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Mixed or average reviews - based on 5 Critic Reviews What's this?

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  • Summary: After his car hit a tree in a stormy night, Peter wakes up in an old abandoned mansion, somewhere in England. He can´t remember why and how he got here, but soon he realises that the house is not as abandoned as it seems. While trying to find a way out of the house, Peter has to uncover theAfter his car hit a tree in a stormy night, Peter wakes up in an old abandoned mansion, somewhere in England. He can´t remember why and how he got here, but soon he realises that the house is not as abandoned as it seems. While trying to find a way out of the house, Peter has to uncover the dark secrets of what has happened in this place.

    As he tries to find his way out, Peter discovers hints which indicate that he has already been here before. But by the time he's starting to put the pieces of the puzzle together, something evil has picked up his trail Solve puzzles to find out how you are connected to the mysteries of this place. But be careful: Something evil lurks in the cold, dark masonry and it has already started hunting you

    FEATURES:

    * An atmospheric horror experience: photo-realistic and detailed graphics bring the interior of an old abandoned mansion to life. Dark passages, a brawly thunderstorm, paranormal activities and a thrilling story will provide you with complete immersion into the game, accompanied by an eerie soundtrack and English voice overs.
    * Story-Exploration-Game with puzzle- and action elements: find out the mysteries of a huge mansion and the history of its inhabitants. Solve puzzles to gain entry into locked areas but...
    * ...beware the dangers lurking in the dark. This evil you cannot fight - run for your life or find a place to hide: Experience an intense feeling of horror as you try to escape from the monster chasing you down.
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Silver Chains - Announcement Trailer
Score distribution:
  1. Positive: 0 out of 5
  2. Negative: 2 out of 5
  1. Mar 21, 2021
    63
    Silver Chains is an intriguing game set in a good old mansion haunted by ghosts and evil spirits. Its eerie atmosphere will keep you on the edge of your seat as you unravel the mysteries of this ancestral home and the madness that devoured it. Unfortunately, the experience is also marred by a framerate that frequently dips below 30 fps and bugs that will force you to load an earlier save state.
  2. Jan 29, 2021
    60
    With a running time of five hours or less, Silver Chains provides an evening’s worth of entertainment for those seeking ample scares and little more. That is to say that it’s enjoyable, but not exactly rememberable. It stands out as one of the best indie-developed post-P.T. horrors, but as the credits roll you’ll still be lamenting the loss of Kojima’s potential horror masterpiece. At least Silver Chains is a complete game, however, available at a price that won’t send shivers down your spine.
  3. Jan 29, 2021
    56
    This game is too derivative to shine among the huge competence. It offers some interesting ideas, but overall it's a mediocre product gameplay and technicals wise.
  4. Feb 8, 2021
    48
    It took me around three hours to complete Silver Chains, and if you’re looking for a distraction for an evening you could do worse – but you could also do so, so much better.
  5. Playstation Official Magazine UK
    Mar 8, 2021
    40
    The story is muddled and not engaging, which could be forgivable if the action was more involving. Using the monocle to see clues is a nice idea, but it’s underutilised and poorly implemented (though it’s possible some of this could be a porting error). The encounters with the Mother are successfully tense, and the (few) monster designs are good. It’s almost a shame you don’t see more of them. Silver Chains does achieve some solid jump scares and would be worth a run-through with friends if you can pick it up in a sale. Overall, though, it sadly lacks both substance and polish. [Issue#186, p.85]
Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Jan 31, 2021
    6
    DOES IT LOOK GOOD?:
    Alright. The graphical quality of this game is clearly a mid-range PS4. I don’t use my PS4 consoles anymore, so I played
    DOES IT LOOK GOOD?:
    Alright. The graphical quality of this game is clearly a mid-range PS4. I don’t use my PS4 consoles anymore, so I played this fully on PS5 (I believe due the backward compatibility and not with any PS5 patches.) Still, the game seemed dated, but it ran smoothly. I didn’t get any major frame rate drops, bugs, glitches or anything like that.

    I have to add, that sometimes, the scenery looked nice, such like dark corridors with creepy lighting. Adding that neverending thunder outside with sudden flash of lightning gave me that eerie and horror atmosphere I was asking for. Actually, reminding me of those Resident Evil mansions.

    SOUND DESIGN AND THE STORY:
    I played Silver Chains using headphones and I suggest you do that too, if you want the ultimate creeps. The sound design was OK, giving all kinds of scary noises, what a typical haunted manor would. The game was voice acted, even though it was minimal, it was better than nothing.

    I think the best part is the story, honestly. Because the gameplay and controls weren’t that good. The story begans of a man (Peter) waking up after crashing his car to a tree. He doesn’t know where he is and runs into the mansion afar. After fainting at the front door he wakes up inside the manor, lying on a bed. Then the gameplay actually starts and what I needed to do is to find out why I’m there, how to get out of these locked rooms, find the keys and secrets and with that the story unfolds little by little.

