Pokemon Sword and Shield's single-player experience is filled with neat characters and a new region that's brimming with personality, but running around the Wild Area with other players offers a special kind of fun. Quality of life improvements to the metagame, including the ability to change your Pokemon's nature and rent teams for fights, gives you good reason to stick with the game after you're crowned the new champion of the Galar region. Despite the controversy, Sword and Shield offers a great time.
Pokémon Sword and Shield are arguably the best 3D entries so far, but the game lacks in content and it makes the game just remarkable and not excellent. However, the adventure is really fun, beautiful and surprising, with some of the best designs ever made. Wild Area is a blast, and the soundtrack just amazing. This game makes your time valuable, and the result is close to what everyone expected.
While the game is just as fun and addicting as ever, the awkward dialogue feels shoe-horned in and the stark difficulty drop off in the mid-game is unfortunate to say the least, making the latter half of the experience a breeze. It’s still an enjoyable experience and a treat to explore the Galar region. It may not be perfect, but it is a strong step in the right direction to giving us the ultimate Pokemon experience.
Pokemon Sword & Shield doesn't take enough risks or attempt anything really new and important. The overwhelming amount of re-used assets and shortcuts leads to one of the biggest missed opportunities on the Switch to date. Newcomers will find a lot to love here, with no previous games to measure it against, but longtime series fans will likely be left wanting in almost every area.
Pokémon Sword and Shield are not bad games. But fun character arcs and inventive, creative designs of new ‘mon are often offset by poor pacing and restrictive world design. The world of Galar is charming, and is a Pokémon interpretation of Britain I’ve dreamed of since I was a kid, but between gating what Pokémon you can catch behind Gym Badges, some half-baked route/City designs and a modest amount of post-game content, Sword and Shield can only be called ‘good’ Pokémon games… not ‘great’ ones.
Summing up some bulletpoints on my thoughts of the game below, for reference this is after beating both ScVi 3 times and going back to SwSh after. I did not get / play the DLC as the base game offered so little there was no incentive to prolong this.
Game is always on local wireless, this massively hinders connecting to wifi as it will frequently bug out and fail to connect to network after the game is open. This feels like a massive oversight for something that the developers forced on the game.
Gameplay is very linear, moreso than Gen 2 and possibly even more linear than Gen 1 which is a very sad downgrade. The main story only took me roughly 20-24 hours to beat and the postgame did not offer much more; at what I feel was a moderate play pace.
Postgame- After beating the game, gameplay massively falls off and feels very unmotivating. Farming the battle tower may appeal to some, but its gatekept behind needing to clear the BT for the currency (BP) to get the items that you need to clear the BT; which feels very outdated and counter-intuitive. You can clear all / most of the tower with provided rental teams which further detracts from the experience as by time you can make your own team with your own mons, you already beat everything. You can aim to complete the pokedex, breed, and shiny hunt; but this is nothing new or exciting from previous games really; and aside from team building for the BT it feels pretty pointless to build up mons. The game introduced raid dens, but they didn't feel at all appealing personally.
Performance - I've encountered more performance issues with SwSh (~40hrs) than I ever did with ScVi (>1000hrs).
This is what you get when you prioritize game sales over making an actual good game. Cutting the National Dex in exchange for "Improved graphics and animations" was the most egregious lie this company's ever told.
SummaryPokémon Sword and Pokémon Shield are set in Galar, an expansive region with many environments—idyllic countryside, contemporary cities, thick forests, and craggy, snow-covered mountains. The people and Pokémon live together in this region, and they’ve worked together to develop the industries here. You’ll visit the various Gyms in the Ga...