SteamWorld Dig 2 Image
Metascore
85

Generally favorable reviews - based on 5 Critic Reviews What's this?

User Score
7.1

Mixed or average reviews- based on 44 Ratings

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  • Summary: The upgrades played a big role in the original Dig. This time they’re bigger, better and and will take you to places you’ve never been before. Besides carving your way through the earth with your trusty pickaxe, you will literally fly through caves with the Jet Engine and grab farawayThe upgrades played a big role in the original Dig. This time they’re bigger, better and and will take you to places you’ve never been before. Besides carving your way through the earth with your trusty pickaxe, you will literally fly through caves with the Jet Engine and grab faraway treasure with the new Hookshot. Expect even more awesome gear as the game progresses. [Image & Form Games] Expand
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SteamWorld Dig 2 - Official Launch Trailer
Score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Oct 10, 2017
    91
    It's awesome. It perfectly nails how progression should be incorporated in video games and its gameplay is an addictive marriage of mining, exploration, platforming, and combat.
  2. 90
    Another great achievement from Image & Form. SteamWorld Dig 2 takes everything that made the first game good and ups the ante in every way. Easily a must-buy game.
  3. Oct 5, 2017
    85
    SteamWorld Dig 2 is adorable, polished, smart, and basically nails everything that counts. It’s a joy to spend time with work like this, and all I can say to Image & Form is…. Well done!
  4. Oct 4, 2017
    80
    SteamWorld Dig 2 is just about as competent a Metroidvania game as you’re likely to find in 2017. Its platforming and combat is solid, and its exploration is always a joy. What this fun sequel lacks in ambition, it makes up for in polish and charm.
  5. Nov 7, 2017
    80
    Where the first title came up short because it was over so quickly and the monotony could set in, SteamWorld Dig 2 goes the extra mile by introducing a ton of fun new abilities that open up the world in all directions, putting platforming skills to the test throughout a greater range of diverse locations.
Score distribution:
  1. Positive: 5 out of 7
  2. Negative: 1 out of 7
  1. Oct 3, 2017
    10
    Steamworld DIg was my favorite indie game, and I'm happy to say this game doesn't disappoint, and builds upon the first game in every singleSteamworld DIg was my favorite indie game, and I'm happy to say this game doesn't disappoint, and builds upon the first game in every single way. This time it's handcrafted so it's even better. The platforming is top- notch, every cave is different with a unique theme, and the fact that you have to find the cave in the first place to then complete it, to then get the rewards make it ultra satisfying. Back tracking into the caves after getting new abilities to find hidden items is ultra satisfying. Looking for hidden areas after exploring and hearing that jingle just to get more cogs never gets boring to me, ultra satisfying. The main theme of the game digging underground with an axe to get to next objective while also mining for resources to upgrade your weapons is ULTRA satisfying and ADDICTING. Mining for resources is soooo addicting and everytime there is a tile with resources I never hestitate to go take a detour and hack away just to get $3. The world is also very colorful and fun to look at. The story while takes a back seat to gameplay builds around the mystery of the main character from the first game, so to me it's fine (since gameplay is so addicting). It took me 12 hours for one playthrough, but to others it might only be 6-8. To end, I love this game, love this series, it's not for everyone but to me it's a must play. Addicting mining/gameplay and top-notch platforming. Expand
  2. Aug 21, 2018
    10
    Masterpiece! this game is awesome of most intelligent and fun for Switch! The games is beauty, simple and very fun! Awesome!
  3. Jan 2, 2018
    9
    First off, Steamworld is an amazing universe. Image and Form have crafted it with love and humor, and I've really enjoyed my time in it.First off, Steamworld is an amazing universe. Image and Form have crafted it with love and humor, and I've really enjoyed my time in it. Steamworld Dig 1 and 2 were both polished game loops that were just fun. Steamworld Heist blew me away because it really was XCOM in 2D, but much cuter, funnier, and fairer. Steamworld Dig 2 is a great sequel because it improves on the first one in every way AND doesn't overstay its welcome with padding. It is concise and respects your time and skill, but has an amazing amount of replayability and collectible-hunting if desired. Expand
  4. May 29, 2019
    8
    I really enjoyed playing this game. I believe it was a little too short, but it provided a fun experience while it lasted. The dialogueI really enjoyed playing this game. I believe it was a little too short, but it provided a fun experience while it lasted. The dialogue between the two antagonists was witty and funny, making the game not boring, but humorous. While I tend to think that exploration games are boring, this one was crafted very well with its progression system and uses fast travel deftly to avoid the tedious task of digging back to the town. It has a lot of secrets and upgrades to find and buy once you complete the game, giving it a level of replay-ability, however, there is not much to do after this. The fighting system in this game was also a little wonky; I found that my character would not properly attack the enemies, which would ultimately result in countless deaths. Aside from this, the game controls tightly and many of the upgrades provide useful quirks that can get you out of tight spots. The game never stops being fun and I found it to be very addicting to go for that next upgrade, or earn a little more in-game money. I got quite a bit of playtime out of it for an indie game and I recommend it for anyone looking to waste some time on a fun game. Expand
  5. Oct 9, 2017
    8
    The upgrades in this game drastically change how you play. It's pretty cool and ends up kinda becoming a metroidvania as a result. I like theThe upgrades in this game drastically change how you play. It's pretty cool and ends up kinda becoming a metroidvania as a result. I like the tone of the game but the characters aren't as memorable as Steamworld Heist especially the towns people. Story is simple, I think one more plot point would have made it feel like a complete arch. Exploring the mines though is where it's at. Digging around trying to find a path to your objective and making sure to get loot on the way is the core of the game. There is combat but it's a side dish. I do want to point out that I think the light mechanic is unnecessary. So, you have a lantern and fuel runs out pretty quick usually before you even have a full bag of loot to sell. What happens when it runs out is that the surrounding area gets really dark. It's cumbersome but you could power through it if you want. Or just go back to town. There's really no purpose in watching your fuel meter because the punishment for running out is so minimum. If they made it so you couldn't survive long without light and forced you to make sure you were near a checkpoint (tube back to town) while running low that could have been an interesting mechanic. What's funny is that this whole mechanic only exists in the early game because eventually you can get an upgrade so your fuel never runs out. So, what was the point in having it in at all? Idk. Minor gripe. Also the end was super frustrating! But I did feel really good after beating it. Good game. Recommended 7.5/10 Expand
  6. Mar 23, 2020
    5
    As an old man who got tired of these types of games long ago, and who wasn't very impressed with Bloodstained, I'm not exactly the targetAs an old man who got tired of these types of games long ago, and who wasn't very impressed with Bloodstained, I'm not exactly the target audience. But I was lured in by the recent sale price and this being perfect for my kids, who will likely play it within the next two years.

