Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 9 out of 26
  2. Negative: 2 out of 26
Buy On
  1. Dec 6, 2013
    Rainbow Moon is a memorable game. Its compelling RPG elements and careful attention to detail will leave you wanting more – despite its already extraordinary length. Beautiful landscapes, enjoyable music, epic battles, and endless customisation ensure that this release remains a joy for many, many hours. It also happens to be a perfect match for the Vita, and a great travel companion.
  2. Dec 18, 2013
    I remember when the game launched for the PS3, a lot of gamers begged for it to become available on the Vita. Well, here it is and while there aren’t any big surprises, it’s still that immensely fun strat/RPG you fell in love with last year. Ultimately, that’s what matters, right?
  3. Jan 22, 2014
    Unless you desperately need a decent storyline to enjoy a game, this is a must-buy for any JRPG fan, especially for $24.95. I’ve put 95 hours into the game so far, and I’m still going strong - that should tell you all you need to know.
  4. 85
    The portability of Rainbow Moon makes the game that much more attractive, allowing for addictive grinding in convenient spurts that the PS3 version couldn't allow. The retro presentation and leveling systems work in tandem extremely well, even if the narrative-less grind to max level will take a while.
  5. Dec 4, 2013
    There is no additional content, no added touch-controls but the magic of this charming role-playing game is still there.
  6. Playstation Official Magazine UK
    Jan 26, 2014
    Attention to detail is one of the strongest points of this compelling RPG. [Feb 2014, p.94]
  7. Dec 27, 2013
    RPG's like Rainbow Moon are not for everybody. But the creators made sure that everything is very clear and not unnecessarily complicated. The game world is looks phenomenal and it is very fun to walk around in because there are a lot of funny characters to meet. It is so nice to hold this big world within the little screen of the Vita, that we prefer this version over the PS3-one.
  8. Nov 30, 2013
    The game is still as good as it was on PS3, and it's a great opportunity if you want a handheld version.
  9. Dec 11, 2013
    Not a bad game, just one that fails to grab you and keep your attention.
  10. Dec 27, 2013
    While managing to engage in a genuine challenge, Rainbow Moon proves to be too repetitive.
  11. Apr 10, 2014
    Those without a Nintendo handheld system that want to know what the Fire Emblem noise is all about will find this to be a decent and competent, though not overly compelling, PlayStation analog.
  12. Dec 29, 2013
    Rainbow Moon makes some heavy mistakes, but it's still a great first attempt at an RPG from SideQuest Studios.
  13. Dec 28, 2013
    Rainbow Moon might have a couple of flaws, but it's rare to see a game of this caliber at such a cheap price.
  14. Dec 18, 2013
    All in all, Rainbow Moon is a charming indy title – obviously not as polished or fleshed out as it could have been, but certainly worth the lowered price point on PSN.
  15. Dec 17, 2013
    With a lengthy campaign and a ton of post-game content, Rainbow Moon is well worth the R125 price tag and while it does it have its flaws, the addictive grinding and fun battles coupled with excellent music will keep you coming back for more.
  16. Dec 4, 2013
    The game certainly provides value for money, given how long it can last. As I said SideQuest has created a game that ticks all the right boxes when it comes to the technical and execution side of things, but the story pacing isn’t good, and something I hope the studio got right for Rainbow Skies.
  17. Dec 2, 2013
    Rainbow Moon’s cutesy style and twinkly audio design cleverly disguise a genuinely challenging, surprisingly sprawling adventure with enough depth and variety to appease even the hardiest strategy-RPG fan. Forced grinding and unexpected dfficulty spikes aren’t all that enoyable, but they’re not game-breaking either.
  18. Nov 26, 2013
    Regardless, if you’re a fan of old school RPGs and have a couple bucks (and hours) to spare, Rainbow Moon is still an investment that should be sought out.
  19. Jan 6, 2014
    Rainbow Moon is a well-made RPG with a decent amount of micro-managing and a surprisingly strong soundtrack. Unfortunately, the game lacks innovation and simply isn't interesting enough to warrant a higher score.
  20. Jan 2, 2014
    While Rainbow Moon isn't a bad game by any means, it can definitely get stale given the effort it takes to progress. There aren't enough gameplay advances to keep the game fresh, and the story isn't compelling enough to maintain interest.
  21. Dec 17, 2013
    If you’re the kind of person who loves to grind then maybe, just maybe, Rainbow Moon is worth taking a look at. For everyone else though, there are sure to be better alternatives.
  22. 55
    Rainbow Moon is not a bad game, but the removal of some systems and the polishing of others would make is stand more than “the game with a ton of stuff to do.”
  23. Playstation Official Magazine Australia
    Mar 3, 2014
    Shallow combat, annoying upgrade system, and a forgettable plot. Rainbow Moon is no pot of gold. [January 2014, p83]
  24. Dec 18, 2013
    Spanning over forty hours for the main campaign with optional side quests and dungeons to spare, Rainbow Moon has a heck of a lot of content for its asking price. However, the combat lost its appeal within the first few hours with its repetitive nature, and without the support of a compelling story and interesting characters, I just couldn’t find the strength to see this journey to its end.
  25. Jan 6, 2014
    If you’re looking for jRPGs on your Vita, you’ve got great options–but Rainbow Moon isn’t one of them.
  26. Dec 5, 2013
    It can be a slog, but in the game's defense, I guess, it makes no effort to hide that fact. So, if you like games that make you grind endlessly, and you want something that could literally occupy your every waking hour for a week…here you go.
User Score

Mixed or average reviews- based on 36 Ratings

User score distribution:
  1. Positive: 20 out of 36
  2. Negative: 9 out of 36
  1. Dec 8, 2013
    A game with excellent production values and polish. Looks and plays very well and is much fun and addictive. Very recommended for RTS fans,A game with excellent production values and polish. Looks and plays very well and is much fun and addictive. Very recommended for RTS fans, especially if you have some time on your hands (or travel). I'm gonna take this game on my flights and have FUN. Full Review »
  2. Jul 28, 2015
    Maybe if you disregard the:
    - Poor localization
    - Completely screwed up level/skill progression - Terrible economy This is still a
    Maybe if you disregard the:
    - Poor localization
    - Completely screwed up level/skill progression
    - Terrible economy

    This is still a barely average game. The word "strategy" does not belong in the conversation when talking about it, as 99% of your time will be spent mauling normal enemy mobs, only to get to a boss character that can OHKO all your characters. This game is just a series of fetch quests strung together by monotonous combat.

    If you value your time, avoid this game at all costs - you can go play ten others in the time it would take you to slog through Rainbow Moon.
    Full Review »
  3. Jan 18, 2015
    Fantastic game to play on the go.

    First the negatives: - There is a lot of filler content in the game - It can get a bit boring after a
    Fantastic game to play on the go.

    First the negatives:
    - There is a lot of filler content in the game
    - It can get a bit boring after a few hours in the game because your options and customisations are still limited at that time, which makes the fights all rather straightforward.
    - I only found out after 50 hours of playing that you can actually skip the skill movies by pressing R1. Might not seem significant but you get annoyed if you have to watch the same animation for the 500th time.
    - Story is nothing exceptional, but that goes for most RPG's

    the positives:
    - Looks pretty good visually.
    - Hard game at times, but a very good learning curve. I like my games challenging.
    - End game content is where this game really shines. You have a lot of customisation options at that point and the fighting really becomes based on skill more than based on levelling. And the game really opens up, exploring is very rewarding at that point.

    So if you are into traditional RPG's, I'd definitely recommend this game
    Full Review »