Overall Sword Art Online Re: Hollow Fragment is a game for true anime fans. For those looking for a traditional RPG, I suggest watching the first part of season one of the series before diving into this game as it will make more sense.
It's a game for pure fans of the brand, who will enjoy the genre hybridisation. Everyone else will have a very hard time getting up to speed with the story and gameplay.
Эта самая удачная реализация аниме в игре. Тут все на высшем уровне. Те кто занижают не понимают что они делают.
Она полностью передает атмосферу аниме-ранобэ.
1.Никакой магии
2. Сюжет аля продолжение 75-100 этажей + отдельная история.
3. Побочки доставляющие удовольствие.
4. Неожиданные встречи (если лезть везде *плак)
5. Боевка идеал - в других будет хуже (играх)
6. Контента тонны.
This review is going to be a bit different. In short... this game is not everyone's cup of tea. Please select the most appropriate review based on how much of a SAO fan you are.
TL;DR: Only SAO fans will enjoy this game, but the enjoyment is absolutely immense if you are a huge fan.
1. SAO Uberfan (10/10)
If for whatever reason you are an uberfan of the SAO series. Watched all the anime multiple times, read all the LNs up to Aliciazation, read all the side stories, supporting materials, etc. and think of all the what-ifs. And on top of that if you always have fond memories of the Aincrad arc and can't wait for Progressive series to be animated? The short answer is simply that this game is an absolute must-play for you. You will end up having an absolute blast over hundreds of hours simply because this is more of that stuff you wanted to smoke.
2. SAO General Fan (8/10)
If you watched the anime, or perhaps read a few LNs, and consider SAO one of the more enjoyable series out there, you should still be able to reap some fun from this game, especially considering its value. You will find Aincrad a fascinating place, and certainly appreciate all the opportunities to see how the good ol' Aincrad characters can develop in an alternative timeline. However, you may end up finding the grind and gameplay somewhat dreary, so don't expect the game to break any new grounds for your experience.
3. JRPG fan watched anime (6/10)
If you enjoy JRPGs in general and have at least watched the original SAO anime series or read the first few LNs, then this game is still a fair option on PS4. Let's be frank, there aren't that many exclusives out there at the moment. There are some interesting gameplay mechanics, but SAO is probably what you'd expect in a fairly traditional JRPG with a fair bit of grind, somewhat typical storyline, and generic environments. Nothing will stand out to you at the start, but you may end up appreciating the series if you find the characters, setting or story interesting.
4. JRPG fan (4/10)
If you are not familiar with the original series at all, this game will confuse the hell out of you. It will just be a bunch of random characters talking about random topics you don't understand, and the story itself may seem non-sensual to you. Coupled with the fact that the gameplay, graphics, performance, etc. are not stellar, it's highly unlikely that you will like this game.
5. Not a fan of JRPG (1/10)
If you don't even like JRPG and also never heard of SAO, then this game is not for you. Even for an entry title into the JRPG genre this game is not your best bet. Perhaps you can still give it a try if someone gifts it to you. Maybe you'll start liking anime or something.
Despite the major frame-rate drops and the repetitive quests and gameplay, Sword Art Online Re: Hollow Fragment is fairly entertaining, thanks to a fast-paced combat system and a large amount of weapons and skills to pick from.
I passed on the Vita version when I learned about this version. (Pre-purchased Lost Song and got this for free. I couldn't let this offer slide). But it wasn't just for the offer. This version has improved visuals, extra content, and most importantly, a better translation that the infamous Vita translation. It plays very much like an MMORPG, very similar to FF XIV, and while the main story is a single-player experience, it is worth noting that the PS4 version includes an online multiplayer mode. One of the game's biggest drawbacks is the amount of useless dialogue it includes. As a fan of the anime myself, it was pretty interesting to read various character interactions, but eventually, it does get a bit tedious. That aside though, the game offers a solid combat system, tons of sidequests, and a very lengthy campaign that is sure to keep any SAO fan playing for 100+ hours.
Vamos la. Eu esperei termina o jogo pra fazer essa analise pra ver se realmente vale a pena comprar ou não , ja adianto que esse jogo não é pra todo mundo, lembrando que estamos falando de um porte de um jogo de 2014 então releve algumas coisas dele.
Eu avia comprado o jogo a bastante tempo, porem quando comecei a jogar achei muito sem graça e sem sal , porem resolvi dar uma chance e me surpriendi em algumas coisas.
O jogo é um "E SE..." de sword art online que conta o que aconteceria se Kirito não tivesse derrotado Kayaba no andar 75°. a ideia em si é ótima porém mal explorada e uma outra historia em paralelo .
Pontos negativo:
o jogo em si é ultrapassado, cheio de ctrl C e ctrl V, inimigos repetitivos que fica a ser ridiculo a pouca originalidades dos monstros ( isso inclue o bosses ), dialogos com imagens estaticas no fundo, alguns bugs ( n tive bugs que estragavam a experiencia mas acontecia ), I.A que não serve pra muita coisa alem de bater e te ajudar nos combos
Pontos positivos :
poder saber como teria acabado a anime se tivesse continuado os andares.
Um aprofundamento maior em alguns personagens.
