SOMA Image
Metascore
79

Generally favorable reviews - based on 27 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 417 Ratings

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  • Summary: Strange occurrences are disrupting the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not... malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable.Strange occurrences are disrupting the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not... malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable. From Frictional Games, creators of the Amnesia and Penumbra series, SOMA is an aberrant tale of scientific inquiry and survival; an entropic exploration of synapse and circuit that wades through the delusions of human consciousness.
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SOMA - Lambda Trailer
Score distribution:
  1. Positive: 22 out of 27
  2. Negative: 0 out of 27
  1. Oct 19, 2015
    95
    Unsettling, confronting, and thought-provoking.
  2. Sep 21, 2015
    90
    It makes you think about what it means to be alive, and indeed how you classify life, and is a brilliant example of just how far video games have evolved.
  3. Sep 21, 2015
    85
    In a spectacularly immersive setting supported by masterful sound design, SOMA is solid evidence that the Friction Games is still in total control when it comes to horror.
  4. Sep 21, 2015
    80
    Almost five years of work well done in this playable nightmare. Frictional opens our eyes with this FPS survival horror. SOMA is conservative in all that Amnesia imposed, but it has new and great ideas and atmosphere so the player wants to cross each new door. Welcome to the depths... of your fear.
  5. Oct 1, 2015
    80
    It reveals itself as a metaphor for the human psyche reluctantly coming to terms with the realities of its own existence.
  6. Sep 25, 2015
    80
    The core of the Frictional Games horror recipe has not changed; just a few ingredients disappeared from the concept and were replaced by other - equally good. Soma is still scary and exhausting, but at the same time it constrains to deeper reflection. Maybe because of this it won't please everybody, especially fans of the previous games from FG; on the other hand, it opens the gate to new players who are already tired of banal titles, but are still attracted to fear.
  7. Nov 13, 2015
    65
    While SOMA never hits the highs of Amnesia: The Dark Descent, it's still largely decent in its own right. Some confused environment design and lackluster monster scenarios work against it, but as an atmospheric jaunt under the sea with a reasonable storyline behind it... well, it works pretty well. Faint praise perhaps, but praise nonetheless.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 64 out of 85
  2. Negative: 6 out of 85
  1. Feb 23, 2019
    10
    After the great Penumbra and Amnesia PC horror games, Frictional Games have at last released a game on consoles ! While not a particularlyAfter the great Penumbra and Amnesia PC horror games, Frictional Games have at last released a game on consoles ! While not a particularly scary game, Soma features one of the most mind blowing stories ever seen in a game ! That alone makes the game a must play! It features a lot of exploration, hiding from monsters and some puzzle solving, but the game’s core is getting immersed and discovering it’s dark and unforgettable story. Epic ! Expand
  2. Oct 11, 2016
    10
    Este juego merece un 10 por su planteamiento y modo de contar su historia. Que asco la prensa, Frictional Games al parecer no tiene la pastaEste juego merece un 10 por su planteamiento y modo de contar su historia. Que asco la prensa, Frictional Games al parecer no tiene la pasta para que la supuesta prensa experta lo llene de "dieces" en sus "reviews". No tiene los mejores graficos de la generación (aunque tiene momentazos) y en algunas pocas partes adolece de caídas de framerate (el 95% del tiempo va muy suave asi que tampoco es como para preocuparse) ; y sin embargo logra convertirse en uno de los mejores juegos que me ha tocado jugar en el ps4. Por fin una buena historia, ya echaba de menos la sensación. Buenos puzzles. Excelente desarrollo. Gracias Frictional Games Expand
  3. Sep 22, 2015
    10
    I love Frictional Games work. Amnesia was a classic, this game comes 5 years later and feels like a true successor to what they have beenI love Frictional Games work. Amnesia was a classic, this game comes 5 years later and feels like a true successor to what they have been working towards. It's an awesome game with a very mature, thought-provoking story that you'll wanna see through to the end. I won't spoil anything but you are in for a treat... Enjoy! 10/10 Expand
  4. Jun 14, 2019
    9
    SOMA was a wonderfully scary video game. Unlike a lot of horror games, SOMA did a fantastic job at not just being scary for the sake of beingSOMA was a wonderfully scary video game. Unlike a lot of horror games, SOMA did a fantastic job at not just being scary for the sake of being scary. There was a lot of nuance to how SOMA went about being scary. Expand
  5. Sep 24, 2016
    8
    Marketing for SOMA, Frictional Games’ in-house follow up to Prussian hide-and-seek sim Amnesia: The Dark Descent, may have had you brush itMarketing for SOMA, Frictional Games’ in-house follow up to Prussian hide-and-seek sim Amnesia: The Dark Descent, may have had you brush it aside as nothing more than a well-realised bit of Bio or System Shock fan fiction. You’d be right, but the comparison only goes so far before SOMA strays from its spiritual brethren, mostly in the right ways.

