- Summary: Sword Art Online: Lost Song features all-new Aerial Battles and an array of customization features. With an original story based on the ALfheim Online realm, fans will be able to play as Kirito or other key characters from Sword Art Online including Leafa and Asuna to explore Svart ALfheim,Sword Art Online: Lost Song features all-new Aerial Battles and an array of customization features. With an original story based on the ALfheim Online realm, fans will be able to play as Kirito or other key characters from Sword Art Online including Leafa and Asuna to explore Svart ALfheim, a brand new area of ALfheim Online. Players will also be able to create their own customizable avatar and experience co-op play with up to three other friends online.… Expand
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Sword Art Online Lost Song - Anime Expo 2015 Trailer
Playstation Official Magazine UKJan 23, 2016The maps and monsters are pretty lacklustre and its storyline is basically all fluff, but a unique cast of characters and a fluid aerial battle system give this one a sugary sweet coating that's hard to resist. [Jan 2016, p.94]
Jan 14, 2016Consistently, SAO:LS made us feel frustrated and a little ashamed with ourselves for actually sitting through it. Die-hard fans of the franchise may find something to enjoy thanks to the relentless fan-service but others would do better to go and actually play an MMORPG.
Aug 17, 2017Sword Art Online: Lost Song is an original game with an innovative 3D aerial combat system, excellent graphics and good solid storyline. WhileSword Art Online: Lost Song is an original game with an innovative 3D aerial combat system, excellent graphics and good solid storyline. While clearly intended for Sword Art Online fans, I would recommend to non-fans if only to experience the gameplay and breath-takingly liberating flight systems. There really aren't any similar games to this out there - the aerial combat is truly amazing and the real selling point of the game, despite the associated controls being quite difficult to get to grips with. The only downfall for me (putting it down from a 10 to a 9) was the lack of English voice acting in the game, meaning subtitles are expected to be read during combat, which is often just impossible. Given that the anime has an excellent cast of English-speaking actors, and that most other popular JRPG's use English voice actors, the decision to be Japanese-only feels like a way to save on development costs.
Definitely recommended for any PS4 owner or SAO fan - certainly a reason to buy a PS4 in the first place!
[Played for approx. 100 hours, platinum trophy achieved.]… Expand
Nov 18, 2015I played Hollow Fragment too. This game makes much more fun. Also the graphics is quite good. It is one of the better PS4 role playing games,I played Hollow Fragment too. This game makes much more fun. Also the graphics is quite good. It is one of the better PS4 role playing games, I have played so far. 9 Points from me.… Expand
Nov 17, 2015This game plays MUCH better than Hollow Fragment. The PS4 version looks absolutely stunning. You can now play as any of the main charactersThis game plays MUCH better than Hollow Fragment. The PS4 version looks absolutely stunning. You can now play as any of the main characters and you can also have 2 people in your party all the time! This game is a huge improvement over the first and I can easily recommend it to any SAO fan out there!… Expand
Jan 1, 2016Sword art online lost song is not for every one. Fans of the Dot Hack series might be a little disappointed upon playing. While it doesSword art online lost song is not for every one. Fans of the Dot Hack series might be a little disappointed upon playing. While it does scratch the itch of its cousin's anime counterpart..Dot hack did it first, and Dot hack did it better. Sword art online lost song feels like a generic rip-off.
I spent my forty hour adventure in the mix of things. Wondering if the story would get better, wondering if I would fight a new boss, and if this game had any conflict to it what so ever. No......My time spent playing came from the addiction of trying to get better equipment and upping my stats. And while that is a redeeming quality to have in a video game I was at a lost song myself when nothing came full circle at the end and the curtains closed.
SAO takes place in another game called ALO. I understand that the anime was named from the story started in SAO but if this is non-canon and SAO no longer exists in the anime... why name it that to confuse new players that think they are immersing in another world? That's not what really gets to me though. My biggest pet peeve is the amount of recycled enemies they used. Every world you entered used the same things, even the bosses were all the same just different colors. Towards the end I fought maybe 3 new bosses... go variety.
Another downside was the very awkward cut scenes between our hero and his friends. Just about every one he knows is in love with him, including his cousin which he calls his sister. The story too is very light hearted. We are in this game, and we want to beat it. That's it folks. Having a small skirmish with another guild is the only heat you are going to feel, until the game comes out of no where with the surprise one of your team mates is dying of AIDs.
