- Publisher: Mass Creation
- Release Date: Sep 16, 2014
- Also On: iPhone/iPad
- Critic score
- Publication
- By date
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Sep 19, 2014The controls are responsive and it takes no time to get the hang of what you’re doing – though mastering each course will take considerably longer.
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Sep 16, 2014It's the kind of game that is perfect for the PS Vita, as it works in both short and long sessions.
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Sep 21, 2014Run Like Hell doesn’t really fly on the Vita. It just feels too much like a mobile game, you know? There’s not a huge amount of content and what’s there is so basic that you start to lose interest after the first half-hour.
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Sep 15, 2014Run Like Hell! offers a good amount of content here for players – the main Story Mode took around 2 hours to get through and of course the Arcade and Online modes will go on for as long as you want to play them. I wouldn’t recommend this title to everyone, but if you’re looking for a smaller game to play in short bursts or if you’re a fan of the runner genre, then this is probably worth checking out.
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Oct 2, 2014An endless runner that manages to trip over itself more than it manages to succeed.
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Sep 21, 2014Its pleasant presentation and relatively enjoyable online mode just aren’t enough to make up for its bland mechanics and pedestrian platforming.
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Sep 16, 2014However, if you do consider the social implications of games, then it practically goes without saying that Run Like Hell! is a game that will probably offend you to your very core, and you'll want to stay far, far away. But take heart: all that you're missing out on is a thoroughly mediocre endless runner.
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Sep 18, 2014Run Like Hell! wants to be a good runner, and I can certainly see where Mass Creation was coming from with this one. The execution just isn’t there, microtransactions mar the experience, and the game does little to keep the player engaged.
Awards & Rankings
User score distribution:
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Positive: 2 out of 4
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Mixed: 0 out of 4
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Negative: 2 out of 4
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Sep 21, 2014