User Score
5.8

Mixed or average reviews- based on 48 Ratings

User score distribution:
  1. Positive: 14 out of 48
  2. Negative: 15 out of 48

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  1. Sep 6, 2014
    4
    There is never enough PS Vita exclusive titles and Metrico is definitely a unique experience worth trying out. Especially if you are a mathematician in love with charts, as you will be running around in this eerie world full of graphs letting your brain boil by solving complex puzzles. It's ironic that such a precise mathematical theme game is so full of technical problems. Not sure howThere is never enough PS Vita exclusive titles and Metrico is definitely a unique experience worth trying out. Especially if you are a mathematician in love with charts, as you will be running around in this eerie world full of graphs letting your brain boil by solving complex puzzles. It's ironic that such a precise mathematical theme game is so full of technical problems. Not sure how much it has anything to do with the fact that it's been done in Unity engine, but this is the third Unity game that I played and all of them were extremely buggy and poorly optimized, which is unfortunately also the case here. Despite being visually very simple, the framerate drops quite regularly, the loading times are terribly long, it's infested with bugs, entire pieces of environment not appearing preventing you to progress any further or game mechanics simply stops responding, forcing you to restart, which is especially fun if you're in the middle of a trophy challenge run that requires you to play entire worlds without restart. There are also some really bad game design decisions. It's refreshing to use unique Vita functions every once in a while, but if you design entire world mechanics around them and they don't even work properly, it's a problem and definitely not fun to play. For example, in some puzzles you are forced to direct your Vita at something green/red/blue, Vita is a portable handheld, so you're usually playing while travelling, or outside, where you simply cannot use many of these things, there were moments where I was in subway, or in the dark room and I just couldn't progress because of these restricting controls. Turning your Vita around 360° all over again is also not the best example of tight controls, besides you look like a moron doing this in public. Music had potential, I love electronic stuff and there were a few highlight moments like crossing the pyramid with deep vibrating synth lines ala Blade Runner in the background, but in most worlds the music got very repetitive and annoying quickly, disturbing your thinking tranquility when you're deep in the puzzle solving process, so I found it's better to just mute it all and listen to your own ambient stuff. Overall, I like that Metrico gave me an experience like no other game, but it wasn't always pleasant, the technical problems and bugs along with some of the bad controls really brought this title down, which is a pity. 4/10 Expand
Metascore
68

Mixed or average reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 41
  2. Negative: 1 out of 41
  1. Sep 30, 2014
    88
    An original take on the genre, Metrico is a shining example of what can be achieved with the Vita's hardware and a must-buy for puzzle fans.
  2. Playstation Official Magazine UK
    Sep 29, 2014
    80
    Despite some minor technical flaws and a few clumsy moments, Metrico is a smart and rewarding experience that uses PS Vita's features brilliantly. [Oct 2014, p.94]
  3. Games Master UK
    Sep 19, 2014
    51
    This infographically-inspired puzzle game only lasts a few short hours, but for most it'll be a case of dipping in and out between bouts of frustration. [Nov 2014, p.80]