Hyperdimension Neptunia Re;Birth1 Image
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69

Mixed or average reviews - based on 16 Critic Reviews What's this?

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7.7

Generally favorable reviews- based on 118 Ratings

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  • Summary: Gamindustri: One of many parallel universes protected by four goddesses known as CPUs. Long ago, these four CPUs engaged in a war for supremacy known as the War of the Guardians. However, this war weakened their protective hold on the world inhabited by their people, and in turn it wasGamindustri: One of many parallel universes protected by four goddesses known as CPUs. Long ago, these four CPUs engaged in a war for supremacy known as the War of the Guardians. However, this war weakened their protective hold on the world inhabited by their people, and in turn it was flooded by monsters under the influence of an individual known as Arfoire. During the War of the Guardians, one of the CPUs—Neptune—was defeated by the others and hurled down to the world’s surface from the heavens. The drop caused Neptune to lose her memories, as learned by Compa and IF, who happen upon the fallen girl. A mysterious book containing knowledge of all Gamindustri’s history suddenly speaks out to Neptune, Compa, and IF. With the assistance of this sentient book, the trio embark on an extraordinary journey across four different nations on a quest to save the entire world. Expand
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Hyperdimension Neptunia Re;Birth1 - Official Trailer
Score distribution:
  1. Positive: 6 out of 16
  2. Negative: 0 out of 16
  1. 90
    RE;Birth 1 is a damned fine JRPG. It's silly, it's charming and it's irreverent, but it's also a package that's been wrapped up in a clever, rich combat system. This was the start that the Hyperdimension Neptunia franchise deserved.
  2. Aug 22, 2014
    80
    New players should choose Re;Birth over the PS3 original, while fans who haven’t yet worn out on the series’ charm should jump back in. The new Plan system and revamped battles make Re;Birth a much better game than its predecessor.
  3. Aug 27, 2014
    80
    Hyperdimension fans will enjoy a new take on an old story, RPG fans will enjoy the various customization systems, and gamers fans will love the references to other franchises.
  4. Aug 26, 2014
    70
    The great news here is it is available on PS Vita, since the additions are not many. Still, it's a good game, and a great choice if it's your first game of the franchise.
  5. Sep 4, 2014
    70
    Hyperdimension Neptunia Re;Birth 1 does not fix all the problems of the original release, but is surely a more compelling RPG than the one we played back in 2010.
  6. Jan 26, 2015
    60
    Hyperdimension Neptunia Re;Birth1 is a much better game than Hyperdimension Neptunia, but it’s still let down by several failings and issues that probably throw up enough barriers for anyone outside of its niche to feel comfortable enough in staying away from it.
  7. Aug 24, 2014
    50
    Interesting combat can’t save an otherwise incredibly dull experience.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 12 out of 18
  2. Negative: 3 out of 18
  1. Jan 26, 2020
    10
    Hyperdimension Neptunia Re;birth 1 is the best place to start in the Neptunia series. This title retells the story of the originalHyperdimension Neptunia Re;birth 1 is the best place to start in the Neptunia series. This title retells the story of the original Hyperdimension Neptunia, but with a refined engine and combat system in a handheld format. Re;birth 1 offers an enjoyable game experience both to completionists and to those who just want to play through the story, and offers ample player training to explain the complexities of its battle and character customization options. Expand
  2. Nov 17, 2014
    9
    This game is easily the best in the series (so far).

    They basically took the outline of the original game's story, combined it with the
    This game is easily the best in the series (so far).

    They basically took the outline of the original game's story, combined it with the fantastic game engine from Hyperdimension Neptunia Victory, and vastly improved the framerate.

    They also added a new system that lets to modify aspects of the game and unlock new locations, enemies, and abilities!

    However, the game is much more difficult this time around, so you will definitely need to grind quite a bit. Also, the fanservice is kept to a minimum with this installment.

