• Publisher: SCEA
  • Release Date: Oct 28, 2014
Freedom Wars Image
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73

Mixed or average reviews - based on 39 Critics What's this?

User Score
8.3

Generally favorable reviews- based on 277 Ratings

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  • Summary: Freedom Wars is an action-packed RPG, launching exclusively on the PlayStation Vita.
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Panopticon Teaser Trailer
Score distribution:
  1. Positive: 24 out of 39
  2. Negative: 0 out of 39
  1. Nov 24, 2014
    98
    Freedom Wars may be another hunting game on the Vita, but it's by far one of the best. It screams AAA production with standout graphics, solid audio, unique gameplay mechanics and a fresh story line - bringing them to you in a one of a kind package that only Japan could come up with, but with an execution typical of the Western big shots.
  2. Oct 31, 2014
    82
    Freedom Wars has its shortcomings, but I would still consider it one of the top Vita games available.
  3. Nov 20, 2014
    80
    Once you get the hang of the complex controls and slight camera issues, you're in for a breathless, exhilarating time staring down giant robots, outmaneuvering your rivals, and rescuing your betters.
  4. Nov 10, 2014
    79
    We sure don't have the new Monster Hunter, but Freedom Wars is a good game to keep an eye on. If the premises and the narrative structure of the game had to be maintained at early hours levels, we'd be talking about a true masterpiece. Good game, anyway.
  5. Oct 29, 2014
    75
    Freedom Wars delivers an action RPG in an accessible, pickup-and-play, portable package.
  6. 70
    The game comes so very close to being an amazing experience but the gameplay doesn't quite match with its excellent concept.
  7. Nov 5, 2014
    50
    Combat is the brightest highlight, though it's still dulled by clumsy controls. Beyond that, the environments are so monotonous as to kill any passion for the thing.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 39 out of 56
  2. Negative: 7 out of 56
  1. Oct 28, 2014
    10
    I love the combat system! It's kind of like a mixture of Monster Hunter (Close Quarters) and Lost Planet (With the grappling hook + gunplay).I love the combat system! It's kind of like a mixture of Monster Hunter (Close Quarters) and Lost Planet (With the grappling hook + gunplay). It runs pretty swell as well. The futuristic setting of...102,014...is intriguing with the religious overtone of the governments/City States, known as Panopticons, do to the lack of resources for each Panopticon maintains and would lead to a overpopulation problem; In which case leads to the reason why you're fighting giant robots and monsters, because the government forced you too! Customization for characters has a good variety of outfits and body like choices for you too make.

    Though there's some issues every once in a while (drop in frame rate, etc.), overall i'm a happy camper to know that i have a reason why i bought a vita in first place after this.
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  2. Feb 2, 2015
    10
    If you have or are planning to buy a PSVita, this needs to be in your collection. The game is fun in single player and great in co-up orIf you have or are planning to buy a PSVita, this needs to be in your collection. The game is fun in single player and great in co-up or versus online. You will shoot, loot, graple and slash your way trough giant enemies following a story that is fun, if not a little "japanese" but overall the missions and action are so good everything else just feels like it doesnt even matter. By the way, one of the best looking vita games also, with so many players and action it never slowed down! Expand
  3. Nov 2, 2014
    9
    Possibly one of the best games out on the Vita right now, if you love Monster Hunter and other games alike. Because there's so much to sayPossibly one of the best games out on the Vita right now, if you love Monster Hunter and other games alike. Because there's so much to say about this game and the fact that it's really complicated to explain, I'm just going to explain the game-play.

    Freedom Wars is a mix between Monster Hunter and a bit of Attack on Titan as well as some third-person shooter aspects. You also possess what's called a Thorn, and similar to Lost Planet's anchor, it's basically a grappling hook; you can grapple onto walls as well as your enemies. There are many different types of weapons, such as light and heavy melee weapons, assault rifles and sub-machine guns, and even a gatling gun with three mini-gun barrels. You are also assigned what's called an Accessory, which is a humanoid robot that accompanies you wherever you go and can assist you in operations. Unlike the player, it can only wield one weapon, ranged or melee.

    Like Monster Hunter and other games alike, you're able to customize your character with different clothing and accessories as well as your humanoid robotic partner. If you aren't comfortable with your character, then you're able to completely give your character a massive face-lift. Yes, you can go from male to female and none of your teammates or Accessory will even notice.

    The only unfortunate thing is that the voices are in Japanese. I can understand if the publisher is unable to hire English voice actors, but the least they could do is add more subtitles. Like, for example, there are times when an announcer is speaking and I wouldn't know what he or she is saying, or whenever I finish an operation, one of my teammates say something and I wouldn't understand. The Japanese-only audio isn't a bad thing, but they could have at least put more subtitles in for the smaller parts and not just the cut-scenes.

