Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.
A brutal and challenging game that admits few shortcuts to success. But for every cry of frustration there is a revealing discovery, and for each walk through the darkness there is an ascent towards mountains bathed by the Sun. The father of Dark Souls and Bloodborne makes us suffer again but, at the same time, provides the kind of experience that allows us to emerge reinforced at the other side.
This is the perfect game for me. It has all I ever would want from Samurai based game. It has the best combat system that i've ever seen - it's so flawless that I have no idea how it was possible to develop such game.
This game is difficult - probably the hardest game that I've ever played but it's also fair. It's fair in a way that when you learn how to play you will just beat the game. It's definition of "get good and get rewarded". Unlike other souls game there's 0 rng involved in this game which is why it makes it so rewarding. When you die you know that you died because of your fault, when you win you know that you would beat that boss second time on first try.
Mi videojuego favorito. Cuando te hace click por primera vez y te vuelves un maestro del parry es de las cosas más satisfactorias que he vivido con un jueguito. Habiendo jugado anteriormente a los souls cuando acabas ya quemado un poco de la formula, viene este puto juego y te regala una puta experiencia que te cagas encima de la felicidad. Simplemente god.
Sekiro: Shadows Die Twice is the hardest game created by From Software and is also their most ambitious IP. It is a great example of game and combat design.
As you’ve probably expected from FromSoft at this point, Sekiro is a game that relishes in its ability to challenge and punish the player with little to no room for error. The developer’s methods of storytelling may start to feel a tad stale at this point, but the game still manages to capture that immense feeling of satisfaction and accomplishment like no other.
Sekiro is a worthy heir to the Souls-like dynasty. It's not a new chapter of the old franchises, is another interpretation of From Software's philosophy, and another hardcore masterpiece.
With Sekiro Shadows Die Twice proves FromSoftware still knows how to put their 'soulslike'-concept to the best of use. Although the game introduces a tremendous load of changes to the formula, it still knows how to create that same euphoric experience.
Amazing combat after you master it, a boss roster that rivals ds3 and above average areas with some superb exceptions. Great narrative/story really the best one among the souls games, in terms of story.
Дропнул, главная причина это недостаточно фпс для игры, я не знаю как её проходили на ps4, тайминг нажимать очень сложно с таким фпс. Локации нот бед, но очень однообразные, лут искать не просто, а искать его и желания мало так как по сути ничего интересного или даже ценного нет, боссы интересные, мне понравились многие, мини боссы тоже не плохие, думаю на плойке 5 я всё же пройду её с нормальным фпс.
Прошёл я на 5 плойке и меняю оценку с 5 на 7. В 60 фпс играть намного проще, да остался полугодовалый опыт, но почти половину боссов я убивал чуть ли не с первой попытки, парировать стало легко, всё что я говорил про игру до этого.. так я мнение и не изменил, никаких оружий, брони или хотя бы чего-то интересного нет, постоянно находишь одну срань.
This game was a huge disappointment for me at launch and it has only gotten worse after I played Elden Ring. Sekiro is japanese Dark Souls but most of the good stuff is gone.
- Worst customization of the series, because there isnt any.
- Worst gameplay of the series. Fromsoftware can make games with a hundred weapons that all feel great, so if they make a game with just one weapon it would result in absolutely god tier gameplay, right? No. Its just one dimensional Katana bashing all the time and nothing else. Not really better than using a Katana in all their other games. Gets boring after the first few areas. Also it straight up doesnt work when fighting multiple enemies at once and all the other minor problems these games have (bad camera, weird hit boxes etc) are still there.
- Worst online of the series because there isnt any as well. No coop, no pvp, nothing.
- Worst overall content of the series, most bosses and all mini bosses and even some areas get reused multiple times. 3x Ashina castle, really? This is lazy. All the other Souls games have way more content and Elden Ring is probably ten times bigger than Sekiro.
- Besides that its not better than the other games at anything. Bloodborne and DS3 still have the same or even better overall quality than Sekiro and ER and the Demon´s Souls Remake absolutely dunk on it.
If Elden Ring is a $60 game Sekiro would be $5. Good that Fromsoftware got away from this misguided garbage.
SummaryYour death won’t come easily. Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro: Shadows Die Twice, a dark and twisted new gameplay experience developed by the renowned team at FromSoftware and pu...