User Score
8.1

Generally favorable reviews- based on 3381 Ratings

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  1. Aug 21, 2020
    10
    no lloren mancos, uno de los mejores videojuegos de esta generación, y un avance super notorio de las mecánicas de los soulslike. y quien lea esto y no comparta mi opinion, "aprende a agarrar el control, manco"
  2. Sep 2, 2020
    10
    Sem duvida alguma uma obra de arte, um jogo que te desafia o tempo todo, te dando uma motivação para querer praticar, melhorar e tentar de novo.
    uma verdadeira lição de narrativa e jogabilidade para a industria de jogos atuai, um sistema de aparar completamente novo, que te dá satisfação visual de ver em pratica, algo que chega a beirar o cinematográfico em seus combates.
    Sekiro: Shadows
    Sem duvida alguma uma obra de arte, um jogo que te desafia o tempo todo, te dando uma motivação para querer praticar, melhorar e tentar de novo.
    uma verdadeira lição de narrativa e jogabilidade para a industria de jogos atuai, um sistema de aparar completamente novo, que te dá satisfação visual de ver em pratica, algo que chega a beirar o cinematográfico em seus combates.
    Sekiro: Shadows Die Twice é um dos poucos jogos em que tive vontade de fazer 100% de tudo o que tem a oferecer, o jogo conta com seu audio original em japones, e a atuação e relação dos personagens é incrivelmente detalhada, retratando um Japão em período de guerra, onde as pessoas quase não possuem mais emoções ou esperanças, e você sendo o Lobo de um braço só, precisa fazer o que lhe foi confiado a fazer, proteger seu mestre a todo custo, seguindo sua honra como um shinobi e se guiando por sangue com um poder desconhecido.
    Parabéns From Software.
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  3. Sep 15, 2020
    10
    Tout simplement sekiro est parmis les 5 meilleures jeux que j'ai jouer durant toute ma vie Merci from software merci myazaki
  4. Oct 22, 2020
    8
    Juego estilo Japonés demasiado bueno, que cuenta con una excelente jugabilidad, una buena IA, varios sets de movimiento muy variados, jefes memorables y una banda sonora estilo Japonés bastante buena. Lo único malo que tuve es que no sé porqué no lo disfruté tanto como Dark Souls III.
  5. Oct 27, 2020
    10
    Los fanáticos de souls me van a odiar pero este es el mejor. Es uno de los mejores juegos que he jugado en mi vida, es realmente difícil y da un placer enorme derrotar a un boss sin ayuda. Pero no se queda en ello, los gráficos la música y la jugabilidad hacen imposible que te aburras con el. Lo he ganado 4 veces porque no te aburres de recorrerlo.
    Lo recomiendo sobre todo si te gusta el
    Los fanáticos de souls me van a odiar pero este es el mejor. Es uno de los mejores juegos que he jugado en mi vida, es realmente difícil y da un placer enorme derrotar a un boss sin ayuda. Pero no se queda en ello, los gráficos la música y la jugabilidad hacen imposible que te aburras con el. Lo he ganado 4 veces porque no te aburres de recorrerlo.
    Lo recomiendo sobre todo si te gusta el Japón feudal.
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  6. Nov 2, 2020
    10
    A privilege to play! Easily one of the best gaming experiences ever! . It's Dark souls perfected, without any of its flaws, in a more immersive, fantastic 16th century setting. Clunky RPG & stat mechanics have been scrapped without losing character customization through prosthetic enhancements and multiple schools of skill types. It's difficult but fair. It respects your intelligence &A privilege to play! Easily one of the best gaming experiences ever! . It's Dark souls perfected, without any of its flaws, in a more immersive, fantastic 16th century setting. Clunky RPG & stat mechanics have been scrapped without losing character customization through prosthetic enhancements and multiple schools of skill types. It's difficult but fair. It respects your intelligence & ability to figure things out for yourself. This game is brilliant is so many ways, you are hurting yourself by not buying it now & giving it a chance. Expand
  7. Nov 5, 2020
    10
    Un muy buen juego muy recomendable es uno de los mejores juegos de from software.
  8. Nov 12, 2020
    10
    This game gave me a bunch of emotions, true emotions. My favourite souls like game (i played Dark Souls Remastered, Dark Souls 3, Bloodborne and Sekiro), but in my opinion easiest souls game.
  9. Nov 15, 2020
    9
    Genial obra del maestro Miyazaki !
    Junto a Bloodborne son los dos juegos que más me gustan de From Software
  10. Nov 14, 2020
    10
    BEST GAME FROM SOFTWARE Sekiro>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>dark souls
  11. Nov 16, 2020
    10
    Оригинал обзора (который писался до добавления турниров силы и прочего) находится в стиме
    Обзор для тех кому лень читать:
    Чел...эта игра года и у неё очень положительные отзывы ВЕЗДЕ и у тебя всё ещё есть сомнения ? Если нет и ты не боишься что при первом прохождения прожечь свой стул смело покупай! Более подробный обзор(для тех у кого все ещё остались сомнения о покупке) : Для меня
    Оригинал обзора (который писался до добавления турниров силы и прочего) находится в стиме
    Обзор для тех кому лень читать:
    Чел...эта игра года и у неё очень положительные отзывы ВЕЗДЕ и у тебя всё ещё есть сомнения ? Если нет и ты не боишься что при первом прохождения прожечь свой стул смело покупай!

    Более подробный обзор(для тех у кого все ещё остались сомнения о покупке) :
    Для меня эта игра- лучшие творение From Software
    После этой игры я не могу играть в дс 2 из за того что она кажется медленным говном
    Я выбил платину(4 прохождения на разные концовки) и прошёл её лишний раз с дебаффом амулета и колокола
    Мой предыдущий опыт в играх от From Software составляет даже на половину не пройденный DS 2
    Плюсы:
    +Локации (Дворец первоисточника с его красивейшим видом- это лучшая реализация особенности японской архитектуры в играх )
    +Саундтрек (очень хорошо синергирует с происходящим во круг игрока и вписывается в сеттинг игры)
    +Сюжет (Конечно, не венец голивудского творения, но для жанра соулс лайк он более открыт для игрока и не вся история сокрыта в описании предметов в отличии предыдущих игр разработчика)
    +Боевая система(Не так проста в освоении (если для вас это первая игра в жанре SL) , но при её полном изучении вознаграждает приятной визуальной реализацией боя, чувство что это не битва, а танец) (очень сильно это видно в битве с госпожой бабочкой)
    +Боссы (имеют свои тактики, но при первом прохождении жопу вам порвут точно)
    +Турниры силы и дуэли с боссами (невероятно штука, которая выбьет все дерьмо из любого чела вне зависимости от его способности и знания механик игры, ибо боссы в этом режиме имеют слегка измененный мув сет. Под "слегка" я имею ввиду ключевые удары и фишки самого босса из за которых иногда вообще складывается ощущение что его пройти нельзя. Генетиро например может за 1 секунду пройти расстояние во всю арену и нанести 2 удара не заблокировав которые можно умереть имея полное хп)
    Минусы:
    -Начальное управление (LB и RB при блоке и ударе (играю на геймпаде от хуана) просто не удобны и лучше забиндить на LT и RT (на самом деле исключительно моя придирка и минус не имеет право на объективность т.к. управление- дело вкуса и вообще некоторые на барабанах бонго игру проходят и им норм
    -Боевые стили( большая часть бесполезна и вообще не используется в прохождении (кроме микири или удара тени в некоторых местах)
    Итог: Игра очень качественная и полностью оправдывает свою цену в 2000 руб. Я могу порекомендовать игру поклонникам игр From Software и рекомендую новичкам жанра повременить с прохождением Sekiro и пройти трилогию Dark Souls, потому что есть вероятность что динамика DS вам покажется очень медленной после прохождения Sekiro
    Оценка: 10 семечек тыкв из 10
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  12. Nov 16, 2020
    10
    Zerei no PS4 pro , Xbox one S e digo que o jogo é digno de terno goty na sua conta , jogasso! Super recomendo
  13. Apr 15, 2019
    9
    MINOR SPOILERS
    Though I found Sekiro's world slightly less immersive/interesting to explore than previous FromSoftware titles, notably Bloodborne and even Dark Souls III (it's close), it still had the developer's signature sense of atmosphere. The areas were a bit too similar in my opinion, minus two to three changes of pace (Senpou, Fountainhead, Hirata to a lesser extent), and there
    MINOR SPOILERS
    Though I found Sekiro's world slightly less immersive/interesting to explore than previous FromSoftware titles, notably Bloodborne and even Dark Souls III (it's close), it still had the developer's signature sense of atmosphere. The areas were a bit too similar in my opinion, minus two to three changes of pace (Senpou, Fountainhead, Hirata to a lesser extent), and there seemed to be less overall areas to explore. I found the "optional" areas to be somewhat lacking as well, as some of the optional bosses were just retreads of previous bosses with a twist and several of them took place on the same battlefield as a prior fight. Nonetheless, the boss fights in Sekiro are top notch. As far as overall consistency of quality, this is FromSoft's best effort to date. From the first main boss encounter on, each one (with maybe two exceptions) is a challenging and adrenaline-pumping clash of swords. Even the classic gimmick fight found in every SoulsBorne game is improved here in almost every level: the gorgeous visuals, enjoyment, arena, etc. Having a lone katana as the main weapon also allowed FromSoft to make their bosses as unique as possible, displayed in their fighting style as well as their design, without having to worry about what approach the player is taking (like the Souls series: spellcaster, dex, strength, etc.). The enemy variety was kind of bland, mostly humanoid, but narratively I understand that was kind of necessary. The mini bosses were also a nice break-up between exploring en route to the next big bad and offered vital rewards upon defeat, though there were far too many re-skins in this department and some of them were just a chore to to fight. Another highlight of FromSoft's last few games has been the excellent and riveting soundtracks. Having played Bloodborne and Dark Souls III nearing Sekiro's release, I found the soundtrack a bit underwhelming (which was my mistake of expectation). However, upon replays the music has really grown on me and definitely fits the world perfectly. Some tracks that stand out are CM, LB, ISS, O, and GA (boss initials). Final point of praise: the combat, once understood, is probably the most satisfying I've ever played in a videogame. Although it isn't quite the masterpiece I expected, it is definitely my early 2019 GOTY in an already crowded year and a game that was well worth the wait. Already itching to see what FromSoft comes up with next. 8.9/10.
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  14. Apr 16, 2019
    8
    I am die hard souls veteren. I want to say I love Sekiro, I really do, it is fantastic brutal action game, but it has its own problems that drags the score down from perfection.
    .
    Pro 1.Combat Mechanic is the best in the market right now. Posture system, Deflecting, Jumping, Unblockable attack and of cousre the Mikiri (Counter thrust by step on enemy's weapon) are what make the game
    I am die hard souls veteren. I want to say I love Sekiro, I really do, it is fantastic brutal action game, but it has its own problems that drags the score down from perfection.
    .
    Pro
    1.Combat Mechanic is the best in the market right now. Posture system, Deflecting, Jumping, Unblockable attack and of cousre the Mikiri (Counter thrust by step on enemy's weapon) are what make the game unique and full of excitement. It is much much better than any soul game I've ever played. I hope Fromsoft continue this system.