    All in all, Freedom Wars is definitely a great game to play and it's amazing to look at as well. My only complaints are the Japanese voices and the drop in frame-rate whenever there's a thousand sprites on the screen. Other than that, definitely worth the $30.
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  4. Feb 10, 2015
    8
    So far im about 5 hourss in and the game is pretty good so far. nicest graphics ive seen on the vita. crisp HD anime style graphics. TheSo far im about 5 hourss in and the game is pretty good so far. nicest graphics ive seen on the vita. crisp HD anime style graphics. The combat is what makes the game good. Ive heard alot of talk about the default controls being awkward, and tbh i havent found a problem with them yet. Im enjoying the customization with my character and Accessory, weapons are cool and the thorn reminds me of the Grapple gear on Attack on titan. Swinging around a large abductor on a thorn and slashing it to ribbons is the greatest feeling ive had on the vita so far! (apart from the Persona 4 experience ofcourse! ;) )
    The only thing that drops it from a 10 to an 8 is the story. its well written but sometimes a bore when you need to progress in story to unlock more missions and items. This takes it away for me and makes it feel limited. more online play would be good too. matchmaking for some elimination missions against harder targets would be cool.
    Overall great game, with good grpahics, ok story, lots of customisation on weapons and characters. AND AWESOME COMBAT!!!! must buy for 99% of VITA owners, the other 1% are the noobs that only play fifa or black ops 2....
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  5. Dec 15, 2015
    8
    It's a fun game. I appreciate the sound, design, and gameplay. The only real issue I have is that difficult missions can be lenghty andIt's a fun game. I appreciate the sound, design, and gameplay. The only real issue I have is that difficult missions can be lenghty and repetitive unless you have a hardcore player. Expand
  6. Feb 1, 2016
    6
    WARNING: SOME ANGER, BUT REVIEW IS STILL REVIEW. This review was shortened due to the character limit.

    DO NOT EXPECT MH FROM THIS GAME, IF
    WARNING: SOME ANGER, BUT REVIEW IS STILL REVIEW. This review was shortened due to the character limit.

    DO NOT EXPECT MH FROM THIS GAME, IF YOU DO YOU WILL BE DISAPPOINTED.

    STORY:

    Very generic, anime story. With anime plot twists, and what not. Not for me but maybe for you.

    The premise of the game, is **** awesome! It's unique in the way that it works into the motives of the characters. The premise does nothing for the robots and monsters. I say robots because that's what you'll be fighting 70 percent of the time in the game. I'll get into this with the "GAMEPLAY" section along with how another aspect of the story plays into GAMEPLAY and DESIGN/ART sections. But, the story doesn't explain whatsoever how these enemies came to existence. Are they robots, or monsters from another realm? They look like robots but.. Who knows, I think the studio just got bored with the story, as did I.

    DESIGN/ART:

    The character's all like like they were straight outta Digimon or SAO. Okay, but the boring design of the environment makes me disgusted. You think it's okay since most of the time you'll be spending a majority of your time hunting, but no. Due to the beginning of the story, you'll be running from one place to another, leaving the player feel like like they're running in circles, due to the environments looking so **** similar.

    The "robots", not monsters are absolutely boring. Due to the gameplay of the game, you'll be fighting the same enemy over and over. This is what you'll be expecting from a hunter game, but the lack of diversity within the two-legged abductors leaves the player feeling like they're playing the same part of the game over and over again. The monsters are good, I guess. You'll be fighting the a tiger, a spider, and a dragon, along with the final boss. All pretty generic but better than the same tall lanky robots.

    The weapons are somewhat unique. The "vast" and "plethora" of weapons is comical though. You'll be left with about 6 weapons of each style. Each can be upgraded into the elemental version of their prior versions. The ONLY thing that changes is their color, not added scopes, barrels or anything. You'll be fine with this, but after playing MH, you're expecting a MASSIVE upgrade tree. I'm telling you man, MH has got me wrapped around its fingers.

    GAMEPLAY:

    You'll be fighting with three things: a thorn, a melee weapon, and a gun. You'll also have an accessory with you, which I feel has it's uses but due to **** AI design, makes it annoying. But, MH had **** AI as well but at least you didn't have to revive them over and over again. Due to the concept of team mates being able to revive one another, the idea of potions and first aid kits are useless.

    Each weapon has their own weapon pattern and combos, which I loved about MH. But the guns really ruin the gameplay. Because of the design of the tall Abductors, which you'll be fighting for the majority of the time, you'll be spamming your gun trying to hit it. You could use your melee weapon, but from lots and lots of gameplay, is not very effective. the thorn is the funnest part of gameplay. you'll be able to grapple around buildings and even pull down abductors. you can even grapple onto a abductors parts and cut it off, another aspect which I liked from MH. Each thorn even has it's own abilities, albeit some useless.

    Weapon upgrading is where most of your hours will go. Is it rewarding? No. After spending 10+ hours on getting the perfect weapon, I lost it all due to **** RNG, which I have to say is "WTF is wrong with the creators?" There is nothing satisfying about the RNG factor due to the risk of losing something you worked so hard for. You can make, upgrade, and modifiy at facilities, all of which can be upgraded. This is fine with me. But the User Interface of the game is stupidly lazy like the environments.

    Missions. You'll have three basic missions. Kill abductor. Kill tiger or spider or dragon. Kill 2 abductors. Kill 2 tigers. Rescue citizens. Rescue more citizens. Get here. That's about it. You have 4 basic ideas of missions; kill tall boring abductor, fight more fun animal monster, rescue citizen, and go here. Though most of the time it the kill boring abductor and rescue citizens. No resource collecting outside boring home base, no kill x amount of robots.

    WHAT KILLS THIS GAME:

    The anticipation of the hunter series. Or Monster Hunter addiction. Do not think you're getting Monster Hunter, or you'll be thoroughly disappointed like me. Repetition. And not even the good kind, the extremely boring kind. Boring and crappy design. The story was meh, the characters were meh, so were their designs. The design of enemies were awful. No diversity. So overall, LAZY GAME DESIGN.
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  7. Dec 6, 2014
    0
    we need a real rpg not this piece of junk i know why this flopped because it is terrible all you do is kill the same monsters and get pointswe need a real rpg not this piece of junk i know why this flopped because it is terrible all you do is kill the same monsters and get points but this game is still better than earthbound Expand

See all 56 User Reviews

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