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User Score
7.7

Generally favorable reviews- based on 24 Ratings

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  • Summary: Darkest Dungeon is a gothic roguelike RPG dungeon crawler about the psychological stresses of adventuring. You will lead a band of four heroes on a perilous side-scrolling descent, dealing with a prodigious number of threats to their bodily health, and worse, a relentless assault on theirDarkest Dungeon is a gothic roguelike RPG dungeon crawler about the psychological stresses of adventuring. You will lead a band of four heroes on a perilous side-scrolling descent, dealing with a prodigious number of threats to their bodily health, and worse, a relentless assault on their mental fortitude! Five hundred feet below the earth you will not only fight unimaginable foes, but famine, disease, and the stress of the ever-encroaching dark. Darkest Dungeon focuses on the humanity and psychological vulnerability of the heroes and asks: What emotional toll does a life of adventure take? Expand

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Darkest Dungeon - Terror and Madness Trailer
Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Oct 12, 2016
    90
    Darkest Dungeon is an excellent strategy RPG for the Vita, it's gameplay feels right at home on the handheld and despite some minor niggles the game truly shines as one of the great games this year. Any fan of RPG games should definitely give Darkest Dungeon a look.
  2. Jan 4, 2017
    83
    As I said earlier, this game wants you to feel uneasy the whole way through, and it’s hard to think of a better way to do that than not telling you what you’re doing. It means that their game isn’t for everyone — but I suspect that if it’s for you, you’re going to love (and fear) every second of it.
  3. Feb 1, 2017
    80
    Darkest Dungeon is a game that absolutely deserves to be played. It is an emotional ride for the player, a fun tactical battler, and an RPG that amazingly manages to live up to its horror theme. The art direction is sublime, the sound remarkable, and the direction astounding. Worth more than its bloated weight may let on, Red Hook Studios manages to deliver a product both mentally challenging and rewarding, complete in the truest sense of the word. Just expect it to take a good long while to get there.
Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 2 out of 5
  1. Dec 26, 2016
    10
    I would like to express my gratitude that we still getting awesome titles for the vita, i recommend it 100% runs excellent on vita and theI would like to express my gratitude that we still getting awesome titles for the vita, i recommend it 100% runs excellent on vita and the game is so addicting. Expand
  2. Nov 23, 2016
    9
    Such a great rogue-like/strategy/turn-based RPG! So different than most anything else I've played. Very atmospheric. My only beef with theSuch a great rogue-like/strategy/turn-based RPG! So different than most anything else I've played. Very atmospheric. My only beef with the Vita version is that most of the text (in the menus, esp) is tiny and very hard to read. Otherwise, it runs smoothly and seems to be fully functional. Expand
  3. Nov 24, 2016
    5
    For the first several hours Darkest Dungeon sucks you in. It's got the music, narrative, and art style nailed down. It's a dungeon simulatorFor the first several hours Darkest Dungeon sucks you in. It's got the music, narrative, and art style nailed down. It's a dungeon simulator where character life is cheap. You'll level your party just to throw them into the meat grinder, blast their stress, and eek out a few more resources to build up your hamlet. Which is where the cracks start to show in the design. Once you get past the (admittedly excellent) facade, Darkest Dungeon is a grind fest. Leveling is easy; upgrading skills, weapons, and armor requires a constant source of gold. So does recovery after the dungeon since characters develop quirks and become useless or even die if their stress level reaches a critical point. And they die. A lot. So you'll constantly have to create new parties just to get more gold to maintain that elite group (or two) you've created to combat the higher end dungeons. This wouldn't be that terrible if the developers hadn't thrown in a game-breaking town event where you're practically forced to combat a sub-boss who's tougher than the end game one. If you avoid it, he destroys two town upgrades (which require even more grinding to repair). If you evacuate the mission he kills one character (and all deaths are perma). Or you can fight him, get wiped, and he'll just respawn again. I understand the game is supposed to be masochistic but after that it ceased to be fun. Couple that with the confounding decision to utilize the Vita's rear touch panel for controls. You'll be fighting with selecting characters just as much as the monsters themselves because unless you have tiny hands it brushes up against the sensors. It short, Darkest Dungeon is an excellent idea ruined by questionable mechanics and poor control choices. Expand
  4. Dec 13, 2017
    3
    Darkest Dungeon portable sounds like a great idea but stay clear of this cheap and extremely low effort port of a really good lovecraft game.Darkest Dungeon portable sounds like a great idea but stay clear of this cheap and extremely low effort port of a really good lovecraft game.

    Developers didn't bother to change the user interface to fit the VITA. Controls could have been okay if the user interface reflected that for the screen space; For instance you can press R to get a list of controls for the map; well why didn't they just make R pull up the map so i don't have to deal with this really bad eye-strain? To add to the absurdity even to the left and right of the UI exist extra space that could have stopped the eye hemorrhaging and microscopic font. also its got bad load times and frame drops in a 2D game...

    TL;DR I love PC Darkest Dungeon, game is needlessly small, refunded immediately.

    If 30 dollar eye strain sound good to you, go ahead and buy it.
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  5. Dec 19, 2017
    0
    If your hands are above average size the game is pretty much unplayable on the Vita. It uses the rear touch surface of the console and unlessIf your hands are above average size the game is pretty much unplayable on the Vita. It uses the rear touch surface of the console and unless you spend your time with your hands clenched into a fist risking getting finger cramp every 5 minutes then, as you stretch your fingers out from the clenched position, or just relax them slightly to avoid the pain of playing like this you WILL touch the control surface at the back of the VITA and a random action you did not mean to take almost definitely will occur as a consequence.
    For me the game on Vita is utterly unplayable. I can't even finish a dungeon. Luckily the game is on PS4 at the same time and I've progressed over 150 hours on that platform and loved it. But this is a review of the Vita version, and the Vita version is unplayable for me so 0 is a fair score.
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