• Publisher: Capcom
  • Release Date: Feb 16, 2016
  • Also On: PC
Street Fighter V Image
Metascore
77

Generally favorable reviews - based on 80 Critics What's this?

User Score
3.6

Generally unfavorable reviews- based on 1316 Ratings

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  • Summary: Birdie and Charlie Nash make their return to the Street Fighter universe, where they join classic characters like Ryu, Chun-Li, Cammy, and M. Bison. Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to chooseBirdie and Charlie Nash make their return to the Street Fighter universe, where they join classic characters like Ryu, Chun-Li, Cammy, and M. Bison. Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from. New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide a new layer of strategy and depth to the franchise that all players can enjoy. V-Trigger: Unique abilities that use the entire V-Gauge, giving players the opportunity to inflict damage when activated. V-Skill: Utility skills (such as evasion) for each character that can be activated at any time. V-Reversal: Unique counterattacks that use one stock of the V-Gauge. Critical Arts: Ultimate attacks that use the entire EX Gauge. For the first time in franchise history, the online community is unified into a single player pool, allowing for even more rivalries to be born. [Playstation.com]

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Street Fighter V F.A.N.G Reveal Trailer - PSX 2015
Score distribution:
  1. Positive: 53 out of 80
  2. Negative: 0 out of 80
  1. Feb 15, 2016
    95
    If you are a Street Fighter fan, and are looking forward to seriously competing in this console generation’s great fighting game franchise, then your time has arrived.
  2. Feb 15, 2016
    90
    The next step in fighting games' mechanics, but a step backward on game modes.
  3. With its new gameplay elements, user-friendly controls and style, Street Fighter V has turned into a 'must-play' fighting game that we are all looking for.
  4. Feb 15, 2016
    80
    Street Fighter V paves the way for the future of Capcom’s legendary fighting game series—but it’s also a release that’s relying on near-future updates in order to feel like a finished product. Once they come, however, this should really be something special.
  5. 75
    As of the time of this review, Street Fighter V is a showcase of potential, but little else.
  6. Feb 21, 2016
    70
    ​As a fighting game Street Fighter 5 has ​potential, especially thanks to the new mechanics in the battles. It is challenging, but it does not really show as the game feels unfinished and does not have enough modes and content.
  7. 50
    Street Fighter V is easily the fighting title I’ve had the most fun playing in my 20 years of gaming. That’s also why the overall package is such a disappointment. Instead of getting a feature complete, content filled package, we’re instead left with a bare bones offering that doesn’t even have the basics of the genre. The gameplay is phenomenal, with the enhancements being a natural progression of the series, but you have so few ways to experience it.

See all 85 Critic Reviews

Score distribution:
  1. Positive: 88 out of 436
  1. Feb 16, 2016
    10
    This review contains spoilers, click expand to view. Street Fighter V is a game with one the best gameplay experiences and online modes of its category. But the lack of solo modes will disappoint the casual gamer. Expand
  2. Feb 20, 2016
    9
    Every Street Fighter has offered something different to the experience. The series has been fine tuning the mechanics for a long time offeringEvery Street Fighter has offered something different to the experience. The series has been fine tuning the mechanics for a long time offering fighting game fans some of the best gameplay out of any series and Street Fighter V does not disappoint.

    What is offered in the game:

    Story Mode - Story Mode has a focus on what it says it is, Story. Not a lot of battles, but more story than any Street Fighter game has had to date. For those that mostly just play the games and never look at outside material it is especially good since it clarifies on key points in the story that had been missing previously. It also gives details on the new characters. Instead of being cinematic it goes back to the roots with art work and text boxes, but in this case you also have voice acting. It leaves a lot opened for the Story being added in June and Capcom has already absorbed me into it.

    Survival Mode - Instead of classic Arcade Mode for the single player experience, you get Survival Mode. It has four difficulty modes. Easy which has you go through 10 battles, Medium which has 30, Hard which has 50, and Hell which has 100. After each battle you can use some of your points to increase health or other stats. Double Down on the other hand is the opposite, spend a few points to take a hit in hopes of multiplying your score the next round. The overall focus of this is to get you used to not depending on the increases and instead improving each time so that you can finish with a higher score. Of course this is more about self improvement. Beating Easy will also unlock outfit color 3 for the outfit of the character you are using. Beating Medium will unlock 4-6 and Hard 7-10 and Hell unlocks a new Title.

    Training Mode - Best part about training mode on top of being able to set the CPU to whichever difficulty you prefer, you can now set it up so the AI has limited health. Meaning that you can train against the AI in a round base like format. This feature is really useful if you want to try and figure out how to beat your worst matchup with a character.

    VS Mode - Classic Player vs Player. Like in the old school games, no option to verse the CPU. An odd decision as all versions of Street Fighter IV had an option to do so.

    When connected to the Capcom Network completing Story Mode and all the Survival Modes gets you EXP and Fight Money. You actually get quite a bit from completing these modes despite a finite amount. I already have enough for the first 4 DLC characters and I have yet to finish all of Survival.

    One issue is if the online network loses connection, you do get kicked from the mode you are playing and have to start over if it is Survival. Story Mode featuring only two to four fights per character allows you to jump straight back in without any real concern. You also cannot earn EXP or FM offline.

    As it is now, I have yet to really stop playing this game. I have not done any ranked or casual online matches, but I have played a few rounds in the Battle Lounge. Online could still use improvements, but everyday it gets better and Capcom is watching and working hard to fix issues as they come. You can still play all the single player modes offline if the network is not stable.