    2. Scenary is very beautiful and colorful.

    3.Story is fair, at least much easier to understand.
    .
    .
    Cons
    .
    1. Skill moves and Prothestic tools are underwhelming. They are looked cool as first but once you play the gamethoroughly, you will come to the conclusion that those things are just small gimmicks. Especially the skill moves, all of them are hardly be said that they are better than your normal attack. (Except, the skill called icjimon double, that one may be only skill that can be very useful in some fights). On the top of that, you can equip only 1 skill move at time, you can't even quick swap skill move. What the heck is with that ? This is 2018, there are so many games that allows you equip 4 skills at the same time. It is 100% possible. Does Miyazaki think it will be imbalance to do that ? I don't really understand at all.

    Prothestic tools, however, can be helpful but it has limited use. In the end, what you will do most is normal attack, which lead to the lack of diversity in this game, thus lead to less replayability than other soul titles.
    .
    2. Stealth mechanic is too powerful. You can kill most of enemies along the way with stealh, or just sneak past them, which makes combat along the way become trivial. The game only hard when come to boss fight that you can't stealth kill. Even Minibosses, you can outright destory half of their hp with stealth . What is fun about that ?. This game shines most from combat mechanic, not stealth mechanic. However, because stealth has almost no risk (very easy to do) but get same reward (exp) like you fight head on, so why should I fight head on ?. Moreover, stealth mechanic in this game is very mediocre, you get behind enemy or jump from above, that is it. I hope stealth get nerfed hard. It is ok to sneak pass, but not outright kill high hg enemies or half minibosses hp, right now it is way too strong.
    .
    3.No multiplayer ? admit it, this decrease replayability. Besides, without coop system, many people can't finished this game due to the sheer difficulty. I am fine but some of my friends will not be able to play it.
    .
    That is all for Sekiro. Beating the game first time I spent 50 hrs (but I explored and farmmed a lot to test each skill, the actual time should be like 30 hrs ). I definitely buy Sekiro 2 or DLC but for now, I think the all skill moves need hard buffs. Prothestic tools needs to more love with the upgraded version. Please nerf the stealth kill. The game is great.
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  15. Jul 12, 2019
    10
    A Master Piece, visual stunning, frenetic gameplay... FromSoftware you´re great!
  16. Oct 27, 2019
    10
    Миядзаки как будто чувствует, какой аспект соулс игр даётся мне хуже всего. И, сначала, он приучает меня играть за ловкача в Bloodborne ( хотя я до этого боялся этого делать и играть в первом и втором Соулсах за мага. Ну а в Sekiro он приучает меня правильно ставить репосты ( они же парирования) - их я вообще до Sekiro не понимал и боялся делать.Миядзаки как будто чувствует, какой аспект соулс игр даётся мне хуже всего. И, сначала, он приучает меня играть за ловкача в Bloodborne ( хотя я до этого боялся этого делать и играть в первом и втором Соулсах за мага. Ну а в Sekiro он приучает меня правильно ставить репосты ( они же парирования) - их я вообще до Sekiro не понимал и боялся делать.
  17. Mar 30, 2019
    10
    Sekiro feels like Souls without a lot of the RPG elements, and then stealth thrown in, in its place. You can count on the same clean, crisp controls and graphic-style, etc. combat is different but with some similar elements like guarding, parrying (deflecting), etc.

    Combat is brutal and unforgiving. Each enemy often takes a whole new approach on combat, so be prepared for frustration
    Sekiro feels like Souls without a lot of the RPG elements, and then stealth thrown in, in its place. You can count on the same clean, crisp controls and graphic-style, etc. combat is different but with some similar elements like guarding, parrying (deflecting), etc.

    Combat is brutal and unforgiving. Each enemy often takes a whole new approach on combat, so be prepared for frustration and learning.

    I love it and couldn't point out any glaring flaws, but the difficulty is extreme, even for the seasoned gamer or Souls player. Wouldn't recommend this to a casual gamer who doesn't like a challenge.
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  18. Jul 30, 2020
    8
    ______________________________________________
    Always using the same main weapon and mc can make it repetitive..
    but overall.. this one truly is a enjoyable TENCHU SOULS, my guys.
    ______________________________________________
  19. Sep 23, 2019
    10
    Una joyaaa!!!! Lo mejor d fromsoftware por lejos.. super rejugable y dificultad endiablada..
  20. Sep 17, 2019
    10
    Amazing game.
    Fromsoftware showed us that they can do something different from Dark Souls and even so, present us a game with high quality content, this game is a masterpiece. The mechanics, the plot, the NPC's, boss fights and scenarios, everything about this game is beautiful!
    Sekiro gave me almost a hundred hours of pure amusement. No DLC's, no monetization, you only have to pay once
    Amazing game.
    Fromsoftware showed us that they can do something different from Dark Souls and even so, present us a game with high quality content, this game is a masterpiece. The mechanics, the plot, the NPC's, boss fights and scenarios, everything about this game is beautiful!
    Sekiro gave me almost a hundred hours of pure amusement.
    No DLC's, no monetization, you only have to pay once to get the full experience, that's very respectful to fans.
    Congrats, Fromsoftware, keep up the good work!
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  21. Oct 6, 2019
    10
    I must say that this game is not for casuals if you look at reviews and found some negative reviews because they can't play this game properly this game needs a lot of skills so you should think before buying this game, The player needs to parry every attack from enemies and more than that enemies have dangerous attacks that you need skill call Mikiri counter that you must use them inI must say that this game is not for casuals if you look at reviews and found some negative reviews because they can't play this game properly this game needs a lot of skills so you should think before buying this game, The player needs to parry every attack from enemies and more than that enemies have dangerous attacks that you need skill call Mikiri counter that you must use them in right times
    Overall this is game is perfect for people that love challenges I give this 10/10 but if you are a casual player this is not game that you looking for I give to casual players 3/10 - 0/10
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  22. Oct 8, 2019
    10
    Like fan of From software I must to say I love it, the gamplay, story and difficulty are amazing, I recommend this game to 100%.
  23. Oct 15, 2019
    10
    Sekiro is a really good game in practically all the aspects that make an excellent from software game, the story is told way better than the previous games, is actually really inviting to see all the cutscenes, endings and know more about lore of this world , the gameplay this time focus on a single weapon that makes you want to dominate this sword close to perfection in order to have theSekiro is a really good game in practically all the aspects that make an excellent from software game, the story is told way better than the previous games, is actually really inviting to see all the cutscenes, endings and know more about lore of this world , the gameplay this time focus on a single weapon that makes you want to dominate this sword close to perfection in order to have the most beautiful boss fights in a video game, the main character is reliable if understand the way of Japanese character, this opinion is from someone that played and finish Bloodborne, Dark souls 2 and Dark souls 3 and I know that I am a veteran in this type of game but I highly recommend for those who really enjoy Japanese culture or a really hard and well-crafted game Expand
  24. Apr 12, 2019
    9
    SEKIRO: SHADOWS DIE TWICE took me so much time to finish just because of the hard bosses especially the final one which was a huge pain to kill anyway this game is just one of the best from software games there is just because of the fact that there is no co op like in dark souls or bloodborne so the game is ten times harder because there is no help which i like because it makes you trySEKIRO: SHADOWS DIE TWICE took me so much time to finish just because of the hard bosses especially the final one which was a huge pain to kill anyway this game is just one of the best from software games there is just because of the fact that there is no co op like in dark souls or bloodborne so the game is ten times harder because there is no help which i like because it makes you try harder and appreciate the bosses you defeat the story is kinda basic and not your main focus but it is cool in a way also using shields or dodging is basically instant death in this game you have to learn how to parry because only then you can defeat your opponents

    pros:
    - graphics are amazing

    - the adding of stealth is awesome you can kill enemies from the shadows and ease your game play

    -the fact that this game is a lot harder makes me proud because its all about skill now and you cant cheese bosses with your co op friends

    -the adding of the prosthetic tools is awesome there are ten of them and each one is cool at its own way

    -bosses are really awesome and most of them are really cool tributes to the bosses from the soulborne games

    -the more agile approach from software took with this game is awesome your character is more agile and flexible unlike the the previous ones your character can double jump slide crouch basically giving him a big advantage in battle

    -the whole revive mechanic is really cool and i really dig the here's a second chance now go finish your opponent off

    - the skill tree system is a cool add on it really gives you more edge in battle as you unlock more skills the more you progress in the game

    -areas are really beautiful looking and you can really see from softwares style shining

    cons:

    - i don't know if its me but it kinda bothered me that you cant create your own character and you gotta play with the one that the game gives you i really love the character creator in the previous games

    -the fact that you only have one sword although later obtaining another one that's it for your weapons yes there are prosthetic tools but its a bummer there is no greatswords axes and other weapons in the game and its just get used to this katana because its your only weapon of choice

    - the areas where there are new bosses feel a little bit recycled like for example you can fight different bosses in the same area which is kinda lame because in dark souls every boss has its own map and area so in this game to put bosses in the same areas where you killed other ones feel a little bit lame for me

    - why does it take spirit emblems ( your ammo) to use your second sword that you unlock later in the game i understand its spouse to be really strong and you cant use it a lot but still it felt like you obtain this sword for only a small number of enemies and that's it kinda lame if you ask me

