• Publisher: SCEA
  • Release Date: Nov 8, 2005

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 44
  2. Negative: 0 out of 44
Buy Now
Buy on
  1. The real 'Must-Have' game of the year for anyone who owns a PSP. It’s single-player game will steal your heart but it’s the perfect multiplayer mode that will steal your soul.
  2. Official U.S. Playstation Magazine
    With only a few exceptions, it exceeds every expectation. Bravo, indeed. [Jan 2006, p.102]
  3. Far from a watered-down PS2 port, Fireteam Bravo provides a full-on FPS gaming experience on the PSP, with some multiplayer and connectivity features thrown in for good measure.
  4. Computer Games Magazine
    Just what the PSP needs more of: the perfect match of a game and its system. [Feb 2006, p.90]
  5. 90
    Zipper Interactive has done a great job by bringing the enjoyable gameplay of the console versions to the PSP with minimal change to the classic formula.
  6. Zipper Interactive managed to create very smooth, simple controls for a unit without a second analog nub (a minor miracle), and brought along all the SOCOM visual treats and gameplay nuances that fans of the genre crave, and the PSP enabled them to do this all in style.
  7. Like Cereal, Fireteam Bravo can be had at any course of the day no matter the event. Though the graphical glitches may leave the player dissatisfied with the quality, there is nothing wrong and you have to understand that it was made that way for a longer gameplay experience to benefit from.
  8. Despite a couple minor complaints and a steep learning curve, Fireteam Bravo is easily the best game of its type on the PSP.
  9. The best shooter on the PSP to date, if not one of the best titles on the system itself. A solid single player campaign and a robust multiplayer experience round out Fireteam Bravo.
  10. If publishers and developers insist on making PSP games with big-console values, they could definitely learn a thing or two from Fireteam Bravo.
  11. The game offers hard-hitting offline and online gameplay, impressive map sizes, and a pleasantly intuitive shooter interface, all while maintaining the feel and intensity of combat that is so familiar to fans of SOCOM.
  12. If you want to have a shooter on the go, SOCOM is one of the few games to make a compelling portable shooter experience.
  13. netjak
    It is by far the most well rounded SOCOM game and delivers extended replay value both online and off.
  14. Pelit (Finland)
    One of the few must-haves of PSP. All the SOCOM nuances are there. [April 2006]
  15. 85
    Fire Team Bravo is amazing simply because it's broken through first. The team at Zipper have done an admirable job of shrinking their larger-than-life, third-person shooter package onto a PSP without losing much in the translation.
  16. 85
    The online is fantastic, the voice communication is unbelievable and the game packs everything else you need for a true SOCOM experience in your hands.
  17. Clearly the most impressive and important aspect of this game is its multi-player mode.
  18. The single player is fun, but the real lasting value can be found online.
  19. 85
    Fireteam Bravo is a slightly flawed gem, but it’s a gem nonetheless and its gameplay online and off shines bright enough on the PSP’s widescreen to capture the hearts and minds of the SOCOM faithful and all PSP gamers who have been long starved of first-class gaming entertainment.
  20. 83
    With 16 players via either Ad-Hoc or Infrastructure mode, the game has excellent potential for a very long-term multiplayer lifespan. The singleplayer aspect is great as well, and with the addition of the Instant Action mode, also has quite a long life for itself.
  21. A shocker of a shooter, providing PSP players with access to an experience unlike any they’ve ever held in their hands – tactical online fragging.
  22. Though the graphics did disappoint me all was made better as the game has great sound, a creative control scheme, a good single player campaign and a robust multiplayer mode.
  23. If it wasn't for the stupid AI and clunky movement and weapon selecting, this would be a far better game for solo players, but online is very good and will likely reside as the top PSP online game for a long time.
  24. This game has it all. Fantastic solo gaming, endless online options, a console interface, SOCOM 3 connectivity, and even the promise of voice chat if I can ever find that PSP headset.
  25. 80
    The multiplayer experience is amazing, and the crosstalk feature adds a unique element to fans of the series.
  26. 80
    It's just as much a kick-ass military shooter as its console brethren.
  27. 80
    Control is crippled by the PSP's inherent lack of a second analog stick, so you won't be pulling off critical moves like circle-strafing.
  28. The console and portable SOCOMs may look the same, but like the Olsen twins, they're different enough that you won't be satisfied with just one.
  29. 80
    It doesn't offer the same mission or weapon variety as its big brothers, but its portability and wireless multiplayer more than make up for those shortcomings. And like its counterpart on the PlayStation 2, it's one of the best first-person shooters for the PSP to date.
  30. Play Magazine
    The core designs that have marked this tactical-shooter franchise are well represented. [Dec 2005, p.74]
  31. PSM Magazine
    Easily the best single-player shooter on the PSP, but of course there aren't that many available. [Jan 2006, p.82]
  32. But make no mistake, the single-player game isn't where SOCOM excels. The gameplay is linear and basically involves moving from one checkpoint to the next, with the strategy required being fairly minimal. It's more like a prolonged training mission for the real action found in the superb multiplayer mode. [PSW]
  33. 80
    Everything that made SOCOM one of the PS2’s few standout online multiplayer games has been wrapped in a streamlined package for PSP.
  34. AceGamez
    The hugely substantial team based multiplayer, coupled with the headset support, is easily enough to warrant a purchase.
  35. Fireteam Bravo is stable, cerebral, and while it is admittedly problematic and somewhat generic, it is stable and simple enough that it's perfect when you've got a half hour to kill and a wifi connection nearby.
  36. Online is a blast, but I think the new targeting system limits its long-term value; while the automatic lock-on keeps aiming smooth in the solo campaign, in multiplayer it removes two of the series' most enjoyable aspects: precision shooting and the use of camouflage.
  37. It probably won't remain in rotation simply because playing it requires too much of a time footprint to make it a great portable game. As a portable port of a great console game, however, it is a solid first effort.
  38. Game Informer
    Don't buy this for the single-player campaign. It's awful. [Jan 2006, p.155]
  39. Some gamers will complete the campaign mode fairly quickly, but thankfully the addition of the Infrastructure modes and the voice chat lift the game to a strong comparative position to its PS2 cousins.
  40. The whole package is undeniably ambitious and for the most part Zipper Interactive has pulled it off, but the complex controls combined with the dumbed down aiming make it less impressive as a game than its PlayStation 2 cousins.
  41. Sony has accomplished its mission. This is the best shooter yet for the PSP.
  42. Thankfully, these soldiers move with much of the fluidity of their PS2 counterparts.
  43. While it's not as fully fleshed out and doesn't offer as much of a challenge as the PS2 version, the developers have put a huge emphasis on making this game as pick up and play as possible and shortened the missions to accommodate play on the go, which it does very well.
  44. SOCOM PSP is a simple, varied, and well put together game that works very well on Sony's handheld.