    The game’s milieu is an eerie stretch of seemingly endless ocean and the inner passages of stations dotted about the sea floor. Much like Amnesia, SOMA’s true skill lies in letting your imagination run wild, and with something as boring as a bit of coral now putting a lump in your throat, it’s evident the fifteen-strong Swedish developer have continued to hone their craft.

    Barnacle-riddled wreckage forms aquatic tombs on the seafloor. Traipse the depths and ponder the nasties lurking within – this is where SOMA thrives. The inside areas of the game are a web of corridors with dodgy wiring and compartments whose austere sheen wouldn’t seem out of place aboard the Nostromo. If the ocean brews unease, the rooms and passageways damn well steep it, giving an immense feeling of entrapment and another reason to hold your breath as you dart between rooms and sift the possessions of a suspiciously absent crew.

    SOMA isn’t groundbreaking in its gameplay, opting for the ‘twist this, pull that’ blueprint (intercut with mad dashes from unthinkables) we’ve seen countless times. Computer terminals, audio logs and scraps of paper highlight extra bits of information but, for the most part, aren’t mandatory. This DIY storytelling isn’t anything new either and games of this ilk rarely work unless morsels contribute something substantial to something worth pursuing. Thankfully, SOMA’s central mystery will have you scouring crusted hulls until your eyes bleed.

    A mood as thick as molasses and a story asking all the right questions, SOMA should be an inescapable experience. Unfortunately, technical limitations are obvious and the PS4 can’t quite bear all the dust, rust and aquatic homicide. Outside areas see frame rates take a dive and checkpoints come part and parcel with short freezes – great for catching your breath, not so much for building immersion. The game also locked up completely after a few particularly intense set pieces, leading to moments of unforeseen horror as I caught glimpse of myself in the TV. These moments weren’t app killers but definitely detracted from an otherwise excellent white-knuckle romp. It’s uncertain if similar issues exist on PC, but in this instance, the PS4 does simply seem unable to handle all of Frictional’s lovely screen furniture.

    Not without flaw, SOMA’s story elevates it from what has come before. Frictional Games have crafted a terrifying but thoughtful experience and a true fascination of wonder and darkness. Much like Amnesia, horror enthusiasts will fall madly for SOMA, and technical hitches aside, you’d be doing yourself a grave disservice to stray from its madness.
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  6. Jul 7, 2017
    8
    Awesome indie game. Thought provoking, terrifying, tense, mysterious, emotional and incredibly involving. Will stick with me for many months IAwesome indie game. Thought provoking, terrifying, tense, mysterious, emotional and incredibly involving. Will stick with me for many months I suspect.... perfect amount of gameplay, story, difficulty, horror and length. I really do hope these guys make more and more and more games and focus more on the story side of things. Expand
  7. Sep 4, 2017
    0
    Lame boring artsy game trying to be smart/philosophical with crap run-away-or-hide-from enemies mechanics. Its more frustrating than engaging.Lame boring artsy game trying to be smart/philosophical with crap run-away-or-hide-from enemies mechanics. Its more frustrating than engaging. Bioshock this is not and that game PULLED me in. Gone Home's story was intriguing. After reading so many glowing reviews of this game, I came away severely disappointed. Didn't finish this, stopped at Delta site where it just frustrated the heck out of me with the back and forth trying to find stuff. Argh, so annoyed. Hellblade was SOOOO good. SOMA WAS SOOOOOOOO MEH Expand

See all 85 User Reviews

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