    With all that said, this is definitely my favorite Hyperdimension Neptunia game so far, and possibly one of the most beautiful PS Vita games on the market (and the improved framerate is definitely a plus)!
    Expand
  3. Apr 26, 2016
    9
    It's as though a bunch of gamers found a way to program games using gameplay alone...

    The brilliance of all three HN RPGs, beyond the
    It's as though a bunch of gamers found a way to program games using gameplay alone...

    The brilliance of all three HN RPGs, beyond the unbelievable good localization and charming character design, is the way their comic/critical approach to gaming carries over into the actual game. Sounds simple, but if that were true, Neptunia wouldn't be as remarkable as it is.

    As just one small example:
    Lots of games poke fun at the numerous gaming traditions that exist more for nostalgia or familiarity's sake than for the game's sake, and many break through the 4th wall to do it. Neptunia is so bloody cool because it doesn't just complain or joke about it, it addresses the problems in the gameplay itself, and fixes them in style.

    This game fills SO many JRPG potholes, like the uselessness of characters who aren't in your frontline (not useless anymore), the empty time traveling with nothing in particular to do except walk (find that secret chest with yer chest...finder), difficulty spikes and valleys (adjustable through gameplay, NOT the options menu, in real time), slogging through places with weak enemies and having to kill tons of weakling-enemies and getting nothing in return (use symbol attacks to hear them without a fight, or make them stronger, or replace them with powerful enemies, &c. Up to you), grinding to adjust the difficulty (grinding is not for experience in this game. it's for fun and profit, and almost completely optional. :), &c, &c, &c. I could go on, but it would become spoilery...

    Neptunia fixes all these problems (and many more) effortlessly, as well as letting u customize not only your appearance and skills and the immediate experience, but the entire game world. And i don't mean colors or textures, i mean specific, practical, gameplay details. (For example, if halfway through the game you decide you aren't really gamer, but rather a casual game-adjacent type. No problemo. Go pick up a few Mysterious Glow Whatevers, and lower the difficulty of the enemies. If it's too easy, make make them stronger. You can also apply this just to a dungeon, add powerful enemies, change the items available, and so on. And once these options are open, you they stay open.)

    Through a hunt & gather type crafting system, where you acquire plans then use them to make stuff from dungeons and physics modifications (jumping higher, for example) you can basically adjust, change, flip, remove, add, make and improve basically everything of relevance. If you like to grind, you can, if you don't, you can check you Nepedia for the location of the item or enemy yer hunting, and have it done in a couple minutes.

    And if you don't want to grind at all, you basically don't have to. For example, if you want a spiffy new sword, you can get a slightly more spiffy one by checking your plans, and making a spiffy new sword, which will then be added to the store (you also do this for healing items, accessories, armor, outfits, &c.). But you can also sell all the ingredients needed to make that sword and but a manufactured sword in the store.

    Basically, if Bioware and Telltale are the inevitable future of Choose Your Own Adventure books, Nep is more like "Make your own adventure". If it wasn't all girls and vaguely sci-fi, the amount of goofing and laughter and metaphysical awareness would remind me of playing p&p rpgs in my room as an 8yr old.

    Combat it strealined and colorful, (and neptune sings the FF victory song when she wins a battle sometimes). If you've ever played BoF: Dragon Quarter (a truly wonderful little ps2 rpg), and xenosaga 1-3 (arguably the best sci-fi story in gaming history), HN's fighting is like a perfect mix of these two. It's streamlined and strategic, and works perfectly well, all the time.

    I can't wait to see what's new in HNRb2...

    There's so much in these games that i'm leaving critical features out, but...take that as more praise from someone who's just spent 80 hrs with Nep and Compa and Iffy.

    (And it's totally, subtly yuri, which i personally appreciate as a fan of the genre. I mean, c'mon, Who doesn't love chaste teenage lesbians falling into melodramatic secret romances in elaborate convent schools? Maria-sama is watching you panic, strawberry. :)

    I'm just finishing pt1 and i'm downloading pt2 to my vita right now. It's been a while since i spent 80 hrs on a game and immediately started the sequel when i finished it. And to be honest, i usually don't much like funny games (or music). I think comedy is almost always dated, whereas tragedy and suspense are passion are usually timeless. Somehow, NepNep puts them all in one place, and keeps it compelling. i.e.: I really hope gay marriage is legal in Leanbox, cuz Iffy and Lady Vert would be the BEST moms.
    (That kind of thing.)

