We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial in the city of Wellington Wells. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, youll have to blend in with its other inhabitants, whoWe Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial in the city of Wellington Wells. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, youll have to blend in with its other inhabitants, who dont take kindly to people who dont abide by their not-so-normal rules.
***1960s Dystopian England***
Set in a retrofuturistic 1960s, you will find a city ravaged by war and rebuilt by delusionally happy people. Everything appears to be happy in Wellington Wells, including the roads, the people, and its omnipresent television personality, Uncle Jack! However, its a beautiful world on the brink of collapse. You will discover the history of this world, and how it came to be just so beguilingly happy.
***Suspicion and Joy***
We Happy Few is about surviving in and escaping from a procedurally generated world, where you must learn to hide in plain sight. If you act out of turn, or youre not on Joy (the local happy pills), the locals will become suspicious and will rapidly turn your frown upside down! Forcefully. You will need to practice conformity, stealth and combat if you want to survive long enough to escape.
***A Mature Story***
We Happy Fews characters are not typical video game heroes. They are flawed and not particularly heroic, warped by the trauma their world has been through. Each character has their own storyline that reacts to the events of the world around them, and their place within it. Our stories are definitely not appropriate for children, but are laced with dark humour, hope, and even a spot of redemption.
In We Happy Few, you will experience:
- A procedurally generated world, meaning that everyones experience will be unique,
- A range of difficulties for new and experienced players alike,
- Permadeath, if you want to satisfy all your masochistic needs,
- Three modes: sandbox, story and Wellie mode,
- A unique soundtrack, and
- A fully voiced, cinematic, first person story.
And you can play it in your own style:
- Fill your basic needs (hunger, thirst, and sleep) to survive,
- Learn how to interact with the other members of your society, and choose stealth, conformity or combat,
- Encounter dozens of in-game unique events,
- Conform to the specific local habits by learning to behave accordingly, and taking your Joy,
- Collect recipes, scavenge items and craft dozens of weapons, tools and devices,
fight with your bare hands or the crazy weapons you create,
watch out for traps, or learn how to use them to your advantage.… Expand
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
We Happy Few - 'The ABCs of Happiness' Official Trailer
Sep 6, 2018Whether interest lies in the survival horror genre or the first-person action adventure, this is a title that delivers an amazing and heart-pounding 25+ hours. It's also noteworthy that a sandbox mode is coming to the game, but as of release it is not an available option. Hopefully, that means a lot of content post release.
Aug 16, 2018We Happy Few isn’t bad per se, but it’s a very near miss, as the game comes right up to the brink of collapsing in upon itself from its many missteps. The game offers such an intriguing backdrop for its world, and really grand art, that whenever it's more focused and non-procedural, it’s a grand old time. These spikes of enjoyment are however far too infrequent given the scale and running time of the title, often times leaving you floundering amid strong art direction and music without a real desire to actually play what’s on offer.
Dec 25, 2018This review contains spoilers, click expand to view. Unlike what most people are writing, This game is AMAZING! shoenoisseur This game. #WeHappyFew is so UNDER-RATED it makes me sad. I just want to put this post out there for everyone who probably saw the game but overlooked it. The game is very reminiscent of Bioshock meets Dishonored with an even darker twist. It has got the ugly truth of today's society - reliance on drugs.
At one point in the game, you find a village where some people were being purposely given "bad batches" of the antidepressant 'Joy', which instead of helping them feel better, it damaged them, making them incapable of getting the relief that 'Joy' gives them. The Government in the game even goes as far as gentrifying the inhabitants who are immune to 'Joy', forcing them into Ghettos.
Sounds pretty real doesn't it?
The game sets place in an alternate version of Britain post WWI or II. The Germans, instead, having conquered Britain and seizing control over society, force the civilians to take a Pills, and turn over their freedom of choice.
With a beautiful story, I am still progressing through the game.… Expand
Jun 23, 2020The game together with DLC shows some stellar performance. Gameplay is a bit outdated but makes up for it with the exceptional story/characterThe game together with DLC shows some stellar performance. Gameplay is a bit outdated but makes up for it with the exceptional story/character and voice acting. Compelling story indeed by Compulsion Games. The game design also shows some amazing levels. A bioahock game without its fancy gun and fantasy setting. Highly recommended… Expand
Aug 12, 2018We Happy Few
Lovely Day for it
When we happy few was first shown off, it was basically being sold as a survival based game set in a creepyWe Happy Few
Lovely Day for it
When we happy few was first shown off, it was basically being sold as a survival based game set in a creepy procedurally generated word. But since then this game has drastically changed
The world is still procedurally generated, but the game is completely with a fully fleshed out 23 hour long campaign and plenty of side quests to extend this time..