    - the fact that the game punishes you if you die a lot by giving your characters dragon rot (basically cancer) and you cant do quests with them is really annoying i understand them wanting you to die less but still its really not fair at the beginning at least the game does give you a cure that you can buy from different vendors but still the whole system is annoying and dumb in my opinion

    in conclusion:
    this game is really hard and rewarding it took me a whole month to finish it only because of how hard it was even more then dark soui's and bloodborne if i might say this game is one of the best from software titles i played and my final score to this game is a nine out of ten and i do recommend it if you like the soulsborne series and you want a harder game to play
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  25. Apr 5, 2019
    9
    Sekiro is a challenging game, and as such isn’t a game for everyone. If you think you’ll fly through this game because you're a Soulsborne veteran, or if you think the combat is something easy to pick up, I advise you to readjust your expectations. This is a brutal game, one that will be challenging for veterans and newbies alike. However, if you have the motivation to persist, I thinkSekiro is a challenging game, and as such isn’t a game for everyone. If you think you’ll fly through this game because you're a Soulsborne veteran, or if you think the combat is something easy to pick up, I advise you to readjust your expectations. This is a brutal game, one that will be challenging for veterans and newbies alike. However, if you have the motivation to persist, I think you'll find that Sekiro offers one of the most fulfilling and diverse gameplay experiences in modern times.
    The area design of Sekiro is absolutely brilliant. The world can be broken down into central hubs that each interconnect and branch out into other areas. There is a vast world to be explored, and each distinct area is equipped with its own atmosphere, level layout and enemy types. Moreover, there is a new dimension of verticality introduced into the area design, meaning players can not only explore on a planar level, but also can move upwards and explore that way as well. All this creates an exploration experience that is quite engaging.
    Sekiro boasts a new combat style focused on aggressive gameplay and deflecting enemy attacks. I’ll say it now: if you play the game like Dark Souls, you won’t get far. This is a new system, and that’s perfectly ok because this game isn’t Dark Souls and doesn’t want to be. Truth be told, when I started out the game I was frustrated that I couldn’t get a handle on this combat system. I was ready to put down the game and call it quits. But after my second or third boss, the combat finally clicked and I started to have fun with the system. And it’s quite an intricate and fun combat system, probably as good as Bloodborne’s combat in my eyes.
    To top it all off, bosses and minibosses are the most engaging they’ve been. Some of these bosses have become my all time favorite bosses in gaming history. Although there is the occasional cheap fight, I’m impressed by how the game from start to finish is able to churn out incredibly different and challenging bosses.
    Sekiro is a VERY strong 9/10. I can’t really consider it a 10/10 because it does have its fair share of flaws. One of these flaws is the storytelling; Sekiro attempts to tell a more structured narrative than that of Dark Souls and Bloodborne, but unfortunately it fails to be coherent. It seems those involved with the storywriting couldn’t tell if they wanted the story to be more ambiguous like in DS/BB or if it should be clear-cut, so they just opted for both; as such, the story feels somewhat befuddled and confusing at times, with no rhyme or reason to why events occur or why we should care.
    Another flaw would be the lack of diversity in the skill trees. A lot of these skills, maybe half, don’t really help that much in combat. Out of all the skill trees, only one has skills that all are useful; the rest have maybe 2-3 useful skills and then 7-8 useless skills.

    Sekiro: Shadows Die Twice is quite an achievement. It had a lot to live up to, and boy did it surpass expectations. This is a game that takes some of the best aspects of the Soulsborne series and revitalizes it in a refreshing, innovative way. Those who invest in the game will find an incredibly rewarding and fun journey, but unfortunately there are those who don't want to invest the time and would rather criticize the game as unfair and a 0/10 without understanding how the game and its underlying combat mechanics work. Sekiro is a strong 9/10, and since FromSoft has never disappointed with its DLC, I expect in the near future we’ll get some more great Sekiro content that will elevate the game to 10/10.
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  26. Apr 27, 2019
    9
    Fantastic experiance with really great controls that only from soft would have the balls to let users mess around with, its difficult, like really difficult but by the end of the game you really do feel like youve gotten so much better and can breeze through the earlier levels that took you so long the first time, a lot of people will complain that there is only 1 way you can play the gameFantastic experiance with really great controls that only from soft would have the balls to let users mess around with, its difficult, like really difficult but by the end of the game you really do feel like youve gotten so much better and can breeze through the earlier levels that took you so long the first time, a lot of people will complain that there is only 1 way you can play the game unlike other souls games, but i think its fine for them to hone you down to this style so that you can only focus on getting good at parrying and knowing your timing windows. In this it succeds. Although i will admit there isnt really much in replay value once youve mastered its controls as it starts to become really easy to fly through the earlier stages. But im fine with a just a one time experiance that was captivating from beginning to end Expand
  27. Apr 8, 2019
    8
    I went into this game expecting to be able to play through it without worries, since I played all 4 Soulsborne games. I was wrong ... very wrong.

    The combat is punishing, requires you to constantly be aware of your health, posture and the health of enemies. It is like Dark Souls, but it isn't. The parkour and stealth aspects allow you to skip enemies if you please, or you can rush in
    I went into this game expecting to be able to play through it without worries, since I played all 4 Soulsborne games. I was wrong ... very wrong.

    The combat is punishing, requires you to constantly be aware of your health, posture and the health of enemies. It is like Dark Souls, but it isn't. The parkour and stealth aspects allow you to skip enemies if you please, or you can rush in and deflect your way through with fast-paced, intense combat.

    Unlike Soulsborne, it also has a very vibrant colour palette to it. While there aren't many areas that stick out significantly, the various green and sometimes pink mixed into the gray, dark environments that FROM used to make really help motivate you to continue on, no matter how often you fail at a boss. And as usual, the end boss is really great.

    However, I should point out that if you don't have a lot of patience, this game is NOT for you. Memorizing a moveset from a boss takes time and effort. And you will die a lot.

    Sadly, one of the downsides is that this game lacks replay value. If you want to get all trophies, you will have to either play through the game 5+ times or grind. I felt like the NG+ and further became worse and worse throughout the series, with Dark Souls 3 only changing item locations. In Sekiro, it only affects items that can increase your health or healing items, the rest stay the same. This combined with the lack of different builds made me despise playing through NG+4 in order to get the last trophy needed.
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  28. Jun 28, 2019
    8
    It is a brilliant and beautiful yet brutal game. It is my first FromSoft game and I was daunted but intrigued by the whole mythology surrounding these games. I have enjoyed it. It does force you to 'git gud' though and sometimes is like butting your head against a brick wall until you overcome the boss or exploit a weakness. The trademark difficulty will deter most but a cynic will seeIt is a brilliant and beautiful yet brutal game. It is my first FromSoft game and I was daunted but intrigued by the whole mythology surrounding these games. I have enjoyed it. It does force you to 'git gud' though and sometimes is like butting your head against a brick wall until you overcome the boss or exploit a weakness. The trademark difficulty will deter most but a cynic will see that it is to hide the fact that there is not a lot of game here. Grinding is VERY time consuming and an absolute necessity. Rules change with every passing enemy. You will be battered mercilessly and it will make the kill all the more satisfying when you finally get lucky. Its one for the hardcore masochist gamers. From a personal perspective it makes me miss Tenchu. Expand
  29. Jun 29, 2019
    8
    This game is very entertaining in its on right. It has a lot going for it gameplay wise and the visual very compelling. Combat can be approached in different ways depending on your playstyle can chose to be stealthy or going head to head with the ennemies. The game gives you the means to power up your character accodingly. Skill points let you learn new abbilities depending on the branchThis game is very entertaining in its on right. It has a lot going for it gameplay wise and the visual very compelling. Combat can be approached in different ways depending on your playstyle can chose to be stealthy or going head to head with the ennemies. The game gives you the means to power up your character accodingly. Skill points let you learn new abbilities depending on the branch you pick; you can find, equip, and upgrade ninja tools that serve as secondary weapons with limited use. Upgrading your character's physical attribute is also possible by finding specific items. The level design in this game really shines as it demonstrates multi layered areas with plenty of branching paths. And it works hand in hand with the agility of the protagonist to make you feel like a true shinobi once you have become famiar with the controls. Like other games from this developer exploration is rewarded with items from the useful consumable to a brand new prohestetic tool.

    Visually the game manages to give a unique personality to each area. The lighting is especialy efficient and changes dynamicaly as you move in and out of the buildings. The animations are fluid and allow you to read you opponents attacks which is a crucial part of the game. My only beef with the game is the steep learning curve. Most Souls veteran will forgive this aspect but the uniniciated will surely have a hard time geting comfortable with the game as there is no way to change the difficulty. The bosses are especially brutal. Overall I would call this a very well crafted game if a bit unwelcoming at first.
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  30. May 5, 2020
    10
    Well in all aspects, I have tried to look for negative things but I can not find them anywhere, good bosses, good AI, good protagonist, it could continue like this for a long time but it is better that you experience it for yourself.
  31. Dec 31, 2019
    10
    Such a great game I ever played, it might be the best action-game of all time. Unbelievable gameplay and perfect narrative based on true Japanese myths. Fascinating experience awaits
  32. May 11, 2020
    10
    I have been playing for weeks, and I’m hooked! The game is very difficult and especially hard during the ogre. Most of the bosses don’t have a “weakness” that you can exploit which in turn makes you more skilled when progressing. Many times you will have to search up how to get better if it gets to hard but normally it doesn’t really happen. The game really gets hard during the boss fightsI have been playing for weeks, and I’m hooked! The game is very difficult and especially hard during the ogre. Most of the bosses don’t have a “weakness” that you can exploit which in turn makes you more skilled when progressing. Many times you will have to search up how to get better if it gets to hard but normally it doesn’t really happen. The game really gets hard during the boss fights because they're unforgiving and you will have to come up with counter measures yourself. For some reason every time I die to a boss I always learn more and want to keep trying. Sometimes you will be up against very hard enemy’s but if you keep trying you’ll eventually get it. One thing about sekiro is that you will have to be very good at the base combat of the game because there aren’t any really amazing “special” abilities that aren’t used in niche situations. The game will eventually click and will become super fun but before that you’ll just be figuring out the game. When it clicked for me I was fighting Genichiro Ashina and when I finally beat him I just got really good. If you have played Dark Souls or other Fromsoftware games this one is very different and you’ll have to adjust. I think it’s a very fun game Expand
  33. Apr 3, 2019
    9
    Sekiro is what you would come to expect from such a consistent developer, the world is a joy to explore, enemy design and animations are great and the difficulty is high (more than ever). Seriously, if you are interested in buying this game, know that some segments, specially bosses, can be soul-crushing at times. But then, overcoming this obstacles is just so satisfying and addicting,Sekiro is what you would come to expect from such a consistent developer, the world is a joy to explore, enemy design and animations are great and the difficulty is high (more than ever). Seriously, if you are interested in buying this game, know that some segments, specially bosses, can be soul-crushing at times. But then, overcoming this obstacles is just so satisfying and addicting, that you can only ask for more. The story is solid, with multiple endings as well, and gameplay feels very good to play. I'm not giving it a 10/10 only because replay value is not as high on this one as in previous FromSoft works. Don't get me wrong, you can easily sink dozens of hours in this game (your first playthrough you take around 30-60 hours, a hell of a lot more than the average game for sure!), maybe just not hundreds as it did in previous soulsborne games. FromSoftware set out to create an action game with RPG elements this time around, and they did a damn good job at that. Expand
  34. Jun 9, 2019
    10
    I've played every soulsborne game and loved each of them. This might be my most engaging gaming experience since the original Dark Souls.
    Typically I opt for the largest shield possible and a heavy set of armor with a huge sword. Sekiro is not the type of character I typically play through a fromsoftware game with. Initially I found it hard to get into for that reason. Some bosses can
    I've played every soulsborne game and loved each of them. This might be my most engaging gaming experience since the original Dark Souls.
    Typically I opt for the largest shield possible and a heavy set of armor with a huge sword. Sekiro is not the type of character I typically play through a fromsoftware game with. Initially I found it hard to get into for that reason. Some bosses can just decimate your health if you make a wrong move. There's a huge focus on movement, timing and parrying. There's also a greater importance attached to usable items. Gradually I became addicted though and this game has completely dominated my thoughts.
    What also makes Sekiro stand out for me is how visually impressive the world is, the unique and interesting enemies you encounter and how much fun it is to explore each area. It's fascinating to find new paths and follow them as you search for mini bosses, merchants and secrets.
    The story is also pretty interesting and it's surprisingly straightforward for a fromsoftware game. I never felt confused about my objective or where I need to go next.
    2019 has been a pretty great year already but Sekiro is currently my game of the year. Maybe that'll change but for now I'm just completely blown away by this game,
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  35. Sep 27, 2019
    10
    The best combat game i have ever played. The "deflect" is a revolution to the combat system. I had so much fun fighting the bosses, so i played all the way to NG+4 - completing all endings and get the Platinum trophy. The game will teach you how to be patient and effective in combat. Bloodborne and Dark souls will be a walk in the park after playing Sekiro. I predict deflect in Elder Ring.
  36. Aug 11, 2019
    10
    Another masterpiece by FromSoftware and Miyazaki showing the world how to make games. Absolutely incredible experience. The game has some of the best combat, story, music, and world design and boss fights in video game history.
  37. Apr 1, 2019
    9
    A truly marvellous game. The lack of multiplayer and the greater emphasis on skill based gameplay over character stat development means that every victory is YOURS and not the result of an overlevelled character (well, unless you gain a certain object at least). No other game has had me yelling swears at my defeat and celebrations of joy when I finally won.

