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89

Generally favorable reviews - based on 61 Critic Reviews What's this?

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8.5

Generally favorable reviews- based on 1706 Ratings

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  • Summary: In single player, Titanfall 2 delivers a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 lets fans step out onto The Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. StrandedIn single player, Titanfall 2 delivers a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 lets fans step out onto The Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. Stranded behind enemy lines and facing overwhelming odds, players must team up with a veteran Titan to uphold a mission they were never meant to carry out. In multiplayer, Respawn is continuing to evolve their gameplay to provide a more robust experience that delivers expanded depth and variety that includes six new Titans, deeper Pilot abilities, more customization options, and a robust progression system that is sure to satisfy fans. [Electronic Arts] Expand
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Titanfall 2 - Titan and Pilot Visual Customization
Score distribution:
  1. Positive: 60 out of 61
  2. Negative: 0 out of 61
  1. Jan 20, 2017
    100
    The best way to describe the gameplay in Titanfall 2 is fluid and precise.
  2. Nov 2, 2016
    95
    Titanfall 2 is everything Titanfall should have been – storified, robust, and sufficiently multiplatform. The real series starts here, and I’m surprised at how nothing at all feels phoned in or tacked-on.
  3. Oct 24, 2016
    90
    Intelligent, creative, and never less than thrilling, Titanfall 2 finally realises the series' true potential with verve and polish.
  4. Oct 27, 2016
    90
    One of the best first person shooters of the generation, with significant improvements in depth and longevity – and even a half decent story mode.
  5. Games Master UK
    Jan 1, 2017
    90
    Ace online action combines with a truly rollicking campaign in one of the year's shootiest surprises. [Christmas 2016, p.66]
  6. Nov 12, 2016
    85
    The story lacks depth, but the connection between the player and his Titan is worth the journey. The multiplayer, however, is almost worth the price tag on its own.
  7. Nov 15, 2016
    70
    The addition of a single-player campaign was a huge positive for this series, especially due to the bizarre twists and turns it takes throughout. In a year filled with outstanding shooters in both the single and multiplayer fronts, Titanfall 2 does just enough to prove it can hang with the others, even if it is re-treading old ground.

See all 64 Critic Reviews

Score distribution:
  1. Negative: 18 out of 381
  1. Oct 28, 2016
    10
    Simply the best. Fast, fun and furious. PS players aren't used to this kind of quality in a sci fi fps. This is the complete package. Buy andSimply the best. Fast, fun and furious. PS players aren't used to this kind of quality in a sci fi fps. This is the complete package. Buy and enjoy for years. Expand
  2. Mar 15, 2020
    10
    This review contains spoilers, click expand to view. EA decision to release it between COD and BF1 release date was a big sin for them. They must atone for it. I never feel addictive with FPS games before. Titanfall 2 offered fun, fast, unique gameplay. From singleplayer gameplay standpoint Respawn gave us good story (eventhough without plot twist, but it's okay). Some scene in this story is really intense and dramatic, BT 7274 has great character development better than its main character. 2-4 hours of story maybe short but it's great hours for you to spend in it. Ending is still cliffhanger and maybe we will see Titanfall 3. Let's hope EA doesn't repeat their sin in the future.
    Next is multiplayer gameplay, they have variety of multiplayer mode but with most player is artrition and frontier defense. Artrition offers fun gameplay, your team must get score higher than your opponent by killing oppenent's player and NPC. NPC is Respawn's great decision for making this mode more exciting. Frontier defense is like, when you tired of losing or dying in artrition, you can try this mode. Protect thing like tower from wave of enemy like titan, small robot, soldier, etc with your team. Communication is really key in this mode, so make sure to play it with your friend because it will be so diffciult if you play it with stranger in hard mode.

    Because EA decision (again i write it) other mode has no active player, so I could not try it. But you can try it with your friend.

    Conclusion, I reccomend this game for you. BTW, why I can't rate it 11/10, because this game is really awesome.
    Expand
  3. Oct 29, 2016
    10
    I was pretty doubtful about this after I played the beta but now, after playing the campaign and some hours online I honestly can say: thisI was pretty doubtful about this after I played the beta but now, after playing the campaign and some hours online I honestly can say: this game is brilliant. From the creative, very varied, never boring single player with it`s likeable duo BT and Cooper to the outstanding, well balanced multiplayer. It`s so much fun. They even improved the multiplayer; the movement is great, controls are tight and precise and the hit feedback is awesome. I haven`t played such a good shooter since years. It`s got a better campaign than Doom and the multiplayer is even more fun and motivating than Overwatch or Battlefield 1. What else could you ask for? Expand
  4. Aug 6, 2020
    9
    This review contains spoilers, click expand to view. Where do I start?

    Campaign:
    If you're looking for a long, story and lore rich experience, it may not be for you. There is a very basic 'stop the bad guys' plot and some lore outside of the game but nothing special.
    What I can say is that the way the levels are designed makes them very unique and fun. Each level is great and has a different gimmick or style which means every second is spent having fun.


    Multiplayer:
    Where do I start? The multiplayer is brilliant. You may see a lot of people say it is cod v2 with mechs but it's way more than that. This game has a very good movement system allowing you do do things that are impossible in cod. A few maps too play very differently than if they were in cod. Where in call of duty you would be stuck to the ground, titanfall shifts that to the rooftops. This stuff just takes time to learn which is good as it gives people a way to always improve. I also see people complaining about there being no skill based but I see this as a positive. While it is annoying to be beaten by veterans, new players should use this as an opportunity to watch what they do and how they play, and apply that to their playstyle. Everyone was a noob once. Another positive is that a lot of the veteran players are actually nice. Unlike cod and halo, the veteran and comp players are all welcoming and generally are happy to help teach new players tips and tricks and include them into the community. (don't confuse them with the campers who are quite toxic though) Negatives: I will be giving some general negatives of the game, but don't let these drive you away from this game... The mp progression shows how long you have been playing, not how good you are. I'm g34 and am better than most Max players on my servers (gen 100)

    The net code is a bit iffy. You will experience a few times where that last bullet will clip you even though you were behind the corner, although it isn't hideously broken.