Throughotu this campaign youll be playing as 3 characters all seeking to escape in an alternate reality post world war 2 world during the mid 1960s, first is Arthur, hesa very balanced character.. his 12 hour or so long campaign is probably the most enjoyable, but youre in a eutopian world where you go off your joy.. a drug that takes away all emotion other than happiness, when you go off you begin to remember.. your past.. your brother.. its then you realize you need to escape… so youre off on a ourney to do just that.. the thing is.. being off your joy makes you suspicious, so oyull have to fake your way through town and occasionnaly pop a joy to get through downer detectors…
This world feels very much like a bioshock meets dishonoredworld.. you feel as though you have just as much freedom…
At first we happy few is at a near masterpiece level
The world is so creepy and intriguing to explore… within the first couple of horus I found myself in an abandond home with creepy music box music playing, and epty crib.. toys on the bed, I found a home where a couple hung themselves together… a table set up for tea alice in wonderland style
I was absolutely enthralled and intruged.. disturbed and curious…
Sadly though this attention to detail and world building quickly completely evaporates…
going through these abandoned world is so earie at first, there would be moments I would stop and have to tell somebody about it or share a picture.. but by time you get to the first town… this is completely gone… the game turns into busy work fetch questing…
The experience you have in the world of We Happy Few depends on your difficutly.. there is an option to customize your difficulty, I hose to kep survival and combat on easy, but I kept suspicion on normal.. I wanted to be immersed and get the intended experience of the world without having to worry about eating or sleeping.. but having to fit in to stop suspicion is where things can get super annoying.. plenty of chases through the streets and hiding on benches and in trashcans..
There is a skill tree though to unlock perks and make towns a little less frustrating.. these are rewarded to you by completing story quests as well as sidequests.. and you can build up to the townpeople just accepting youre someone that runs around without them wanting to fight you because of it..
But Arthurs act is the most complete feeling… there a lot of missions here where youll be in buildings, sneaking around.. taking out enemies, gathering materials, getting costumes to blend in.. its all a nice ballanece before youre challenged with the final 2 acts of the game…
First up is Sally.. her story is around 6 to 8 hours and runs parallel to arthurs story, so you will meet eachother with a different perspective from both ends…
Here theres an added challenge of taking care of a child, as youre completing tasks you will have to come back home, feed the baby and hold it or every hour a found of weight is added to your carring copacisty making it difficult for you to carry items and weapons… this is een more challenging because sallys act is very heavy on crafting… all three characters can craft… but the focus is really here for this story.. so many cool moments in her story though, so it was worth getting through even though it was infuriating.. .she cant fight with anything other than super light weapons but has the most hostile enemies out of all three stories, the havng to take care of a baby thing is annoying too when trying to gather crafting components, and finally in ollies chapter you have an insane weapon that does the highestdamage possible… this is a 3 -4 hour long father daughter story and is the sweetest and funniest story of the 3 and concludes the entire story of we happy few, no sequel bating.. this game has an end…
his added challenge though is you have to manage your blood sugar level… food and honey super important here.. its quite challenging at first balancing the too as running around with low blood sugar cuts your health in half…
But all 3 have a different skill tree…
Ollie also isn’t able to blend in and be accepted like Arthur and sally…. So its basically impossible to sell items at shops… you literally cant walk through a town without dozens of enemies constanly wanting to fight you.. its super frustrating but again super worth it for the story..
Which is what sumerizes we happy few perfectly.. worth it for the story…… Expand
Aug 17, 2018It seems like I'm one of the titular happy few who've enjoyed Compulsion Games' second project. However, it's a smile that's waning as I lookIt seems like I'm one of the titular happy few who've enjoyed Compulsion Games' second project. However, it's a smile that's waning as I look back after finishing the campaign.