    I really like the game as it is. Solid gameplay and a good amount of content. You have to want to improve to take full advantage of all the content offered, but that is true of any game out there, especially fighting games.

    March however is going to start adding more content. Alex can be gotten from the Store which will be open then for 100,000 FM or you can buy him roughly for $5.00. I recommend just completing Story Mode which only takes about 2 hours if you want the story. Only about 5 minutes if you skip the story and just do the fights. That will net you 160,000 FM and Alex is yours. Some recommend getting the Season Pass, but I am taking full advantage of the FM I can obtain from Single Player Modes. This also does not include FM gained from Challenges which unlocks next month and is also Free update to all players. In fact any game changing update is Free unlike the Street Fighter IV going into Super, AE and then Ultra. Meaning the first copy is the only copy you ever need to own. Plus all characters through future updates will be able to be bought with FM which is earned by playing the game. The better you get the more FM you can earn. Of course improving your game will be easier starting in March when you have access to the character Trials.

    #Rise Up
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  3. Feb 17, 2016
    6
    Street Fighter V is a well-made foundation for a proper sequel, but it's just too light on content to recommend at this stage. If your onlyStreet Fighter V is a well-made foundation for a proper sequel, but it's just too light on content to recommend at this stage. If your only focus is online multiplayer or tournament-style competition, then you may feel like SFV is streamlined to your liking, but casual players wanting solo modes will be sorely disappointed. Capcom has built the game with a DLC release schedule in mind, and it will take several months of both paid and free downloads to make it feel complete. Even the story mode barely passes as an introduction to the 16-character roster, as it currently features 4 low-tier fights with some quick graphic novel cutscenes in between. It's nice that we get Japanese and English dual audio, partially because the English voice acting is a mixed bag and nowhere near the quality I'd expect from a high-profile release like this. Street Fighter devotees will be pleased to know that the narrative is pushed in some interesting directions, but it's far from poetry. Also, the new characters are [arguably] better than the ones we got in SFIV's initial release, but they still don't feel as iconic as the series mainstays, many of whom will remain absent until several waves of DLC have passed. The new mechanics are solid and perhaps more balanced for competitive play, and the graphics are fluid and crisp, if the weird caricature art style doesn't turn you off. Sound effects and music are also decent, but the intro lacked any real punch, something I really enjoyed in the earliest SFIV releases and even SFxTK. I really want to like SFV, but in its current state, it really fails to excite me the way a good fighting game should. Inevitably, we'll end up with Super Street Fighter V Turbo: Arcade Edition (or something to that effect) in a year or so, and while I know most gamers won't be able to wait that long, I doubt anyone will look back at this launch fondly. It's a half-baked triple-A title designed to gobble up DLC money, and yet I can't deny the allure of jumping in while the game is still hot. Buy at your own risk, I suppose. Expand
  4. Feb 17, 2016
    2
    I stayed up until the midnight release... I had it pre ordered, pre downloaded. I started my stream. Plugged in my 150$ fightstick iI stayed up until the midnight release... I had it pre ordered, pre downloaded. I started my stream. Plugged in my 150$ fightstick i purchased for this game. I was immediately greeted to "cannot connect to server". So I played story mode, desperately trying to stay positive. 3 quick fights and a few still frame comic voice overs, that was it, Ryu's story mode 100% complete..... No animation whatsoever. I tell myself ok let see if there is an arcade mode..... NO? Ok then I will try to connect to the servers again.. Wow, I'm online. Let's find a fight. Searching for opponent and disconnected from server messages was all I found.

    Well now, I have some game currency to spend from my "story" mode play. Let's check out the store... I'm sure there are some crazy day one bonuses, maybe skins to buy and of course micro transaction,

    Well, STORE MODE IS COMING IN MARCH!

    YES, THERE IS NO STORE TO SPEND YOUR IN GAME CURRENCY. And no micro transactions? Well that's normally a good thing BUT this was when I finally admitted to myself that this game was about 50% complete on launch.

    Of course, I can get no refund for the game. On the bright side my fightstick works for other games that I own that were not kicked out the door 8 months early.

    PS, In 6 hours, I was connected to one match. After two rounds that;s it. No rematch or followup fights with the opponent. Nope you get kicked back to the title screen to wait for it to find you another match. Let me know when they add the game to this game mechanics demonstration. UGH

    Imagine doing this while streaming, talk about an anticlimactic stream.

    And damn you PSN for no refunds... You are just as guilty as Capcom.
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  5. Mar 1, 2016
    1
    Single player non-existent.... No good tutorial for combo that can help casual to learn this game... Online matchmaking will make you fightSingle player non-existent.... No good tutorial for combo that can help casual to learn this game... Online matchmaking will make you fight people who is 2 to 3 league over your so there is no chance u can learn something if u can't event grow one punch. And many more. Expand
  6. Nov 25, 2018
    0
    Я, как обладатель базовой версии этой игры, сильно разочарован в компании CAPCOM. Спасибо за "обрубок" игры, мне она больше не нужна. Мусор.Я, как обладатель базовой версии этой игры, сильно разочарован в компании CAPCOM. Спасибо за "обрубок" игры, мне она больше не нужна. Мусор.
  7. Feb 16, 2016
    0
    Simply in complete, online is trash, and character back story mode is a joke. Looks decent as a fighting game but without the ability to honeSimply in complete, online is trash, and character back story mode is a joke. Looks decent as a fighting game but without the ability to hone your skills on a 1-10 level comp opponent, the only way to really get better is online... oh wait its choppy and takes ages to find a challenger. Wait a year when a full product is around and cheaper!! Expand

See all 436 User Reviews

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