SAO lost song is not a bad game. It's not great either and it does not warrant a 60 price tag. This should have been released as a budget title. The addicting game play, pretty visuals, and uninspired party members is not enough to keep me coming back to ALO… Expand
Jun 26, 2021Even npc don't have depicting illustrations when talking to them. The game is not that ugly, considering it is from a ps vita game. SideEven npc don't have depicting illustrations when talking to them. The game is not that ugly, considering it is from a ps vita game. Side quests are useless and uninteresting. Scenario is just for fanservice. The only proper point is musics that are good enough. Gameplay is pretty terrible, especially in aerial battles doesn't evolve at all throughout the story. I don't recommend this game, even for sao fans.… Expand
Oct 16, 2016Let me preface this by saying that I am actually a fan of Sword Art Online. I'm a gamer at heart and the concept of SAO just appeals to me onLet me preface this by saying that I am actually a fan of Sword Art Online. I'm a gamer at heart and the concept of SAO just appeals to me on a nerdy level.
Which is why I've created an account to write this review out of just straight up disappointment. I can only assume the people saying that "Even if you're not a fan of SAO you'll like this game!" are paid reviewers. It's the only explanation for this horribly clunky experience. Let's be honest you're buying this because its an SAO game.
For a game that's literally about one of the most popular games in its world, SAO:LS is just a horrible experience. Its hard to even know where to begin. If you played Hollow Fragment you know that Kirito - chick magnet extraordinaire goes on adventures with his friends and this game is clearly a sequel to that story as it doesn't follow the plot of the anime at all. That's actually a point in its favor. They've improved on the combat, another point in its favor and the world is simply bigger and less hampered by loading screens.
That's about where my praise stops. The combat is an irritating gripe I have. It's clunky and just feels terrible to use. Every attack has a wind-up animation that lasts FOREVER before you actually swing. This is made all the more infuriating by the existence of enemies that straight up move super fast and attack super fast, causing you to spend a long time fighting them just because they're so damn difficult to hit. I was willing to overlook this aspect of the game as the story seemed to promise something interesting at first.
But then I distinctly began to feel like the game itself didn't like me. Like I was being actively punished for liking the anime its based on. Combat while flying was cool at first and handled intuitively, even if slow as hell. But the combat just simply lacks depth. You can dodge and block and swing your weapon but its rather pointless to do any of that as you're constantly being mobbed by anywhere from 5-20 monsters. It's much simpler to spam your AoE attack until you're out of mana and what for it to recharge before going in. The targeting system is just a pain to use. You can lock on to targets but that hardly matters when your character will swing wildly at whatever is closest to you and not in the direction you're telling the character to go. Do you enjoy not seeing mobs come up behind you with no warning and smacking you in the face, knocking you down and preventing you from moving for a bit? I sure as hell don't but the devs think I do.
The tutorial didn't mention what half my UI was for and it wasn't until four hours into the game that I actually figured out why I had a mail icon on my loading screens. I had to look up a guide to figure out what the hell the "Union" bar does. The map is just straight up ineffective and for a game that's supposed to have flying, they limit how high you can go which doesn't cover the areas you want to go through on the map sometimes. Having your stamina bar deplete while flying is just stupid and prolongs the game unnecessarily. The dungeons are all very cookie-cutter and not memorable.
But I was willing to forgive all of it: Until I got to the bosses. The first few bosses were nothing special. Fight them, don't die, dodge attacks. I was used to it by that point. But then at one point you get assaulted by FOUR wyverns. These guys immediately knocked out the rest of my party and forced me to fight it alone. But even THAT wasn't enough. I had to trick the game into glitching it. You see a group of guys offer to help you by keeping two of the wyverns busy. But if you fly over to them they can aggro more than one letting you fight them one on one. You literally HAVE to do it this way otherwise you get two wyverns that fly into you one after another stunlocking you and killing your party. That fight took fifteen minutes.
"Whatever." I had told myself, headache forming. "It's still SAO and maybe I can just grit my teeth and bear through this absolutely abysmal combat." How wrong I was. You see after you fight the Wyverns you fight another boss after the next dungeon. This boss took me twenty minutes to beat down. That one wasn't so bad because it didn't have any weird stunlocking attacks but it was literally just a grind to bring the health bar down to zero. It was obviously done to prolong the game time.
But when I got to the next area was when I knew the game truly despised me. The next area begins with a simple exploration. During this exploration I came across a huge dragon and thought "Oh cool, world boss. Maybe this game is redeeming itself." I locked onto it and prepared for a fight.
It was level 600. I was level 150. It took me a moment to grasp how truly screwed I was as he decimated my party and then CHASED ME AROUND THE ENTIRE MAP ONLY STOPPING WHEN HE GLITCHED ON A ROCK.
This game is absolutely abysmal. You'll only play through it if you're an SAO fan and even then that's iffy.… Expand
Feb 22, 2020I could write the same critique as I did for Re: Hollow Fragments, but I will spare my time.
So they released this one about 3 months laterI could write the same critique as I did for Re: Hollow Fragments, but I will spare my time.
So they released this one about 3 months later after Hollow Fragments and did not improve 1 thing.
Same pointless conversations en mass and same old engine graphics for a 2015 game. Music 5/10… Expand
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