We Happy Few is enjoyable at parts for it's very well written story and presentation, however, gameplay wise it seems like Compulsion decided to change very little after seeing people's responses toward the disastrous and boring Early Access version. The survival mechanics as well as it's procedural generation level design were huge red flags and have remained so - their implementation in the game slows the experience down at best and is otherwise downright broken at it's worst.
Their are three acts - Arthur, Sally and finally Ollie. Arthur's is by far the best and the longest. Sally's campaign is the worst by far, as her quests are extremely boring and her main survival mechanic (which I won't spoil) is way too inconvenient at times. Ollie's comes close to being as bad as Sally's but is only better by a small margin with a much more interesting story arc, and the benefit of his main survival quirk being easily manageable once enough supplies are in your hands. Either way, it sure does feel like Sally and Ollie's campaigns were last minute throw-ins for the developer to pad out the game a couple more hours. It would have been more interesting if their stories actually intersected and jumped us from character to character, instead of simply having you finish one's story to unlock the next.
The PS4 version is playable, thankfully, which is why I even picked up the game on Day 1. However, the game is poorly optimized, a fault of both Compulsion and publisher Gearbox. The product should've been delayed, especially for PC as I hear of more bugs and crashes occurring on there instead of console - although I've had my fair share of 5 crashes on my first playthrough.
We Happy Few was enjoyable, though I highly disagree with it's $60 price tag, especially in it's current condition. $40 should've been enough but Gearbox most likely pushed Compulsion into this direction for a console release. Some will hate this game no matter what for it's survival mechanics and that's more than fair. But if you're willing to push past that as well as some clunky combat and occasional buggy performance, their is a lot to like here. I'm disappointed for sure but I'd be damned if I didn't say I'm looking forward to whatever project Compulsion Games tackles next.… Expand
Nov 14, 2018Das dystopische We Happy Few malt eine unangenehme alternative Realität: In einem 60er-Jahre-England haben die Nazis den Krieg gewonnen undDas dystopische We Happy Few malt eine unangenehme alternative Realität: In einem 60er-Jahre-England haben die Nazis den Krieg gewonnen und aus Großbritannien einen repressiven Inselstaat gemacht. Regierungstreu stapfen seine grinsenden Bewohner voll auf der Gutelaunedroge Joy durch rauschbunte Städte. Wer seine Medizin nicht schluckt oder sonstwie ausbricht, wird von Bobbys und braven Bürgern zu Tode geprügelt. In drei separat erzählten Storysträngen spielt Ihr hintereinander den Zensor Arthur, seine Ex-Freundin Sally oder den alten Schulfreund Ollie. Alle finden irgendwann zueinander und kooperieren für eine bessere Welt. Minimal unterschiedlich, ist das Gameplay im Kern immer gleich: Wie in Dishonored – Die Maske des Zorns entscheidet Ihr stets zwischen Stealth und Action, wobei beides durch miese Bugs und eine noch schlechtere Künstliche Intelligenz gerne mal zum Teufel geht. Trotzdem motiviert das wunderbar britische We Happy Few durch seine schön gestaltete zufallsgenerierte Open-World, die vielen oft lustigen Sidequests und den enormen Umfang. Nur den für den Final Release ohnehin abgespeckten Survivalpart des ehemaligen Early-Access-Spiels hätten die Entwickler von Compulsion Games getrost weglassen können.… Expand
Dec 14, 2019NO SPOILER:- The game is fun especially the gameplay, its the best in this game, the story is just OK, graphics is cool considering its indieNO SPOILER:- The game is fun especially the gameplay, its the best in this game, the story is just OK, graphics is cool considering its indie game. BUT, the thing that made me hate this game and give it 5 out of 10 is because the loading is sooo annoying in this game, there's loading screen everywhere, when you walk in cities there's loading and sometimes it takes soo long and gamers hate waiting. the drop frame also is a huge problem, whenever you run too fast will will absolutely gonna face drop frame issue. i played it for more than a week, 5 hours a day, i was liking it at the beginning but now i just want it to END.… Expand
Aug 18, 2018Just your typical, not ready for release, trash. Bug filled empty chore world, with some of the worse ai, to go along with constant frame rateJust your typical, not ready for release, trash. Bug filled empty chore world, with some of the worse ai, to go along with constant frame rate drops, yet more greedy b grade devs want full price for this trash. I’m one of the happy few, because thankfully I didn’t have to pay to play this pile of crud.… Expand
- (0 views)
- (0 views)