    Some guns in multiplayer are absolutely broken, and the multiplayer has no real direction. Console is dominated by people who camp with the spitfire and g2, which really just shows the impact that cod has on the shooter industry. Another boost in the game is the smart pistol. This little demon is aimbot...put simply. Just look at the enemy and it locks onto the target for guaranteed headshots. Thank you for reading my review and while it was long winded I hope it provides some insight into what the game will involve if you decide to get it
    Expand
  5. May 17, 2017
    9
    The most complete game of 2016 never had great marketing, a hyped up fanbase or a long legacy to rely on. Titanfall 2 was that game, whoThe most complete game of 2016 never had great marketing, a hyped up fanbase or a long legacy to rely on. Titanfall 2 was that game, who completely flew under the radar of most players, who got bundled in holiday offers and rather quickly got a modest discount to it's price. Hear this: Titanfall 2 was the best release of 2016. Titanfall 2 got both a solid campaign with a story worth playing through, with some of the most awesome environments or levels I've ever played, with a truly memorable partner. The online experience is a fast-paced experience with perfect controls and the added dimension of mech-play. The level of control customisation is really impressive for a console-shooter, and the game feels absolutely fantastic to play, both online and campaign-wise. It's some of the best online action I've ever played, including early Quake-memories, epic Battlefield-moments and great game-evenings with the clan in Destiny's Crucible.

    Titanfall 2 is a sad, sad story of how so many players never even gave it a chance. Because it's simply that good. You're obligated to pick up and experience Titanfall 2 in its glory, if you're into shooters. This is the best shooter around now.
    Expand
  6. Nov 8, 2016
    8
    It’s a nice 8.5/10 game not worth the “could be the FPS of the year” **** found in most reviews.
    Do yourself a favor and play the single
    It’s a nice 8.5/10 game not worth the “could be the FPS of the year” **** found in most reviews.
    Do yourself a favor and play the single player Doom campaign first. It’s amazing.
    As for the multiplayer? For me it’s just another Call of Duty. This means it’s great, but in no way truly different from what we all know (and mostly love). I was very disappointed.

    The game starts on a high note. Visually stunning and in fluid 60 frames per second. The first level is absolutely gorgeous. My first (not very technical) impression was: “holy **** they outdid Uncharted 4 and in 60fps! Why would I buy the PS4 PRO? How much better can it get?”. Yes, it’s that good.
    That is all the praise this game is going to get from me though.
    The graphics are so amazing that for the first hour or so you don’t notice how boring the gameplay is. It’s only when the visual splendor drops drastically (to recover at the final part of the game for a short while) that you notice that this is just another Call of Duty game with wall-running and Titans. To be fair, the visual fidelity is not changing at all. It’s the “story” that takes place in some terribly dull environments like the really dark sewage system or the weird sci-fi factory (that makes you jump like it’s a new Mario with guns).
    I bought the game after reading how amazing it is in the reviews. It’s cool but not that great.

    Let me point out the main problems in this game for me:

    1. Wall-running and jumping is unpredictable. You’ll die many times because the system is unpredictable. The good thing here is that after every “parkour death” you will restart quickly just were you died
    2. Guns are so confusing. This is a Call of Duty problem because it doesn’t work in the sci-fi setting. While we love to have the real names of all guns and many of us know the brands and models from movies or thug’s life (wink), it is pointless to name the fake guns using codes and numbers (for example something like RC270) in a game that has so many weapons. Easy solution? Less weapons that are almost the same and more characteristic names (funnily enough some of those weapons do just that, like the Mastiff-something riffle).
    3. The levels are boring in my opinion, and the shooting scenarios are chaotic and easily forgettable.
    4. Titans are no mechs. They’re more like exosuits. I love mech games and this does not feel right. It’s cool, but it lacks the feeling of being in a powerful machine with amazing defense and slightly less mobility. The CoD Killstreak rewards seem much more powerful to me.

    Now the good things about this game:
    1. It’s solid. The framerate seems perfect, visuals are never below technically great (even if on the boring side most of the campaign). When it works it can be spectacular.
    2. Titan entering animation is fantastic.
    3. Some story elements are interesting but they are very rare (like the time travel mechanic).
    4. Gameplay is just like any other Call of Duty game so if you like that, it’s great for you.
    5. Story is a bit less stupid than usually but the storytelling itself is **** It goes like this: “Go here. Oh! We barely made it! Yaaaay!!! Now let’s do this again and again and, OH! Wait! Let’s do another poorly disguised fetch quest cause we’re here anyway. OK guys, this is really the last one, you guys! HA! just kidding. OK now we’re really done. You did it! Great job”.

    Disclaimer:
    1. Any game that has a single player campaign can be judged by it. 70 Euros is a lot of money so I feel entitled to feel disappointment when what I receive isn’t exceptional. Excuses like “oh it’s a multiplayer game” are the reason we are getting ****ty campaigns like this one (or worse) so often these days.
    2. The review is not very in-depth, because I don’t like this game enough to waste more time on it.
    Expand
  7. Oct 29, 2017
    0
    this game makes no sense. all it ever dose is crash than crash than crash than crash again. It has like no titans for online but hundredsthis game makes no sense. all it ever dose is crash than crash than crash than crash again. It has like no titans for online but hundreds that you want to be from then campaign but you can not use. overall, this game is crap and no one should play it. Expand

See all 381 User Reviews

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