    If I was to make a piece of
    A truly marvellous game. The lack of multiplayer and the greater emphasis on skill based gameplay over character stat development means that every victory is YOURS and not the result of an overlevelled character (well, unless you gain a certain object at least). No other game has had me yelling swears at my defeat and celebrations of joy when I finally won.

    If I was to make a piece of constructive criticism I’d say that the penalty system (losing half of everything on a full death unless you win RNG) promotes grinding, I do worry slightly that Activision will start selling skill points given their record and the way this system encourages grinding exp in order to gain more skills and (ultimately) more attack power. The soulsborne system of regaining your experience if you were able to return to th el,ace you died was better as you could still progress your character despite death, whereas here I would be woefully lacking in skills if I hadn’t indulged in grinding certain areas.

    So.... yeah. Buy this if you like a challenge. Might want to cut your teeth on soulsborne first though.
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  38. Mar 29, 2019
    9
    While there are a far too many mini-bosses, the game-play and atmosphere is masterful. It's different enough from the Souls games, and a bit reminiscent of the Gaiden games. Players both old and new to From Software can enjoy this challenging, exciting, and at times frustrating title.
  39. Apr 22, 2019
    9
    I made an account just to review this game. Honestly one of the most satisfying games I have played because I could just feel myself improving. Yes, there are times when you will feel frustrated and would want to delete the game, but the send of immense victory you feel on overcoming a particular boss that has been giving you a hard time is unparalleled. Miyazaki has done it again!
  40. Mar 25, 2019
    9
    This game comes from a company that is notorious for making very difficult games and Sekiro is no different. In fact it is more difficult than their previous games like Dark Souls or Bloodborne, but don't let the difficulty push you away. Despite the title, I died a lot more than twice in my play through yet I almost never felt cheated. The game brilliantly balances fast, but methodicalThis game comes from a company that is notorious for making very difficult games and Sekiro is no different. In fact it is more difficult than their previous games like Dark Souls or Bloodborne, but don't let the difficulty push you away. Despite the title, I died a lot more than twice in my play through yet I almost never felt cheated. The game brilliantly balances fast, but methodical combat with stealth and rewards persistence. The only problem could performance on console with the frame rate staying at thirty frames consistently to take a sudden dive every so often. There are a few needlessly frustrating enemies and a couple minor issues that are far out-shown by the quality of everything else. I could go on for quite a while about its beautiful art style and great story, but the bottom line is that this game is well worth your time. That is, if you're up for it. Expand
  41. Mar 31, 2019
    10
    Very few games nowadays dare to challenge players beyond their own apparent capacities. From the Posture System to the Combat Arts, FromSoftware developed a Souls-like game with a very unique identity. Mastering all its little intricacies is an absolute joy, and I can't remember any other game making me feel such a rush. Absolutely recommended..
  42. Jul 14, 2019
    10
    It has been years since the game lingered so long on my mind after I finished it. This is truly a masterpiece.
  43. Mar 31, 2019
    8
    Sekiro is a beautiful game, with "difficulty" at his centerpiece. In this it succeeded completely. Your typical gamesession is a brief exploring part (which is very well done) followed by either a mini- or a fully fledged boss encounter - that will take you easily 1-2 hours to learn.
    To get past those you have to learn all their moveset, and use the appropriate tool (fire, etc). And as
    Sekiro is a beautiful game, with "difficulty" at his centerpiece. In this it succeeded completely. Your typical gamesession is a brief exploring part (which is very well done) followed by either a mini- or a fully fledged boss encounter - that will take you easily 1-2 hours to learn.
    To get past those you have to learn all their moveset, and use the appropriate tool (fire, etc). And as every major boss has a different strategy, this turn into a long session of learning before you finally can kill the boss and proceed.
    Now this is the usual Dark Souls formula - but: no leveling up and no coop help. Which means the game is unforgiving forcing you to learn and execute everything perfectly (hence "difficulty"). And here is the problem, after the umpteen boss, faced with yet another 2-3 hours of learning and dying and repeating (and praying for luck), you don't feel the challenge anymore - you feel just tired of it. The "wow" moment after finally winning (which for me happened just once - and I'm at the last one) goes and is replaced by "i hope the next boss is not another slog".
    I can understand really hard-core gamers, the one loggin 12 hours a day in the first week, getting very good at this game - after all once you learn it it is much easier to play. But finding the motivation to invest 60 hours of time - of which 90% is spent learning/dying/repeating - is a bit hard.
    Specially considering that all your new skills are for nothing - there is no coop, no PvP, no fancy fashion souls. In the old games the prospect of helping other players or just bundling up to try and fight a boss together - the "jolly cooperation" - was a huge motivation. And very rewarding. This has been lost in Sekiro.
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  44. Mar 30, 2019
    10
    Only game from software has made thats better is bloodborne. Props to being a new IP and absolutely nailing the gameplay and story, despite trimming a lot of rpg stuff.
  45. Mar 27, 2019
    10
    Шедевральная смесь Тенчу и Душ, великолепный гемдизайн и боевка в частности! Оторваться от игры невозможно, в нее хочется возвращаться снова и снова, исследовать каждый уголок этого мира.
  46. Apr 8, 2019
    10
    Game of the year!!!!! a masterpiece from From Software. Its difficult in a beginning, but when you understand the mechanic of the game, its just another souls games. I love it.
  47. Jul 26, 2019
    10
    So much more than just the new Souls game, Sekiro stands on its own as a beautiful, challenging and immersive videogame experience. Instantly one of my favourite recent games, it will stay with me for a long time. The overall presentation of the game is impeccable - the world is gorgeous, the soundtrack is grandiose and animation is smooth. From sakura-filled mountainscapes to eerie sunkenSo much more than just the new Souls game, Sekiro stands on its own as a beautiful, challenging and immersive videogame experience. Instantly one of my favourite recent games, it will stay with me for a long time. The overall presentation of the game is impeccable - the world is gorgeous, the soundtrack is grandiose and animation is smooth. From sakura-filled mountainscapes to eerie sunken valleys and huge Sengoku castles, Sekiro is without a doubt my favourite medieval Japan setting in a game (something we've seen a resurgence of recently). The interface is streamlined, HUD uncluttered and is a joy to behold.

    But, as an action game, the emphasis has to be on gameplay - it's slick, brutal and rhythmic with a huge amount of freedom in your moment-to-moment actions in lieu of a reduced focus on RPG stats/builds. Learning to deflect and counter enemy attacks at lightning speed while maintaining an aggressive playstyle is key to succeeding in this game. Your aim is to break the enemy's posture (similar to stamina) either by continually attacking them/deflecting their attacks or by chipping away their vitality with slashes which ultimately reduces their posture recovery. It's a polished, near-perfect system that works two ways - you need to keep an eye on your own posture as powerful enemies smash you with halberds, their fists and sword flurries. It's immensely satisfying and I can honestly say it's my favourite combat system in recent memory.

    Instead of making your way from boss to boss, Sekiro mixes it up with a heightened focus on mini-bosses and general level layouts. You'll make your way through huge, vertically expansive area taking out soldiers with stealth, and fighting upwards of 30 mini-bosses which makes the stretches between main bosses much more engaging and less transitional. Stealth is ALWAYS a good option and in fact, you'll truly struggle taking everything head-on. It's worth sneaking around, scoping the areas and picking off sentries before battling the main foe in a true test of your abilities. It's a tough game to say the least, but has that irresistible charm that keeps you trying once more for that unbeatable feeling of satisfaction in the end. If you die, you lose half of your money and experience points, but this can always be planned for (keep your money in bags, grind to secure your next experience level), but adds a familiar punishing element to the game. Of course, as the game's title says, Shadows Die Twice. You can resurrect yourself once on death (twice on occasions) if you're near to beating an enemy, a tactical ploy which can really help or hinder you. The consequences of dying go beyond your own suffering - NPCs in the world will become sicker the more you die, adding in-game hurdles when a merchant is too sick to trade with you or a quest is locked. You can periodically heal them, but it never truly goes away so be careful!

    The main gimmick of the gameplay is Sekiro's prosthetic arm, which can be fitted with a grappling hook, axe, foldable shield, firecracker launcher, and many other gadgets. These turn the tide of battles and add another exciting element to battles. Upgrades increase their duration, damage, effectiveness or even functionality, and reward you experimenting with different unusual techniques. Skill trees replace most RPG features (stats are upgraded as you beat bosses), and is actually quite intuitive. It reminded me a lot of God of War (PS4) in that adding skills genuinely impacts on the game and improves the combat experience. Thrust counters, posture-recovering strikes, extra prosthetic functions, better posture damage, all contribute to an already deceivingly tactical system.

