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79

Generally favorable reviews - based on 55 Critics What's this?

User Score
8.2

Generally favorable reviews- based on 271 Ratings

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  • Summary: King of Fighters returns with a roster of 50 characters. Besides the returning fan favorites, numerous new combatants join the roster. Nakoruru, one of the heroines from the Samurai Shodown series, joins the fight along with her fellow hawk companion Mamahaha. Shun’ei is a new character whoKing of Fighters returns with a roster of 50 characters. Besides the returning fan favorites, numerous new combatants join the roster. Nakoruru, one of the heroines from the Samurai Shodown series, joins the fight along with her fellow hawk companion Mamahaha. Shun’ei is a new character who plays an important role in the game’s story.
    Plus, numerous emblematic and original characters prepare to duke it out in the KOF tournament.
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Score distribution:
  1. Positive: 45 out of 55
  2. Negative: 0 out of 55
  1. Aug 22, 2016
    100
    The King of Fighters XIV is by far the best KOF to date, and also trumps those other recent big releases by a huge margin. If you are a fighting game fan in general, you owe it to yourself to own this beauty! The game play, characters and even the story line have been ramped up to perfection. I cannot recommend this one enough. Forget the other guys, THIS is the perfect fighting game for the PS4!
  2. Aug 26, 2016
    85
    Though its visuals still betray the legacy of SNK’s rich and gorgeous 2D sprite work, The King of Fighters XIV revives the glory of the franchise where it counts most: gameplay and core mechanics. This will hopefully be the first step in a better future for the series, but even this unpolished first entry is worth the time for longtime fans and newcomers alike.
  3. Feb 25, 2017
    85
    While these complaints are not enough to cripple the game, it’s a shame that SNK has done such a tremendous job with most of the things that matter, only to stumble on certain design issues. Minor missteps aside, It’s pretty brilliant, and it’s safe to say that the series has made the leap to 3D surprisingly well despite still needing some polish, and maybe a bit of a facelift as well.
  4. Aug 22, 2016
    80
    King of Fighters XIV falls somewhere between XII and XIII. It's not exactly bare-bones and the roster is mighty, but the gaudy presentation and by-the-book story is distracting, and takes away a lot of the uniqueness of the series.
  5. Aug 29, 2016
    80
    The King of Fighters is back to claim its place as one of the most beloved fighting series of all time. Sadly though, it keeps using the same formula without even trying to innovate the core mechanics of the franchise which will only bring back the veteran enthusiasts instead of appealing to new generations. Quantity is not the same as quality and having a lot of characters on the roster won't make up for issues like a bad netcode or horrible 3D graphics.
  6. Aug 23, 2016
    80
    Aside from some faulty matchmaking, the package is a fighting game worth playing. It looks good enough and runs smoothly, and even when lagging, the online play is nice and clean.
  7. Edge Magazine
    Sep 27, 2016
    60
    While there are some concessions in place for the mere mortals among us, there aren't quite enough. [Nov 2016, p.116]

See all 55 Critic Reviews

Score distribution:
  1. Positive: 48 out of 57
  2. Negative: 4 out of 57
  1. Aug 23, 2016
    10
    Great: Full package that worth the price, ton of characters, easy to play, variety of combo, full of contents
    Poor:The story is nothing,
    Great: Full package that worth the price, ton of characters, easy to play, variety of combo, full of contents
    Poor:The story is nothing, graphic just like PS2 game(SNK havs to admire it), Boring script, Mai boobs shape should be improved a bit....
    I still give it a 10 because I have been playing this game since 1994 and I am really appreciate SNK effort.
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  2. Aug 24, 2016
    10
    This game is freaking amazingly fantastic and far exceeded my expectations!

    I can see this game over taking SFV. The balance, selection and
    This game is freaking amazingly fantastic and far exceeded my expectations!

    I can see this game over taking SFV. The balance, selection and depth of each character allow for years of enjoyment I can already tell in my short play time.

    I made a comment that this looks like the closest a game has come to recapturing what Capcom vs SNK was since it's release years ago, and I'll be damned if it doesn't feel that way playing now. With my short time with the game this already makes me feel like what I did when I played fighting games back in the day when I was a gaming junkie.

    I will go over a few cons with the game here. First of all the menu screen is really static and not expressive at all. I feel a lot more could have been done to make that more expressive but it just sits there which is a missed opportunity. Also, some of the stage graphics could be better especially the Team Fatal Fury truck sunset stage. I will say, however, on character graphics, I think thye are really detailed and fantastic looking when playing in person.

