- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Oct 25, 2013
- Also On: 3DS

- Summary:
Buy Now
- Developer: Armature Studio
- Genre(s): Action, Action Adventure, Fantasy, General, Platformer, Fantasy,
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 5 out of 38
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Mixed: 28 out of 38
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Negative: 5 out of 38
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Nov 18, 2013It's great when side games take their own direction with design but still maintain the core concepts that define a series. That's just what you'll get with Blackgate. A solid exploration/combat game that is forced to overcome a few flaws.
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Dec 5, 2013Batman: Arkham Origins Blackgate is a good and original attempt at bringing the formula to a handheld. The interesting use of depth in this side-scroller and the implementation of the well known freeflow combat, make Blackgate a joy to play at times. Backtracking loses its appeal after a while though, as do the lack of enemies and the unintuitive map.
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Feb 25, 2014Not quite up to the standard of the console versions of Batman: Arkham Origins, but not a bad game on its own.
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Oct 28, 2013If you can get through the glitches and barebones plot, there is a good game to be played. I had fun with Blackgate. I will be playing through it again because this is the style of game I really like. It certainly could have been better, but Blackgate is still an above average experience.
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Oct 30, 2013Arkham Origins: Blackgate is an interesting first entry, but it attempts to mimic its console counterpart a bit too much. Some of these elements simply don’t work in a 2D style game, and it hurts the overall experience too much at times.
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Nov 5, 2013Arkham Origins serves to bring Batman back for more in an acceptable, if unbelievable narrative, but Origins Blackgate does nothing for the character, nothing for the player, and nothing to further the Arkham series. It’s not a complete and totally broken mess, but it’s not the portable game Batman deserves and it’s not the Vita game we need right now.
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Oct 31, 2013The worst problem, however, is all the backtracking is needlessly empty. Once foes are defeated, they're gone for good. I'm never usually a fan of respawning enemies, but running through corridor after corridor of bleak, prison-gray nothingness just gets tedious after a while without something to do other than just traveling.
Score distribution:
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Positive: 13 out of 23
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Mixed: 6 out of 23
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Negative: 4 out of 23
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Dec 17, 2013
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Jul 29, 2014
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