    Finally, the story is great. It is direct, while maintaining a host of hidden lore tidbits that expand the more philosophical and paranormal aspects of the game. The characters are likable, the voice acting (Japanese and English) is fantastic and the whole thing has a hard-to-describe melancholy to it unlike anything I've experienced. This may be due to the beautiful environments and gravity of the central task in the story, but it is different to the dread of Bloodborne or depression of Dark Souls. I absolutely loved the way the story heads in the end and the small extras on the side have kept me pondering for days after completion (which there are 4 ways to end).

    Sekiro has some tiny flaws, namely the annoying and gimmicky 'apparition' enemies, inconvenient merchants, very grindy higher level skill acquisition and occasional camera-caused deaths, but these are so minor when compared to the rest of the game. I've enjoyed this game more than anything played this year. It is a near-masterpiece in my eyes and should never be boiled down to its changes from the Souls series. Its merits are numerous, it's streamlined to a particular gameplay style which helps everything stay tight and focused, and it's incredibly fun. Judge it on its own, as everything should be.
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  48. Apr 1, 2019
    9
    It took a while for me to understand and appreciate the combat. At first I was not enjoying it but once I got it down, it was off to the races. I think most of the negative reviews are from those who still havn’t figured it out and play it like its a soulsborne game. You are a ninja, and ninja use tools so dont be shy in using all the items and abilities. A lot of the difficulties can beIt took a while for me to understand and appreciate the combat. At first I was not enjoying it but once I got it down, it was off to the races. I think most of the negative reviews are from those who still havn’t figured it out and play it like its a soulsborne game. You are a ninja, and ninja use tools so dont be shy in using all the items and abilities. A lot of the difficulties can be avoiding using the right gameplan. However, i do recommend getting the rounds in with pure combat because the learning curve is high. Once you feel you mastered it then you feel like a real bad ass. So the cambat is up there with Nioh in terms of depth imo. Exploring in the game is really fun due to the rope swing. Unlike soulsborne, platforming plays a big role.

    All in all, its another great game by FromSoftware. I would have liked it to have more RPG elements like character customization, making builds ect. Also multiplayer would have been fun as well. So the game may not have the replayability as a soulsborne, but it is a nice change of pace and I am sure FromSoftware will take with them a lot of the good mechanics of this game and add it to their next soulsborne title.
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  49. Mar 31, 2019
    10
    Sekiro это не игра, это искуство и отсееватель казуалов из Dark Souls. Это доказательство что хардкор жив и актуален!
  50. Sep 10, 2019
    10
    2 Parts Assassins Creed Origins
    1 Part Spiderman PS4
    2 Parts Bloodborne
    add 2 dashes of Pre-Lawbringer For Honor
    Shake vigorously, double strain over Ice into tumbler
    then beat self over head with tumbler.
  51. May 19, 2019
    8
    Great game, but for me it´s From Software´s weakest game this generation. It´s lack of RPG elements and progression hurts the experience in my opinion. However, there is a lot of fun to be had here. The combat is the best of the Soul games, and it sets the foundation for more to come.
  52. Aug 20, 2019
    10
    This was a master piece of a game, the Japanese art style and the overall combat of this game was phenomenal. I was never really into anime or anything but this game felt so anime.
  53. Sep 8, 2019
    10
    W: Review in Italian
    Capolavoro assoluto da From.
    Dopo la serie dei souls e Bloodborne From torna con una nuova IP ambientata nel Giappone dell'era SenGoku. Il risultato? Clamoroso! Il gioco è assolutamente riuscito in ogni aspetto, a partire dal gameplay che prende in prestito molte delle meccaniche viste nei souls e in bloodborne per potenziarle ed approfondirle in un poetico e
    W: Review in Italian
    Capolavoro assoluto da From.

    Dopo la serie dei souls e Bloodborne From torna con una nuova IP ambientata nel Giappone dell'era SenGoku. Il risultato? Clamoroso!
    Il gioco è assolutamente riuscito in ogni aspetto, a partire dal gameplay che prende in prestito molte delle meccaniche viste nei souls e in bloodborne per potenziarle ed approfondirle in un poetico e magnifico scontro continuo all'arma bianca. Lo stile artiscito è di altissimo livello, sopratutto se apprezzate l'ambientazione Feudale Giapponese.
    Ottima anche la longevità e la sfida che viene proposta al giocatore.
    Consigliatissimo a tutti.
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  54. Aug 18, 2020
    10
    Brilliant another true masterpiece from From Software. These games are all all epic adventures and the most rewarding game titles you will ever play when you allow yourself the time to master the game play and nuances of From Software games. Sure it isn’t for everyone and yes yet again it’s punishingly difficult frankly the hardest yet but such a worthy title to sit with all the others.
  55. Sep 14, 2020
    9
    Very subtle story telling, as you expect from Fromsoftware games the story is hidden and distributed into different pieces, you have to uncover it yourself. brutal and punishing game play again as expected. I liked the prosthetic arm, vertical movement it brings and the fast paced fighting. graphics are beautiful but the resolution doesn't look good on ps4 pro. I liked the level design andVery subtle story telling, as you expect from Fromsoftware games the story is hidden and distributed into different pieces, you have to uncover it yourself. brutal and punishing game play again as expected. I liked the prosthetic arm, vertical movement it brings and the fast paced fighting. graphics are beautiful but the resolution doesn't look good on ps4 pro. I liked the level design and the Japanese atmosphere, even though Bloodborne still represents the peak of Fromsoftware games in terms of design and atmosphere. boss fights are extremely difficult but as you memorize their move sets you can beat them at the end. Expand
  56. Jul 19, 2020
    10
    Huge Boss
    no bad story
    Sober huge gameplay
    And you feel lick shinubi in this game
  57. May 16, 2020
    10
    BE PATIENT - IT IS WORTH IT!
    Face the learning curve & Sharpen your reflexes. :-)
    This is a beautiful game in so many ways.. and the fact that learning to play it well takes some time once you do master it, it is so enjoyable and rewarding. My recommendation is take your time, do each area slowly and many times if necessary before passing to the next. You will get better. And when
    BE PATIENT - IT IS WORTH IT!
    Face the learning curve & Sharpen your reflexes. :-)

    This is a beautiful game in so many ways.. and the fact that learning to play it well takes some time once you do master it, it is so enjoyable and rewarding.
    My recommendation is take your time, do each area slowly and many times if necessary before passing to the next. You will get better.
    And when in trouble there are so many walkthroughs out there that you can look at how other people managed and try different approaches.
    I am not a 'Gamer' and for sure not one of the best players, so It is accessible to anyone who is willing to give it the time.
    It will pay off because the game surprises again and agin, with surprising poetic moments, and beautiful sceneries.. But yes it is a fighting game.

    I am Not a 'gamer' but enjoy playing (good) video games every now and then.
    I loved; Zelda BOTW, Inside, Last of Us, Celeste, & Control- And enjoyed Horizon Zero Dawn and Death Stranding. And Now Serio is on my favourite's list too.
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  58. Dec 17, 2019
    10
    This game is actually really good and fun. It's incredibly challenging though. It took me about 2 weeks on the last boss, but I'm my second play though it took me 2 tries.
  59. Jan 3, 2020
    9
    Sekiro is a great game with a new story and a more vibrant colorful mood compared to the other series. The game feels hard in the beginning, but when you get the hang of parrying it becomes almost 'easy'. But difficulty aside, the game is beautiful, with a lot of verticality and a sense of freedom in exploration without being a really open (/empty) world. It manages to strike a goodSekiro is a great game with a new story and a more vibrant colorful mood compared to the other series. The game feels hard in the beginning, but when you get the hang of parrying it becomes almost 'easy'. But difficulty aside, the game is beautiful, with a lot of verticality and a sense of freedom in exploration without being a really open (/empty) world. It manages to strike a good balance overal. The only downsides for me are the lack of different weapons, no magic, no cosmetic possibilities and a protagonist whose not all that interesting or deeply developed. I love FromSoftware's games and this one is a great and new addition! Expand
  60. Mar 2, 2020
    10
    This is quickly becoming one of my favorite games of all time. I came into this game with mixed expectations. As a soulsbourne veteran, i was worried about a game without customization, and parry/deflection based combat but it just simply works perfectly in this context. The combat quick paced combat is intense and satisfying. The removal of the stamina bar allows you to focus on the enemyThis is quickly becoming one of my favorite games of all time. I came into this game with mixed expectations. As a soulsbourne veteran, i was worried about a game without customization, and parry/deflection based combat but it just simply works perfectly in this context. The combat quick paced combat is intense and satisfying. The removal of the stamina bar allows you to focus on the enemy and what they are doing rather than staring at your green bar go up and down. To me, the combat with bosses reminded me of learning an intricate dance with ebb and flow. Most fights require an aggressive mindset where you chip away at the bosses posture, but you must also know the proper response to everything the boss can through at you including the perilous attacks. These unblockable but can usually be highly countered. When the opponent uses a thrust attack, you can dodge into it to perform a mikiri counter. These do massive pasture damage and allows you to continue your aggression. In true FromSoftware fashion the boss fights are incredible and beating them is a rush i haven't found in any other game developer. While i was sad to see weapon customization go by the way side, FromSoftware was able to prefect the katana is every way. This isnt to say customization is gone either. The game allows you to experiment with the prosthetic attachments, and includes FromSoftware's first to my knowledge skill tree.

    I can't begin to explain how amazing the world building is in this game. All of the locations are beautiful and varied ranging from a corrupted temple of monks to a canyon of crazed monkeys. Everything was a joy to explore and fight my way through.
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  61. May 26, 2020
    10
    For a guy who started playing videogames at the eighties with Ninja Gaiden, Sekiro is finally the game that you really feel that you are actually dueling with swords!

    Nice story and soundtrack, beautiful graphics, awesome gameplay and challenging difficulty (the most difficult Fromsoftware game). Maybe that's why many people rated it a bad game.

    Rightly deserved the GOTY 2019!!!!
  62. May 30, 2020
    10
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  63. Mar 24, 2019
    9
    Lots of bad reviews here because From Software didn't make the game the person wanted (i.e another Soulsborne game) rather than because Sekiro is a bad game. Sekiro is a VERY good game. Whilst it has some of the feeling of Souls game, it clearly is a different beast.

    The combat system feels fresh, but is very difficult to master. It feels satisfying however when you get into a fight
    Lots of bad reviews here because From Software didn't make the game the person wanted (i.e another Soulsborne game) rather than because Sekiro is a bad game. Sekiro is a VERY good game. Whilst it has some of the feeling of Souls game, it clearly is a different beast.

    The combat system feels fresh, but is very difficult to master. It feels satisfying however when you get into a fight where you are blocking and scoring hits on the counter. It feels realistic. The movement is fluid and jumping over trees and buildings using the grappling hook feels very satisfying.

