- Summary: After years on the road facing threats both living and dead, a secluded school might finally be Clementine's chance for a home. But protecting it will mean sacrifice. Clem must build a life and become a leader while still watching over AJ, an orphaned boy and the closest thing to family sheAfter years on the road facing threats both living and dead, a secluded school might finally be Clementine's chance for a home. But protecting it will mean sacrifice. Clem must build a life and become a leader while still watching over AJ, an orphaned boy and the closest thing to family she has left. In this gripping, emotional final season, you will define your relationships, fight the undead, and determine how Clementine's story ends.… Expand
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Always Check The Windows - The Walking Dead: The Final Season Gameplay
Aug 19, 2018The first episode of the supposed final season of Telltale's The Walking Dead is a classic slow burn, with well-developed characters and a real shocker of an ending. Telltale experiments with giving the player a bit more input and though this is nice conceptually, it unfortunately also leads to a lot of trial-and-error. Don't let that stop you though; there's a lot of promise here.
Aug 13, 2018While only one episode in, I feel fully invested in where The Walking Dead goes from here. Clementine’s story still holds a lot of intrigue, and her watching her grow makes it easy to overlook how much of this episode is simply setting up the pieces for what is sure to be a devastating sprint to the finish line.
Aug 18, 2018So far, The Final Season is pretty much as we’d expected, although there’s a couple of good twists to keep the story fresh and engaging. Woven throughout the tale is a palpable sense of rebirth, of change and starting over; a new beginning not just for the series, but for Clementine herself.
Playstation Official Magazine UKSep 23, 2018The potential for a huge payoff in the final episode is undeniable. Still, the choices in this first episode will rarely make you stop and think for long, and there’s too much downtime, until a thrilling final half-hour. It’s good, but more undead than determined survivor [Issue#154, p.90]
Aug 15, 2018TFS has a strong start, I'd say the best start of any Walking Dead Game episode (that includes the very first one). The character and worldTFS has a strong start, I'd say the best start of any Walking Dead Game episode (that includes the very first one). The character and world building are on point, while I don't find myself very attached to any characters in this episode besides Clementine and AJ, their backstories and personalities are all very compelling. The world is bleak, and it feels dangerous, the Telltale team has done a great job setting the scene up for some extremely compelling directions. Reminding you that your choices will shape who AJ becomes. The overall feeling is harrowing, which exactly is what the writers intend, and they do a dang good job at it. I feel excited about the future, to what AJ and Clementine will become… Expand
Aug 15, 2018It felt like a new type of gameplay when it comes to Telltale games. It felt newer but held its cartoon comic look. Story wise, I think thisIt felt like a new type of gameplay when it comes to Telltale games. It felt newer but held its cartoon comic look. Story wise, I think this episode was the perfect Segway for Clem’s story. From her being a supporting character, to a main character, and then a support character again in New Frontier, The Walking Dead has told its stories but it always seemed to revolve around Clem. It’s so great to see her bond with AJ in the same sense Lee did with her.… Expand
Aug 15, 2018Good episode to open the final season to. The first hour is slow paced character building, showing us how much Clementine has matured and howGood episode to open the final season to. The first hour is slow paced character building, showing us how much Clementine has matured and how AJ behaves, while also introducing us to the new characters. The ending had a quite surprising twist. It's also nice that some choices from ALL the other seasons, yes, even season one, actually carry over into this episode.
The gameplay feels better than ever with a telltale game since you have full control of the camera now, being able to walk in any direction, rather than just in a "cone" area. Gameplay also feels more challenging than other seasons.
Only cons i'll give is that some of the prompts didn't show up during combat.
Good opening episode, 8/10… Expand
Jan 18, 2019The final season starts off on a good but slow note. As is typical from every Telltale game, the first episode is slow and starts building andThe final season starts off on a good but slow note. As is typical from every Telltale game, the first episode is slow and starts building and exploring the story we are about to experience. The engine is still outdated but I never had any crashes while playing. The voice acting is great as always and I cannot wait to see where the final season leads.… Expand
Aug 14, 2018This review contains spoilers, click expand to view. Pros: engine improvements resulting in a very nice art style full of detail while remaining consistent with previous entries. The new cast is excellent, characters feel distinct and have mostly realistic personalities without mirroring other survivor groups from previous entries.
Cons: trophies are overall more poorly designed. There are now missable collectables, with no chapter select to clean them up after a playthrough. Other missable trophies encourage erratic nonsensical behavior by the player. Examples of this are a trophy that requires you to set off every trap in the encampment, which would leave your camp entirely defenseless... Another trophy for tickling aj from behind after scolding him for biting someone because they snuck up behind him. Clem is forced into doing stupid things, like sneaking out to spy on an argument, then smashing a padlock with a brick making enormous noise (ya know, while sneaking). This also destroys another defense of the encampment.
Overall, it's two steps forward and one step back as we havent had this good of a cast of characters since season one. Though, i'm ready to be rid of aj at the soonest possible moment.… Expand
Aug 14, 2018The Walking Dead The Final Season Episode 1: Done Running
Off to a slow start
Done Running is the first episode of this scheduled to be 4The Walking Dead The Final Season Episode 1: Done Running
Off to a slow start
Done Running is the first episode of this scheduled to be 4 episode long final season of telltales walking dead, and will wrap up clementine’s story…
And it seems as though the telltale style is being completely revamped here…
Everything is over the shoulder more like a 3rd person action game, combat is no longer primarily quick time events... there is a very shallow but still existing combat mechanic, it doesn’t feel the smoothest, but it’s a nice and welcomed change… trophies are also different which is probably the biggest disappointment for me.. There are plenty of miss able and collectable trophies... which just don’t belong in video games with player choice... it ruins it...
but here we are... people cried long enough that that’s hwat they wanted.. And by people I mean trophy channels on YouTube mad that they couldn’t make videos off of telltales games...
This is a decent episode, about 2 and a half hours long, does a lot of setting up the story and the characters, it’s you and aj finding yourself with a group of kids at an abandoned school…
there is a lot of remember when that thing happened moments here and a lot of being introduced to this seasons cast of characters… sadly though not much excitement here.. Things really pick up in the final 10 minutes or so... but up to that point this episode is fairly slow and boring… I was falling asleep trying to get through to the end...
thankfully telltales team does a great job at writing, so I have my feelings for certain characters already so I guess this was necessary, however I feel like this would’ve made for a better episode 2.. I kind of want to be shook and hooked before I get to know a new cast… it would’ve been nice to just get a full am and clam episode first...
theres not much here to get excited for other than the new delivery… the game feeling dragged out could be because of its more 3rd person action adventure feel compared to the adventure game feel of the past..
I’m interested to see where things go
But as of now, nothing has me wondering or caring what happens next...
youre not left with a mystery cliff hanger...
its more of a well... that just happened… and im not really itching for more…
Of course ill play this season through as I love telltales the walking dead and I love clementine, I would’ve just hoped the final season would be nonstop craziness
again things get a little crazy at the end, and I hope the momentum stays going
I give Episode 1 Done Running
a 6.5/10… Expand