    Does this game feel better than playing SVF? IMO by far YES...yes it does and more enjoyable due to the layers of depth that KOF has. I spent hours just practicing with one character just testing moves and even that was enjoyable in a roster of 50. I disagree with GS on the characters, they do have style and personality in all their moves and emojis.

    The story cinematic looked cool as hell (wasn't expecting that) it honestly impressed me to the point of me having a big grin on my face the entire time rolling, it was fantastic. I am so impressed with this game right now. This is the most satisfying full retail purchase I've made since Bloodborne and others are not even close.

    If you're a fighting game fan...JUST BUY THIS GAME PERIOD! This is one of the best fighters ever made. I suspect you will come to the same conclusion espcially if you enjoy the gameplay and content SFV has.
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  3. Oct 4, 2016
    10
    The best fighting game of this gen. Great gameplay, amazing characters, tons art gallery to unlock and many modes to play online and offline.The best fighting game of this gen. Great gameplay, amazing characters, tons art gallery to unlock and many modes to play online and offline. The King is back!! Expand
  4. Aug 24, 2016
    10
    Precise controls, 50 characters, nice fight arenas, nice smooth graphics, superb soundtrack. Addictive game. It has its own charme of thePrecise controls, 50 characters, nice fight arenas, nice smooth graphics, superb soundtrack. Addictive game. It has its own charme of the typical japanese game back in the 90´s. It let me feel like im back in the childhood. I love it. Greets from Germany Expand
  5. Sep 8, 2019
    9
    Great game, Tons of characters with good support from the devs. Definitely the best KOF for beginners too as it has a tutorial detailing allGreat game, Tons of characters with good support from the devs. Definitely the best KOF for beginners too as it has a tutorial detailing all the mechanics of the game. Expand
  6. Nov 15, 2016
    8
    Back when I was getting really into video gaming, 2D fighting was all the rage. It all started with Capcom's Street Fighter II, but soon itBack when I was getting really into video gaming, 2D fighting was all the rage. It all started with Capcom's Street Fighter II, but soon it was another japanese company that established itself as the absolute master of the genre: SNK. With Capcom's recent ill-advised handling of the latest Street Fighter title, it seems fitting that SNK's premier franchise, The King of Fighters, would end up being the best option for those who want to get a brawl going on the PS4.

    Unlike Street Fighter V's reinvent-the-wheel crap, KOF XIV goes absolutely old school when it comes to main gameplay modes. Yes, there is an arcade mode here, and cheap tries to go all cinematographic on the storytelling are nowhere to be seen. There's an excellent local versus mode, too, as well as offline challenges and online multiplayer (although I haven't really devoted time to those last two, as they're just not my thing).

    Like traditional KOF titles, battles are mainly done three-on-three (as in: you choose a trio of characters, and control each of them at different points), which has always been one of the series' defining traits, but there's also an option to go simply one-on-one. The roster is a big highlight, as it includes a lot of old favorites, a bunch of cool newcomers (and some not so cool, such as sleepy-Chinese-guy), and also a few SNK characters who were never before on a KOF title, such as Samurai Shodown's Nakoruru and Fatal Fury's Tung Fu Rue.

    Controls are responsive and intuitive, and the developers went the extra mile to make the game accessible. For example: a simple sequence of quick, connecting weak hits will automatically develop into a very cool looking, if not necessarily efficient, special combo.

    Speaking of combos, my main complaint about the game is that they went perhaps a bit overboard with them. You see, I'm a casual player at heart, and I have no intention of memorizing move priorities or hitbox minutiae. As such, I'm all for mastering character strategies and special moves, but I'm just not interested in chaining ridiculously long combo sequences that all require absolute precision. Seeing how those can end up depleting over half of your opponent's life bar, such moves become an absolute must against even the CPU on higher difficulties. A focus on shorter combo sequences, giving opponents more shots at recovering, would do a lot to make the game feel less like a mathematical chore in these situations.

    TL;DR:
    Capcom dropped the ball big time for me with its Street Fighter V, but leave it to SNK to pick it back up and deliver an excellent fighting experience to everyone, and not only the most hardcore tournament players (even if an overreliance on long combos actualy threatens this premise). A great roster and excellent, responsive controls, along with a smattering of different modes, ensure King of FIghters XIV is so far the best new way to relive the early 90's fighting craze this generation.

    8.0/10
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  7. Jul 7, 2017
    0
    I don't get why people rate this so high. There are a whole pile of anime/air-dasher ftg out there, like Blazblue, Guilty Gear, Under NightI don't get why people rate this so high. There are a whole pile of anime/air-dasher ftg out there, like Blazblue, Guilty Gear, Under Night in-Birth, etc. Anyone of them will make this piece of **** shame to death. Pathetic mtc users. Expand

See all 57 User Reviews