Eu cheguei apenas a zerar a parte dos 100° andares e não me senti motivado a fazer a parte do hollow land. sendo bem sincero tava cansativo.
apenas no andar 98° que eu achei que o jogo começou a ficar bom ( sim no 98) porque era sempre a mesma coisa até chegar lá , até tinha algumas coisas nos outros andares mas nada wow!.
EM FIM
para quem eu recomendo esse jogo: PESSOAS QUE GOSTAM MUITO DE SAO e que queiram saber mais sobre a historia do anime, se você não manja nada do universo do anime e quer tentar jogar esse jogo , vai passar tedio ou raiva.
Minha nota é 7/10 levando em conta a época e eu senti que a empresa estava apenas testando esse jogo
SAO Re: Hollow Fragment is interesting to say the very least. To say the most would probably take a while. I'll just settle for summarizing my thoughts here.
Immediately when starting the game you are presented with the iconic "Link Start!: cinematic so many SAO fans remember from the very first episode. Then you are right into creating your character. No dilly dallying, no menu screen, the game puts you straight in. Nice!
While the character creation is by no means terrible, it's very pointless. In SAO Re: HF you play as Kirito and you will constantly be reminded that you are Kirito because that's what all the characters call you, regardless of gender, too.
So once you made your pointless character (unless you stayed Kirito) you get plopped into an unknown area and meet an unknown orange player. You fight this player, then fight a boss, then talk a bunch. And talk. And talk. And you might talk some more. This game really likes its "cutscenes", which aren't actually cutscenes at all, just a visual novel type conversation. I liked these conversations because I liked talking to the characters as Kirito but I can definitely see where someone who isn't an SAO or visual novel fan would be slightly put off by these scenes. Especially since there a lot of them.
After you talk to this unknown orange player you go on an adventure, finally exploring this new Hollow Area a little. The gameplay isn't anything to die over because it can be very repetitive. However it does have a certain charm to it, as well. You basically just tap a few buttons and watch Kirito and his partner slash away at a monster while that same monster slashes away at you. It's not particularly enjoyable but it has an element many JRPG fans, such as myself, enjoy. The best way to compare the combat is to Final Fantasy XII (12) combat. it's almost autonomous but you can somewhat control the flow depending on what you press.
Slashing away at all these monsters are nice, killing them off one by one, watching the blood and cling of metal in a very narrow forest valley with trees all around. If I'm making the game sound like it looks nice then I'm sorry to off-put you. I think one of my main gripes with the game is that the environments are kind of bland. The game does a nice job of visualizing where you actually are and how you should feel but it fails when it comes to graphics and design, especially of the characters actually in game. The character's CGs and conversation art are nice but their actual 3D models aren't very good looking. (Please note!!! - This game has been ported about three times through different consoles!!!)
So fast forward a little bit to after I met this orange player in the new Hollow Area. I'm back in Aincrad about to fight the 82nd boss. I decided to get off for the night and play again tomorrow. The next day I get on, start the game, let the loading screens go through their routine, about to loa- wait a second. "Link Start!" I hear from my TV. I look up and I'm back at the character creation screen. Yes, my game had started over without any warning or sign. At this point, since I was grinding every single area I could, I was about 50-60 hours in. I couldn't believe all those hours I had spent went to waste.
I looked up to see if I had done something on accident. Nah, it's just a game bug; the game will sometimes just flat out decide to start your game over. Ya know, it just feels like it sometimes.
I was so distraught... I made Kirito again, went through the same stuff I went through when beginning the game, talked to the orange player, traveled a little through the Hollow Area, and finally got back to Aincrad. I was done. I didn't want to play anymore. I had already put so much work in and to just lost it all like that is just heart wrenching.
So... I don't want to say SAO Re: HF is a bad game because it isn't. It's actually a very fun experience so long as you're an SAO fan. The fanservice in this game is very funny and only SAO fans would enjoy it, but in all honestly, unless you're also a hardcore JRPG fan then it's hard to pick the game back up for another go sometimes.
IN CONCLUSION - Pick this game up if you are an SAO fan; you shouldn't be disappointed. It's not a masterpiece by any means but it is fun to talk with all your favorite characters and play through. Just make sure to back your save up, yeah?
Mediocre, this game has lots of content and "fluff" to do, but soon as I started playing I noticed some things that bothered and still bothers me, FPS drops, the game is Vita port and bad port at that, the character movement, the running speed is way too high, I mean really high, it feels off and bad.
Unless you are hardcore SAO fan, pass this game. It is a bad port and feels like a cash grab.
I was a big SAO fan and thought this might be good. The graphics quality is honestly underperformed for a 2015 game. Most of the time I don't mind bad graphics, except this time they charged too much for bad performance. It looks like a bad game version of the good old classic 2004 flyff but in HD and the gameplay is the same. Most of the time after half an hour of fighting and exploring I had to watch static character portraits talking to each other. At the beginning I had enough interest to listen to the long dialogues, which got less and less after some hours and after a while it got a bit annoying listening to SO MANY pointless conversations.
Still waiting for namco to make a good sao game of the first arc.
SummaryBased on the light novel, manga and anime, Sword Art Online: Hollow Fragment captures the characters and storyline of the SAO universe – a series of virtual-reality worlds set in the near future. Players enter the VR worlds of SAO and discover that the creator of the game has locked the players inside these worlds. To escape these worlds...