Yes, here you are playing for **** Germany and it is your task to win the Second World War. The beginning of the game partially corresponds to the story, but then the plot goes into a parallel universe. While maintaining realism. If the idea of playing on the side of **** does not hate you, then we will continue ... In this series this is not the first game, the last part was mainly about naval battles. Here, all the developments have been preserved, but the emphasis is on land battles. This is a classic wargame where you are given certain troops at the beginning of the battle and set a number of tasks, both mandatory and additional. Solving problems gives you points that you can spend on improving your troops and hiring new ones. Each combat unit is not just cannon fodder. Everyone has their own parameters and the ability to receive new abilities with new levels (both passive and active), and you can also issue a certain number of improvements to a specific mission, such as special ammunition or reconnaissance companies, which prevent this unit from being ambushed. Navy, aviation, infantry, artillery, equipment - everything can be adjusted and improved. Plus, on each mission there are additional troops only for this battle, but they also should not be thoughtlessly thrown into battle - for the loss of military units you will receive fines. Each rear is limited by the number of moves, so you should calculate your actions immediately in advance. Between tasks there are small plot inserts that reveal characters of the German headquarters and not only a little better. It’s a pity, of course, that you can play only for Germany, maybe in the future other game sides will appear. Otherwise, the game leaves a pleasant feeling.
The game is great. There are many similar projects, but this one is lucky to make ends meet, a lot of little things that just make you want to dive into the project even more. For lovers of classic wargames - definitely yes!
Excellent mechanics and alluring "sweetie". Nice graphics and attention to detail.
At first glance, nothing special, classic wargame in the theme of the Second World War. The plot is based on the capture of Europe and the adjacent territories with all the consequences.
The uniqueness of the game.
There is a campaign of the German Reich, where we have to capture Europe, simultaneously throwing a handful of lead to those who disagree. A wide variety of techniques, constantly expanding with the passage of the campaign and the possibility of improvement.
Each unit is a unique combat unit that has its own characteristics, certain buffs and debuffs, which depend on hundreds of external factors. Each fighter eats experience and in the end is ready to increase his level in a compartment with his skills. Unique abilities, the ability to buy equipment and vehicles in addition to the unit, and for dessert the opportunity to recruit the hero in the squad and make him a deadly machine.
Dozens of new mechanics opening the game from a new sheet, the distribution of lethal and non-lethal damage, the influence of weather conditions, time of day, level of provisions, the strength of all adjacent objects and even a sea of different usability.
On a delicious trip of all of their surviving units from mission to mission by campaign, which is why each of them becomes more familiar. Detailed statistics throughout the mission and an extensive set of victory points.
The game is great. There are many similar projects, but this one is lucky, of a other lot of games. That game Strategic Mind: Blitzkrieg just make you want to dive into the WWII even more.
STRATEGIC MIND: BLITZKRIEG really liked the game, the graphics, the soundtracks really liked, also, unfortunately, there are also minuses, for example the gameplay, as for me, it’s a little boring, the locations are so-so, and the game is not bad for the whole
Имхо, не замечено каких-либо новых механик в геймплее, графика - посредственная, не плохая и не великолепная. Однобокость сценария- непозволительно в 2020 году, ну и добавим политический аспект вокруг игры
The game itself is nothing new to the SM series, a few minor tweaks
But it's moved to a whole new level of propaganda by the developers
Previous titles have had a heavy bias to axis forces in the storyline, the gut wrenching side missions in Japans pacific being a key example portraying a whitewashed view of the war, with the Japanese as the the saviours of civilians and allied prisoners alike
With blitzkrieg the bias is even more pronounced with no attempt now to hide the developers views
Alternative history is fine in a game but the devs here don't just stop there they actively try and rewrite history in a sanitized manor to portray large parts axis forces as nothing less than angelic
They court controversy then cry when caught out
Such a shame when a good hex game could be hiding behind self inflicted controversy they so desire
SummaryStrategic Mind: Blitzkrieg is a turn-based strategy set in the period of WW2. It brings a modern look and new features to a good old wargame genre. You are to lead the German Armed forces overcoming unthinkable odds and claiming the ultimate bittersweet victory in Europe. Blitzkrieg is the way!