The Blackout Club Image
Metascore
72

Mixed or average reviews - based on 13 Critics What's this?

User Score
5.2

Mixed or average reviews- based on 11 Ratings

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  • Summary: The Blackout Club is a first-person co-op horror game centered around a group of teenage friends investigating a monstrous secret beneath the skin of their small town. Every night, everyone in town gets out of bed and sleepwalks. In the morning, they wake up with no recollection of whatThe Blackout Club is a first-person co-op horror game centered around a group of teenage friends investigating a monstrous secret beneath the skin of their small town. Every night, everyone in town gets out of bed and sleepwalks. In the morning, they wake up with no recollection of what happened or where they were… Expand

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The Blackout Club - Underground Nightwalkers Gameplay
Score distribution:
  1. Positive: 7 out of 13
  2. Negative: 1 out of 13
  1. Jul 29, 2019
    88
    With a few small hiccups along the road that can probably be easily ironed out, and as long as you have patience in abundance, The Blackout Club is a good time. With never ending levels and missions to complete, and the interesting Stalker mode, the replay potential is sky high. If you have a small group of friends to play it with, it makes things that much better. Overall The Blackout Club offers a genuinely scary experience that is not only intense, but equally fun. Honestly, this is cooperative gameplay, with a dash of horror, at its absolute finest.
  2. 85
    If you’re an avid of Dead by Daylight or Friday the 13th player looking for a new challenge, you might want to spend the $30 and take this game for a spin yourself.
  3. Aug 23, 2019
    80
    If you love the thrill and tension of stealth-based gameplay and going up against ever-increasing threats the longer you stay engaged, I think you’re really going to like what The Blackout Club has to offer. It took me a bit of time to warm up to the game and when it all eventually clicked, I started thinking that this might be the sleeper hit of the year.
  4. Jul 31, 2019
    75
    The only thing that makes The Blackout Club a half-success is that if you have some friends to team-up with, you will have so much fun.
  5. Aug 29, 2019
    73
    The Blackout Club manages to wedge itself into a crowded cooperative space with the use of clever tricks and an approachable atmosphere. But unless the developers build off this initial offering with new content to slice through repetition, it will soon get lost in the dark.
  6. Playstation Official Magazine UK
    Aug 27, 2019
    70
    With up to four players, it’s a unique structure for multiplayer action. As it’s a stealth horror game communication is key, and it’s best played with people you know. [Issue#166, p.89]
  7. 45
    The Blackout Club is what happens when a concept isn't executed well. Everything about the setting and lore should lead the game to be a surefire hit. But, with the lack of a main story path, painfully repetitive levels, and a torturously grindy progression system, The Blackout Club feels unbalanced, unpolished, and immensely unrewarding. The only thing saving it from being a complete waste of time is that communicating and working as a team, planning out your strategy can be enjoyable, although only in short bursts.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Aug 21, 2019
    3
    This game has a lot of potential, and that's just it. The stalker feature is unique. The character models look more deformed than they doThis game has a lot of potential, and that's just it. The stalker feature is unique. The character models look more deformed than they do teenagers. The missions are randomized, but were excessively repetitive during my 3-day session with a friend. There was nothing that drew me back to the game, and within my community if they aren't playing with a friend, they aren't playing at all.

    The gameplay, if not repetitive is enjoyable. It elicited several jump scares out of us.

    It is easy for others to sabotage the game for everyone due to pure ignorance, as we're all learning (the Shape pursues everyone, even if others were non-violent and didn't commit sins). There are no checkpoints offered during missions, and when there are 3 separate tasks, it is frustrating to have to restart from the beginning. Would revisit with some polishing.
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