    Whilst Sekiro doesn't have all of the customisation Dark Souls had, there is still enough to get your teeth into. With skill trees for both your character and your prosthetic weapon, it's not just a shallow action game with very little substance.

    The game is hard. I mean REALLY hard. But it's also a great deal of fun. I'm a massive Dark Souls fan, but I appreciate that this is a different direction, and it's a game that Miyazaki and his team have done a fantastic job with. Don't be put off by people who are upset that it's not another Souls game or that it's single-player only. There is enough in this game to keep any Souls fan busy.
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  64. Mar 24, 2019
    8
    As long time souls fan spanning from Demon souls to Blood born this game is truly a great successor of the souls franchise. I will say forget everything you know about combat in previous souls game in term of advanced combat. This game will completely punish you for even attempting to play it like any of the other souls game and teaches you a whole new way to look at combat allowing a newAs long time souls fan spanning from Demon souls to Blood born this game is truly a great successor of the souls franchise. I will say forget everything you know about combat in previous souls game in term of advanced combat. This game will completely punish you for even attempting to play it like any of the other souls game and teaches you a whole new way to look at combat allowing a new whole brand of skills to develop as you progress. Every time a new boss had appeared and i felt like i learned something new in combat without it telling me like how to space cretin bosses or learning how to make incredible high speed deflections. Every fight i felt like i was in so far i felt a real accomplishment and i love it. Expand
  65. Mar 25, 2019
    9
    Sekiro: Shadows Die Twice is, at it's core, an updated publishing of Tenchu: Stealth Assassins. I hesitate to even compare it to Dark Souls, because it is so, so different. However, I will since I know that is on everyone's mind - including my own. I have played all of the Dark Souls games and have thoroughly enjoyed them. When taken in it's own light, Sekiro it is fairly close to perfect.Sekiro: Shadows Die Twice is, at it's core, an updated publishing of Tenchu: Stealth Assassins. I hesitate to even compare it to Dark Souls, because it is so, so different. However, I will since I know that is on everyone's mind - including my own. I have played all of the Dark Souls games and have thoroughly enjoyed them. When taken in it's own light, Sekiro it is fairly close to perfect. It does have some blemishes, but the luster is almost blinding at this point. I think if players can stop trying to shoe horn it into the Dark Souls catalogue, they will learn to love it.

    Tenchu is one of my all time favorite games, it arrived on the market in 1998 for the PS1. To look at the graphics today and marvel at how it was even playable back then, is a demonstration of just how far game engines have come. Many games owe their success to Tenchu, being a pioneer of stealth tactical games. The unique play style is as engaging now as it was 20 years ago.

    The level design is incredible. This is one instance where sharing resources with Dark Souls is not a bad thing. I've only been playing for a few days, and I have not cleared very much of the game, but the environment so far is breath taking. It begs to be explored, and there are a plethora of corners to find and inspect. That cliff dropping into the bottomless chasm has a shelf to drop down to, provided you figure out the path to it. That rocky outcrop that seems unreachable actually is, and getting there is half the fun.

    I read so many complaints in this board that Sekiro is a poor excuse for a Dark Souls / Nioh love child. Yes, it is. However, that is not what this game is about. A Ferrari makes a poor work truck, and Sekiro is the Ferrari. I've played all the Dark Souls and I love them. They are great games. That doesn't mean this is a bad game. If you think it is a bad game because it's not Dark Souls, you're missing the point.

    I noticed right away that the controls are lightning fast and responsive, but not squirrely. Playing Dark Souls, I always feel like I'm moving with drag, even if I'm skinny rolling. There's just so much weight to the controls, albeit with very concise feedback; well, not Dark Souls 2, feedback was horrible in DS2. Sekiro is about maneuvering into an advantageous position with speed and then executing that advantage. A purpose that is succinctly delivered upon. I get excited when I see the opportunity to chain the grappling hook action to "Spider Man" my way around the area, and I achieve a great sense of accomplishment from stealth take downs.

    Unlike Dark Souls, this game has a coherent story which unfolds as you play. This doesn't have an esoteric lore that will take a community of YouTube streamers 3 years to unravel by reading item descriptions and hyper analyzing the fleeting lines of speech from NPCs. Sekiro's story It's woven into the progress of the game, the story will compel you to reach just a little farther to get the next verse and learn more about the protagonist and his charge.

    This game does share some common mechanics and story telling techniques with Dark Souls. I found it uncanny and unnecessary. There is a central hub where a female avatar will unveil story elements and upgrade your Sunny D, there's a crafts man who whiles away his time while you're not around by crafting items of his desire, there are fast travel points that act as leveling spots. These are all cosmetic, since the bedrock of Dark Souls is min - maxing your spec, playing fashion Souls and gitting gud.

    Another place where this game suffers is the heavy reliance on "hit and run tactics". Unfortunately, the enemy placement seems at times to be inconsiderate of this. Or they expect an assassin to barrel head long into groups of enemies. It's just not practical to fight an enemy head on while two or more take shots at you.

    Should you play this game? If you expect it to be Dark Souls and wont forgive it for not being so, then no. Save yourself the trouble. However, if any of what I've said sparks an interest in you, then yes, you should.
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  66. Mar 25, 2019
    10
    What can I say... From Software did it again. Distancing themselves miles away from all other devs, creating another masterpiece that is absolutely unparalleled in everything, be it graphics, story, immersion, and specially (man, specially) that gameplay. No games ever made are as challenging and as rewarding to PLAY (not just watch). I mean, the combat is just perfect. Even more complexWhat can I say... From Software did it again. Distancing themselves miles away from all other devs, creating another masterpiece that is absolutely unparalleled in everything, be it graphics, story, immersion, and specially (man, specially) that gameplay. No games ever made are as challenging and as rewarding to PLAY (not just watch). I mean, the combat is just perfect. Even more complex and rewardng than in the other souls games. And there's no artificial difficulty - this is not freaking Nioh, where everything one shots you. There are no one-shots, yet the skill cap is nearly limitless, unlike Souls games where after a while you realize you just gotta dodge and attack once, dodge and attack once.

    In short, absolute masterpiece, would call it the best game ever if it wasn't for me preferring Western medieval settings (maybe it's in my blood).
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  67. Mar 24, 2019
    8
    I am a souls veteran. All the way back to Demon souls. I love this game. It is awesome. The grappling hook adds a vertical element to the game that is unlike anything else. The game is fairly tough. I died a LOT at first. The mechanics of the combat are definitely its own. If you try to use the dark souls style to the game. It will punish you brutally. I would have given it a 10. ExceptI am a souls veteran. All the way back to Demon souls. I love this game. It is awesome. The grappling hook adds a vertical element to the game that is unlike anything else. The game is fairly tough. I died a LOT at first. The mechanics of the combat are definitely its own. If you try to use the dark souls style to the game. It will punish you brutally. I would have given it a 10. Except that there is no character customization. There is no online play. Of course these things could be added later. If you were a souls veteran who loved the sword builds. Congrats. This is truly the game for you. Expand
  68. Apr 4, 2019
    10
    AMAZING but very very HARD ! .. if you arent ready to rage and yell you wont enjoy this game , i for one loved it a lot , its different from the DS & BB series and much more adventure oriented , Bosses are great and challenging even mini-bosses are fun, areas are beautiful and the lore is rich .. i loved more than anything the abilities you have or gain , didn't even think they'd make itAMAZING but very very HARD ! .. if you arent ready to rage and yell you wont enjoy this game , i for one loved it a lot , its different from the DS & BB series and much more adventure oriented , Bosses are great and challenging even mini-bosses are fun, areas are beautiful and the lore is rich .. i loved more than anything the abilities you have or gain , didn't even think they'd make it this detailed and complex , the least thing i liked was the main character tho , its the first time we get one that is fully written and we cant make .. the rest is perfect IMO .. 10/10 i have high expectations from FS but this game was a sweet surprise ! Expand
  69. Mar 26, 2019
    9
    Sekiro: Shadows Die Twice is a fantastic game, that both previous and newcomers to the game’s style will be able to hop in and enjoy. The game is marked for it’s intense combat, strategic thinking, and beautiful world design, while only suffering from some minor polishing issues as well as a questionable amount of replayability.
  70. Jun 18, 2019
    8
    Sekiro Shadows Die Twice is a great game, but it is not a Dark Souls or a Bloodborne, for some people this can be something good and for others, it can be something bad. I had some mixed feelings at times, but most of it was enjoyable. My main issue with this game is the exploration. It IS cool to use the grappling hook and to jump, but once you reach high and/or hidden areas there isSekiro Shadows Die Twice is a great game, but it is not a Dark Souls or a Bloodborne, for some people this can be something good and for others, it can be something bad. I had some mixed feelings at times, but most of it was enjoyable. My main issue with this game is the exploration. It IS cool to use the grappling hook and to jump, but once you reach high and/or hidden areas there is nothing really good there. At 90% of the time all you will find exploring the map is consumable items, the other 10% of the time you will find another Shinobi Prosthetic, even that is not that great. The only prosthetics that I had really used on my gameplay were the Firecraker, the Umbrella and the Axe, I didn't found a good reason to use the other ones most than a few times or just to test them. At the end of the day, Sekiro is a good game, but I can say to you that I am really happy that Elden Ring is going to be a full Soulsborne game and not a Sekiro like game. Expand
  71. Aug 6, 2019
    10
    Game's a masterpiece in every aspect i can think of. The combat system, prosthetic tools, places one visits through the game, bosses, the story, graphics. Just an awesome experience. Would recommend 10/10!
  72. Mar 28, 2019
    9
    If you like samurai/ninja and Japanese lore as well as the Soulsborne games, then run and buy this. I have not been able to put Sekiro down. If you are new to FromSoftware's games then be prepared for extremely intense yet rewarding mechanics that you don't find in modern games. People saying there is no leveling up are not good enough to progress I assume. There is character leveling,If you like samurai/ninja and Japanese lore as well as the Soulsborne games, then run and buy this. I have not been able to put Sekiro down. If you are new to FromSoftware's games then be prepared for extremely intense yet rewarding mechanics that you don't find in modern games. People saying there is no leveling up are not good enough to progress I assume. There is character leveling, skill leveling and tool leveling. No, there is no difficulty setting (except a trick to make it harder) Yes, you lose XP and money when you die. Yes, you will die a lot. No risk, no reward. There are always systems in place in any Fromsoftware game and this is one of the most fast paced and intense game they have ever made. Highly recommended. Expand
  73. Mar 29, 2019
    9
    It's a great game. FromSoft managed to create something fresh while still keeping many elements that made their latest games so enjoyable. It's not perfect by any means, but people giving it low scores either don't understand how reviews work, or are just mad because they couldn't get past a boss fight. GIT GUD
  74. Mar 29, 2019
    9
    In a genre now becoming crowded with rip offs of the dark souls formula, Sekiro delivers a unique and unforgettable experience that takes the tropes of it and adapts them into something very new. The combat system will take a long time to master but when you have it is the most fluid and enjoyable combat in the menagerie of From Software games. My only complaint may be the slight lack ofIn a genre now becoming crowded with rip offs of the dark souls formula, Sekiro delivers a unique and unforgettable experience that takes the tropes of it and adapts them into something very new. The combat system will take a long time to master but when you have it is the most fluid and enjoyable combat in the menagerie of From Software games. My only complaint may be the slight lack of visual customization for sekiro hinself, but it serves as a reminder, that this isnt a Souls title. Its possible better. Expand
  75. Apr 20, 2019
    10
    Great game but not for mainstream players. No power leveling, no summoning, you need actual raw skill and reflexes to complete this game which many will find it so challenging even more than other From Software games. I give it 10/10.
  76. Mar 28, 2019
    10
    Amazing game, challenging but very satisfying, masterpiece, to enjoy hours and hours
  77. Apr 7, 2019
    8
    This is my 3rd From Software game. I've played in PS4 DK3, Bloodborne and now Sekiro. I must also say I've also played Nioh. Sekiro has an unique mechanic for the From Software genre, it has a nice story, around 50 bosses if you count with mini bosses, great sword fighting moments. The most impressive is the way Sekiro style moves through the history, it begins as a Medieval Japan in War,This is my 3rd From Software game. I've played in PS4 DK3, Bloodborne and now Sekiro. I must also say I've also played Nioh. Sekiro has an unique mechanic for the From Software genre, it has a nice story, around 50 bosses if you count with mini bosses, great sword fighting moments. The most impressive is the way Sekiro style moves through the history, it begins as a Medieval Japan in War, shifts from beautiful gardens to deep valleys, and depending on the history you choose, evolves to a Mythical genre, of which I enjoy more. I find hard to review this game because I enjoyed the gameplay, mechanics, however the difficulty is not always fair, especially through mini bosses. Anyway, I found it better than Bloodborne, but Dark Souls 3 and Nioh are still better games. In the end, if it comes a new Sekiro game, I shall also play, but I hope From Software evolve in the graphics/visual thing, as it seems the same from the last 3 games. Expand
  78. Mar 28, 2019
    10
    Ragey bois need to put the controllers down and find other ways to vent than bashing on another FS masterpiece. No it's not DS. No it's not BB. This is Sekiro and no matter how much of a GOD you were at the former, you'll need to rethink your strategy and get good (absolutely no pun intended) because right now you are not.
    To others; NO the gameplay is not clunky, NO the graphics aren't
    Ragey bois need to put the controllers down and find other ways to vent than bashing on another FS masterpiece. No it's not DS. No it's not BB. This is Sekiro and no matter how much of a GOD you were at the former, you'll need to rethink your strategy and get good (absolutely no pun intended) because right now you are not.
    To others; NO the gameplay is not clunky, NO the graphics aren't inferior to prior FS titles (they have slightly improved) and don't be mistaken because apart from the "Japanese" levels you'll definitely encounter some truly nightmarish Soulsborney areas you wish you hadn't. Enjoy !
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  79. Mar 29, 2019
    10
    1000/10 This game is a masterpiece

