, the camera drove me crazy sometimes. When entering Rage state, the camera swirls and zooms to your character dramatically (cool effect) but often moves the camera wildly away from the action, leaving you exposed, I died a couple of times due to this which is massively frustrating.

    Overall, I hate to see the way Warriors games are shunned when the amount of love and attention shown by Koei to Spirit of Sanada is evident at every turn. The greatest stress relieving game of all time, which I encourage other to pick up, learn some history, experience the most OTT samurai costumes ever, and destroy legions of puny enemies. What a blast!
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  3. Jul 17, 2017
    7
    As someone who likes Warriors games I found it to be a very enjoyable experience, albeit one I won’t exactly be lining up to play again anyAs someone who likes Warriors games I found it to be a very enjoyable experience, albeit one I won’t exactly be lining up to play again any time soon. Expand
  4. Feb 8, 2019
    7
    Good game that develops the Sanada clan story with more details and some new character aditions. You'll be using the same characters forGood game that develops the Sanada clan story with more details and some new character aditions. You'll be using the same characters for almost the whole game, with a couple others on side scenarios.
    While the town part is nice, it still feels the lack of activities. Most are pretty dull and you'll just enjoy most of your time fighting.
    For some reason, performance is worse than SW4, SW4-II and SW4E on a base PS4, even though it seems to look the same. While it's not a bad game, it doesn't feel that it changes enough from the other three.
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  5. Jul 27, 2017
    6
    Man...I don't even know how to begin. I love the Warriors series. I've played maybe over 1000 hours in them. Including DW2, DW3, DW4, DW5, SW,Man...I don't even know how to begin. I love the Warriors series. I've played maybe over 1000 hours in them. Including DW2, DW3, DW4, DW5, SW, SW2, SW4, SW4-2, SW4E, SWC3 and a few "Empires" and "Extreme Legends" mixed in there somewhere. Unfortunately this game is just not as good as the recent SW4 trinity, all of which are incredible and easily the standouts of the Warriors history, harkening back to the quality of the early games like DW3 and DW4. ---I feel like Spirit of Sanada took some big risks in presentation and maybe even game engine, which pay off in the long run with other games, but which leave this game looking like almost a science experiment or a lab rat. The Presentation is bad. I think on PC it must be good because I've seen good images from this game. I'm playing it on PS4 Pro on a 4k tv and it looks bad. So much pixel popping. Almost a frame rate jutter, or perhaps a locked frame rate that's too low. The exact opposite of smooth anything, especially between battles. Many fundamental assets like grass and structures are simply bad looking from a mix of asset resolution, lack of post processing maybe, and abundant aliasing problems. This looks like it would run fine on the Nintendo Switch, but the PS4 is worlds above that kind of thing. The other problem I had was the flow/fun factor. It's like they said "lets use only our existing assets and concepts and formats, and insert into that something to simulate another type of game, but without actually adding any of the gaming elements that those other games require." Another way to say that is there are simply roadblocks in your way from enjoying the fun gaming experience they created long ago and have endlessly refined. They convolute it with these "other game simulations" that don't actually innovate or change the actual game material. Imagine playing God of War but only with Crash Bandicoot and only with his move set. It's would be goofy and stupid. They would have to rework everything and give crash an all new move set, new animations, maybe new engine, maybe new...everything. Well this game is a lot like that only less goofy. I'm sure the story is actually pretty good but I couldn't keep playing long enough to enjoy it. Please avoid this game. Any of the Samurai Warriors 4 games are WAY better and FAR more deserving of your time and money. Expand