    Even though, I could predict many things with the plot and it wasn’t overly surprising, I think it was decent enough to hold up the concept.

    THE GAMEPLAY AND TECHNICAL ISSUES:
    What comes to the gameplay and controls. Well, the controls needs some adjustments, for sure. I can only speak this PS4/PS5 version I played, but it was frustrating trying to interact with anything. I had to be a precise position to interact with object in front of me, open doors or do basically anything. In a sense, it gave even more terrors to me, because I could imagine a person acting like this when they’re in panic. I mean, who wouldn’t find a simple task to be hard, when trapped inside a haunted horror manor? But, I do believe, all this is NOT intentional by the developer—that’s why I have issue with that.

    What I really liked about the gameplay, was how I never was stuck at any puzzle or where I should go. Yes, I did have few moments I was confused what to do/where to go, but then comes the inventory-menu system, that always showed all the items, the latest writings I found or Peter’s thoughts.

    I found it hard to tell some things about Silver Chains without spoiling or giving away good moments. The gameplay is also avoiding this monstorsity, The Mother, that will instakill you. Thankfully, she doesn’t roam free in the manor, she only comes at certain situations and only way to get her to go away, was to run and hide into a wardrobe. Then there were these creepy ghost children that helped me, in their own odd way, but just seeing a ghost child standing the other end of the corridor was just creepy.

    DID YOU EVEN BEAT THE GAME, BRO?:

    [Contains spoilers]

    As I write this, I did not finish the game. The reason was the very last “boss”, which was difficult to beat. The reason to this, was not that it was something I couldn’t figure out, but the technical issues. One was the fact how hard it is to interact with anything and the second was the the technical aspects of the “boss” itself. I had to avoid it and get distance between each other to be able to do things, but the “boss” had zero AI and could see me regardless if I was hiding behind walls and objects. In other words, the “boss” had a clear line if he could see me or not. It was ridiculous, like a magnet that pulls you towards no matter what.

    I tried my all to finish the game, but I only got 99% of it. As this game was provided to me by the publisher, I also got a walkthrough for it, and regarding to that, the game ends after this segment. (I went online and watched a Youtube video of PC gameplay of the ending.)

    [Spoilers ends here]

    FINAL WORDS:
    I did enjoy Silver Chains, but it seemed outdated and unpolished. I was scared of The Mother creature and the enviroment was creepy, but I didn’t find anything special about this experience. It’s a decent game, but be prepared it might have technical issues. It’s sometimes hard to judge games, because review copies usually aren’t even the same ones others can buy from the PS Store. So, I can only speak of my experience and the version of the product I was provided.

    Silver Chains seems still be the medicore game after all these few crazy years (regarding to the PC reviews). The game is about 3 hours long and I like the fact it doesn’t start and leave you hanging. It’s a decent supernatural horror experience and if you’re fan of the genre, then I can suggest you to try this out.
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  2. Feb 16, 2021
    6
    Silver Chains
    Pure Anxiety
    Silver Chains is a 2 and a half hour long first person horror game, you get into an accident, you pass out, wake
    Silver Chains
    Pure Anxiety
    Silver Chains is a 2 and a half hour long first person horror game, you get into an accident, you pass out, wake up in this haunted house, and you spend the rest of the game trying to lift a curse and escape… is silver chains scarry? No, but it has its moments, youll motly be exploring, interacting with what you can until you get an item to move onto the next area, and the game will flat out spell out solutions for you, so no puzzle will really stump you, but the story around this house is what really pulled me through, I enjoyed exploring the rooms and finding the diary entries of those that once lived in this house.. all the while the creepy lady you know only as mother is trying to kill you, so outlast style you run and hide in the nearest location, those these moments are really spread out, so it isn’t quite outlast level of constantly being on your toes… these moments are also where this games biggest problems lie… its save points… they practically don’t exist, the game will say its saving, but if she catches you as she pops up randomly and you have a split second to react and hide, so she probably will once or twice, you are put back to the last story save, not the last in game save, which can have you retracing steps, and retriggering moments within the house to get back into rooms you’ve already been in and explored, its annoying to have to retrace stpes in any game, let a lone a horror game where youre basically constantly retracing steps to bring a key back to a previous area,
    Overall though I kinda enjoyed Silver chains, I didn’t enjoy the final sequence, as its pure anxiety, but the rest of the game I had a decently good time with, uncovering its mysteries and not trying to get snatched up..
    This isn’t a title that will win any game of the year awards, but silver chains as a horror fan will definitely keep you entertained for its 2 and a half hour run time.
    I give Silver Chains
    a 6.5/10
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