What Remains of Edith Finch Image
Metascore
88

Generally favorable reviews - based on 65 Critic Reviews What's this?

User Score
8.3

Generally favorable reviews- based on 861 Ratings

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  • Summary: The game is a collection of short stories. Each of those stories focuses on the death of a different Finch family member and each is meant to look and feel different from the others, the way no two people in any family are alike. [Giant Sparrow]
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What Remains of Edith Finch - E3 2015 Trailer
Score distribution:
  1. Positive: 61 out of 65
  2. Negative: 0 out of 65
  1. Jun 7, 2017
    100
    It may depress you, and it may leave you with tears in your eyes afterwards, but when a game tells a story as well as What Remains of Edith Finch does here, it deserves not just to be played, but to be remembered and discussed and considered long after you've set down the controller.
  2. Apr 28, 2017
    95
    While it didn’t bring literal tears to my eyes, there are moments that certainly feel like a kick to the soul thanks to impeccable writing and direction.
  3. Apr 24, 2017
    90
    It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming.
  4. Apr 30, 2017
    90
    What Remains of Edith Finch may only provide a brief glimpse into the lives of its characters like a family photo albums filled with moments that have long since passed, but it’s sure to leave a lasting impression.
  5. Jun 12, 2017
    90
    Although it’s clear the experimental narrative adventure genre isn’t going anywhere anytime soon, What Remains of Edith Finch proves that videogames are still ripe with opportunities for deep, mature storytelling. Tissue companies might notice a bump in sales as long as developers like Giant Sparrow are around, too.
  6. May 19, 2017
    85
    In a nutshell, this is the best storytelling game in recent years and a sure hit for gamers who like The Vanishing of Ethan Carter or Gone Home. The magical sadness reminds you of Ray Bradbury, the morbid flair of Tim Burton.
  7. Apr 25, 2017
    70
    Ultimately I consider What Remains of Edith Finch less essential than The Unfinished Swan, but certainly not less worthwhile. This is a moody, thoughtful, and often harrowing account of Edith and her tragedy-ridden kin, and if you’re the sort who finds tragic or adverse accounts to be of the highest profundity, you’ll likely adore what’s displayed throughout this exploration of mansion, mind, and psyche.

See all 68 Critic Reviews

Score distribution:
  1. Negative: 12 out of 179
  1. Sep 19, 2019
    10
    Очень интересная инди-игра с хорошим печальным сюжетом. Играть один вечер, но как приятно ж!Очень интересная инди-игра с хорошим печальным сюжетом. Играть один вечер, но как приятно ж!
  2. Mar 2, 2023
    10
    Excelente narrativa. Es más bien un “cuento interactivo pero muy buen llevado a cabo.
  3. Apr 27, 2017
    10
    Great!!!!!! I can't describe how good this game is. Don't be fooled by people who says it's too short. Who give a f__K if it's short when theGreat!!!!!! I can't describe how good this game is. Don't be fooled by people who says it's too short. Who give a f__K if it's short when the game is so good. Expand
  4. May 19, 2019
    9
    What Remains Of Edith Finch was one of the unique gaming experiences of my life. A very calm and beautiful game. The every single story of theWhat Remains Of Edith Finch was one of the unique gaming experiences of my life. A very calm and beautiful game. The every single story of the game is so different from the other even the final result is the same. You'll have no idea what'll be next. It's a genre-defining game. The way it used the plot and portrayed death was unique and very well executed. It made feel death like a fantasy experience in a peaceful manner. Again, I sometimes feel dizzy after playing first person perspective games. Surprisingly didn't make me feel dizzy at all. The movement in the game was spot on. Smooth. Entire gameplay was well crafted. Now, the game is very short. But, remember, the wise Jedi Master Yoda said, 'Size matters not." I too say that. It's the quality that matters most and they delivered. The thing we should keep in mind that no matter how long the game is, if the developers can't utilise and use the resources they have in a proper way and can't execute the necessary things properly, it'll never be a great game. E.g. Mass Effect Andromeda.
    Only con for me is that there's no platinum trophy for this game. Even after completing it 100% you'll not get a psn platinum trophy.
    Expand
  5. Apr 12, 2021
    8
    Fresh direction shines. The static but immersive way of telling the story isn't boring. But that's all.
    It might be enough for a game like this.
  6. May 3, 2017
    7
    Bioshock Infinite's combat. Did we need it? I would say no, at least, not how it was. That's not to say it was bad. By the time i beat theBioshock Infinite's combat. Did we need it? I would say no, at least, not how it was. That's not to say it was bad. By the time i beat the game, I still felt i hadn't had enough of the vibrant, yet overly gory killing(because fighting is fun, even in the great Spec Ops:The Line, especially after hitting 'x' in the Force Unleashed) But after a brief analyzing of it,(also real-time as I was playing it) I realized that was the least interesting part. It's certainly not what drew me to it. The incredible world and it's reputation for the ultimate twist was the real reason. But without it's main feature, the whole game probably would've been too short and maybe i couldn't have related to Booker. How? Shooting. It's the most familiar thing in modern video games.The whole game would have to be re-worked. Ken Levine and Irrational would have to find a way to make it all engaging enough. So, the point is;Is Edith Finch(yes, I did not misplace a Bioshock Infinite review) the next and right path for Ken Levine and more broadly, traditional shooters with show-stealing narrative? Taking that question to its
    full, 100% conclusion,no. Edith Finch and even The Vanishing of Ethan Carter bare-bones approach to the heart of active narrative(is this my coined, ludo-narrative dissonance term?) is definitely a successful move. Yet both games left bad impressions immediately after finishing them. This is due to the lasting feel of the narrative but that doesn't mean there wasn't something missing. Looking at the dim yet shining architecture of the factory sequence, I thought if this focused, pure approach was the way the creators of Bioshock should adopt and or if a good deal more of these games should be made. But I couldn't fully say yes. As with most broad questions, what the answer entails is a measured, borrowed resolution. Take inspiration of Edith Finch's true gameplay sections with the narrative being the largest part of the game but still fitted with a lower amount of combat for example and I think we will get the complete, true modern "game".
    Expand
  7. Apr 6, 2020
    0
    Boring and has some bugs in thophies. A huge waste of time. At least i got it at psn plus.

See all 179 User Reviews

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