- Summary: Explore challenging tracks around the world, from Yellowstone Park to the peaks of Mt. Everest and everywhere in between. New Tandem Bike mode allows two riders to control one bike. Hone your racing skills and level up from local backyard competitions to stadium races. Make a statement withExplore challenging tracks around the world, from Yellowstone Park to the peaks of Mt. Everest and everywhere in between. New Tandem Bike mode allows two riders to control one bike. Hone your racing skills and level up from local backyard competitions to stadium races. Make a statement with customizable outfits and bike skins. … Expand
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Trials Rising - Extreme Mode And Tandem Bike Gameplay
Mar 1, 2019Utterly fantastic level design and with a continuous flow of incoming events, you'll not get bored any time soon. Ubisoft puts the Trials franchise back on the map with a great game which has a lot going for it. A nice addition is the option to build your own tracks, although it will prove daunting at first. The game can feel a bit grindy as well from time to time but we really can't think of any other issues with this game. A fun game that comes highly recommended.
Feb 25, 2019Trials Rising takes us back to basics with the real world inspiring a long series of new and inventive trials, but losing none of the challenge or RedLynx's dark sense of humour. The menus are a bit messy, the loot boxes pointless, and it doesn't really advance the series, but when you get into it this is the series back to its addictive, infuriating, "one more go!" best.
Feb 27, 2019Those who can look past the charmless modernity of Trials Rising will find a lot to love in the core mechanics of the moment-to-moment gameplay, but Trials Rising is a perfect example of how seemingly minor and modern changes can drain the fun out of an otherwise great game, completely derailing the experience.
Mar 10, 2021If you haven't played a Trials game before, it is incredibly rewarding, fun and difficult with a harsh skill curve and lots to master. itIf you haven't played a Trials game before, it is incredibly rewarding, fun and difficult with a harsh skill curve and lots to master. it involves heavy use of analog controls for precise and challenging platforming and runs at a smooth 60fps which is good because for the 1st year of its release it had constant random frame drops to 40fps for no apparent reason. There are many checkpoints, basically one after each obstacle and many Ubisoft made tracks to play and master as well as hundreds of thousands of fan made tracks to play as well with a good rating system to find quality tracks.
If you are new to Trials games, you will probably have to do about 30 minutes of contract grinding to get enough xp at some stage depending on how good you are with maybe 1 hour or so of grinding if you have played a Trials game before. This is okay though (not a big negative) as the game by nature is very grindy, in order to get the best times so I barely noticed the grind because I was grinding tracks to get gold medals anyways. By grinding, I mean good fun grinding to improve your skill rather than other games that make you do the same thing over and over again with no rewards for doing it better.
The game has tracks based all around the world which means that each track has its own unique identity and feel. The track selection is better than ever.
This is due to both the track editor having way more features than previous games as well as the Ubisoft made tracks being much better. Each Ubisoft track has its own look and feel to it with some being colourful and fast paced with many moving parts such as the Eifel tower track and others such as the Stonehenge track being slower. The DLC in the gold edition has some fantastic tracks as well and there is also a giant selection of tracks to choose from. There are 10 leagues in the base game (and 4 per dlc) as well as the skillgames and Trials University so there is a lot to master with over 200 tracks on top of extra dlc in track packs and some free dlc in the gigatrack.
The extreme and especially the hard tracks are the best I've played in any platformer, let alone Trials game. The visuals look good as well, especially for a locked 60fps game but are not outstanding. The base game has loads to do and the dlc is great too. There are also infinite ways to use stickers to customise your character or buy using in game currency other people's designs from the in game store to make yourself look fabulous.
The only real cons are that the menus are laggy and difficult to navigate and the online is dead due to the playerbase mainly focusing on offline grinding for medals. Some people will talk about lootboxes, but these are optional, entirely cosmetic, mean nothing and are completely avoidable.
In conclusion: The gameplay is Outsanding with lots of tracks to play and probably 100 hours of gameplay for a new player who is good at games to get gold on all the Trials tracks (but don't worry there are ninja tracks too). The graphics and performance is now very good and in my last 20 hours of gameplay have been locked at 60 during gameplay. The only negative I have is the laggy menus.… Expand
Mar 25, 2021Okay, I know Gear Crates suck, but let's talk about other features of this game: Not being able to customize your rider and bike offlineOkay, I know Gear Crates suck, but let's talk about other features of this game: Not being able to customize your rider and bike offline matters little considering the Trials Rising™ World Tour and track editor are playable offline. Track editor's world feels empty but exactly to incentive players to give it as much life as they can. And I guess that's that, because Track Central is only accessible online and Championships require PS+.
