Metascore
66

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 13
  2. Negative: 0 out of 13
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  1. Like any other sports title, NASCAR 07 isn’t going to make converts of the uninitiated, but it’s a remarkably immersive game experience for the stock car racing faithful, and that lands NASCAR 07 for the PSP on victory lane and not pit row.
  2. A few missteps here and there doesn’t hurt the enjoyment that the game offers, but they should be a focal point for EA Tiburon to focus on for next year’s game.
  3. NASCAR is a deep and enjoyable game that sacrifices little in the transition from consoles to the PSP.
  4. While better analog control would have made a huge difference to the gameplay, what is here is enough to give NASCAR fans a good enough reason to buy this game.
  5. I am genuinely impressed by the excellence and speed of the races, and my only complaints are with the often-annoying agent in the "Fight to the Top" mode and the poor sound effects during the races.
  6. Although NASCAR 07 remains pretty much the same decent core game as last year's model, this year's model is just a little more fun for newcomers and a little more chaotic for long-time racers.
  7. 68
    The lack of better analog support (which is a hardware issue) and the fact that you can't use a steering wheel may impair the experience for hardcore fans, but stock car junkies who simply want to jump in and speed around the track a number of times will find a fair bit to like here.
  8. If you own a PS2 or Xbox then that would be the format of choice, but if you need to take your racing on the road or want to explore the PSP-exclusive features then you might just want to take NASCAR for a spin around the track.
  9. It doesn’t have all the bells and whistles of its console counterpart, but if you need a portable NASCAR fix, this game will do.
  10. 60
    While the graphics and sound are mostly pleasing and the numerous modes and events will keep you busy, I think the difficulty should've been adjusted, and online play should have been made a factor.
  11. Official U.S. Playstation Magazine
    50
    NASCAR lacks a rearview mirror option, which is crucial in a game where you're almost constantly surrounded by other cars. [Nov. 2006, p.122]
  12. PSM Magazine
    50
    While the improved handling has bettered the console game experience, the limited movement of the PSP's analog stick will have you swerving all over the track, and playing bumper cars at 185 mph. [Holiday 2006, p.86]
  13. While the lack of decent multiplayer is a dim-witted compromise, the Adhoc mode available is quite well featured.

Awards & Rankings

78
80
#80 Most Discussed PSP Game of 2006
User Score
5.5

Mixed or average reviews- based on 8 Ratings

User score distribution:
  1. Positive: 3 out of 8
  2. Negative: 3 out of 8
  1. Feb 17, 2021
    4
    I really wanted to like this game, but, in the end, I just couldn’t get over the poor controls. It’s a symptom that has plagued NASCAR gamesI really wanted to like this game, but, in the end, I just couldn’t get over the poor controls. It’s a symptom that has plagued NASCAR games dating back to Days of Thunder and Bill Elliott’s NASCAR Challenge on the NES and NASCAR 99 on the N64, and, sadly, it’s still present here. With every turn, it feels like you’re either up scraping the wall or down across the line on the apron; there’s just no feeling of precision. That lack of precision is especially noticeable when you’re around other cars; it’s hard to keep off of them. You would think “steering” wouldn’t be such a chore since you’re basically just turning left the entire time, but it is. Compare this game to, say, F1 2009 or MotoGP or pretty much any other racing game on the PSP and you’ll see what I mean about the poor controls. Another knock on the game is the physics, especially the crash physics. Lord help you if you’re passing someone on the low side because 9 times out of 10, your right rear quarter panel is going to get clipped and you’ll be sent up into the outside wall as if they’re Sterling Marlin and you’re Dale Earnhardt. For some reason, that same tap and crash mechanic is not present on the left side of cars. For example, if you tap another car on their left rear quarter panel, they do not get loose and spin like they would 9 times out of 10 in a real race. The developers did not get reality right on that aspect of the gameplay. The sound is another area where they failed to capture anything close to reality. The engine sound is way off, and when there’s another car near you, that poor engine sound is now amplified. The game itself is very expansive covering the NEXTEL Cup, Nationwide, Craftsman Truck, and the Whelen Modified Series, but, at the end of the day, the game just isn’t fun to play; it’s a chore. I will say I enjoyed racing the Whelen Modified cars the most as they seemed much more responsive and handled better, but if I’m craving some racing action, I will look elsewhere. Full Review »
  2. Nov 18, 2020
    8
    It’s a really interesting game, the controls are a little bit clumsy and they should add something innovative, but the game is good and youIt’s a really interesting game, the controls are a little bit clumsy and they should add something innovative, but the game is good and you can spend some hours enjoying it. Full Review »
  3. Apr 12, 2012
    5
    Clunky controls made me forget it. Sad, it could be an interesting game.