    The visuals are breathtaking, the combat is the best I've ever played in any game.
    From Software doing it again with their masterpieces
  80. Mar 27, 2019
    10
    Very much a 10/10 for this. The game is visually appealing, nice environments and ambiance with a real attention to detail.

    The trademark fromsoft story and cryptic world building is present. The combat system will challenge you even if you are a souls veteran and will force you to take risks. The feeling of overcoming the bosses comes second to none. Contrary to what others have
    Very much a 10/10 for this. The game is visually appealing, nice environments and ambiance with a real attention to detail.

    The trademark fromsoft story and cryptic world building is present.

    The combat system will challenge you even if you are a souls veteran and will force you to take risks. The feeling of overcoming the bosses comes second to none.

    Contrary to what others have said the game is not cheap or poorly balanced, on the contrary, It is however very hard to grasp and has a steep learning curve.

    If you enjoy reaction based combat, feudal japan, ninjas, and if you liked games like ninja gaiden where the only block is your lack of skill to kill this boss, then this is the game for you.

    If however you played souls for coop, leveling, and liked to powerlevel to pass bosses then you will probably struggle in Sekiro and this might not be your type of game.
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  81. Apr 4, 2019
    8
    As a from software game it was challenging and hard so if you're looking for a hard game you will have much fun with Sekiro.
    As for the story. The story was good enough to not hate or dislike it. It was good...But still not on the level of The Witcher 3 or God Of War for example.
    The World was big with different kinds of enemies and Mini bosses which were as if not more challenging than
    As a from software game it was challenging and hard so if you're looking for a hard game you will have much fun with Sekiro.
    As for the story. The story was good enough to not hate or dislike it. It was good...But still not on the level of The Witcher 3 or God Of War for example.
    The World was big with different kinds of enemies and Mini bosses which were as if not more challenging than some bosses.

    The fighting mechanics are really fun to use because of the prosthetic hand.
    The combat is FAR different than Dark souls combat.
    Each boss requires not only a different strategy but a different fighting style.

    Sekiro himself is a bland character but you don't really Dislike him.

    The final score I'd give this game is 8.5/10
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  82. Mar 30, 2019
    10
    I just want to start off this review by saying that Sekiro may be the hardest game I have ever played, and I love it. I've played all the Soul's games including Bloodborne and have never struggled quite as much as I have with Sekiro. The bosses are very tough and unique, and the games overall story is actually quite compelling and I'm excited to see how it continues to progress (I'm aboutI just want to start off this review by saying that Sekiro may be the hardest game I have ever played, and I love it. I've played all the Soul's games including Bloodborne and have never struggled quite as much as I have with Sekiro. The bosses are very tough and unique, and the games overall story is actually quite compelling and I'm excited to see how it continues to progress (I'm about 4 bosses in). This is a great addition to the From Software repertoire, but I can tell you that while this is similar to DS and Bloodborne, it is not the same. There is a very steep learning curve to this game, and I would implore you to stick with it and not rage after the first few parts of the game because it is a truly fantastic game. Expand
  83. Apr 5, 2019
    10
    From Software brought to us a NEW type of stealth, prosthetic and posture battle that i had ever seen on games. Congratulations !!! What a SUCH GOOD GAME!
  84. Mar 24, 2019
    9
    The game is good, good graphics, good mechanics, AI of the NPC good, is challenging, is not repetitive, does not have to spend 2/3 of the game doing side quests, fun and well done fights scheme. Sekiro presents several ways to accomplish missions, and brings the touch of FromSoftware in its great difficulty and punishing the player for his mistakes. But the game is not perfect. The cameraThe game is good, good graphics, good mechanics, AI of the NPC good, is challenging, is not repetitive, does not have to spend 2/3 of the game doing side quests, fun and well done fights scheme. Sekiro presents several ways to accomplish missions, and brings the touch of FromSoftware in its great difficulty and punishing the player for his mistakes. But the game is not perfect. The camera disrupts the player in small places, rendering occurring in front of him, some bugs mainly with NPCs. But do not take away the brightness of the work. I hope they are corrected. Expand
  85. Mar 25, 2019
    9
    Game is called shadows died twice, I have died at least 400 times by now. Extremely misleading title, but very good game.
  86. Mar 26, 2019
    9
    Amazing game, it's not Dark Souls, it's not Bloodborne, this is Sekiro. It has a lot of the DNA of Souls games, but it is a different game for sure. It's difficult, but it's not unbeatable, just don't give up and leave a salty review on metacritic, just because you are bad. The negative reviews are a joke, especially the one claiming it's ripping off Nioh.....Guess they never knew thatAmazing game, it's not Dark Souls, it's not Bloodborne, this is Sekiro. It has a lot of the DNA of Souls games, but it is a different game for sure. It's difficult, but it's not unbeatable, just don't give up and leave a salty review on metacritic, just because you are bad. The negative reviews are a joke, especially the one claiming it's ripping off Nioh.....Guess they never knew that Nioh came after the Soulsborne games, or that Tenchu was a From Soft title, and this game is 100% From Soft, not Nioh at all...

    Whatever, point is, the game is fantastic, could easily be game of the year so far, but I doubt it will get the media appreciation it deserves. Great game, runs fantastic on PC (no ultrawide support and locked to 60fps, so I docked 1 point), other than that I get steady 60 fps at 1080p, and 1440p on a gtx 1070 and a 6600k. Beautiful, amazing level design, very fun, and challenging boss battles, with normal mobs that let you feel like a bad ass again after getting beat down by a boss for a few hours. Highly recommended, and to the idiot saying it's "QTE" combat..... I'm really not sure what game he's playing, you can break an enemys posture and do a death blow, but it's not straight forward to get to that point, Soulsborne games always had a finishing move after parries, or backstabs....this is the exact same thing, and nobody claimed those were QTE's, and just like in those games, you need to either parry, more than once on later mobs, to even get the deathblow, so it's not like you're just pressing A to one shot everyone.

    Metacritic should really prune the reviews that exist just to trash a game, without a basic understanding of it. There's just no way anyone in their right mind could rate this lower than a 6, even if they couldn't get passed the first boss, you will still experience enough of the game to appreciate what is being done here, and that it was your own ineptitude that kept you from proceeding.
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  87. Mar 24, 2019
    10
    I played every soulsborne game from ds1 onward and this is the best next to Bloodborne in my opinion. It's really fast pace and doesn't allow you to roll through attacks anymore as much as its predecessors did, but instead forces you to get good at the game. I died about 20 times to the first boss(ogre) and was about to get angry, but then realized you really have to change your playstyleI played every soulsborne game from ds1 onward and this is the best next to Bloodborne in my opinion. It's really fast pace and doesn't allow you to roll through attacks anymore as much as its predecessors did, but instead forces you to get good at the game. I died about 20 times to the first boss(ogre) and was about to get angry, but then realized you really have to change your playstyle (which is a good thing as its not dark souls anymore). Furthermore the graphics are great for this kind of game and the scenery is breathtaking at times. If you're a fan of difficult games, that reward you for good reflexes and observation go for it. It has to be said tho, for this kind of game don't be ashamed to look up guides if you struggles some enemies are a bit tricky. My complaint is, that you can't customize your charakter as much, I'd like to at least see some cosmetic la changes or new blades. Expand
  88. Mar 27, 2019
    9
    if you dont have the brain capability to locate your guard button, this game might be very difficult for you.
  89. Oct 21, 2019
    10
    I finally beat Sekiro, and I loved it.
    It took me a while, Sekiro is definitely a different kind of beast than its predecessors, but I must admit I had so much fun in failing over and over and over again, honing my skills, improving little by little... In the end, when I beat Demon of Hatred and Isshin, I felt like a god with katana.
    From Software is one of the best game developers of
    I finally beat Sekiro, and I loved it.
    It took me a while, Sekiro is definitely a different kind of beast than its predecessors, but I must admit I had so much fun in failing over and over and over again, honing my skills, improving little by little... In the end, when I beat Demon of Hatred and Isshin, I felt like a god with katana.