Awards & Rankings

#11 Most Discussed PSP Game of 2005
#45 Most Shared PSP Game of 2005
User Score

Generally favorable reviews- based on 77 Ratings

User score distribution:
  1. Positive: 58 out of 77
  2. Negative: 12 out of 77
  1. Jan 13, 2021
    A very fun experience throughout with some hiccups here and there. The controls could be better, but they aren't bad. They'd probably feelA very fun experience throughout with some hiccups here and there. The controls could be better, but they aren't bad. They'd probably feel super awkward for very new players, and I get how they might be a major turn off. All the levels are very fun to play through, and you can mostly play them however you want. There are some unlockables that you can only get through porting over data from SOCOM 3, which, on paper is a very neat idea, but it doesn't execute well because I don't think most people have a copy of SOCOM 3 on a PS2, or, simply own a PS2 in 2021. Even then, the process of porting over data is very annoying, I don't think it even works anymore. You'd be better off downloading a 100% save file for this game and restarting the campaign, because then, and only then, you will have all the weapons (Which you should have from the start). There are some annoying levels here and there, but even those annoying levels aren't bad, just restarting them over and over to get a 100% on those specific levels can be annoying, and it's mostly the process of trying to 100% the game that is annoying. If you aren't doing that, you'll most very likely have a better time.

    TLDR: SOCOM: Fireteam Bravo is a fun experience throughout, but the controls haven't aged quite well.
    Full Review »
  2. Jan 13, 2015
    Spend some time getting used to how the game works - use tactics rather than brute force... and this game becomes very compelling and greatSpend some time getting used to how the game works - use tactics rather than brute force... and this game becomes very compelling and great fun... even if you jump straight into a mission without reviewing what you actually have to do or customizing your weapons etc. the game still provides an excellent experience. Because you learn what your objectives are as you play though the mission, which includes things such as; capture enemy leaders, rescue hostages, search and destroy enemy equipment or vehicles, find and disarm bombs and more... you also get a teammate that follows you around and is primarily controlled by AI, but you can also give him orders to help you both succeed. --- Overall this is one of the best games I've played on PSP. Full Review »
  3. Jan 13, 2013
    A great game that is better than Call of Duty. Great scope, great story, great graphics, every thing is pitch perfect to the max. Really goodA great game that is better than Call of Duty. Great scope, great story, great graphics, every thing is pitch perfect to the max. Really good and must be bought. Full Review »