    It's a short game at under 13 hours for me. I explored every area of the world, but did not find all of the hidden items.

    I didn't play the first Steamworld Dig, but had no issues understanding the story in this second installment. Your goal in this game is simply to find your friend, who was lost underground in the first game. The story and characters are simple, but well-written (no noticeable plot holes). The characters have genuinely interesting and useful things to say. The story and character believability is actually higher than in Bloodstained, due to the lack of conspiracies and magical nonsense happening. There's no deep themes or ideas to explore, but it's entertaining for kids and believable (within its world) for adults.

    The gameplay is fun enough. It's nice to see a mixture of digging and metroidvania mechanics. It nails the metroidvania components, although slightly simplifies them. Digging is fun enough, but is greatly simplified when compared to Terraria or Minecraft. Though different block types, including ones that come back after a few seconds, add to the puzzling aspect of the game.

    Puzzles in the game are good. There's a few traditional puzzles, such as moving things around to hit switches at the right time. Then there's breakable wall/platform puzzles, where when you hit one part of the wall, it starts to slowly break away and you must run along it or jump up it while it's breaking to access areas. And then there's rooms where you must use your available equipment, such as your hook shot and jet pack, to progress.

    Some of the optional puzzles seemed too hard, requiring precision jumping and ability usage. But when I came back with more abilities later, they were a breeze.

    Upgrading your gear is relatively fun. You level up your pick axe, backpack, water tank (used for bombs), and other gear by spending money, which you get from mining ore and gems. You can then add various bonuses to these items (such as more damage, longer reach, extra health/water/money when killing things) by using cogs, which are primarily found in secret areas. Those secret areas are tiny and spread about the main map, but are also in small separate dungeons, where most of the puzzling takes place.

    There are a few bosses in the game, but they're fairly easy and can be brute-forced, with very little move-learning. The last boss is the most difficult, but they give you plenty of health items to get through the battle.

    So it's a decent game with no real flaws besides its length, world size, and that its target audience is kids. Though it is great for kids and likely anyone else who's looking for a fun and easy metroidvania game.
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  7. Sep 13, 2019
    4
    The first SWD was a masterpiece. Full of originality , well paced and well balanced.. The sequel try to do the same thing, but the irritatingThe first SWD was a masterpiece. Full of originality , well paced and well balanced.. The sequel try to do the same thing, but the irritating mechanics and terrible balanced makes it unworthy of the first game. In the first game the more you progressed and more you gridded the easier it was to mine and fight. The sequel put all resources and shops miles out of you way , so it its a chore to even explore. And if you get caught without water and you are all the time, because there is hardly any water anywhere, you can not fight without taking damage, so you get cheap death after cheap deaths . Then there the NPC and there endless dialog you can move in a town without activating and dialogue tree with every steep, and its all stupid boring dribble. The game is just full of irritation, the first game was more challenging but more fair, STD 2 feel like a troll. Expand