    From Software is one of the best game developers of this time, hands down. The craftsmanship is apparent at every corner, the game looks great, moves great, animations are seriously state of the art. Mechanically the game takes a bit from the Souls series, but not quite as much as Bloodborne did, it's a breath of fresh air and I cannot wait for their next title, Elden Ring at this point.

    At times ridiculously punishing and difficult, but ultimately satisfying experience. Now that I have finished it once, I already plan to run an NG+ run with all my hard earned perks and I sincerely believe it will not be my last playthrough of the game. Personally I think Sekiro is the second best game released in 2019 (for me it actually comes very close after Resident Evil 2 Remake) and one of the best games we've seen in a while.
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  90. Apr 6, 2019
    10
    Fantastico juego que demuestra que From Software puede hacer cosas distintas a los Souls sin perder calidad.
  91. Apr 7, 2019
    8
    Sekiro is a great game in a vacuum. Compared to the 5 previous Soulsborne games however, it falls short. My review is for people that loved those games, but haven't picked up Sekiro yet.

    The biggest issue? Fromsoft took a cleaver to the amount of content they would usually include in the series. Co-op PvE, PvP, player messaging/bloodstains, character creation, character build
    Sekiro is a great game in a vacuum. Compared to the 5 previous Soulsborne games however, it falls short. My review is for people that loved those games, but haven't picked up Sekiro yet.

    The biggest issue? Fromsoft took a cleaver to the amount of content they would usually include in the series. Co-op PvE, PvP, player messaging/bloodstains, character creation, character build customization - all gone.

    Nominally it was done in order to create a 'more focused' 'action' game, rather then the 'action RPG' of other Fromsoft titles. The results are not worth the sacrificed elements. The new swordplay system is of course the biggest change, and it's not bad. Certainly faster, louder and more bombastic - but I would hesitate to call it better then the understated, slower, deliberate pace of Dark Souls. It is a nice change of pace in a game that plays quite similarly in other aspects to its fore-bearers.

    The new grapple hook and jump mechanic are less of a success. Grapple is limited to very specific locations which are highlighted by a big green circle on the UI. It looks a bit messy, and the circle will frequently not appear when it should do, leaving you unable to grapple. The hook is supposed to open up the game world, but its mostly just smoke and mirrors - there is no more freedom then in previous games, fromsoft have just been a bit cleverer in disguising the boundaries.

    The other big addition is the stealth mechanic. It isnt anything special. Imagine whats already in Dark Souls, add a UI meter telling you when an enemy will spot you and thats basically the gist of it. The enemy AI is essentially braindead, so do not expect any cool reactions to your characters sneaky antics like in MGS 5 for example.

    So all those elements removed, replaced with a decent combat system and so-so grapple and stealth mechanics. The trade doesn't work, and a lot is cut for little given back.

    Sadly these cuts extend to other parts of the game. It feels like the developers were working with a much smaller timeframe or budget then in the past. The size of the game world feels quite small, and you will revisit the Ashina Castle area of the map no less then 4 times over the course of the game. Another early portion of the world, Hirata Estate, gets retread in the late game as well. Much worse is the amount of content recycling when it comes to the enemies. Just about every 'miniboss' and a number of big bosses are reused. One of them no less then 5 times! A few others 3 times, and quite a lot twice. It feels like its all repeated in order to stretch out the play time, which leads into the difficulty.

    Yes, Sekiro is a very hard game. Prepare to struggle through many of the minibosses, and really struggle with some of the big bosses (the last two boss encounters are extreme, even if one is optional). Whilst there is nothing wrong with hard games, there needs to be a balancing act between tough but fair and frustrating. For my own tastes, Sekiro really straddles that line, sometimes falling over it. I am a veteran of fromsofts work, I even remember the joy of buying Dark Souls on release day. For someone with less experience then me, the difficulty could be overwhelming. In my opinion the high difficulty level, like the content recycling, is another way fromsoft have tried to lengthen the game. The longer it takes to clear a boss the longer your playing, right? If Sekiro's difficulty level was down on the same level as Souls, it would feel pretty short. Really short if there wasn't so much recycling.

    Despite not being up to the standard of previous games Sekiro is still very good - its just not quite up there with its predecessors. Here's hoping the numerous cuts made by the developers are in service of something greater - like programmers and modelers being taken off the project to work on Bloodborne 2.
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  92. Mar 25, 2019
    10
    Masterpiece! (From Software) did it again!!! this maybe the closest we will ever get to Tenchu For a While.
  93. Mar 28, 2019
    10
    STICK WITH IT. It's not a Souls game but it is made with the same level of dedication. It's only "hard" because you have to educate yourself and learn how to play it. That takes time. Whatever you do, don't give up on it. I broke through the frustration wall and now I'm absolutely loving it. The game mechanics seem confusing at first but you get muscle memory after a while and then itSTICK WITH IT. It's not a Souls game but it is made with the same level of dedication. It's only "hard" because you have to educate yourself and learn how to play it. That takes time. Whatever you do, don't give up on it. I broke through the frustration wall and now I'm absolutely loving it. The game mechanics seem confusing at first but you get muscle memory after a while and then it turns into a total blast. Again, keep going! Expand
  94. Mar 24, 2019
    10
    Total masterpiece. I see people complaining about lack of customization and RPG touch but I didn't miss them. This game doesn't need it and it works very nice. New combat mechanics are fresh and addictive, took me many deaths to get a hang of it but then I enjoyed it very much. Great way to reward more aggressive gamplay style. Visually beautiful.
  95. Mar 25, 2019
    8
    The game embodies the "break you down, then build you up" mantra often adopted by military boot camps. It is relentless, punishing, and unfeeling. It forces you to adapt. You will be very angry and may feel like quitting. But, once you do adapt, you will feel rewarded. Less for the items, loot, and abilities you receive upon triumph, and more for the knowledge that through the tribulationThe game embodies the "break you down, then build you up" mantra often adopted by military boot camps. It is relentless, punishing, and unfeeling. It forces you to adapt. You will be very angry and may feel like quitting. But, once you do adapt, you will feel rewarded. Less for the items, loot, and abilities you receive upon triumph, and more for the knowledge that through the tribulation you have become better. Man, does the game make you feel good about being better.

    Not perfect by any means, though. A few bugs here and there, not the most visually stunning in today's climate, camera can be clunky.
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  96. Apr 2, 2019
    10
    Brilliant game.I
    m amazed how much different this game is compared to other Fromsoftware I was definitely sure it would be a great game
    Thank you FromSoftware once again ! You're the best in the world
  97. Mar 24, 2019
    8
    Great game if you go in understanding there is some serious repetition.

    Dying, yes; but chances are you'll be running back (and forth) to the "save statue" to rest, rather than dying, because you can rez once before you suffer and penalties. Of course everything respawns so you gotta fight ur way back. The jump+grab ledge function is flighty. I get that they want precision, but it
    Great game if you go in understanding there is some serious repetition.

    Dying, yes; but chances are you'll be running back (and forth) to the "save statue" to rest, rather than dying, because you can rez once before you suffer and penalties. Of course everything respawns so you gotta fight ur way back.
    The jump+grab ledge function is flighty. I get that they want precision, but it really translates in to just not feeling great or natural. Of course after you (irl) start to fatigue after hours of repetition these jumps to ledges start getting even more difficult and add to a mounting frustration level.

    Lastly, there are the annotations when you are being attacked. See, the game is dependent on these "worded" ques from semi-bosses. They tell you- when your enemy is about to thrust his weapon at you, or is about to perform a sweeping attack; in which there are very specific ways to counter each move. You get this information in two ways. One, the actual motion of your enemy, who will telegraph his strike type for maybe a second in real time. Which is pretty quick for most of us, considering the "mental stress of battle." The second indicator, is a word, which would be great, except it's in Japanese, and that's a problem if you don't speak Japanese. You may have to memorize the actually move that the blocky red and orange Japanese phrase means. So this weird symbol mean he going to "thrust attack."..etc. This could add hours of repetition if you don't take the time to do so.

    Don't get me wrong, it's a great game, but it's certainly not for everybody. The repetition is a bit mind melting.
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  98. Mar 22, 2019
    9
    as expected sekiro is another great game by fromsoftware which seems they cant make a mistake with their games . The game has some elements which reminds dark souls though with many new ideas overall . I cant say it is better than dark souls or bloodborne though it is almost an entirely different game so no one should compare them directly and it is also a great game in its own unique wayas expected sekiro is another great game by fromsoftware which seems they cant make a mistake with their games . The game has some elements which reminds dark souls though with many new ideas overall . I cant say it is better than dark souls or bloodborne though it is almost an entirely different game so no one should compare them directly and it is also a great game in its own unique way and style . In general it has a pretty enjoyable and complex combat system , it gives you more freedom on how you want to approach with jumping and parkour around and it also offers a way better stealth gameplay than any of the soul games . Of course it has a great design with some amazing graphics combining with an interesting scenario . Overall yet another great game for 2019 and we have not even reach the half of it . Expand
  99. Mar 23, 2019
    9
    Amazing graphics with a good story, and combat with a high skill cap but so satisfying when you for the first time beat a boss without taking damage.
    The only downside to it is also why the game works, there is few controlled rpg elements but this stands so u cant cheese tactics and abuse bosses in an unintended way
  100. Mar 22, 2019
    10
    jogabilidade excelente e fluida, from software acertou novamente
    Só a parte gráfica que não esta tão forte, mas não atrapalha em anda a gameplay
Metascore
90

Universal acclaim - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 75 out of 76
  2. Mixed: 0 out of 76
  3. Negative: 1 out of 76
  1. May 15, 2019
    90
    Sekiro: Shadows Die Twice is an enjoyable, yet deeply challenging game. It's not really a Dark Souls with samurais game, but whether or not you enjoyed the difficulty level of the battles in Dark Souls will be a good benchmark in gauging how much you'll like Sekiro. If you're persistent, up for a challenge, and don't become frustrated easily, then Sekiro: Shadows Die Twice is an easy game to recommend.
  2. Apr 28, 2019
    100
    Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.
  3. Apr 27, 2019
    78
    Sekiro: Shadows Die Twice succeeds in its incredibly visceral combat and stealth all while being set in an engaging game world. However, its linear character growth options and repetitive combat begin to dull the experience after you get over the initial hump.