Also including the fact that this game's physics actually improved my skills in the franchise.… Expand
Feb 27, 2019Awesome continuing of Trials Series. Today it`s hard to create unique game that won`t have any competitor on the market, but Trials team didAwesome continuing of Trials Series. Today it`s hard to create unique game that won`t have any competitor on the market, but Trials team did it perfectly!
A lot of new tracks, amazing customization opportunities - all of this you can find in Rising. If you are not really good in racing, you can try yourself as game designer by creating amazing track in Track Editor and show your creation to the world. Though, progression system in Rising not as perfect as it could be and, time to time, you need to re-pass some tracks to get enough fame for a new level.… Expand
Mar 2, 2019Trials Rising is one of the most outstanding games I ever played in 2019. And much of it is the aspect of fun and addictive gameplay as wellTrials Rising is one of the most outstanding games I ever played in 2019. And much of it is the aspect of fun and addictive gameplay as well as total endless opportunities in replayability. Awesome stages based on real world places (mostly) and it has the "easy to learn, hard to master" thing going on. The downside is partially due to the fact that progress is only done through player level, and some contracts rewards are pretty bareboned in the balanced department. This makes the game feel more jarring to level up as replaying old races will only get you less rewards. If you feel bored on that end and want to be creative, the game also includes the imaginative powerful Track Editor where your imagination is your true power in track creation, and the artistic people can also make unique designs on racing gear and bikes too which both can be shared everywhere around the world which if the people downloaded your content, you do get some good amount of credits for you to buy stickers and other goodies from the Store, similar to the idea of real creators getting money when a game is bought after release. It is also very nice to see that the Nintendo Switch is that powerful to run this game as it is the first Trials game to release on a Nintendo console joining the usual roster of the PC, PS4, and X-Box One. There is also a decent Tutorial system for you to learn, and if you struggle on some features from the Track Editor, just watch TrialsGames (or formerly known as RedLynx TV) on YouTube to get a great tips and tricks tutorial on many things in the Track Editor. So, if you feel the grind to collect heaps of Experience to Level Up, and get more Boxes (seriously, why Loot Boxes?) is becoming a nuisance, take a break and try again a little later, but feel free to get creative because being creative with sharing content is much more interesting. And with the tracks, it definitely give you inspiration for your own levels. It is hard to find even a similar competitor that could beat Trials Rising. So the best thing you do is that you MUST buy it, even with the Gold Edition where you get some additional gear and a first class ticket to the Expansion Packs when they come out. Seriously, it is better to spend more on getting the Gold Edition than just the Original game. You'll get more bang for your buck and a time to waste positively.… Expand
Mar 29, 2019Such a shame. This isnt like previous Trials games where the challenge was about finishing the Hard course even after 20/30/40+ faults or 100+Such a shame. This isnt like previous Trials games where the challenge was about finishing the Hard course even after 20/30/40+ faults or 100+ if trying Extreme! This is about racing. Its about speed. I can do most Gold trophies on 0 faults - which means its not hard enough. You race 3 ghosts (gold, silver & bronze) so you always know how fast you need to be going in order to obtain the trophiy. Faults dont count toward trophies anymore apart from they cost you 5 seconds - and time is what gets you trophies. It feels like a multiplayer experience but offline. The game is decent as youd expect from Trials and the world map is fun and the courses based on world locations are also fun but just not that tricky... every level runs very smoothly and all courses can be done under 1:30min.
