Is it the system-seller that PS VR2 fans were hoping for? Not exactly, but there is plenty to like about Firewall Ultra. It’s an extremely comfortable VR shooter with fun tactical gameplay that uses the headset’s features in an interesting way, though it does take some getting used to. Sluggish progression and minor bugs need to be addressed, but First Contact Entertainment has been updating the game rapidly since launch.
Firewall Ultra have some noticeable issues concerning players' progression and matchmaking but, with the proper support from its developers, it has the potential to become an excellent multiplayer FPS for PSVR.
This game is awesome! The mechanics are so unique and fun, and great use of the new features of the PSVR2, like the eye tracking! I’m excited to see any updates and new content to the game, but I have really been enjoying the game so far!
My brother let me play his PSVR2, this game is awesome, never imagined I'd be able to do this kind of stuff in my lifetime. It's basically like an amusement park ride at my house.
Firewall Ultra has a ton of potential. Its solid shooting, diverse maps and addictive gameplay make each match a thrill. While First Contact Entertainment nails these aspects, there are several issues that make this fall short of a complete experience. With the lack of in-game interactivity, inactive objectives and only a couple of modes, Firewall Ultra needs time to be the shooter we were hoping for.
Firewall Ultra simultaneously feels like two steps forward and two steps backward. It somehow does just as much right – and wrong – as Firewall: Zero Hour, a VR game that is now over five years old. While its shooting and tactical teamwork feel, look, and sound better than ever, its content is limited and it’s filled with questionable uses of new tech like eye tracking. What it all adds up to is a decent competitive multiplayer shooter that just happens to be in VR, but its awkward controls are a shot in the foot rather than the shot in the arm that the PlayStation VR2 desperately needed.
Despite the lack of content at launch and the long waits to join matches, I still can’t seem to put Firewall Ultra down. The game is only $40 currently for the standard version, and it improves on the original quite a bit. The eye tracking needs polish, but it can also be turned off in the options. The quality-of-life also needs improvements, but there is quite a bit here. After doing PvP to start, I found myself enjoying PvE despite the AI being sneaky yet overwhelming. Finishing missions, which really equates to hacking different laptops on a map, started to happen. Firewall Ultra requires your time and effort and while the in-game rewards are minimal, the rewards of improving and playing in the social atmosphere is the hook.
Ultimately, it’s hard to recommend Firewall Ultra. Hardcore VR and tactical shooter enthusiasts might get some fun out of it, but for most there’ll simply be too much downtime and not enough variety. Throw in other issues such as the lack of interactivity, and you have a game that is a bit of a disappointment overall. Can things be turned around? Maybe, if developer First Contact Entertainment can act quickly. Already a patch has been released to speed up unlocks and improve matchmaking, but there needs to be more, like additional match types. Player retention is likely to prove the biggest hurdle here, though; it’s simply not fun waiting longer to get enough players to start a match than the length of a match itself.
We had high hopes for Firewall Ultra, but it ended up being a deception. Playing together can still be fun and graphically it looks neat as well, but the rest of the game actually disappoints. The gameplay does not feel right, the menus are a disaster to navigate, the special VR2 features are not used, the sound is inconsistent, and so on. Alas, Firewall Ultra is not what it should have been.
Disappointing launch and start to a live service gane (shocjer I know) but holds a lot if promise. This xould ve a 9 ine day but fir now its varely a 7. I hope they listen to the community and overhaul sone stuff. Otherwise when we get more shooters abd tactical games. *cough* breachers *cough* it'll be eaten alive. Looks graphically insane and nice ideas but feels a flat gane and not a vr game. Whats the point. Listen to your fans. You will be closed down. This should ve more important to you FCE. Do not waste this opportunity.
This game is about as broken as it can be. 2 weeks after release still can't even join a game with your party without it crashing or booting you back to your own safe house. There are numerous bugs in this game that makes play difficult to near impossible. If your lucky enough to get a party into a lobby it won't be long before your split up on opposite teams , you have afk people that the game don't kick so they just sit there and farm crypto. Knives don't work by swiping you have to hit the r2 button for it to count as a stab. Theres almost nothing that dont need fixed. I say almost cause atleast the flashlights turn off and on as they are supposed to when you hit the button for on or off. The list of issues with this game is so massive by the time it's fixed it will be ultra 2.0 cause they will of had to fix about all the code in the game. I gave it a 4.0 because the underlying game is good and if fixed properly this can easily be 1 of the best shooters out but honestly at this point it's so wrecked your better off waiting till they can fix all the problems this game has. It pains me to write a bad review of a series I truely love but right now im wishing I had kept my vr1 so I could go back and play zero hour till this game is fixed. Save your money , save yourself a headache and wait , only thing this game has done for me so far is make me decide to wait from here on out for player reviews and in game streams before I buy another one no more pre-orders for me.
Complete **** It feels like a flat shooter forced to be in VR. There is nothing good about this game. They locked weapons and character behind a premium and time limited battle pass, the whole **** map is dark so you have to use flashlight all the time, making all the other attachments useless.
The PvE mode is also **** Enemies with shotguns will spawn 2 meters behind you and one shot you.
I could go on and on forever, but I have better things to do.
SummaryFirewall Ultra is the next evolution in the Firewall franchise.
Set 5 years after the original game, the contractors and locations you've grown to love have evolved and moved into the next generation. Since PS VR2 offers a much higher level of visual fidelity with 4K HDR, we've completely remade all character models. The maps have also...