    Work that lily rank, Otome-chant
    Expand
  4. Dec 29, 2014
    8
    First the good stuff. Combat can be really strategic. Lot of things to do and dungeons to explore. The story is very interesting. the remakeFirst the good stuff. Combat can be really strategic. Lot of things to do and dungeons to explore. The story is very interesting. the remake system (for me not as good) brings a lot more to a to dungeons and gives more re playability. Now the bad things. combat can feel a little underwhelming. not enough weapons and some accessories will make you weaker so you ether have to choose between looks or better stats and you need good stats cause this game can be hard I'm talking shin megami tensei hard. My final conclusion is that it's a great game and if you have a play station vita and you like anime and manga then you should check it out. Expand
  5. Aug 28, 2016
    8
    Nice reboot with a fun story which is fun even after one playthrough nice battle system and fanservice every now and then. However reusedNice reboot with a fun story which is fun even after one playthrough nice battle system and fanservice every now and then. However reused maps, character models, illustrations, music etc and expensive game with a lot of DLCs holds it from being a top game Expand
  6. May 3, 2017
    7
    As someone who played the original version of hyperdimension neptunia - yes, the ps3 version which is considered one of the worst rpgs on theAs someone who played the original version of hyperdimension neptunia - yes, the ps3 version which is considered one of the worst rpgs on the ps3 - this is definitely a welcome remake of the original with basically everything being improved: combat is the same from second onward (minus the AP bar), controls are better, story is linear but more steady...and the game is harder too.

    However, despite loving this game a lot, I have some big gripes with it that really turns me off. The main gimmick of this remake is the...remake system, which is basically the crafting system that allows you to craft dungeons, weapons, items and etc. The system isn't too bad but what really ruins it, is a total lack of item list that could help you track it, resolving in using internet most of the time: do you need a magical stone? I'll have to look the enemy list. No enemy currently drops it? Then you need to explore each dungeon twice because of the harvest shift plan that basically changes the layout of the items. It would've been so easy, if they added an item list but alas it's all about rng and "net surfing" in order to find your items.

    Another small issue is how the game is unstable (my version is the VITA oen). Surely better than the ps3 version but I constantly have lagging issues even when there's not much happening, without mentioning when exe skill or super skills are used. Also the game is way harder: even when I'm levelled properly and I got the best armor or weapon available, some enemies can still do quite a lot of damage and unfortunately spells cost a lot of sp to use. Get ready to stock items!

    And last but not least, the game heavily recycles itself ad nauseam it's unbelievable: a lot of the dungeons are literally the same, maybe slightly bigger or with different enemies, and EVEN the enemies are often recycled! I think they went with quantity over quality because a lot of dungeons are literally the same, not even mirrored, and they don't look so great. Unfortunately because of a lack of item list, you'll be forced to check all of them anyway and unlock every dungeon for managing to obtain the items required for most of your content (including recruiting the candidates). This is quite a big issue and while the game is "cheap" than most jrpgs, I expected anything but this.

    In all honesty, though this game is just pretty good despite the flaws, as it fixes everything that the original did (translation: EVERYTHING) and makes it a more enjoyable game to play. Neptunia games aren't masterpieces but they're generally fun games, and this one isn't any less fun that that.

    However if you dislike fanservice, all-girl cast, anime tropes and all that stuff, you might just avoid it entirely.
    Expand
  7. Aug 13, 2016
    1
    terrible game only good characters are iris heart, vert, and megurine luka. still a terrible anime game only people who play it are 15 yearterrible game only good characters are iris heart, vert, and megurine luka. still a terrible anime game only people who play it are 15 year old edgelords and 50 year old neckbeard basement dwellers Expand

See all 18 User Reviews