The biggest issue is how you have to grind to unlock further levels and stadiums.. I think it was patched but I have hit a wall at level 64 where I need to replay hundreds of levels potentially in order to unlock the final stadium - and the chances are I wont be doing this and my time with Trials Rising is over prematurely (unless the game is patched again!?)… Expand
Feb 28, 2019As it stands right now I have to give this game a 6/10. There are constant slowdowns and stutters which throw off your timing and hopefullyAs it stands right now I have to give this game a 6/10. There are constant slowdowns and stutters which throw off your timing and hopefully the game will be fixed to be more stable in a future patch. I know music is subjective, but the soundtrack is horrible. There isn't any option turn off individual tracks, which is a stupidly simple option to include that would help immensely. The load times can be ridiculously long and after every race, even in single player, you have to wait around for a screen to load in 4 avatars and one of them does an annoying taunt animation before you can move on. In a game all about replaying tracks over and over to improve this gets old so fast.
You race against random ghosts, no option to limit the ghosts to your friends list. There are so many stickers in the customization options yet no good way to sort through them. A simple option would be to let us toggle between owned and unowned stickers. That would be a good start but there needs to be a way of organizing all the customization options and right now there just isn't.
In order to beat some challenges there is a bug currently that has the time you have to beat to move on as the world record on the tracks. Needless to say but it's pretty much impossible to beat those levels for right now. Hopefully that gets fixed in a patch.
Overall, the tracks and gameplay are good (except for the stutter and slowdown) but everything around those needs serious work. It's disappointing because this game had several betas and plenty of time to iron all this out. There's no private multiplayer, it's grayed out and says "Coming Soon" so if that's what interests you about the game, then skip it for now. It's like the game was made by people who never tested the actual gameplay. I can't believe none of the testers mentioned the option to turn off the music tracks you don't like, or only racing against the ghosts of your friends. Or how badly the customization needs organizing features. By far the most disappointing thing about this game right now is the technical issues, though. You get frame tearing and stuttering at the most inopportune times. The various betas should've worked those issues out. This is all on the PS4 Pro,.… Expand
Mar 22, 2019Redlynx and Ubisoft chose a bold new direction for Trials. They wanted this game to revolve around multiplayer, lootboxes andRedlynx and Ubisoft chose a bold new direction for Trials. They wanted this game to revolve around multiplayer, lootboxes and community-generated content, but they screwed it up hardcore, and in its current state, Trials Rising is a broken mess of a game.
The first several hours are nice. All the tracks have great design and are fun to ride. There are extensive tutorials throughout the game that help you learn skills. Mid-way through the single player campaign, events become locked behind high levels, and you're required to grind out contracts to earn XP, regardless if you earned gold/platinum on every previous track. This is a tedious chore for long-time players, and a genuinely daunting task for newbies.
The game's difficulty is shockingly inconsistent. In order to progress to the Grand Finale track (which is merely a HARD difficulty track, not EXTREME or NINJA, which I unlocked long before this one), you must complete 9 different Stadium Finals tracks, which feature abnormally difficult AI opponents. In these events you must string together several consecutive PERFECT RUNS in order to BARELY scrape by. This is a major source of frustration by all skill-levels of Trials players, I myself nearly had an aneurysm trying to complete them.
The Skill Games are another instance of inconsistent difficulty. I can barely muster a bronze medal on several of these events, but on others I can effortlessly achieve a DIAMOND medal. An obvious lack of play-testing here, no way the devs could consider this balanced!
You can download rider equipment that other people design, which is pretty cool... when Redlynx/Ubisoft allows it! They constantly remove copyrighted yet unoffensive content due to... reasons. I literally never seen this happen in any other game. It's ridiculous.
Wanna play this game with friends? You better synch up with them in a ranked lobby, because private multiplayer lobbies arrive months after launch!
On the technical side of things, It's astonishing how bugged this game is, especially when you consider this game had 3 f***ing betas to sort out issues.
-Freezing for a second on every track, throwing my timing off. Sometimes it starts to chug along at 10fps for no reason.
-Game crashes fairly often.
-Bad inventory bug causing items to duplicate or delete at pure random.
-Stickers on items erase themselves at pure random.
-Ranked multiplayer just came out, and the scoring system is an absolute wreck, I've won each race, yet my rank keeps dropping and dropping.
-While it hasn't happened to me, I've noticed people complaining about their Acorns disappearing. Acorns are the premium currency you can buy with real money. Ponder on that for a bit.
tl;dr Trials Rising had vast potential, but launched in an unfinished state with inconsistent difficulty, poor design decisions & countless bugs. It's possible the game could be great by the end of 2019, but it's absolutely depressing right now.… Expand
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